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ACG::SceneGraph::FindNodeAction Class Reference

`#include <ACG/Scenegraph/SceneGraph.hh>`

## Public Member Functions
| FindNodeAction (unsigned int _node_id)
| constructor: _node_id is the node to be searched for
bool | operator() (BaseNode *_node)
BaseNode * | node_ptr ()
| Get the pointer of the node (is 0 if node was not found)

## Private Attributes
unsigned int | node_id_
BaseNode * | node_ptr_

## Detailed Description

This action is used to find the node specified by `_node_id` in a scenegraph. The result can be accessed by node_ptr() and is 0 if no node with BaseNode::id() equal to `_node_id` has been found.

Note
  This class implements an action that should be used as a parameter for the traverse() functions.

Definition at line 529 of file SceneGraph.hh.

The documentation for this class was generated from the following file:

- ACG/Scenegraph/SceneGraph.hh