\section{Class List}
Here are the classes, structs, unions and interfaces with brief descriptions\+:\begin{DoxyCompactList}
\item\contentsline{section}{\hyperlink{a00253}{\+\_\+\+\_\+\+Property\+Model\+Factory} \\*This class manages the creation of Property\+Models }{\pageref{a00253}}{}
\item\contentsline{section}{\hyperlink{a00254}{\+\_\+\+I\+M\+A\+G\+E\+H\+L\+P\+\_\+\+L\+I\+N\+E64} }{\pageref{a00254}}{}
\item\contentsline{section}{\hyperlink{a00255}{\+\_\+\+I\+M\+A\+G\+E\+H\+L\+P\+\_\+\+M\+O\+D\+U\+L\+E64} }{\pageref{a00255}}{}
\item\contentsline{section}{\hyperlink{a00256}{\+\_\+\+I\+M\+A\+G\+E\+H\+L\+P\+\_\+\+S\+Y\+M\+B\+O\+L64} }{\pageref{a00256}}{}
\item\contentsline{section}{\hyperlink{a00257}{Open\+Mesh\+::\+I\+O\+::\+\_\+\+I\+O\+Manager\+\_\+} }{\pageref{a00257}}{}
\item\contentsline{section}{\hyperlink{a00258}{A\+C\+G\+::\+Scene\+Graph\+::\+Open\+Mesh\+::\+I\+O\+::\+\_\+\+I\+O\+Manager\+\_\+} }{\pageref{a00258}}{}
\item\contentsline{section}{\hyperlink{a00259}{\+\_\+\+K\+D\+H\+E\+L\+P64} }{\pageref{a00259}}{}
\item\contentsline{section}{\hyperlink{a00260}{Stack\+Walker\+Internal\+::\+\_\+\+M\+O\+D\+U\+L\+E\+I\+N\+F\+O} }{\pageref{a00260}}{}
\item\contentsline{section}{\hyperlink{a00261}{Open\+Mesh\+::\+I\+O\+::\+\_\+\+O\+B\+J\+Reader\+\_\+} }{\pageref{a00261}}{}
\item\contentsline{section}{\hyperlink{a00262}{Open\+Mesh\+::\+I\+O\+::\+\_\+\+O\+B\+J\+Writer\+\_\+} }{\pageref{a00262}}{}
\item\contentsline{section}{\hyperlink{a00263}{Open\+Mesh\+::\+I\+O\+::\+\_\+\+O\+F\+F\+Reader\+\_\+} }{\pageref{a00263}}{}
\item\contentsline{section}{\hyperlink{a00264}{Open\+Mesh\+::\+I\+O\+::\+\_\+\+O\+F\+F\+Writer\+\_\+} }{\pageref{a00264}}{}
\item\contentsline{section}{\hyperlink{a00265}{Open\+Mesh\+::\+I\+O\+::\+\_\+\+O\+M\+Reader\+\_\+} }{\pageref{a00265}}{}
\item\contentsline{section}{\hyperlink{a00266}{Open\+Mesh\+::\+I\+O\+::\+\_\+\+O\+M\+Writer\+\_\+} }{\pageref{a00266}}{}
\item\contentsline{section}{\hyperlink{a00267}{Open\+Mesh\+::\+I\+O\+::\+\_\+\+P\+L\+Y\+Reader\+\_\+} }{\pageref{a00267}}{}
\item\contentsline{section}{\hyperlink{a00268}{Open\+Mesh\+::\+I\+O\+::\+\_\+\+P\+L\+Y\+Writer\+\_\+} }{\pageref{a00268}}{}
\item\contentsline{section}{\hyperlink{a00269}{Open\+Mesh\+::\+I\+O\+::\+\_\+\+S\+T\+L\+Reader\+\_\+} }{\pageref{a00269}}{}
\item\contentsline{section}{\hyperlink{a00270}{Open\+Mesh\+::\+I\+O\+::\+\_\+\+S\+T\+L\+Writer\+\_\+} }{\pageref{a00270}}{}
\item\contentsline{section}{\hyperlink{a00271}{\+\_\+tag\+A\+D\+D\+R\+E\+S\+S64} }{\pageref{a00271}}{}
\item\contentsline{section}{\hyperlink{a00272}{\+\_\+tag\+S\+T\+A\+C\+K\+F\+R\+A\+M\+E64} }{\pageref{a00272}}{}
\item\contentsline{section}{\hyperlink{a00273}{Open\+Mesh\+::\+I\+O\+::\+\_\+\+V\+T\+K\+Writer\+\_\+} }{\pageref{a00273}}{}
