| ACG_CLASSNAME(SplatCloudNode) (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | |
| Active enum value | ACG::SceneGraph::BaseNode | |
| ALLPASSES enum value (defined in ACG::SceneGraph::BaseNode) | ACG::SceneGraph::BaseNode | |
| applyRenderObjectSettings(DrawModes::DrawModePrimitive _primitive, RenderObject *_obj) const | ACG::SceneGraph::BaseNode | |
| availableDrawModes() const override | ACG::SceneGraph::SplatCloudNode | inlinevirtual |
| backfaceCulling_ (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| BaseNode(BaseNode *_parent=0, std::string _name="<unknown>") | ACG::SceneGraph::BaseNode | |
| BaseNode(BaseNode *_parent, BaseNode *_child, std::string _name="<unknown>") | ACG::SceneGraph::BaseNode | |
| BaseNode(const BaseNode &) | ACG::SceneGraph::BaseNode | private |
| boundingBox(ACG::Vec3d &_bbMin, ACG::Vec3d &_bbMax) override | ACG::SceneGraph::SplatCloudNode | virtual |
| ChildIter typedef | ACG::SceneGraph::BaseNode | |
| children_ | ACG::SceneGraph::BaseNode | private |
| childrenBegin() | ACG::SceneGraph::BaseNode | inline |
| childrenBegin() const | ACG::SceneGraph::BaseNode | inline |
| childrenEnd() | ACG::SceneGraph::BaseNode | inline |
| childrenEnd() const | ACG::SceneGraph::BaseNode | inline |
| ChildrenFirst enum value | ACG::SceneGraph::BaseNode | |
| childrenRBegin() | ACG::SceneGraph::BaseNode | inline |
| childrenRBegin() const | ACG::SceneGraph::BaseNode | inline |
| childrenREnd() | ACG::SceneGraph::BaseNode | inline |
| childrenREnd() const | ACG::SceneGraph::BaseNode | inline |
| ChildRIter typedef | ACG::SceneGraph::BaseNode | |
| className() const =0 | ACG::SceneGraph::BaseNode | pure virtual |
| Color typedef (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | |
| colorsModified_ (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| ConstChildIter typedef | ACG::SceneGraph::BaseNode | |
| ConstChildRIter typedef | ACG::SceneGraph::BaseNode | |
| createVBO() (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| DEFAULT_INDEX (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | privatestatic |
| DEFAULT_POSITION (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | privatestatic |
| DEFAULT_SELECTION (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | privatestatic |
| DEFAULT_VIEWLIST (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | privatestatic |
| defaultColor() const (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| defaultColor_ | ACG::SceneGraph::SplatCloudNode | private |
| defaultNormal() const (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| defaultNormal_ (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| defaultPointsize() const (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| defaultPointsize_ (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| delete_subtree() | ACG::SceneGraph::BaseNode | |
| destroyVBO() (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| dirty_ | ACG::SceneGraph::BaseNode | private |
| dotsDrawMode_ (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| draw(GLState &_state, const DrawModes::DrawMode &_drawMode) override | ACG::SceneGraph::SplatCloudNode | virtual |
| drawMode() const | ACG::SceneGraph::BaseNode | inline |
| drawMode(DrawModes::DrawMode _drawMode) | ACG::SceneGraph::BaseNode | inline |
| drawMode_ | ACG::SceneGraph::BaseNode | private |
| enablePicking(bool _enable) | ACG::SceneGraph::BaseNode | inline |
| enter(GLState &, const DrawModes::DrawMode &) | ACG::SceneGraph::BaseNode | inlinevirtual |
| enter(IRenderer *, GLState &_state, const DrawModes::DrawMode &_drawMode) | ACG::SceneGraph::BaseNode | inlinevirtual |
| enterPick(GLState &_state, PickTarget _target, const DrawModes::DrawMode &_drawMode) override | ACG::SceneGraph::SplatCloudNode | inlinevirtual |
| find(BaseNode *_node) | ACG::SceneGraph::BaseNode | inline |
| find(const std::string &_name) | ACG::SceneGraph::BaseNode | inline |
| geometryShaderQuads_ (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| getBackfaceCulling() const (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| getColor(int _idx) const (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| getGeometryShaderQuads() const (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| getIndex(int _idx) const (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| getNormal(int _idx) const (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| getPointsize(int _idx) const (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| getPointsizeScale() const (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| getPosition(int _idx) const | ACG::SceneGraph::SplatCloudNode | inline |
| getRenderObjectModifier() | ACG::SceneGraph::BaseNode | inline |
| getRenderObjects(IRenderer *_renderer, GLState &_state, const DrawModes::DrawMode &_drawMode, const Material *_mat) override | ACG::SceneGraph::SplatCloudNode | virtual |
| getRenderObjectUniformPool() | ACG::SceneGraph::BaseNode | inline |
