|
Developer Documentation
|
This is the complete list of members for TextureInterface, including all inherited members.
| addMultiTexture(QString _textureGroup, QString _name, QString _filename, int _id, int &_textureId) | TextureInterface | inlinevirtual |
| addMultiTexture(QString _textureGroup, QString _name, QImage _image, int _id, int &_textureId) | TextureInterface | inlinevirtual |
| addTexture(QString _name, QString _filename, uint _dimension, int _id) | TextureInterface | inlinevirtualsignal |
| addTexture(QString _name, QImage _image, uint _dimension, int _id) | TextureInterface | inlinevirtual |
| addTexture(QString _name, QString _filename, uint _dimension) | TextureInterface | inlinevirtual |
| addTexture(QString _name, QImage _image, uint _dimension) | TextureInterface | inlinevirtual |
| getCurrentTexture(int _id, QString &_textureName) | TextureInterface | inlinevirtual |
| getSubTextures(int _id, QString _multiTextureName, QStringList &_subTextures) | TextureInterface | inlinevirtual |
| setTextureMode(QString _textureName, QString _mode) | TextureInterface | inlinevirtual |
| setTextureMode(QString _textureName, QString _mode, int _id) | TextureInterface | inlinevirtual |
| slotGetCurrentTexture(int _id, QString &_textureName) | TextureInterface | inlineprivatevirtual |
| slotGetSubTextures(int _id, QString _multiTextureName, QStringList &_subTextures) | TextureInterface | inlineprivatevirtual |
| slotMultiTextureAdded(QString _textureGroup, QString _name, QString _filename, int _id, int &_textureId) | TextureInterface | inlineprivatevirtual |
| slotNumberOfTextures(int _id, int &_numTextures) | TextureInterface | inlineprivatevirtual |
| slotSetTextureMode(QString _textureName, QString _mode, int _id) | TextureInterface | inlineprivatevirtual |
| slotSetTextureMode(QString _textureName, QString _mode) | TextureInterface | inlineprivatevirtual |
| slotSwitchTexture(QString _textureName, int _id) | TextureInterface | inlineprivatevirtual |
| slotSwitchTexture(QString _textureName) | TextureInterface | inlineprivatevirtual |
| slotTextureAdded(QString _textureName, QString _filename, uint _dimension, int _id) | TextureInterface | inlineprivatevirtualslot |
| slotTextureAdded(QString _textureName, QString _filename, uint _dimension) | TextureInterface | inlineprivatevirtual |
| slotTextureChangeImage(QString _textureName, QImage &_image, int _id) | TextureInterface | inlineprivatevirtual |
| slotTextureChangeImage(QString _textureName, QImage &_image) | TextureInterface | inlineprivatevirtual |
| slotTextureFilename(int _id, QString _textureName, QString &_textureFilename) | TextureInterface | inlineprivatevirtual |
| slotTextureGetImage(QString _textureName, QImage &_image, int _id) | TextureInterface | inlineprivatevirtual |
| slotTextureGetImage(QString _textureName, QImage &_image) | TextureInterface | inlineprivatevirtual |
| slotTextureIndex(QString _textureName, int _id, int &_index) | TextureInterface | inlineprivatevirtual |
| slotTextureIndexPropertyName(int _id, QString &_propertyName) | TextureInterface | inlineprivatevirtual |
| slotTextureName(int _id, int _textureIndex, QString &_textureName) | TextureInterface | inlineprivatevirtual |
| slotTextureUpdated(QString _textureName, int _identifier) | TextureInterface | inlineprivatevirtual |
| slotUpdateAllTextures() | TextureInterface | inlineprivatevirtual |
| slotUpdateTexture(QString _textureName, int _identifier) | TextureInterface | inlineprivatevirtualslot |
| switchTexture(QString _textureName, int _id) | TextureInterface | inlinevirtual |
| switchTexture(QString _textureName) | TextureInterface | inlinevirtual |
| textureChangeImage(QString _textureName, QImage &_image, int _id) | TextureInterface | inlinevirtual |
| textureChangeImage(QString _textureName, QImage &_image) | TextureInterface | inlinevirtual |
| textureFilename(int _id, QString _textureName, QString &_textureFilename) | TextureInterface | inlinevirtual |
| textureGetImage(QString _textureName, QImage &_image, int _id) | TextureInterface | inlinevirtual |
| textureGetImage(QString _textureName, QImage &_image) | TextureInterface | inlinevirtual |
| textureIndex(QString _textureName, int _id, int &_index) | TextureInterface | inlinevirtual |
| textureIndexPropertyName(int _id, QString &_propertyName) | TextureInterface | inlinevirtual |
| textureName(int _id, int _textureIndex, QString &_textureName) | TextureInterface | inlinevirtual |
| updateAllTextures() | TextureInterface | inlinevirtual |
| updatedTextures(QString, int) | TextureInterface | inlinevirtual |
| updateTexture(QString _textureName, int _identifier) | TextureInterface | inlinevirtual |
| ~TextureInterface() | TextureInterface | inlinevirtual |