\hypertarget{a01305}{\section{A\+C\+G\+:\+:Shader\+Gen\+Desc\+:\+:Texture\+Type Struct Reference}
\label{a01305}\index{A\+C\+G\+::\+Shader\+Gen\+Desc\+::\+Texture\+Type@{A\+C\+G\+::\+Shader\+Gen\+Desc\+::\+Texture\+Type}}
}
\subsection*{Public Attributes}
\begin{DoxyCompactItemize}
\item 
\hypertarget{a01305_a8fa004e263c1d68b867a9daef5bd92ab}{G\+Lenum {\bfseries type}}\label{a01305_a8fa004e263c1d68b867a9daef5bd92ab}

\item 
\hypertarget{a01305_a025867348a7987029898174d7a6c45fc}{bool {\bfseries shadow}}\label{a01305_a025867348a7987029898174d7a6c45fc}

\end{DoxyCompactItemize}


\subsection{Detailed Description}


Definition at line 175 of file Shader\+Generator.\+hh.



The documentation for this struct was generated from the following file\+:\begin{DoxyCompactItemize}
\item 
A\+C\+G/\+G\+L/Shader\+Generator.\+hh\end{DoxyCompactItemize}
