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prototypeVec3d.hh
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52
53 //
54 // C++ Interface: prototypeVec3d
55 //
56 // Description:
57 //
58 //
59 // Author: Jan Möbius <moebius@cs.rwth-aachen.de>, (C) 2007
60 //
61
91 #ifndef PROTOTYPEVEC3D_HH
92 #define PROTOTYPEVEC3D_HH
93
94
95 #include <QtCore/QObject>
96 #include <QtScript/QtScript>
97
105 class prototypeVec3d : public QObject , public QScriptable
106 {
107 Q_OBJECT
108
109 public:
110 prototypeVec3d(QObject *parent = 0);
111
112 public slots:
117 void multiply(QScriptValue _scalar);
118
123 void add(QScriptValue _vector);
124
129 void sub(QScriptValue _vector);
130
134 void zero();
135
136
142 QScriptValue sprod(QScriptValue _vector);
143
148 QScriptValue norm();
149
154 QScriptValue sqrnorm();
155
156
159 void normalize();
160
161 public Q_SLOTS:
162 QString toString() const;
163
164 };
165
166
167 #endif // PROTOTYPEVEC3D_HH
168
prototypeVec3d::norm
QScriptValue norm()
Calculate the Euclidean norm of the vector.
Definition: prototypeVec3d.cc:111
prototypeVec3d::sprod
QScriptValue sprod(QScriptValue _vector)
Calculate scalar product.
Definition: prototypeVec3d.cc:104
prototypeVec3d::sqrnorm
QScriptValue sqrnorm()
Calculate the squared Euclidean norm of the vector.
Definition: prototypeVec3d.cc:117
prototypeVec3d::sub
void sub(QScriptValue _vector)
Subtracts another vector from this vector.
Definition: prototypeVec3d.cc:92
prototypeVec3d::add
void add(QScriptValue _vector)
Adds another vector to this vector.
Definition: prototypeVec3d.cc:85
prototypeVec3d::multiply
void multiply(QScriptValue _scalar)
Multiplies the given vector with the scalar.
Definition: prototypeVec3d.cc:79
prototypeVec3d::normalize
void normalize()
Normalize the vector.
Definition: prototypeVec3d.cc:123
prototypeVec3d
Definition: prototypeVec3d.hh:105
prototypeVec3d::zero
void zero()
Resets all components of the vector to zero.
Definition: prototypeVec3d.cc:98