| getSelection(int _idx) const (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| getViewlist(int _idx) const (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| hidden() | ACG::SceneGraph::BaseNode | inline |
| hide() | ACG::SceneGraph::BaseNode | inline |
| HideChildren enum value | ACG::SceneGraph::BaseNode | |
| HideNode enum value | ACG::SceneGraph::BaseNode | |
| HideSubtree enum value | ACG::SceneGraph::BaseNode | |
| id() const | ACG::SceneGraph::BaseNode | inline |
| id_ | ACG::SceneGraph::BaseNode | private |
| Index typedef (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | |
| isDirty() const | ACG::SceneGraph::BaseNode | inline |
| last_id_used__ | ACG::SceneGraph::BaseNode | privatestatic |
| leave(GLState &, const DrawModes::DrawMode &) | ACG::SceneGraph::BaseNode | inlinevirtual |
| leave(IRenderer *, GLState &_state, const DrawModes::DrawMode &_drawMode) | ACG::SceneGraph::BaseNode | inlinevirtual |
| leavePick(GLState &_state, PickTarget _target, const DrawModes::DrawMode &_drawMode) | ACG::SceneGraph::BaseNode | virtual |
| modifiedAll() (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| modifiedColors() (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| modifiedNormals() (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| modifiedPickColors() (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| modifiedPointsizes() (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| modifiedPositions() (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| modifiedSelections() (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| mouseEvent(GLState &, QMouseEvent *) | ACG::SceneGraph::BaseNode | inlinevirtual |
| MultipassBitMask typedef | ACG::SceneGraph::BaseNode | |
| multipassNode() const | ACG::SceneGraph::BaseNode | inline |
| multipassNode_ | ACG::SceneGraph::BaseNode | private |
| multipassNodeActive(const unsigned int _i) const | ACG::SceneGraph::BaseNode | |
| multipassNodeSetActive(const unsigned int _i, bool _active) | ACG::SceneGraph::BaseNode | |
| multipassStatus() const | ACG::SceneGraph::BaseNode | inline |
| multipassStatus_ | ACG::SceneGraph::BaseNode | private |
| multipassStatusActive(const unsigned int _i) const | ACG::SceneGraph::BaseNode | |
| multipassStatusSetActive(const unsigned int _i, bool _active) | ACG::SceneGraph::BaseNode | |
| name() const | ACG::SceneGraph::BaseNode | inline |
| name(const std::string &_name) | ACG::SceneGraph::BaseNode | inline |
| name_ | ACG::SceneGraph::BaseNode | private |
| nChildren() const | ACG::SceneGraph::BaseNode | inline |
| NodeFirst enum value | ACG::SceneGraph::BaseNode | |
| NOPASS enum value (defined in ACG::SceneGraph::BaseNode) | ACG::SceneGraph::BaseNode | |
| Normal typedef (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | |
| normalsModified_ (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| operator=(const BaseNode &) | ACG::SceneGraph::BaseNode | private |
| parent() | ACG::SceneGraph::BaseNode | inline |
| parent() const | ACG::SceneGraph::BaseNode | inline |
| parent_ | ACG::SceneGraph::BaseNode | private |
| PASS_1 enum value (defined in ACG::SceneGraph::BaseNode) | ACG::SceneGraph::BaseNode | |
| PASS_2 enum value (defined in ACG::SceneGraph::BaseNode) | ACG::SceneGraph::BaseNode | |
| PASS_3 enum value (defined in ACG::SceneGraph::BaseNode) | ACG::SceneGraph::BaseNode | |
| PASS_4 enum value (defined in ACG::SceneGraph::BaseNode) | ACG::SceneGraph::BaseNode | |
| PASS_5 enum value (defined in ACG::SceneGraph::BaseNode) | ACG::SceneGraph::BaseNode | |
| PASS_6 enum value (defined in ACG::SceneGraph::BaseNode) | ACG::SceneGraph::BaseNode | |
| PASS_7 enum value (defined in ACG::SceneGraph::BaseNode) | ACG::SceneGraph::BaseNode | |
| PASS_8 enum value (defined in ACG::SceneGraph::BaseNode) | ACG::SceneGraph::BaseNode | |
| PASSES enum name | ACG::SceneGraph::BaseNode | |
| pick(GLState &_state, PickTarget _target) override | ACG::SceneGraph::SplatCloudNode | virtual |
| pickColorsModified_ (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| pickDrawMode_ (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| pickingBaseIndex_ (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| pickingEnabled() | ACG::SceneGraph::BaseNode | inline |
| pickingEnabled_ | ACG::SceneGraph::BaseNode | private |
| pointsDrawMode_ (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| Pointsize typedef (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | |
| pointsizeScale_ (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| pointsizesModified_ (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| Position typedef (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | |
| positionsModified_ | ACG::SceneGraph::SplatCloudNode | private |
| push_back(BaseNode *_node) | ACG::SceneGraph::BaseNode | inline |
