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ACG::SceneGraph::ACG::SceneGraph::MouseEventAction Class Reference

## Public Member Functions
| MouseEventAction (QMouseEvent *_event, GLState &_state)
bool | operator() (BaseNode *_node)

## Private Attributes
GLState & | state_
QMouseEvent * | event_

## Detailed Description

This action is used to give mouse events to scenegraph nodes like e.g. the manipulator nodes.

Note
  This class implements an action that should be used as a parameter for the traverse() functions.

Definition at line 805 of file MeshNode2T.cc.

The documentation for this class was generated from the following file:

- ACG/Scenegraph/MeshNode2T.cc