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ACG::SceneGraph::OpenMesh::BasePropHandleT< T > Struct Template Reference

Base property handle. More...

Inheritance diagram for ACG::SceneGraph::OpenMesh::BasePropHandleT< T >:

## Public Types
typedef T | Value
typedef std::vector< T > | vector_type
typedef T | value_type
typedef vector_type::reference | reference
typedef vector_type::const_reference | const_reference

## Public Member Functions
| BasePropHandleT (int _idx=-1)
Public Member Functions inherited from ACG::SceneGraph::OpenMesh::BaseHandle
| BaseHandle (int _idx=-1)
int | idx () const
| Get the underlying index of this handle.
bool | is_valid () const
| The handle is valid iff the index is not equal to -1.
void | reset ()
| reset handle to be invalid
void | invalidate ()
| reset handle to be invalid
bool | operator== (const BaseHandle &_rhs) const
bool | operator!= (const BaseHandle &_rhs) const
bool | operator< (const BaseHandle &_rhs) const
void | __increment ()
void | __decrement ()
void | __increment (int amount)
void | __decrement (int amount)

## Detailed Description

### template<class T>
struct ACG::SceneGraph::OpenMesh::BasePropHandleT< T >

Base property handle.

Definition at line 471 of file MeshNode2T.cc.

The documentation for this struct was generated from the following file:

- ACG/Scenegraph/MeshNode2T.cc