Developer Documentation
QtGLGraphicsScene.cc
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46 
47 //=============================================================================
48 //
49 // CLASS QtGLGraphicsScene - IMPLEMENTATION
50 //
51 //=============================================================================
52 
53 //== INCLUDES =================================================================
54 
55 #include <ACG/GL/acg_glew.hh>
58 #include "QtGLGraphicsScene.hh"
59 #include "QtMultiViewLayout.hh"
60 #include <QApplication>
61 #include <QPainter>
62 #include <QPaintEngine>
63 #include <QGraphicsSceneMouseEvent>
64 
65 //== NAMESPACES ===============================================================
66 
67 //== IMPLEMENTATION ===========================================================
68 
69 QtGLGraphicsScene::QtGLGraphicsScene(std::vector< glViewer *> *_views,
70  QtMultiViewLayout *_layout) :
71  QGraphicsScene (),
72  views_(_views),
73  layout_(_layout),
74  cursorPainter_(0)
75 {
76 }
77 
78 //-----------------------------------------------------------------------------
79 
80 void QtGLGraphicsScene::drawBackground(QPainter *_painter, const QRectF &_rect)
81 {
82  // Check for switch in qt4.6 to OpenGL2
83  if (_painter->paintEngine()->type() != QPaintEngine::OpenGL && _painter->paintEngine()->type() != QPaintEngine::OpenGL2 ) {
84  std::cerr << "QtGLGraphicsScene: drawBackground needs a QGLWidget to be set as viewport on the graphics view\n";
85  return;
86  }
87 
88  // Initialize background first
89  _painter->setBackground(QApplication::palette().window());
90 
91 #ifdef WIN32
92  if(!OpenFlipper::Options::coreProfile())
93 #endif
94  _painter->eraseRect(_rect);
95 
96  // From now on we do OpenGL direct painting on the scene
97  // Tell Qt that we directly use OpenGL
98  _painter->beginNativePainting();
99 
100  static bool initialized = false;
101  if (!initialized)
102  {
103 #ifndef __APPLE__
104  // we use GLEW to manage extensions
105  // initialize it first
106  glewInit();
107 #endif
108  for (unsigned int i = 0; i < views_->size (); i++)
109  {
110  views_->at(i)->initializeGL ();
111  }
112  if (cursorPainter_)
113  cursorPainter_->initializeGL ();
114  initialized = true;
115  }
116 
117  // Update the cursor position in all viewers
118  if (cursorPainter_ && cursorPainter_->enabled())
119  {
120  // avoid projection matrix stack overflow
121  GLdouble mat[16];
122  glGetDoublev(GL_PROJECTION_MATRIX, mat);
123 
124  glMatrixMode(GL_MODELVIEW);
125  glPushMatrix ();
126 
127  glPushAttrib (GL_ALL_ATTRIB_BITS);
128  for (unsigned int i = 0; i < views_->size (); i++)
129  {
130  if (views_->at(i)->isVisible())
131  views_->at(i)->updateCursorPosition(cursorPainter_->cursorPosition ());
132  }
133  glPopAttrib ();
134 
135  glMatrixMode(GL_PROJECTION);
136  glLoadMatrixd (mat);
137  glMatrixMode(GL_MODELVIEW);
138  glPopMatrix ();
139  }
140 
141  // Clear the depth buffer (This is required since QT4.6 Otherwise we get an emtpty scene!
142  glClear(GL_DEPTH_BUFFER_BIT);
143 
144  // Paint the viewers
145  for (unsigned int i = 0; i < views_->size (); i++)
146  {
147  if (views_->at(i)->isVisible())
148  views_->at(i)->paintGL();
149  }
150 
151  // The rest is painting through QT again.
152  _painter->endNativePainting();
153 
154  // Draw red box around active examiner
155  if (layout_->mode() != QtMultiViewLayout::SingleView)
156  {
157  glViewer *v = views_->at(PluginFunctions::activeExaminer());
158 
159  QPen pen(Qt::red);
160  pen.setWidth (2);
161  _painter->setPen(pen);
162  _painter->drawLine(v->scenePos().x(), v->scenePos().y(),
163  v->scenePos().x(),
164  v->scenePos().y() + v->size().height() - 1);
165  _painter->drawLine(v->scenePos().x() + v->size().width(), v->scenePos().y(),
166  v->scenePos().x() + v->size().width(),
167  v->scenePos().y() + v->size().height() - 1);
168  _painter->drawLine(v->scenePos().x(), v->scenePos().y() - 1,
169  v->scenePos().x() + v->size().width(),
170  v->scenePos().y() - 1);
171  _painter->drawLine(v->scenePos().x(),
172  v->scenePos().y() + v->size().height() - 1,
173  v->scenePos().x() + v->size().width(),
174  v->scenePos().y() + v->size().height() - 1);
175  }
176 }
177 
178 //-----------------------------------------------------------------------------
179 
180 glViewer* QtGLGraphicsScene::findView (const QPointF &_p, bool _setActive)
181 {
182  for (unsigned int i = 0; i < views_->size (); i++)
183  {
184  if (views_->at(i)->contains(views_->at(i)->mapFromScene (_p)))
185  {
186  if (_setActive && PluginFunctions::activeExaminer() != i)
187  {
189  update();
190  }
191  return views_->at(i);
192  }
193  }
194  return NULL;
195 }
196 
197 //-----------------------------------------------------------------------------
198 
199 void QtGLGraphicsScene::mouseMoveEvent(QGraphicsSceneMouseEvent* _e)
200 {
201  QGraphicsScene::mouseMoveEvent(_e);
202  if (_e->isAccepted())
203  return;
204 
205  glViewer *v = findView (_e->scenePos());
206  if (!v)
207  return;
208 
209  v->mouseMoveEvent(_e);
210 }
211 
212 //-----------------------------------------------------------------------------
213 
214 void QtGLGraphicsScene::setCursorPainter(CursorPainter * _cursorPainter)
215 {
216  cursorPainter_ = _cursorPainter;
217 }
218 
219 //-----------------------------------------------------------------------------
220 
221 bool QtGLGraphicsScene::event(QEvent *_event)
222 {
223  if (cursorPainter_ && _event->type() == QEvent::Enter)
224  {
225  cursorPainter_->setMouseIn (true);
226  }
227  else if (cursorPainter_ && _event->type() == QEvent::Leave)
228  {
229  cursorPainter_->setMouseIn (false);
230  update ();
231  }
232  else if (cursorPainter_ && _event->type() == QEvent::GraphicsSceneMouseMove)
233  {
234  QGraphicsSceneMouseEvent *e = static_cast<QGraphicsSceneMouseEvent*>(_event);
235  cursorPainter_->updateCursorPosition (e->scenePos ());
236  update ();
237  }
238 
239  return QGraphicsScene::event (_event);
240 }
241 
242 
243 //=============================================================================
244 //=============================================================================
245 
unsigned int activeExaminer()
Get the id of the examiner which got the last mouse events.
virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *_event)
handle mouse move events
void setActiveExaminer(const unsigned int _id)
Set the active id of the examiner which got the last mouse events.