| rebuildVBO(GLState &_state) (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| rebuildVBOColors() (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| rebuildVBONormals() (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| rebuildVBOPickColors(GLState &_state) (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| rebuildVBOPointsizes() (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| rebuildVBOPositions() (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| rebuildVBOSelections() (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| remove(ChildIter _pos) | ACG::SceneGraph::BaseNode | inline |
| renderModifier_ | ACG::SceneGraph::BaseNode | private |
| SecondPass enum value | ACG::SceneGraph::BaseNode | |
| Selection typedef (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | |
| selectionsModified_ (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| set_parent(BaseNode *_parent) | ACG::SceneGraph::BaseNode | |
| set_status(StatusMode _s) | ACG::SceneGraph::BaseNode | inline |
| setBackfaceCulling(bool _enable) (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| setDefaultColor(const Color &_color) (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| setDefaultNormal(const Normal &_normal) (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| setDefaultPointsize(const Pointsize &_pointsize) (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| setDirty(bool _dirty=true) | ACG::SceneGraph::BaseNode | inline |
| setGeometryShaderQuads(bool _enable) (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| setMultipassNode(const MultipassBitMask _passNode) | ACG::SceneGraph::BaseNode | inline |
| setMultipassStatus(const MultipassBitMask _passStatus) | ACG::SceneGraph::BaseNode | inline |
| setPointsizeScale(float _scale) (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| setRenderObjectModifier(RenderObjectModifier *_modifier) | ACG::SceneGraph::BaseNode | inline |
| setRenderObjectShaders(const std::string &_vertexShaderFile, const std::string &_geometryShaderFile, const std::string &_fragmentShaderFile, bool _relativePaths=true, DrawModes::DrawModePrimitive _primitiveType=DrawModes::PRIMITIVE_POLYGON) | ACG::SceneGraph::BaseNode | |
| setRenderObjectShaders(const std::string &_vertexShaderFile, const std::string &_tessControlShaderFile, const std::string &_tessEvalShaderFile, const std::string &_geometryShaderFile, const std::string &_fragmentShaderFile, bool _relativePaths=true, DrawModes::DrawModePrimitive _primitiveType=DrawModes::PRIMITIVE_POLYGON) | ACG::SceneGraph::BaseNode | |
| setRenderObjectTexture(int _samplerSlot, GLuint _texId, GLenum _texType=GL_TEXTURE_2D) | ACG::SceneGraph::BaseNode | |
| setRenderObjectUniformPool(const GLSL::UniformPool *_pool) | ACG::SceneGraph::BaseNode | inline |
| setTraverseMode(unsigned int _mode) | ACG::SceneGraph::BaseNode | inline |
| shaderSettings_ | ACG::SceneGraph::BaseNode | private |
| show() | ACG::SceneGraph::BaseNode | inline |
| splatCloud() const (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | inline |
| splatCloud_ | ACG::SceneGraph::SplatCloudNode | private |
| SplatCloudNode(const SplatCloud &_splatCloud, BaseNode *_parent=0, std::string _name="<SplatCloudNode>") | ACG::SceneGraph::SplatCloudNode | |
| splatsDrawMode_ (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| status() const | ACG::SceneGraph::BaseNode | inline |
| status_ | ACG::SceneGraph::BaseNode | private |
| StatusMode enum name | ACG::SceneGraph::BaseNode | |
| textureSettings_ | ACG::SceneGraph::BaseNode | private |
| TraverseMode enum name | ACG::SceneGraph::BaseNode | |
| traverseMode() const | ACG::SceneGraph::BaseNode | inline |
| traverseMode_ | ACG::SceneGraph::BaseNode | private |
| uniformPool_ | ACG::SceneGraph::BaseNode | private |
| vboColorsOffset_ (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| vboData_ (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| vboDecl_ (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| vboGlId_ (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| vboModified() const | ACG::SceneGraph::SplatCloudNode | inlineprivate |
| vboNormalsOffset_ (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| vboNumSplats_ (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| vboPickColorsOffset_ (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| vboPointsizesOffset_ (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| vboPositionsOffset_ | ACG::SceneGraph::SplatCloudNode | private |
| vboSelectionsOffset_ (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| vboStride_ (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | private |
| vboStructureModified() const | ACG::SceneGraph::SplatCloudNode | inlineprivate |
| Viewlist typedef (defined in ACG::SceneGraph::SplatCloudNode) | ACG::SceneGraph::SplatCloudNode | |
| visible() | ACG::SceneGraph::BaseNode | inline |
| ~BaseNode() | ACG::SceneGraph::BaseNode | virtual |
| ~SplatCloudNode() | ACG::SceneGraph::SplatCloudNode | |