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SkeletonEditingPlugin Member List

This is the complete list of members for SkeletonEditingPlugin, including all inherited members.

aboutToRestore(int _objectid) | BackupInterface | inline private virtual signal
accumMatrix_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
activeAnimation(int _objectId) | SkeletonEditingPlugin | slot
activeFrame(int _objectId) | SkeletonEditingPlugin | slot
activeManipulators_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
activePose(SkeletonObject *_skeletonObj) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
addAnimation(int _objectId, QString _name, int _frames) | SkeletonEditingPlugin | slot
addContextMenuItem(QAction *_action, ContextMenuType _type) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | signal
ContextMenuInterface::addContextMenuItem(QAction *_action, DataType _objectType, ContextMenuType _type) | ContextMenuInterface | inline private virtual
addEmptyObject(DataType _type, int &_id) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | signal
addHiddenPickMode(const std::string &_mode) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | signal
addJoint(int _objectId, int _parent, Vector _position) | SkeletonEditingPlugin | slot
addPickMode(const std::string &_mode) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | signal
addToolbar(QToolBar *_toolbar) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | signal
addToolbox(QString _name, QWidget *_widget) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | signal
ToolboxInterface::addToolbox(QString _name, QWidget *_widget, QIcon *_icon) | ToolboxInterface | inline private virtual
ToolboxInterface::addToolbox(QString _name, QWidget *_widget, QIcon *_icon, QWidget *_headerAreaWidget) | ToolboxInterface | inline private virtual
animationCount(int _objectId) | SkeletonEditingPlugin | slot
blockScenegraphUpdates(bool _block) | BaseInterface | inline private virtual
cancelJointInsertion() (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
canModify(QMouseEvent *_event) | SkeletonEditingPlugin | private
copyObject(int _oldId, int &_newId) | LoadSaveInterface | inline private virtual
createBackup(int _objectid, QString _name, UpdateType _type=UPDATE_ALL) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | signal
BackupInterface::createBackup(IdList _objectids, QString _name, std::vector< UpdateType > _types) | BackupInterface | inline private virtual
currentJoint_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
currentSkeleton_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
dblClick_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
deleteAllObjects() | LoadSaveInterface | inline private virtual
deleteJoint(QMouseEvent *_event) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
deleteJoint(int _objectId, int _jointId) | SkeletonEditingPlugin | slot
deleteJointAction_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
deleteObject(int _id) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | signal
description() | SkeletonEditingPlugin | inline virtual
emptyObjectAdded(int _id) | LoadSaveInterface | inline private virtual
executeFileScript(QString _filename) | ScriptInterface | inline private virtual
executeScript(QString _script) | ScriptInterface | inline private virtual signal
exit() | BaseInterface | inline private virtual slot
frameCount(int _objectId, int _animationIndex) | SkeletonEditingPlugin | slot
functionExists(QString _pluginName, QString _functionName, bool &_exists) | RPCInterface | inline private virtual
generateBackup(int _id, QString _name, UpdateType _type) | BackupInterface | inline private virtual signal
getAllFileFilters(QStringList &_filters) | LoadSaveInterface | inline private virtual
getAvailableFunctions(QStringList &_functions) | ScriptInterface | inline private virtual signal
getCurrentRenderer(unsigned int _viewer, QString &_rendererName) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | signal
getDescription(QString _function, QString &_description, QStringList &_parameters, QStringList &_descriptions) | ScriptInterface | inline private virtual
getNearestJoint(SkeletonObject *_skeletonObj, OpenMesh::Vec3d &_hitPoint, int &_bestJointID) | SkeletonEditingPlugin | private
getScriptingEngine(QScriptEngine *&_engine) | ScriptInterface | inline private virtual signal
getToolBar(QString _name, QToolBar *&_toolbar) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | signal
globalMatrix(int _objectId, int _jointId) | SkeletonEditingPlugin | slot
globalTranslation(int _objectId, int _jointId) | SkeletonEditingPlugin | slot
hideContextMenu() | ContextMenuInterface | inline private virtual
initializePlugin() (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private slot
insertJoint(QMouseEvent *_event) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
insertJointAction_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
inverseKinematic(ACG::Vec3d dest, Skeleton::Pose *currentPose, Skeleton::Joint *pickedJoint, std::vector< Skeleton::Joint * > rotatableJoints) | SkeletonEditingPlugin | private
inverseKinematic_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
inverseKinematicAction_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
jointPreview_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
lastRenderer_ | SkeletonEditingPlugin | private
load(QString _filename, DataType _type, int &_id) | LoadSaveInterface | inline private virtual signal
localMatrix(int _objectId, int _jointId) | SkeletonEditingPlugin | slot
localTranslation(int _objectId, int _jointId) | SkeletonEditingPlugin | slot
log(Logtype _type, QString _message) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | signal
log(QString _message) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | signal
manip_size_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
manip_size_modifier_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
manipulatorMoved(QtTranslationManipulatorNode *_node, QMouseEvent *_event) | SkeletonEditingPlugin | private slot
