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vec3dWidget.cc
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40 \*===========================================================================*/
41
42 /*===========================================================================*\
43 * *
44 * $Revision$ *
45 * $LastChangedBy$ *
46 * $Date$ *
47 * *
48 \*===========================================================================*/
49
50 //== INCLUDES =================================================================
51 #include <QHBoxLayout>
52 #include <QLineEdit>
53 #include <QLabel>
54
55 #include "vec3dWidget.hh"
56
57 //== NAMESPACES ===============================================================
58 namespace VSI {
59
60 //=============================================================================
61 //
62 // CLASS VSI::Vec3DWidget - IMPLEMENTATION
63 //
64 //=============================================================================
65
67 Vec3DWidget::Vec3DWidget(QMap< QString, QString > &_hints, QString _typeName, QWidget *_parent) :
68 TypeWidget (_hints, _typeName, _parent)
69 {
70 bool ok;
71
72 QHBoxLayout *hL = new QHBoxLayout;
73
74 for (int i = 0; i < 3; i++)
75 default_[i] = 0.0;
76
77 ok = true;
78 if (_hints.contains ("default"))
79 {
80 QStringList sl = _hints["default"].split (',');
81
82 if (sl.length () == 3)
83 {
84 for (int i = 0; i < 3 && ok; i++)
85 default_[i] = sl[i].toFloat (&ok);
86
87 if (!ok)
88 for (int i = 0; i < 3; i++)
89 default_[i] = 0.0;
90 }
91 }
92
93 for (int i = 0; i < 3; i++)
94 fields_[i] = new QLineEdit;
95
96 hL->addWidget (new QLabel ("("));
97 hL->addWidget (fields_[0]);
98 hL->addWidget (new QLabel (","));
99 hL->addWidget (fields_[1]);
100 hL->addWidget (new QLabel (","));
101 hL->addWidget (fields_[2]);
102 hL->addWidget (new QLabel (")"));
103
104 for (int i = 0; i < 3; i++)
105 {
106 fields_[i]->setText (QString::number (default_[i]));
107 connect (fields_[i], SIGNAL (editingFinished ()), this, SLOT (editingFinished ()));
108 }
109
110 setLayout (hL);
111
112 for (int i = 0; i < 3; i++)
113 current_[i] = default_[i];
114 }
115
117 Vec3DWidget::~ Vec3DWidget()
118 {
119 }
120
121 //------------------------------------------------------------------------------
122
124 QString Vec3DWidget::toValue()
125 {
126 QString rv = "Vector (";
127 rv += QString::number (current_[0]) + ",";
128 rv += QString::number (current_[1]) + ",";
129 rv += QString::number (current_[2]) + ")";
130 return rv;
131 }
132
133 //------------------------------------------------------------------------------
134
136 void Vec3DWidget::fromValue(QString _from)
137 {
138 if (_from.startsWith ("Vector ("))
139 _from.remove (0, 8);
140 if (_from.endsWith (")"))
141 _from.remove (_from.length () - 1, 1);
142
143 QStringList sl = _from.split (',');
144
145 float v[3];
146 bool ok = true;
147
148 if (sl.length () == 3)
149 {
150 for (int i = 0; i < 3 && ok; i++)
151 v[i] = sl[i].toFloat (&ok);
152
153 if (ok)
154 for (int i = 0; i < 3; i++)
155 {
156 current_[i] = v[i];
157 fields_[i]->setText (QString::number (current_[i]));
158 }
159 }
160 }
161
162 //------------------------------------------------------------------------------
163
164 // handle slider changes
165 void Vec3DWidget::editingFinished ()
166 {
167 bool ok;
168
169 for (int i = 0; i < 3; i++)
170 {
171 const float v = fields_[i]->text ().toFloat (&ok);
172
173 if (ok)
174 current_[i] = v;
175 else
176 fields_[i]->setText (QString::number (current_[i]));
177 }
178 }
179
180
181
182 //------------------------------------------------------------------------------
183
185 void Vec3DWidget::toDefault()
186 {
187 for (int i = 0; i < 3; i++)
188 {
189 current_[i] = default_[i];
190 fields_[i]->setText (QString::number (current_[i]));
191 }
192 }
193
194 //------------------------------------------------------------------------------
195 }
196
VSI
Definition: baseWidget.cc:78
VSI::Vec3DWidget::Vec3DWidget
Vec3DWidget(QMap< QString, QString > &_hints, QString _typeName, QWidget *_parent=NULL)
Constructor.
Definition: vec3dWidget.cc:67
VSI::Vec3DWidget::~Vec3DWidget
~Vec3DWidget()
Destructor.
Definition: vec3dWidget.cc:117
VSI::Vec3DWidget::fromValue
void fromValue(QString _from)
Read value from string.
Definition: vec3dWidget.cc:136
VSI::TypeWidget
Definition: typeWidget.hh:65
VSI::Vec3DWidget::toValue
QString toValue()
Convert current value to string.
Definition: vec3dWidget.cc:124
VSI::Vec3DWidget::toDefault
void toDefault()
Reset to default.
Definition: vec3dWidget.cc:185