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GlutViewer.hh
1 /*===========================================================================*\
2 * *
3 * OpenFlipper *
4 * Copyright (c) 2001-2015, RWTH-Aachen University *
5 * Department of Computer Graphics and Multimedia *
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40 \*===========================================================================*/
41
42 /*===========================================================================*\
43 * *
44 * $Revision$ *
45 * $Author$ *
46 * $Date$ *
47 * *
48 \*===========================================================================*/
49
50
51 //=============================================================================
52 //
53 // CLASS GlutViewer
54 //
55 //=============================================================================
56
57
58 #ifndef ACG_GLUTVIEWER_HH
59 #define ACG_GLUTVIEWER_HH
60
61
62 //== INCLUDES =================================================================
63
64
65 #include "../GL/gl.hh"
66 #include "../GL/GLState.hh"
67 #include <map>
68 #include "../Config/ACGDefines.hh"
69
70
71 //== NAMESPACES ===============================================================
72
73
74 namespace ACG {
75
76
77 //== CLASS DEFINITION =========================================================
78
79
80
86 class ACGDLLEXPORT GlutViewer
87 {
88 public:
89
90 GlutViewer(const char* _title, int _width, int _height);
91 virtual ~GlutViewer();
92
93
94 protected:
95
96 virtual void draw() = 0;
97 virtual void display(void);
98 virtual void idle(void);
99 virtual void keyboard(int key, int x, int y);
100 virtual void motion(int x, int y);
101 virtual void mouse(int button, int state, int x, int y);
102 virtual void passivemotion(int x, int y);
103 virtual void reshape(int w, int h);
104 virtual void visibility(int visible);
105
106 void update_projection();
107
108 GLState glstate_;
109 int width_, height_;
110 GLfloat near_, far_, fovy_;
111
112
113 private:
114
115 void init();
116
117 static void display__(void);
118 static void idle__(void);
119 static void keyboard__(unsigned char key, int x, int y);
120 static void motion__(int x, int y);
121 static void mouse__(int button, int state, int x, int y);
122 static void passivemotion__(int x, int y);
123 static void reshape__(int w, int h);
124 static void special__(int key, int x, int y);
125 static void visibility__(int visible);
126
127 static std::map<int, GlutViewer*> windows__;
128 static GlutViewer* current_window();
129
130
131 int windowID_;
132 bool fullscreen_;
133 int bak_left_, bak_top_, bak_width_, bak_height_;
134 };
135
136
137 //=============================================================================
138 } // namespace ACG
139 //=============================================================================
140 #endif // ACG_GLUTVIEWER_HH defined
141 //=============================================================================
142
ACG
Namespace providing different geometric functions concerning angles.
Definition: DBSCANT.cc:51
ACG::GLState
Definition: GLState.hh:220
ACG::GlutViewer
Definition: GlutViewer.hh:86