ManipulatorPositionChanged(QtTranslationManipulatorNode *_node) | SkeletonEditingPlugin | private slot
moveJoint(QMouseEvent *_event) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
moveJointAction_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
name() | SkeletonEditingPlugin | inline virtual
nodeVisibilityChanged(int) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | signal
noguiSupported() | BaseInterface | inline private virtual
objectMarker_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
pickToolbar_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
pickToolBarActions_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
placeManip(QMouseEvent *_event) | SkeletonEditingPlugin | private
pluginExists(QString _pluginName, bool &_exists) | RPCInterface | inline private virtual signal
pluginsInitialized() | SkeletonEditingPlugin | private slot
redo(int _objectid) | BackupInterface | inline private virtual
redo() | BackupInterface | inline private virtual
registerKey(int _key, Qt::KeyboardModifiers _modifiers, QString _description, bool _multiUse=false) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | signal
removePickModeToolbar(const std::string &_mode) | PickingInterface | inline private virtual
removeToolbar(QToolBar *_toolbar) | ToolbarInterface | inline private virtual
rendererChanged_ | SkeletonEditingPlugin | private
restored(int _objectid) | BackupInterface | inline private virtual
rotateManipAction_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
save(int _id, QString _filename) | LoadSaveInterface | inline private virtual signal
scriptInfo(QString _functionName) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | signal
selectJoint(QMouseEvent *_event) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
selectJointAction_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
setActivePose(int _objectId, int _animationIndex, int _frame) | SkeletonEditingPlugin | slot
setDescriptions() | SkeletonEditingPlugin | private slot
setJointPosition(SkeletonObject *_skeletonObj, Skeleton::Joint *_joint, ACG::Vec3d &_position) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
setPickModeCursor(const std::string &_mode, QCursor _cursor) | PickingInterface | inline private virtual
setPickModeMouseTracking(const std::string &_mode, bool _mouseTracking) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | signal
setPickModeToolbar(const std::string &_mode, QToolBar *_toolbar) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | signal
setRenderer(unsigned int _viewer, QString _rendererName) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | signal
setSlotDescription(QString _slotName, QString _slotDescription, QStringList _parameters, QStringList _descriptions) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | signal
showManipulators() | SkeletonEditingPlugin | private
skeletonEditingAction_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
SkeletonEditingPlugin() | SkeletonEditingPlugin |
slotKeyEvent(QKeyEvent *_event) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private slot
slotKeyReleaseEvent(QKeyEvent *_event) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private slot
slotMouseEvent(QMouseEvent *_event) | SkeletonEditingPlugin | private slot
slotMouseWheelEvent(QWheelEvent *_event, const std::string &_mode) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private slot
slotObjectUpdated(int _id, const UpdateType &_type) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private slot
slotPickModeChanged(const std::string &_mode) | SkeletonEditingPlugin | private slot
slotPickToolbarAction(QAction *_action) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private slot
slotRotateManipulator(bool _toggled) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private slot
slotSetEditingMode(QAction *_action) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private slot
splitBone(int _objectId, int _tailJoint) | SkeletonEditingPlugin | slot
splitJoint(QMouseEvent *_event) | SkeletonEditingPlugin | slot
splitJointAction_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
toolbar_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
toolBarActions_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
transformAllFrames_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
transformAllManipAction_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
transformChildJoints_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
transformChildManipAction_ (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | private
transformJoint(int _objectId, int _jointId, Matrix4x4 _matrix) | SkeletonEditingPlugin | slot
undo(int _objectid) | BackupInterface | inline private virtual
undo() | BackupInterface | inline private virtual
updatedObject(int, const UpdateType &_type) (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | signal
BaseInterface::updatedObject(int _objectId) | BaseInterface | inline private virtual
updateManipulatorPosition(BaseObjectData *_skeletonObj) | SkeletonEditingPlugin | private
updateView() (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | signal
version() (defined in SkeletonEditingPlugin) | SkeletonEditingPlugin | inline slot
~BackupInterface() | BackupInterface | inline private virtual
~BaseInterface() | BaseInterface | inline private virtual
~ContextMenuInterface() | ContextMenuInterface | inline private virtual
~KeyInterface() | KeyInterface | inline private virtual
~LoadSaveInterface() | LoadSaveInterface | inline private virtual
~LoggingInterface() | LoggingInterface | inline private virtual
~MouseInterface() | MouseInterface | inline private virtual
~PickingInterface() | PickingInterface | inline private virtual
~RPCInterface() | RPCInterface | inline private virtual
~ScriptInterface() | ScriptInterface | inline private virtual
~SkeletonEditingPlugin() | SkeletonEditingPlugin |
~ToolbarInterface() | ToolbarInterface | inline private virtual
~ToolboxInterface() | ToolboxInterface | inline private virtual