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ACG::SceneGraph::LightSourceNode::LightSource Struct Reference

Structure to hold options for one LightSource. More...

## Public Attributes
bool | enabled
bool | fixedPosition
Vec4f | ambientColor
Vec4f | diffuseColor
Vec4f | specularColor
Vec4f | position
Vec4f | realPosition
Vec3f | spotDirection
float | spotExponent
float | spotCutoff
float | constantAttenuation
float | linearAttenuation
float | quadraticAttenuation

## Detailed Description

Structure to hold options for one LightSource.

Definition at line 95 of file LightSourceNode.hh.

The documentation for this struct was generated from the following file:

- ACG/Scenegraph/LightSourceNode.hh