49#if QT_VERSION_MAJOR < 6
53#include "vec4dWrapper.hh"
59QScriptValue toScriptValueVector4(QScriptEngine *engine,
const Vector4 &s)
61 QScriptValue obj = engine->newObject();
62 obj.setProperty(
"x", QScriptValue(engine, s[0]));
63 obj.setProperty(
"y", QScriptValue(engine, s[1]));
64 obj.setProperty(
"z", QScriptValue(engine, s[2]));
65 obj.setProperty(
"w", QScriptValue(engine, s[3]));
69void fromScriptValueVector4(
const QScriptValue &obj,
Vector4 &s)
72 s[0] = obj.property(
"x").toNumber();
73 s[1] = obj.property(
"y").toNumber();
74 s[2] = obj.property(
"z").toNumber();
75 s[3] = obj.property(
"w").toNumber();
79 QString _from = obj.toString();
80 if (_from.startsWith (
"Vector4 ("))
82 else if (_from.startsWith (
"Vector4 : ( "))
84 if (_from.endsWith (
")"))
85 _from.remove (_from.length () - 1, 1);
87 QStringList sl = _from.split (
',');
92 if (sl.length () == 4) {
93 for (
int i = 0; i < 4 && ok; i++)
94 v[i] = sl[i].toFloat (&ok);
97 for (
int i = 0; i < 4; i++)
100 for (
int i = 0; i < 4; i++)
102 std::cerr <<
"String to Vec4D conversion failed!" << std::endl;
107QScriptValue createVector4(QScriptContext *context, QScriptEngine *engine)
113 if (context->argumentCount() == 4) {
114 s[0] = context->argument(0).toNumber();
115 s[1] = context->argument(1).toNumber();
116 s[2] = context->argument(2).toNumber();
117 s[3] = context->argument(3).toNumber();
125 return engine->toScriptValue(s);
128QScriptValue Vector4ToString(QScriptContext *context, QScriptEngine *engine)
130 QString result =
"Vector4 : ( " +
131 context->thisObject().property(
"x").toString() +
"," +
132 context->thisObject().property(
"y").toString() +
"," +
133 context->thisObject().property(
"z").toString() +
","+
134 context->thisObject().property(
"w").toString() +
" )";
135 return QScriptValue(engine, result);