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ACG::SceneGraph::GLSL::ComputeShader Class Reference

GLSL compute shader. More...

Inheritance diagram for ACG::SceneGraph::GLSL::ComputeShader:

## Classes
struct | Caps

## Static Public Member Functions
static const Caps & | caps ()

## Static Private Attributes
static Caps | caps_
static bool | capsInitialized_

## Additional Inherited Members
Public Member Functions inherited from ACG::SceneGraph::GLSL::Shader
| Shader (GLenum shaderType)
void | setSource (const StringList &source)
void | setSource (const QStringList &source)
bool | compile (bool verbose=true)
Protected Attributes inherited from ACG::SceneGraph::GLSL::Shader
GLuint | m_shaderId

## Detailed Description

GLSL compute shader.

Definition at line 176 of file MeshNode2T.cc.

The documentation for this class was generated from the following file:

- ACG/Scenegraph/MeshNode2T.cc