\item\contentsline{section}{\hyperlink{a00274}{About\+Info\+Interface} \\*About Info interface }{\pageref{a00274}}{}
\item\contentsline{section}{\hyperlink{a00275}{About\+Widget} }{\pageref{a00275}}{}
\item\contentsline{section}{\hyperlink{a00276}{Action\+Button} }{\pageref{a00276}}{}
\item\contentsline{section}{\hyperlink{a00277}{Remeshing\+::\+Adaptive\+Remesher\+T$<$ Mesh $>$} }{\pageref{a00277}}{}
\item\contentsline{section}{\hyperlink{a00278}{Add\+Animation\+Dialog} }{\pageref{a00278}}{}
\item\contentsline{section}{\hyperlink{a00279}{add\+Empty\+Widget} }{\pageref{a00279}}{}
\item\contentsline{section}{\hyperlink{a00280}{Open\+Mesh\+::\+Poly\+Connectivity\+::\+Add\+Face\+Edge\+Info} }{\pageref{a00280}}{}
\item\contentsline{section}{\hyperlink{a00281}{A\+C\+G\+::\+Mesh\+Compiler\+::\+Adjacency\+List} }{\pageref{a00281}}{}
\item\contentsline{section}{\hyperlink{a00282}{A\+C\+G\+::\+Scene\+Graph\+::\+A\+C\+G\+::\+Mesh\+Compiler\+::\+Adjacency\+List} }{\pageref{a00282}}{}
\item\contentsline{section}{\hyperlink{a00283}{A\+L\+G\+O\+R\+I\+T\+H\+M\+\_\+\+T\+E\+S\+T\+\_\+\+B\+A\+S\+E} }{\pageref{a00283}}{}
\item\contentsline{section}{\hyperlink{a00284}{Align\+Meshes\+Toolbox} }{\pageref{a00284}}{}
\item\contentsline{section}{\hyperlink{a00285}{Analyzer\+Traits} }{\pageref{a00285}}{}
\item\contentsline{section}{\hyperlink{a00286}{Animation\+Handle} \\*A handle used to refer to an animation or to a specific frame in an animation }{\pageref{a00286}}{}
\item\contentsline{section}{\hyperlink{a00287}{Animation\+Helper} }{\pageref{a00287}}{}
\item\contentsline{section}{\hyperlink{a00288}{Skeleton\+T$<$ Point\+T $>$\+::\+Animation\+Iterator} \\*\hyperlink{a00743}{Iterator} class for the animations attached to a skeleton }{\pageref{a00288}}{}
\item\contentsline{section}{\hyperlink{a00289}{Animation\+T$<$ Point\+T $>$} \\*Stores a single animation }{\pageref{a00289}}{}
\item\contentsline{section}{\hyperlink{a00290}{Animation\+Toolbox\+Widget} }{\pageref{a00290}}{}
\item\contentsline{section}{\hyperlink{a00291}{Open\+Volume\+Mesh\+::\+Geometry\+::are\+\_\+convertible\+\_\+to$<$ Ts $>$} }{\pageref{a00291}}{}
\item\contentsline{section}{\hyperlink{a00292}{Open\+Volume\+Mesh\+::\+Geometry\+::are\+\_\+convertible\+\_\+to$<$ To, From $>$} }{\pageref{a00292}}{}
\item\contentsline{section}{\hyperlink{a00293}{Open\+Volume\+Mesh\+::\+Geometry\+::are\+\_\+convertible\+\_\+to$<$ To, From, Froms...$>$} }{\pageref{a00293}}{}
\item\contentsline{section}{\hyperlink{a00294}{Area\+Node\+Mod$<$ Mesh\+T $>$} }{\pageref{a00294}}{}
\item\contentsline{section}{\hyperlink{a00295}{Open\+Mesh\+::\+Array\+Kernel} }{\pageref{a00295}}{}
