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Classes | Public Attributes | List of all members
ACG::SceneGraph::ACG::GLStateContext Struct Reference

## Classes
struct | GLVertexPointer
struct | TextureStage

## Public Attributes
std::bitset< 0xFFFF+1 > | glStateEnabled_
GLenum | blendFuncState_ [4]
GLenum | blendEquationState_
GLclampf | blendColorState_ [4]
GLenum | alphaFuncState_
GLclampf | alphaRefState_
GLenum | depthFunc_
GLuint | glBufferTargetState_ [4]
GLenum | activeTexture_
TextureStage | glTextureStage_ [16]
GLenum | shadeModel_
GLenum | cullFace_
GLclampd | depthRange_ [2]
GLVertexPointer | vertexPointer_
GLVertexPointer | normalPointer_
GLVertexPointer | texcoordPointer_
GLVertexPointer | colorPointer_
GLenum | drawBufferSingle_
GLenum | drawBufferState_ [16]
int | activeDrawBuffer_
GLuint | framebuffers_ [2]
GLuint | program_

## Detailed Description

Definition at line 122 of file MeshNode2T.cc.

The documentation for this struct was generated from the following file:

- ACG/Scenegraph/MeshNode2T.cc