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ACG::FBO::RenderTexture Struct Reference

attached textures More...

## Public Attributes
GLuint | id
GLenum | target
GLenum | internalFormat
GLenum | format
GLenum | gltype
ACG::Vec3i | dim
GLint | wrapMode
GLint | minFilter
GLint | magFilter
bool | owner

## Detailed Description

attached textures

Definition at line 190 of file FBO.hh.

The documentation for this struct was generated from the following files:

- ACG/GL/FBO.hh
- ACG/GL/FBO.cc