\item\contentsline{section}{\hyperlink{a00296}{Open\+Mesh\+::\+Kernel\+\_\+\+O\+S\+G\+::\+Array\+Kernel\+T$<$ Attrib\+Kernel, Final\+Mesh\+Items $>$} }{\pageref{a00296}}{}
\item\contentsline{section}{\hyperlink{a00297}{A\+C\+G\+::\+Scene\+Graph\+::\+Array\+Resource\+Manager\+Node\+T$<$ T $>$} }{\pageref{a00297}}{}
\item\contentsline{section}{\hyperlink{a00298}{A\+C\+G\+::\+Scene\+Graph\+::\+Arrow\+Node\+::\+Arrow} }{\pageref{a00298}}{}
\item\contentsline{section}{\hyperlink{a00299}{V\+S\+I\+::\+Arrow} \\*Scene movement widget }{\pageref{a00299}}{}
\item\contentsline{section}{\hyperlink{a00300}{A\+C\+G\+::\+Scene\+Graph\+::\+Arrow\+Node} }{\pageref{a00300}}{}
\item\contentsline{section}{\hyperlink{a00301}{A\+C\+G\+::\+Atomic\+Counter} }{\pageref{a00301}}{}
\item\contentsline{section}{\hyperlink{a00302}{A\+C\+G\+::\+Scene\+Graph\+::\+A\+C\+G\+::\+Atomic\+Counter} }{\pageref{a00302}}{}
\item\contentsline{section}{\hyperlink{a00303}{Open\+Mesh\+::\+Attrib\+Kernel\+T$<$ Mesh\+Items, Connectivity $>$} }{\pageref{a00303}}{}
\item\contentsline{section}{\hyperlink{a00304}{Open\+Mesh\+::\+Kernel\+\_\+\+O\+S\+G\+::\+Attrib\+Kernel\+T$<$ Mesh\+Items $>$} \\*This class adds the standard properties to the mesh type }{\pageref{a00304}}{}
\item\contentsline{section}{\hyperlink{a00305}{Open\+Mesh\+::\+Auto\+Property\+Handle\+T$<$ Mesh\+\_\+, Property\+Handle\+\_\+ $>$} }{\pageref{a00305}}{}
\item\contentsline{section}{\hyperlink{a00306}{Open\+Mesh\+::\+Array\+Kernel\+::\+Auto\+Status\+Set\+T$<$ Handle\+T $>$} \\*\hyperlink{a00306}{Auto\+Status\+Set\+T}\+: A status set that automatically picks a status bit }{\pageref{a00306}}{}
\item\contentsline{section}{\hyperlink{a00307}{Backup\+Data} \\*Abstract class that is used to store backups }{\pageref{a00307}}{}
\item\contentsline{section}{\hyperlink{a00308}{Backup\+Interface} \\*Interface class for backup handling }{\pageref{a00308}}{}
\item\contentsline{section}{\hyperlink{a00309}{Backup\+Plugin} }{\pageref{a00309}}{}
\item\contentsline{section}{\hyperlink{a00310}{Base\+Backup} \\*Class that encapsulates a backup }{\pageref{a00310}}{}
\item\contentsline{section}{\hyperlink{a00311}{Open\+Volume\+Mesh\+::\+Base\+Circulator$<$ I\+H, O\+H $>$} }{\pageref{a00311}}{}
\item\contentsline{section}{\hyperlink{a00312}{Open\+Mesh\+::\+Decimater\+::\+Base\+Decimater\+Module} }{\pageref{a00312}}{}
\item\contentsline{section}{\hyperlink{a00313}{Open\+Mesh\+::\+Decimater\+::\+Base\+Decimater\+T$<$ Mesh\+T $>$} }{\pageref{a00313}}{}
\item\contentsline{section}{\hyperlink{a00314}{Open\+Mesh\+::\+I\+O\+::\+Base\+Exporter} }{\pageref{a00314}}{}
\item\contentsline{section}{\hyperlink{a00315}{A\+C\+G\+::\+Scene\+Graph\+::\+Open\+Mesh\+::\+I\+O\+::\+Base\+Exporter} }{\pageref{a00315}}{}
\item\contentsline{section}{\hyperlink{a00316}{Base\+Exporter} }{\pageref{a00316}}{}
