Developer Documentation

- Main Page
- Related Pages
- Modules
- Namespaces
- Classes
- Files

- Class List
- Class Index
- Class Hierarchy
- Class Members

All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Modules Pages
Public Slots | Signals | Public Member Functions | Private Slots | Private Attributes | List of all members
ACG::QtWidgets::QtSceneGraphDialog Class Reference
Inheritance diagram for ACG::QtWidgets::QtSceneGraphDialog:

## Public Slots
void | update (ACG::SceneGraph::BaseNode *_rootNode)
| Update recursively from `_rootNode` on.

## Signals
void | signalNodeChanged (ACG::SceneGraph::BaseNode *_node)

## Public Member Functions
| QtSceneGraphDialog (QWidget *_parent=0, SceneGraph::BaseNode *_rootNode=0)
void | setGeneratorMap (QMap< std::string, SceneGraphWidgetGenerator * > _map)
| Set a complete generator map (this will overwrite the existing one!

## Private Slots
void | slotNodeChanged (ACG::SceneGraph::BaseNode *_node)

## Private Attributes
QtSceneGraphWidget * | sgw_

## Detailed Description

Definition at line 272 of file QtSceneGraphWidget.hh.

## Member Function Documentation

void ACG::QtWidgets::QtSceneGraphDialog::signalNodeChanged | ( | ACG::SceneGraph::BaseNode * | _node | ) |
| signal

This signal is emitted when the user changes a node through its node dialog

The documentation for this class was generated from the following files:

- ACG/QtWidgets/QtSceneGraphWidget.hh
- ACG/QtWidgets/QtSceneGraphWidget.cc