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CartesianClippingNode.cc
1/*===========================================================================*\
2 * *
3 * OpenFlipper *
4 * Copyright (c) 2001-2015, RWTH-Aachen University *
5 * Department of Computer Graphics and Multimedia *
6 * All rights reserved. *
7 * www.openflipper.org *
8 * *
9 *---------------------------------------------------------------------------*
10 * This file is part of OpenFlipper. *
11 *---------------------------------------------------------------------------*
12 * *
13 * Redistribution and use in source and binary forms, with or without *
14 * modification, are permitted provided that the following conditions *
15 * are met: *
16 * *
17 * 1. Redistributions of source code must retain the above copyright notice, *
18 * this list of conditions and the following disclaimer. *
19 * *
20 * 2. Redistributions in binary form must reproduce the above copyright *
21 * notice, this list of conditions and the following disclaimer in the *
22 * documentation and/or other materials provided with the distribution. *
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24 * 3. Neither the name of the copyright holder nor the names of its *
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26 * this software without specific prior written permission. *
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28 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS *
29 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED *
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38 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *
39 * *
40\*===========================================================================*/
41
42
43
44
45
46
47//=============================================================================
48
49#include "CartesianClippingNode.hh"
50
51//=============================================================================
52
53namespace ACG {
54namespace SceneGraph {
55
56//=============================================================================
57
58
59CartesianClippingNode::CartesianClippingNode( BaseNode* _parent,
60 const std::string& _name )
61 : BaseNode( _parent, _name )
62{
63 set_cursor( Vec3f( 0, 0, 0 ) );
64 enabled_ = NONE;
65}
66
67//-----------------------------------------------------------------------------
68
69
70void
71CartesianClippingNode::enter( GLState & _state, const DrawModes::DrawMode& /* _drawmode */ )
72{
73 Vec3d eye = _state.eye();
74
75 if ( is_enabled( XY_PLANE ) )
76 {
77 GLdouble xy_plane[4];
78 if ( eye[2] > 0 )
79 {
80 xy_plane[0] = 0;
81 xy_plane[1] = 0;
82 xy_plane[2] = -1;
83 xy_plane[3] = cursor_[2];
84 }
85 else
86 {
87 xy_plane[0] = 0;
88 xy_plane[1] = 0;
89 xy_plane[2] = 1;
90 xy_plane[3] = -cursor_[2];
91 }
92
93 glClipPlane( GL_CLIP_PLANE0, xy_plane );
94 ACG::GLState::enable( GL_CLIP_PLANE0 );
95 }
96
97 if ( is_enabled( YZ_PLANE ) )
98 {
99 GLdouble yz_plane[4];
100 if ( eye[0] > 0 )
101 {
102 yz_plane[0] = -1;
103 yz_plane[1] = 0;
104 yz_plane[2] = 0;
105 yz_plane[3] = cursor_[0];
106 }
107 else
108 {
109 yz_plane[0] = 1;
110 yz_plane[1] = 0;
111 yz_plane[2] = 0;
112 yz_plane[3] = -cursor_[0];
113 }
114
115 glClipPlane( GL_CLIP_PLANE1, yz_plane );
116 ACG::GLState::enable( GL_CLIP_PLANE1 );
117 }
118
119 if ( is_enabled( XZ_PLANE ) )
120 {
121 GLdouble xz_plane[4];
122 if ( eye[1] > 0 )
123 {
124 xz_plane[0] = 0;
125 xz_plane[1] = -1;
126 xz_plane[2] = 0;
127 xz_plane[3] = cursor_[1];
128 }
129 else
130 {
131 xz_plane[0] = 0;
132 xz_plane[1] = 1;
133 xz_plane[2] = 0;
134 xz_plane[3] = -cursor_[1];
135 }
136
137 glClipPlane( GL_CLIP_PLANE2, xz_plane );
138 ACG::GLState::enable( GL_CLIP_PLANE2 );
139 }
140
141
142
143}
144
145
146//-----------------------------------------------------------------------------
147
148
149void
150CartesianClippingNode::leave( GLState & /* _state */ , const DrawModes::DrawMode& /* _drawmode */ )
151{
152 ACG::GLState::disable( GL_CLIP_PLANE0 );
153 ACG::GLState::disable( GL_CLIP_PLANE1 );
154 ACG::GLState::disable( GL_CLIP_PLANE2 );
155}
156
157
158//-----------------------------------------------------------------------------
159
160
161void
162CartesianClippingNode::set_cursor( const Vec3f & _cursor )
163{
164 cursor_ = _cursor;
165
166}
167
168
169//-----------------------------------------------------------------------------
170
171
172const
173Vec3f &
174CartesianClippingNode::cursor() const
175{
176 return cursor_;
177}
178
179
180//-----------------------------------------------------------------------------
181
182
183void
184CartesianClippingNode::set_enabled( Plane _plane )
185{
186 enabled_ = _plane;
187}
188
189
190//-----------------------------------------------------------------------------
191
192
193bool
194CartesianClippingNode::is_enabled( Plane _plane ) const
195{
196 return ( enabled_ == _plane );
197}
198
199
200//=============================================================================
201} // namespace SceneGraph
202} // namespace ACG
203//=============================================================================
Vec3d eye() const
get eye point
Definition GLState.cc:886
static void enable(GLenum _cap, bool _warnRemoved=true)
replaces glEnable, but supports locking
Definition GLState.cc:1507
static void disable(GLenum _cap, bool _warnRemoved=true)
replaces glDisable, but supports locking
Definition GLState.cc:1527
DrawMode NONE
not a valid draw mode
Definition DrawModes.cc:71
Namespace providing different geometric functions concerning angles.