\item\contentsline{section}{\hyperlink{a00317}{Open\+Mesh\+::\+Base\+Handle} \\*Base class for all handle types }{\pageref{a00317}}{}
\item\contentsline{section}{\hyperlink{a00318}{A\+C\+G\+::\+Scene\+Graph\+::\+Open\+Mesh\+::\+Base\+Handle} \\*Base class for all handle types }{\pageref{a00318}}{}
\item\contentsline{section}{\hyperlink{a00319}{Open\+Mesh\+::\+I\+O\+::\+Base\+Importer} }{\pageref{a00319}}{}
\item\contentsline{section}{\hyperlink{a00320}{A\+C\+G\+::\+Scene\+Graph\+::\+Open\+Mesh\+::\+I\+O\+::\+Base\+Importer} }{\pageref{a00320}}{}
\item\contentsline{section}{\hyperlink{a00321}{Base\+Importer} }{\pageref{a00321}}{}
\item\contentsline{section}{\hyperlink{a00322}{Base\+Interface} \\*Interface class from which all plugins have to be created }{\pageref{a00322}}{}
\item\contentsline{section}{\hyperlink{a00323}{Open\+Volume\+Mesh\+::\+Base\+Iterator$<$ O\+H $>$} }{\pageref{a00323}}{}
\item\contentsline{section}{\hyperlink{a00324}{Open\+Mesh\+::\+Base\+Kernel} }{\pageref{a00324}}{}
\item\contentsline{section}{\hyperlink{a00325}{A\+C\+G\+::\+Scene\+Graph\+::\+Open\+Mesh\+::\+Base\+Kernel} }{\pageref{a00325}}{}
\item\contentsline{section}{\hyperlink{a00326}{Open\+Mesh\+::\+Base\+Mesh} }{\pageref{a00326}}{}
\item\contentsline{section}{\hyperlink{a00327}{A\+C\+G\+::\+Scene\+Graph\+::\+Base\+Node} }{\pageref{a00327}}{}
\item\contentsline{section}{\hyperlink{a00328}{A\+C\+G\+::\+Scene\+Graph\+::\+A\+C\+G\+::\+Scene\+Graph\+::\+Base\+Node} }{\pageref{a00328}}{}
\item\contentsline{section}{\hyperlink{a00329}{Base\+Object} }{\pageref{a00329}}{}
\item\contentsline{section}{\hyperlink{a00330}{Base\+Object\+Data} }{\pageref{a00330}}{}
\item\contentsline{section}{\hyperlink{a00331}{Plugin\+Functions\+::\+Base\+Object\+Iterator} \\*\hyperlink{a00467}{Core} Data Iterator used to iterate over all objects (Including groups) }{\pageref{a00331}}{}
\item\contentsline{section}{\hyperlink{a00332}{Open\+Mesh\+::\+Base\+Property} }{\pageref{a00332}}{}
\item\contentsline{section}{\hyperlink{a00333}{A\+C\+G\+::\+Scene\+Graph\+::\+Open\+Mesh\+::\+Base\+Property} }{\pageref{a00333}}{}
\item\contentsline{section}{\hyperlink{a00334}{Open\+Volume\+Mesh\+::\+Base\+Property} }{\pageref{a00334}}{}
\item\contentsline{section}{\hyperlink{a00335}{Properties\+::\+Base\+Property} \\*The base class for all property template instances }{\pageref{a00335}}{}
\item\contentsline{section}{\hyperlink{a00336}{Open\+Mesh\+::\+Base\+Prop\+Handle\+T$<$ T $>$} \\*Base property handle }{\pageref{a00336}}{}
\item\contentsline{section}{\hyperlink{a00337}{A\+C\+G\+::\+Scene\+Graph\+::\+Open\+Mesh\+::\+Base\+Prop\+Handle\+T$<$ T $>$} \\*Base property handle }{\pageref{a00337}}{}
