| addAdditionalNode(NodeT *_node, QString _pluginName, QString _nodeName, int _id=0) | BaseObjectData | |
| additionalNodes_ | BaseObjectData | private |
| appendChild(BaseObject *child) | BaseObject | |
| areaColor() const | MeshObject< PolyMesh > | |
| areaNode() | MeshObject< PolyMesh > | inline |
| areaNode_ | MeshObject< PolyMesh > | private |
| areaVisible(StatusBits _bit) | MeshObject< PolyMesh > | |
| baseNode() | BaseObjectData | |
| BaseObject(const BaseObject &_object) | BaseObject | |
| BaseObject(BaseObject *_parent=0) | BaseObject | explicit |
| BaseObjectData(const BaseObjectData &_object) | BaseObjectData | |
| BaseObjectData() | BaseObjectData | |
| boundingBox(ACG::Vec3d &_bbMin, typename ACG::Vec3d &_bbMax) | MeshObject< PolyMesh > | |
| boundingBoxNode() | BaseObjectData | |
| boundingBoxNode_ | BaseObjectData | private |
| child(int row) | BaseObject | |
| childCount() const | BaseObject | |
| childExists(int _objectId) | BaseObject | |
| childExists(QString _name) | BaseObject | |
| childItems_ | BaseObject | private |
| cleanup() | MeshObject< PolyMesh > | virtual |
| clearAllComments() | BaseObject | |
| clearComment(const QString &key) | BaseObject | |
| clearObjectData(QString _dataName) | BaseObject | |
| commentsByKey_ | BaseObject | private |
| copy() | PolyMeshObject | virtual |
| dataMap_ | BaseObject | private |
| dataType(DataType _type) const | BaseObject | |
| dataType() const | BaseObject | |
| deleteData() | BaseObject | |
| deleteSubtree() | BaseObject | |
| dumpTree() | BaseObject | |
| enablePicking(bool _enable) | MeshObject< PolyMesh > | virtual |
| featureColor() const | MeshObject< PolyMesh > | |
| featureNode() | MeshObject< PolyMesh > | inline |
| featureNode_ | MeshObject< PolyMesh > | private |
| featuresVisible() | MeshObject< PolyMesh > | |
| filename() const | BaseObject | |
| filename_ | BaseObject | private |
| flag(QString _flag) | BaseObject | |
| flags() | BaseObject | |
| flags_ | BaseObject | private |
| getAdditionalNode(NodeT *&_node, QString _pluginName, QString _nodeName, int _id=0) | BaseObjectData | |
| getAllComments() const | BaseObject | |
| getAllCommentsFlat() const | BaseObject | |
| getBoundingBox(ACG::Vec3d &bbmin, ACG::Vec3d &bbmax) const | BaseObjectData | |
| getCommentByKey(const QString &key) | BaseObject | |
| getCommentByKey(const QString &key) const | BaseObject | |
| getGroupIds() | BaseObject | |
| getGroupNames() | BaseObject | |
| getLeafs() | BaseObject | |
| getObjectinfo() | MeshObject< PolyMesh > | virtual |
| getPerObjectDataMap() | BaseObject | |
| group() const | BaseObject | |
| handleColor() const | MeshObject< PolyMesh > | |
| handleNode() | MeshObject< PolyMesh > | inline |
| handleNode_ | MeshObject< PolyMesh > | private |
| hasAdditionalNode(const QString &_pluginName, const QString &_nodeName, int _id=0) | BaseObjectData | |
| hasBsp() const | MeshObject< PolyMesh > | |
| hasCommentForKey(const QString &key) const | BaseObject | |
| hasComments() const | BaseObject | |
| hasNode(BaseNode *_node) | BaseObjectData | virtual |
| hasObjectData(QString _dataName) | BaseObject | |
| hide() | BaseObjectData | virtual |
| hideArea(StatusBits _bit, bool _hide) | MeshObject< PolyMesh > | |
| hideFeatures(bool _hide) | MeshObject< PolyMesh > | |
| hideSelection(bool _hide) | MeshObject< PolyMesh > | |
| id() const | BaseObject | |
| id_ | BaseObject | private |
| init(PolyMesh *_mesh=0) | MeshObject< PolyMesh > | protectedvirtual |
| initializeScenegraphNodes() | BaseObjectData | private |
| invalidateTriangleBsp() | MeshObject< PolyMesh > | |
| isGroup() const | BaseObject | |
| isInGroup(int _id) const | BaseObject | |
| isInGroup(const QString &_name) const | BaseObject | |
| last() | BaseObject | |
| level() | BaseObject | |
| loadMesh(QString _filename) | MeshObject< PolyMesh > | |
| manipPlaced() | BaseObjectData | |
| manipPlaced(bool _placed) | BaseObjectData | |
| manipPlaced_ | BaseObjectData | private |
| manipulatorNode() | BaseObjectData | |
| manipulatorNode_ | BaseObjectData | private |
| materialNode() | BaseObjectData | |
| materialNode() const | BaseObjectData | |
| materialNode_ | BaseObjectData | private |
| mesh() | MeshObject< PolyMesh > | |
| mesh() const | MeshObject< PolyMesh > | |
| mesh_ | MeshObject< PolyMesh > | private |
| meshNode() | MeshObject< PolyMesh > | |
