| _build(Node *_node, unsigned int _max_handles, unsigned int _depth) (defined in TriangleBSPCoreT< BSPTraits >) | TriangleBSPCoreT< BSPTraits > | private |
| _raycollision_directional(Node *_node, RayCollisionData &_data) const | BSPImplT< TriangleBSPCoreT< BSPTraits > > | private |
| _raycollision_non_directional(Node *_node, RayCollisionData &_data) const | BSPImplT< TriangleBSPCoreT< BSPTraits > > | private |
| Base typedef (defined in TriangleBSPT< BSPTraits >) | TriangleBSPT< BSPTraits > | |
| build(unsigned int _max_handles, unsigned int _max_depth) | TriangleBSPCoreT< BSPTraits > | |
| directionalRaycollision(const Point &_p, const Point &_r) const | BSPImplT< TriangleBSPCoreT< BSPTraits > > | |
| empty() | TriangleBSPCoreT< BSPTraits > | inline |
| handles_ (defined in TriangleBSPCoreT< BSPTraits >) | TriangleBSPCoreT< BSPTraits > | protected |
| intersectBall(const Point &_c, Scalar _r, Callback _callback) const | BSPImplT< TriangleBSPCoreT< BSPTraits > > | |
| n_triangles (defined in TriangleBSPCoreT< BSPTraits >) | TriangleBSPCoreT< BSPTraits > | protected |
| nearest(const Point &_p) const | BSPImplT< TriangleBSPCoreT< BSPTraits > > | |
| nearestRaycollision(const Point &_p, const Point &_r) const | BSPImplT< TriangleBSPCoreT< BSPTraits > > | |
| nodes (defined in TriangleBSPCoreT< BSPTraits >) | TriangleBSPCoreT< BSPTraits > | protected |
| operator=(const TriangleBSPCoreT &rhs) (defined in TriangleBSPCoreT< BSPTraits >) | TriangleBSPCoreT< BSPTraits > | private |
| Plane typedef (defined in TriangleBSPCoreT< BSPTraits >) | TriangleBSPCoreT< BSPTraits > | |
| push_back(Handle _h) | TriangleBSPCoreT< BSPTraits > | inline |
| raycollision(const Point &_p, const Point &_r) const | BSPImplT< TriangleBSPCoreT< BSPTraits > > | |
| RayCollision typedef | BSPImplT< TriangleBSPCoreT< BSPTraits > > | |
| reserve(size_t _n) | TriangleBSPCoreT< BSPTraits > | inline |
| root_ (defined in TriangleBSPCoreT< BSPTraits >) | TriangleBSPCoreT< BSPTraits > | protected |
| Scalar typedef (defined in TriangleBSPT< BSPTraits >) | TriangleBSPT< BSPTraits > | |
| size() | TriangleBSPCoreT< BSPTraits > | inline |
| traits_ (defined in TriangleBSPCoreT< BSPTraits >) | TriangleBSPCoreT< BSPTraits > | protected |
| TriangleBSPCoreT(const BSPTraits &_traits) | TriangleBSPCoreT< BSPTraits > | inlineexplicit |
| TriangleBSPCoreT(const TriangleBSPCoreT &rhs) (defined in TriangleBSPCoreT< BSPTraits >) | TriangleBSPCoreT< BSPTraits > | private |
| TriangleBSPT(const BSPTraits &_traits, const Scalar &_infinity=std::numeric_limits< Scalar >::infinity()) (defined in TriangleBSPT< BSPTraits >) | TriangleBSPT< BSPTraits > | inline |
| visualizeTree(MeshT *_object, int _max_depth) | TriangleBSPCoreT< BSPTraits > | inline |
| ~TriangleBSPCoreT() | TriangleBSPCoreT< BSPTraits > | inline |