\item\contentsline{section}{\hyperlink{a00338}{Open\+Mesh\+::\+I\+O\+::\+Base\+Reader} }{\pageref{a00338}}{}
\item\contentsline{section}{\hyperlink{a00339}{A\+C\+G\+::\+Scene\+Graph\+::\+Open\+Mesh\+::\+I\+O\+::\+Base\+Reader} }{\pageref{a00339}}{}
\item\contentsline{section}{\hyperlink{a00340}{Base\+Reader} }{\pageref{a00340}}{}
\item\contentsline{section}{\hyperlink{a00341}{Remeshing\+::\+Base\+Remesher\+T$<$ Mesh $>$} }{\pageref{a00341}}{}
\item\contentsline{section}{\hyperlink{a00342}{A\+C\+G\+::\+Base\+Separable\+Filter\+Kernel} }{\pageref{a00342}}{}
\item\contentsline{section}{\hyperlink{a00343}{Base\+Skin} \\*Abstract base class for the skin template, wrapping all template versions of the skin }{\pageref{a00343}}{}
\item\contentsline{section}{\hyperlink{a00344}{V\+S\+I\+::\+Base\+Widget} }{\pageref{a00344}}{}
\item\contentsline{section}{\hyperlink{a00345}{Open\+Mesh\+::\+I\+O\+::\+Base\+Writer} }{\pageref{a00345}}{}
\item\contentsline{section}{\hyperlink{a00346}{A\+C\+G\+::\+Scene\+Graph\+::\+Open\+Mesh\+::\+I\+O\+::\+Base\+Writer} }{\pageref{a00346}}{}
\item\contentsline{section}{\hyperlink{a00347}{A\+C\+G\+::\+Bezier\+Curve\+T$<$ Point $>$} }{\pageref{a00347}}{}
\item\contentsline{section}{\hyperlink{a00348}{Bezier\+Interpolation\+T$<$ Scalar $>$} }{\pageref{a00348}}{}
\item\contentsline{section}{\hyperlink{a00349}{A\+C\+G\+::\+Bilateral\+Blur\+Filter} }{\pageref{a00349}}{}
\item\contentsline{section}{\hyperlink{a00350}{Open\+Mesh\+::\+I\+O\+::binary$<$ T $>$} }{\pageref{a00350}}{}
\item\contentsline{section}{\hyperlink{a00351}{A\+C\+G\+::\+Scene\+Graph\+::\+Open\+Mesh\+::\+I\+O\+::binary$<$ T $>$} }{\pageref{a00351}}{}
\item\contentsline{section}{\hyperlink{a00352}{Open\+Mesh\+::\+I\+O\+::binary$<$ Base\+Skin\+::\+Skin\+Weights $>$} }{\pageref{a00352}}{}
\item\contentsline{section}{\hyperlink{a00353}{Open\+Mesh\+::\+I\+O\+::binary$<$ My\+Data $>$} }{\pageref{a00353}}{}
\item\contentsline{section}{\hyperlink{a00354}{Open\+Mesh\+::\+I\+O\+::binary$<$ My\+Map $>$} }{\pageref{a00354}}{}
\item\contentsline{section}{\hyperlink{a00355}{binary$<$ std\+::vector$<$ bool $>$ $>$} }{\pageref{a00355}}{}
\item\contentsline{section}{\hyperlink{a00356}{binary$<$ std\+::vector$<$ std\+::string $>$ $>$} }{\pageref{a00356}}{}
\item\contentsline{section}{\hyperlink{a00357}{Blocking\+Widget} }{\pageref{a00357}}{}
\item\contentsline{section}{\hyperlink{a00358}{Open\+Volume\+Mesh\+::bool\+\_\+type$<$ B $>$} }{\pageref{a00358}}{}
\item\contentsline{section}{\hyperlink{a00359}{Open\+Volume\+Mesh\+::bool\+\_\+type$<$ false $>$} }{\pageref{a00359}}{}
\item\contentsline{section}{\hyperlink{a00360}{Open\+Volume\+Mesh\+::bool\+\_\+type$<$ true $>$} }{\pageref{a00360}}{}
\item\contentsline{section}{\hyperlink{a00361}{Boolean\+Widget} }{\pageref{a00361}}{}
