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ResourceManagerNode.hh
1 /*===========================================================================*\
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5 * Department of Computer Graphics and Multimedia *
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40 \*===========================================================================*/
41
42 /*
43 * ResourceManagerNode.hh
44 *
45 * Created on: Jan 13, 2014
46 * Author: ebke
47 */
48
49 #ifndef RESOURCEMANAGERNODE_HH_
50 #define RESOURCEMANAGERNODE_HH_
51
52 #include "BaseNode.hh"
53
54 namespace ACG {
55 namespace SceneGraph {
56
67 template<typename T>
68 class PtrResourceManagerNodeT : public ACG::SceneGraph::BaseNode {
69 ACG_CLASSNAME(PtrResourceManagerNodeT);
70
71 public:
72 PtrResourceManagerNodeT(
73 T* resource, BaseNode* _parent=0,
74 std::string _name="<unknown>")
75 : BaseNode(_parent, _name), resource(resource) {}
76
77 PtrResourceManagerNodeT(
78 BaseNode* _parent=0, std::string _name="<unknown>")
79 : BaseNode(_parent, _name), resource(0) {}
80
81 ~PtrResourceManagerNodeT() {
82 delete resource;
83 }
84
89 void reset(T* new_resource = 0) {
90 delete resource;
91 resource = new_resource;
92 }
93
94 private:
95 T* resource;
96 };
97
102 template<typename T>
103 class ArrayResourceManagerNodeT : public ACG::SceneGraph::BaseNode {
104 ACG_CLASSNAME(ArrayResourceManagerNodeT);
105
106 public:
107 ArrayResourceManagerNodeT(
108 T* resource, BaseNode* _parent=0,
109 std::string _name="<unknown>")
110 : BaseNode(_parent, _name), resource(resource) {}
111
112 ArrayResourceManagerNodeT(
113 BaseNode* _parent=0, std::string _name="<unknown>")
114 : BaseNode(_parent, _name), resource(0) {}
115
116 ~ArrayResourceManagerNodeT() {
117 delete[] resource;
118 }
119
124 void reset(T* new_resource = 0) {
125 delete[] resource;
126 resource = new_resource;
127 }
128
129 private:
130 T* resource;
131 };
132
133 } /* namespace SceneGraph */
134 } /* namespace ACG */
135 #endif /* RESOURCEMANAGERNODE_HH_ */
ACG
Namespace providing different geometric functions concerning angles.
Definition: DBSCANT.cc:51
ACG::SceneGraph::BaseNode
Definition: BaseNode.hh:135
ACG::SceneGraph::ArrayResourceManagerNodeT::reset
void reset(T *new_resource=0)
Definition: ResourceManagerNode.hh:124
ACG::SceneGraph::PtrResourceManagerNodeT::reset
void reset(T *new_resource=0)
Definition: ResourceManagerNode.hh:89
ACG::SceneGraph::PtrResourceManagerNodeT
Definition: ResourceManagerNode.hh:68
ACG::SceneGraph::ACG::SceneGraph::BaseNode
Definition: MeshNode2T.cc:135
ACG::SceneGraph::ACG::SceneGraph::BaseNode::BaseNode
BaseNode(BaseNode *_parent=0, std::string _name="<unknown>")
Default constructor.
Definition: BaseNode.cc:81
ACG::SceneGraph::ArrayResourceManagerNodeT
Definition: ResourceManagerNode.hh:103