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Developer Documentation
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This is the complete list of members for Texture, including all inherited members.
| clean() (defined in Texture) | Texture | inline |
| dimension(uint _dimension) (defined in Texture) | Texture | inline |
| dimension() (defined in Texture) | Texture | inline |
| dimension_ | Texture | private |
| dirty(bool _dirty) (defined in Texture) | Texture | inline |
| dirty() (defined in Texture) | Texture | inline |
| dirty_ | Texture | private |
| disable() (defined in Texture) | Texture | inline |
| enable() (defined in Texture) | Texture | inline |
| enabled(bool _enabled) (defined in Texture) | Texture | inline |
| enabled() (defined in Texture) | Texture | inline |
| enabled_ | Texture | private |
| filename(QString _name) (defined in Texture) | Texture | inline |
| filename() (defined in Texture) | Texture | inline |
| filename_ | Texture | private |
| glName(GLuint _glName) (defined in Texture) | Texture | inline |
| glName() (defined in Texture) | Texture | inline |
| glName_ | Texture | private |
| hidden(bool _hidden) (defined in Texture) | Texture | inline |
| hidden() (defined in Texture) | Texture | inline |
| hidden_ | Texture | private |
| hide() (defined in Texture) | Texture | inline |
| id(int _id) (defined in Texture) | Texture | inline |
| id() (defined in Texture) | Texture | inline |
| id_ | Texture | private |
| indexMappingProperty() (defined in Texture) | Texture | inline |
| indexMappingProperty(QString _property) (defined in Texture) | Texture | inline |
| indexMappingProperty_ | Texture | private |
| multiTextureList | Texture | |
| name(QString _name) (defined in Texture) | Texture | inline |
| name() (defined in Texture) | Texture | inline |
| name_ | Texture | private |
| parameters | Texture | |
| setDirty() (defined in Texture) | Texture | inline |
| Texture() (defined in Texture) | Texture | |
| Texture(const Texture &_tex) (defined in Texture) | Texture | inline |
| textureImageId(int _id) (defined in Texture) | Texture | inline |
| textureImageId() (defined in Texture) | Texture | inline |
| textureImageId_ | Texture | private |
| type(TextureType _type) (defined in Texture) | Texture | inline |
| type() (defined in Texture) | Texture | inline |
| type_ | Texture | private |
| visibleName(QString _name) (defined in Texture) | Texture | inline |
| visibleName() (defined in Texture) | Texture | inline |
| visibleName_ | Texture | private |