\item\contentsline{section}{\hyperlink{a00362}{V\+S\+I\+::\+Bool\+Widget} }{\pageref{a00362}}{}
\item\contentsline{section}{\hyperlink{a00363}{Open\+Volume\+Mesh\+::\+Boundary\+Face\+Iter} }{\pageref{a00363}}{}
\item\contentsline{section}{\hyperlink{a00364}{Open\+Volume\+Mesh\+::\+Boundary\+Half\+Face\+Half\+Face\+Iter} }{\pageref{a00364}}{}
\item\contentsline{section}{\hyperlink{a00365}{Boundary\+Snapping\+T$<$ Mesh\+T $>$} \\*Snaps selected vertices at boundaries }{\pageref{a00365}}{}
\item\contentsline{section}{\hyperlink{a00366}{A\+C\+G\+::\+Scene\+Graph\+::\+A\+C\+G\+::\+Scene\+Graph\+::\+Bounding\+Box\+Action} }{\pageref{a00366}}{}
\item\contentsline{section}{\hyperlink{a00367}{A\+C\+G\+::\+Scene\+Graph\+::\+Bounding\+Box\+Action} }{\pageref{a00367}}{}
\item\contentsline{section}{\hyperlink{a00368}{A\+C\+G\+::\+Scene\+Graph\+::\+Bounding\+Box\+Node} }{\pageref{a00368}}{}
\item\contentsline{section}{\hyperlink{a00369}{B\+S\+P\+\_\+\+C\+U\+B\+E\+\_\+\+B\+A\+S\+E} }{\pageref{a00369}}{}
\item\contentsline{section}{\hyperlink{a00370}{B\+S\+P\+Impl\+T$<$ B\+S\+P\+Core $>$} }{\pageref{a00370}}{}
\item\contentsline{section}{\hyperlink{a00371}{B\+Spline\+Curve\+Backup} \\*Class that encapsulates a backup }{\pageref{a00371}}{}
\item\contentsline{section}{\hyperlink{a00372}{B\+S\+Pline\+Curve\+Node\+T} }{\pageref{a00372}}{}
\item\contentsline{section}{\hyperlink{a00373}{A\+C\+G\+::\+Scene\+Graph\+::\+B\+Spline\+Curve\+Node\+T$<$ B\+Spline\+Curve $>$} }{\pageref{a00373}}{}
\item\contentsline{section}{\hyperlink{a00374}{B\+Spline\+Curve\+Object} }{\pageref{a00374}}{}
\item\contentsline{section}{\hyperlink{a00375}{B\+Spline\+Curve\+Selection\+Plugin} }{\pageref{a00375}}{}
\item\contentsline{section}{\hyperlink{a00376}{A\+C\+G\+::\+B\+Spline\+Curve\+T$<$ Point\+T $>$} }{\pageref{a00376}}{}
\item\contentsline{section}{\hyperlink{a00377}{B\+S\+Pline\+Surface\+Node\+T} }{\pageref{a00377}}{}
\item\contentsline{section}{\hyperlink{a00378}{A\+C\+G\+::\+Scene\+Graph\+::\+B\+Spline\+Surface\+Node\+T$<$ B\+Spline\+Surface\+Type $>$} }{\pageref{a00378}}{}
\item\contentsline{section}{\hyperlink{a00379}{B\+Spline\+Surface\+Object} }{\pageref{a00379}}{}
\item\contentsline{section}{\hyperlink{a00380}{B\+Spline\+Surface\+Selection\+Plugin} }{\pageref{a00380}}{}
\item\contentsline{section}{\hyperlink{a00381}{A\+C\+G\+::\+B\+Spline\+Surface\+T$<$ Point\+T $>$} }{\pageref{a00381}}{}
\item\contentsline{section}{\hyperlink{a00382}{V\+S\+I\+::\+Button} }{\pageref{a00382}}{}
\item\contentsline{section}{\hyperlink{a00383}{A\+C\+G\+::\+Shader\+Cache\+::\+Cache\+Entry} }{\pageref{a00383}}{}
\item\contentsline{section}{\hyperlink{a00384}{Stack\+Walker\+::\+Callstack\+Entry} }{\pageref{a00384}}{}
