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PolyLineObject.hh
Go to the documentation of this file.
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48 \*===========================================================================*/
49
50 //=============================================================================
51 //
52 // Types
53 //
54 //=============================================================================
55
62 #ifndef POLYLINEOBJECT_HH
63 #define POLYLINEOBJECT_HH
64
65
66
67 //== INCLUDES =================================================================
68
69 #include "PolyLineTypes.hh"
70 #include <OpenFlipper/common/BaseObjectData.hh>
71
72 #include <ObjectTypes/PolyLine/PolyLineNodeT.hh>
73
74 #include <OpenFlipper/common/GlobalDefines.hh>
75
76 //== TYPEDEFS =================================================================
77
78 //== CLASS DEFINITION =========================================================
79
82 class DLLEXPORT PolyLineObject : public BaseObjectData {
83
84 friend class TypePolyLinePlugin;
85
86 public:
87
88 typedef PolyLine PolyLineType;
89
91 PolyLineObject();
92
97 PolyLineObject(const PolyLineObject& _object);
98
100 virtual ~PolyLineObject();
101
103 virtual void cleanup();
104
108 BaseObject* copy();
109
110 protected:
111
113 virtual void init(PolyLine* _line = 0);
114
115 //===========================================================================
118 //===========================================================================
119 public:
120
122 void setName( QString _name );
123
124
125 //===========================================================================
128 //===========================================================================
129
130 public:
131
133 PolyLine* line();
134
135 private:
137 PolyLine* line_;
138
141 //===========================================================================
148 //===========================================================================
149
150 protected:
159 virtual void update(UpdateType _type = UPDATE_ALL );
160
163 //===========================================================================
166 //===========================================================================
167
168 public :
169
171 ACG::SceneGraph::PolyLineNodeT< PolyLine >* lineNode();
172
173 private :
174
176 ACG::SceneGraph::PolyLineNodeT< PolyLine >* lineNode_;
177
180 //===========================================================================
183 //===========================================================================
184 public:
186 QString getObjectinfo();
187
191 //===========================================================================
194 //===========================================================================
195 public:
197 bool picked( uint _node_idx );
198
200 void enablePicking( bool _enable );
201
203 bool pickingEnabled();
204
205
207 ACG::Vec3d refinePick(ACG::SceneGraph::PickTarget _pickTarget,
208 const ACG::Vec3d _hitPoint,
209 const ACG::Vec3d _start ,
210 const ACG::Vec3d _dir,
211 const unsigned int _targetIdx );
212
215 };
216
217 //=============================================================================
218 #endif // POLYLINEOBJECT_HH defined
219 //=============================================================================
ACG::SceneGraph::PickTarget
PickTarget
What target to use for picking.
Definition: BaseNode.hh:99
BaseObject::getObjectinfo
virtual QString getObjectinfo()
Get all Info for the Object as a string.
Definition: BaseObject.cc:255
BaseObjectData
Definition: BaseObjectData.hh:105
ACG::PolyLineT
Definition: PolyLineT.hh:90
UpdateType
Update type class.
Definition: UpdateType.hh:70
UPDATE_ALL
const UpdateType UPDATE_ALL(UpdateTypeSet(1))
Identifier for all updates.
GlobalDefines.hh
BaseObjectData::setName
virtual void setName(QString _name)
path to the file from which the object is loaded ( defaults to "." )
Definition: BaseObjectData.cc:357
BaseObjectData::pickingEnabled
virtual bool pickingEnabled()
Definition: BaseObjectData.cc:320
PolyLineObject::lineNode_
ACG::SceneGraph::PolyLineNodeT< PolyLine > * lineNode_
Scenegraph Mesh Node.
Definition: PolyLineObject.hh:176
BaseObjectData::refinePick
virtual ACG::Vec3d refinePick(ACG::SceneGraph::PickTarget _pickTarget, const ACG::Vec3d _hitPoint, const ACG::Vec3d _start, const ACG::Vec3d _dir, const unsigned int _targetIdx)
Refine picking.
Definition: BaseObjectData.cc:324
PolyLineObject
Definition: PolyLineObject.hh:82
TypePolyLinePlugin
Definition: TypePolyLine.hh:62
BaseObjectData::cleanup
virtual void cleanup()
Definition: BaseObjectData.cc:108
PolyLineTypes.hh
BaseObjectData::enablePicking
virtual void enablePicking(bool _enable)
Definition: BaseObjectData.cc:317
BaseObject
Definition: BaseObject.hh:94
ACG::SceneGraph::PolyLineNodeT
Definition: PolyLineNodeT.hh:94
OpenMesh::VectorT
Definition: Vector11T.hh:83
BaseObjectData::update
virtual void update(UpdateType _type=UPDATE_ALL)
This function is called to update the object.
Definition: BaseObjectData.cc:331
DLLEXPORT
#define DLLEXPORT
Definition: GlobalDefines.hh:107
BaseObject::copy
virtual BaseObject * copy()
Returns a full copy of the object.
Definition: BaseObject.cc:780
BaseObjectData.hh
PolyLineObject::line_
PolyLine * line_
Pointer to the polyline.
Definition: PolyLineObject.hh:137
BaseObjectData::picked
virtual bool picked(uint _node_idx)
detect if the node has been picked
Definition: BaseObjectData.cc:313