| meshNode_ | MeshObject< PolyMesh > | private |
| MeshObject(const MeshObject &_object) | MeshObject< PolyMesh > | |
| MeshObject(DataType _typeId) | MeshObject< PolyMesh > | |
| name() const | BaseObject | |
| name_ | BaseObject | private |
| next() | BaseObject | |
| NOOBJECT | BaseObject | static |
| objectData(QString _dataName) | BaseObject | |
| objectPropertiesChanged(int _objectId) | BaseObject | signal |
| objectSelectionChanged(int _objectId) | BaseObject | signal |
| objectType_ | BaseObject | private |
| OMTriangleBSP typedef | MeshObject< PolyMesh > | |
| parent() | BaseObject | |
| parent() const | BaseObject | |
| parentItem_ | BaseObject | private |
| path() const | BaseObject | |
| path_ | BaseObject | private |
| persistentId() const | BaseObject | |
| persistentId(int _id) | BaseObject | |
| persistentId_ | BaseObject | private |
| picked(uint _node_idx) | MeshObject< PolyMesh > | virtual |
| pickingEnabled() | MeshObject< PolyMesh > | virtual |
| PolyMeshObject(const PolyMeshObject &_object) | PolyMeshObject | |
| PolyMeshObject(DataType _typeId) | PolyMeshObject | |
| primaryNode() | MeshObject< PolyMesh > | virtual |
| printObjectInfo() | BaseObject | virtual |
| refinePick(ACG::SceneGraph::PickTarget _pickTarget, const ACG::Vec3d _hitPoint, const ACG::Vec3d _start, const ACG::Vec3d _dir, const unsigned int _targetIdx) | PolyMeshObject | virtual |
| removeAdditionalNode(NodeT *&_node, QString _pluginName, QString _nodeName, int _id=0) | BaseObjectData | |
| removeChild(BaseObject *_item) | BaseObject | |
| requestTriangleBsp() | MeshObject< PolyMesh > | |
| resetTriangleBsp() | MeshObject< PolyMesh > | |
| rootNode_ | BaseObjectData | private |
| row() const | BaseObject | |
| selectionColor() const | MeshObject< PolyMesh > | |
| selectionVisible() | MeshObject< PolyMesh > | |
| separatorNode_ | BaseObjectData | private |
| setAreaColor(const ACG::Vec4f &_color) | MeshObject< PolyMesh > | |
| setDataType(DataType _type) | BaseObject | |
| setFeatureColor(const ACG::Vec4f &_color) | MeshObject< PolyMesh > | |
| setFileName(const QString &_filename) | BaseObject | |
| setFlag(QString _flag, bool _set) | BaseObject | |
| setFromFileName(const QString &_filename) | BaseObject | |
| setHandleColor(const ACG::Vec4f &_color) | MeshObject< PolyMesh > | |
| setName(QString _name) | MeshObject< PolyMesh > | virtual |
| setObjectData(QString _dataName, PerObjectData *_data) | BaseObject | |
| setObjectDrawMode(const ACG::SceneGraph::DrawModes::DrawMode &_mode, const bool &_force=false) | BaseObjectData | |
| setParent(BaseObject *_parent) | BaseObject | |
| setPath(const QString &_path) | BaseObject | |
| setSelectionColor(const ACG::Vec4f &_color) | MeshObject< PolyMesh > | |
| shaderNode() | MeshObject< PolyMesh > | virtual |
| shaderNode_ | MeshObject< PolyMesh > | private |
| show() | BaseObjectData | virtual |
| source() | BaseObject | |
| source(bool _source) | BaseObject | |
| statusNode() | MeshObject< PolyMesh > | inline |
| statusNode_ | MeshObject< PolyMesh > | private |
| statusView_ | MeshObject< PolyMesh > | private |
| stencilRefNode() | BaseObjectData | |
| stencilRefNode_ | BaseObjectData | private |
| target() | BaseObject | |
| target(bool _target) | BaseObject | |
| textureNode() | MeshObject< PolyMesh > | |
| textureNode_ | MeshObject< PolyMesh > | private |
| triangle_bsp_ | MeshObject< PolyMesh > | private |
| update(UpdateType _type=UPDATE_ALL) | MeshObject< PolyMesh > | protectedvirtual |
| updateColor() | MeshObject< PolyMesh > | protected |
| updateFeatures() | MeshObject< PolyMesh > | protected |
| updateGeometry() | MeshObject< PolyMesh > | protected |
| updateModelingRegions() | MeshObject< PolyMesh > | protected |
| updateSelection() | MeshObject< PolyMesh > | protected |
| updateTexture() | MeshObject< PolyMesh > | protected |
| updateTopology() | MeshObject< PolyMesh > | protected |
| visibilityChanged(int _objectId) | BaseObject | signal |
| visible() override | BaseObjectData | virtual |
| visible(bool _visible) override | BaseObjectData | virtual |
| visible_ | BaseObject | protected |
| ~BaseObject() (defined in BaseObject) | BaseObject | virtual |
| ~BaseObjectData() | BaseObjectData | virtual |
| ~MeshObject() | MeshObject< PolyMesh > | virtual |
| ~PolyMeshObject() | PolyMeshObject | virtual |