\item\contentsline{section}{\hyperlink{a00385}{A\+C\+G\+::\+Scene\+Graph\+::\+Camera\+Node} }{\pageref{a00385}}{}
\item\contentsline{section}{\hyperlink{a00386}{Camera\+Object} }{\pageref{a00386}}{}
\item\contentsline{section}{\hyperlink{a00387}{A\+C\+G\+::\+Scene\+Graph\+::\+G\+L\+S\+L\+::\+Compute\+Shader\+::\+Caps} }{\pageref{a00387}}{}
\item\contentsline{section}{\hyperlink{a00388}{G\+L\+S\+L\+::\+Compute\+Shader\+::\+Caps} }{\pageref{a00388}}{}
\item\contentsline{section}{\hyperlink{a00389}{A\+C\+G\+::\+Scene\+Graph\+::\+Cartesian\+Clipping\+Node} }{\pageref{a00389}}{}
\item\contentsline{section}{\hyperlink{a00390}{Open\+Mesh\+::\+Subdivider\+::\+Uniform\+::\+Catmull\+Clark\+T$<$ Mesh\+Type, Real\+Type $>$} }{\pageref{a00390}}{}
\item\contentsline{section}{\hyperlink{a00391}{Open\+Volume\+Mesh\+::\+Cell\+Cell\+Iter} }{\pageref{a00391}}{}
\item\contentsline{section}{\hyperlink{a00392}{Open\+Volume\+Mesh\+::\+Topology\+Kernel\+::\+Cell\+Corrector} }{\pageref{a00392}}{}
\item\contentsline{section}{\hyperlink{a00393}{Open\+Volume\+Mesh\+::\+Cell\+Handle} }{\pageref{a00393}}{}
\item\contentsline{section}{\hyperlink{a00394}{Open\+Volume\+Mesh\+::\+Cell\+Iter} }{\pageref{a00394}}{}
\item\contentsline{section}{\hyperlink{a00395}{Open\+Volume\+Mesh\+::\+Cell\+Property\+T$<$ T $>$} }{\pageref{a00395}}{}
\item\contentsline{section}{\hyperlink{a00396}{Open\+Volume\+Mesh\+::\+Cell\+Prop\+Handle} }{\pageref{a00396}}{}
\item\contentsline{section}{\hyperlink{a00397}{Open\+Volume\+Mesh\+::\+Cell\+Sheet\+Cell\+Iter} }{\pageref{a00397}}{}
\item\contentsline{section}{\hyperlink{a00398}{File\+V\+T\+K\+Plugin\+::\+Cell\+Type} }{\pageref{a00398}}{}
\item\contentsline{section}{\hyperlink{a00399}{Open\+Volume\+Mesh\+::\+Cell\+Vertex\+Iter} }{\pageref{a00399}}{}
\item\contentsline{section}{\hyperlink{a00400}{Cel\+Shading\+Modifier} }{\pageref{a00400}}{}
\item\contentsline{section}{\hyperlink{a00401}{Open\+Volume\+Mesh\+::\+C\+Handle\+Correction} }{\pageref{a00401}}{}
\item\contentsline{section}{\hyperlink{a00402}{A\+C\+G\+::\+Scene\+Graph\+::\+A\+C\+G\+::\+Scene\+Graph\+::\+Check\+Dirty\+Action} }{\pageref{a00402}}{}
\item\contentsline{section}{\hyperlink{a00403}{A\+C\+G\+::\+Scene\+Graph\+::\+Check\+Dirty\+Action} }{\pageref{a00403}}{}
\item\contentsline{section}{\hyperlink{a00404}{A\+C\+G\+::\+Progress\+::\+Child\+Record} }{\pageref{a00404}}{}
\item\contentsline{section}{\hyperlink{a00405}{Open\+Mesh\+::\+Poly\+Connectivity\+::\+Circulator\+Range$<$ C\+O\+N\+T\+A\+I\+N\+E\+R\+\_\+\+T\+Y\+P\+E, I\+T\+E\+R\+\_\+\+T\+Y\+P\+E, C\+E\+N\+T\+E\+R\+\_\+\+E\+N\+T\+I\+T\+Y\+\_\+\+T\+Y\+P\+E, begin\+\_\+fn, end\+\_\+fn $>$} \\*Generic class for iterator ranges }{\pageref{a00405}}{}
