\hypertarget{a00490}{\section{Base\+Skin\+:\+:Default\+Pose Struct Reference}
\label{a00490}\index{Base\+Skin\+::\+Default\+Pose@{Base\+Skin\+::\+Default\+Pose}}
}


Holds the skins default pose.  




{\ttfamily \#include $<$Object\+Types/\+Skeleton/\+Base\+Skin.\+hh$>$}

\subsection*{Public Member Functions}
\begin{DoxyCompactItemize}
\item 
\hypertarget{a00490_ab4bb1b09354e2d9315a7b760a2934aaf}{{\bfseries Default\+Pose} (\hyperlink{a03368_aca56e7eac7bf182bfff4ea1841d2cea2}{Open\+Mesh\+::\+Vec3d} \hyperlink{a00490_a9ff2e69660e1b6f8f5f23198c8685d36}{point}, \hyperlink{a03368_aca56e7eac7bf182bfff4ea1841d2cea2}{Open\+Mesh\+::\+Vec3d} \hyperlink{a00490_a7f157e6f669e1edfc743197896012572}{normal})}\label{a00490_ab4bb1b09354e2d9315a7b760a2934aaf}

\end{DoxyCompactItemize}
\subsection*{Public Attributes}
\begin{DoxyCompactItemize}
\item 
\hypertarget{a00490_a9ff2e69660e1b6f8f5f23198c8685d36}{\hyperlink{a03368_aca56e7eac7bf182bfff4ea1841d2cea2}{Open\+Mesh\+::\+Vec3d} \hyperlink{a00490_a9ff2e69660e1b6f8f5f23198c8685d36}{point}}\label{a00490_a9ff2e69660e1b6f8f5f23198c8685d36}

\begin{DoxyCompactList}\small\item\em The points position in the default pose. \end{DoxyCompactList}\item 
\hypertarget{a00490_a7f157e6f669e1edfc743197896012572}{\hyperlink{a03368_aca56e7eac7bf182bfff4ea1841d2cea2}{Open\+Mesh\+::\+Vec3d} \hyperlink{a00490_a7f157e6f669e1edfc743197896012572}{normal}}\label{a00490_a7f157e6f669e1edfc743197896012572}

\begin{DoxyCompactList}\small\item\em The points normal in the default pose. \end{DoxyCompactList}\end{DoxyCompactItemize}


\subsection{Detailed Description}
Holds the skins default pose. 

The default pose of the mesh is stored in a vertex property. From this pose all deformed poses are derived. An additional point and normal are stored per vertex. 

Definition at line 83 of file Base\+Skin.\+hh.



The documentation for this struct was generated from the following file\+:\begin{DoxyCompactItemize}
\item 
Object\+Types/\+Skeleton/Base\+Skin.\+hh\end{DoxyCompactItemize}