\item\contentsline{section}{\hyperlink{a00406}{Open\+Mesh\+::\+Python\+::\+Circulator\+Wrapper\+T$<$ Circulator, Center\+Entity\+Handle $>$} }{\pageref{a00406}}{}
\item\contentsline{section}{\hyperlink{a00407}{Open\+Mesh\+::\+C\+L\+A\+S\+S\+N\+A\+M\+E} }{\pageref{a00407}}{}
\item\contentsline{section}{\hyperlink{a00408}{A\+C\+G\+::\+Scene\+Graph\+::\+Open\+Mesh\+::\+C\+L\+A\+S\+S\+N\+A\+M\+E} }{\pageref{a00408}}{}
\item\contentsline{section}{\hyperlink{a00409}{Open\+Volume\+Mesh\+::\+Geometry\+::\+C\+L\+A\+S\+S\+N\+A\+M\+E} }{\pageref{a00409}}{}
\item\contentsline{section}{\hyperlink{a00410}{A\+C\+G\+::\+Scene\+Graph\+::\+Clipping\+Node} }{\pageref{a00410}}{}
\item\contentsline{section}{\hyperlink{a00411}{Splat\+Cloud\+::\+Cloud\+Property\+Interface} }{\pageref{a00411}}{}
\item\contentsline{section}{\hyperlink{a00412}{Splat\+Cloud\+::\+Cloud\+Property\+Map\+Entry} }{\pageref{a00412}}{}
\item\contentsline{section}{\hyperlink{a00413}{Splat\+Cloud\+::\+Cloud\+Property\+T$<$ T $>$} }{\pageref{a00413}}{}
\item\contentsline{section}{\hyperlink{a00414}{Cmd\+Option$<$ T $>$} }{\pageref{a00414}}{}
\item\contentsline{section}{\hyperlink{a00415}{Code\+Editor\+Widget} }{\pageref{a00415}}{}
\item\contentsline{section}{\hyperlink{a00416}{Open\+Mesh\+::\+Subdivider\+::\+Uniform\+::\+Composite\+T$<$ Mesh\+Type, Real\+Type $>$\+::\+Coeff} \\*Abstract base class for coefficient functions }{\pageref{a00416}}{}
\item\contentsline{section}{\hyperlink{a00417}{Open\+Mesh\+::\+Decimater\+::\+Collapse\+Info\+T$<$ Mesh $>$} }{\pageref{a00417}}{}
\item\contentsline{section}{\hyperlink{a00418}{A\+C\+G\+::\+Scene\+Graph\+::\+A\+C\+G\+::\+Scene\+Graph\+::\+Collect\+Active\+Draw\+Modes\+Action} }{\pageref{a00418}}{}
\item\contentsline{section}{\hyperlink{a00419}{A\+C\+G\+::\+Scene\+Graph\+::\+Collect\+Active\+Draw\+Modes\+Action} }{\pageref{a00419}}{}
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\item\contentsline{section}{\hyperlink{a01481}{Whats\+This\+Generator} \\*Class which provides an link generator for Whats\+This\+Messages linking to the user doc If you have an Q\+Action pointer called action, you can call\+: }{\pageref{a01481}}{}
\item\contentsline{section}{\hyperlink{a01482}{World} }{\pageref{a01482}}{}
\item\contentsline{section}{\hyperlink{a01483}{Open\+Mesh\+Triangle\+B\+S\+P\+Traits$<$ Mesh $>$\+::x\+\_\+sort} }{\pageref{a01483}}{}
\item\contentsline{section}{\hyperlink{a01484}{Open\+Mesh\+Triangle\+B\+S\+P\+Traits$<$ Mesh $>$\+::y\+\_\+sort} }{\pageref{a01484}}{}
\item\contentsline{section}{\hyperlink{a01485}{Open\+Mesh\+Triangle\+B\+S\+P\+Traits$<$ Mesh $>$\+::z\+\_\+sort} }{\pageref{a01485}}{}
\item\contentsline{section}{\hyperlink{a01486}{V\+S\+I\+::\+Zoom\+Button} \\*Scene zoom in/out widget }{\pageref{a01486}}{}
\end{DoxyCompactList}
