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Here is a list of all documented class members with links to the class documentation for each member:

### - l -

- l1_norm() : ACG::SceneGraph::OpenMesh::CLASSNAME , OpenMesh::CLASSNAME , OpenVolumeMesh::Geometry::CLASSNAME
- l8_norm() : ACG::SceneGraph::OpenMesh::CLASSNAME , OpenMesh::CLASSNAME , OpenVolumeMesh::Geometry::CLASSNAME
- labelPress() : SideElement
- lasso_2Dpoints_ : MeshObjectSelectionPlugin , SplatCloudObjectSelectionPlugin
- lassoSelect() : MeshObjectSelectionPlugin , SplatCloudObjectSelectionPlugin
- lassoSelection() : Core , SelectionInterface
- last() : BaseObject
- last_id_used__ : ACG::SceneGraph::ACG::SceneGraph::BaseNode , ACG::SceneGraph::BaseNode
- lastActionMode() : ACG::QtWidgets::QtBaseViewer , CoreWidget
- lastActionMode_ : CoreWidget
- lastActiveManipulator_ : MovePlugin
- lastAngle_ : ACG::QtWidgets::QtWheel
- lastAnimationPos_ : glViewer
- lastError_ : ScriptingPlugin
- lastHeight_ : Core
- lastMaximalDistance() : MeshComparePlugin
- lastMaximalGaussCurvatureDeviation() : MeshComparePlugin
- lastMaximalMeanCurvatureDeviation() : MeshComparePlugin
- lastMaximalNormalDeviation() : MeshComparePlugin
- lastMoveTime_ : glViewer
- lastObjectId_ : ViewControlPlugin
- lastPickedCell_ : VolumeMeshSelectionPlugin
- lastPickedOrientation_ : VolumeMeshSelectionPlugin
- lastPoint2D_ : glViewer
- lastPoint3D_ : glViewer
- lastPoint_hitSphere_ : glViewer
- lastProblemLine_ : ScriptingPlugin
- lastRenderer_ : SkeletonEditingPlugin
- lastRotationAngle_ : glViewer
- lastRotationAxis_ : glViewer
- lastScale() : ACG::SceneGraph::TextNode
- lastScale_ : ACG::SceneGraph::TextNode
- lastVideoTime_ : Core
- lastWidth_ : Core
- layers_ : ACG::SceneGraph::ACG::SceneGraph::DrawModes::DrawMode , ACG::SceneGraph::DrawModes::DrawMode
- lchild_handle() : OpenMesh::VDPM::VHierarchyNode
- leafCount() : InfoSkeletonObjectPlugin
- leave() : ACG::SceneGraph::ACG::SceneGraph::BaseNode , ACG::SceneGraph::ACG::SceneGraph::MaterialNode , ACG::SceneGraph::BaseNode , ACG::SceneGraph::CartesianClippingNode , ACG::SceneGraph::ClippingNode , ACG::SceneGraph::EnvMapNode , ACG::SceneGraph::LightNode , ACG::SceneGraph::LightSourceNode , ACG::SceneGraph::LineNode , ACG::SceneGraph::MaterialNode , ACG::SceneGraph::OSDTransformNode , ACG::SceneGraph::ShaderNode , ACG::SceneGraph::StencilRefNode , ACG::SceneGraph::TextNode , ACG::SceneGraph::Texture3DNode , ACG::SceneGraph::TextureNode , ACG::SceneGraph::TransformNode
- leavePick() : ACG::SceneGraph::ACG::SceneGraph::BaseNode , ACG::SceneGraph::ACG::SceneGraph::MaterialNode , ACG::SceneGraph::BaseNode , ACG::SceneGraph::EnvMapNode , ACG::SceneGraph::MaterialNode , ACG::SceneGraph::OSDTransformNode , ACG::SceneGraph::ShaderNode , ACG::SceneGraph::StencilRefNode , ACG::SceneGraph::TextureNode
- left() : ACG::HeapT< HeapEntry, HeapInterface > , OpenMesh::Utils::HeapT< HeapEntry, HeapInterface >
- left_mult_matrix() : ACG::QuaternionT< Scalar >
- leftMult() : ACG::Matrix4x4T< Scalar > , ACG::SceneGraph::ACG::Matrix4x4T< Scalar >
- LEGAL_COLLAPSE : OpenMesh::Decimater::ModBaseT< MeshT >
- len() : OpenMesh::Python::IteratorWrapperT< Iterator, n_items >
- length() : ACG::GPUCacheOptimizerTipsify::RingStack , ACG::PolyLineT< PointT > , ACG::SceneGraph::OpenMesh::CLASSNAME , OpenMesh::CLASSNAME , OpenVolumeMesh::Geometry::CLASSNAME
- less() : ACG::HeapInterfaceT< HeapEntry > , OpenMesh::Utils::HeapInterfaceT< HeapEntry >
- level() : BaseObject , TreeItem , TreeItemObjectSelection
- licenseError() : LicenseManager , SecurityInterface
- light_ : ACG::SceneGraph::LightNode
- light_matrix() : ACG::QtWidgets::QtBaseViewer
- lightId_ : ACG::SceneGraph::LightNode
- lighting() : ACG::SceneGraph::ACG::SceneGraph::DrawModes::DrawModeProperties , ACG::SceneGraph::DrawModes::DrawModeProperties
- lightMode() : ACG::QtWidgets::QtBaseViewer , CoreWidget
- lightMouseEvent() : ACG::QtWidgets::QtBaseViewer , ACG::QtWidgets::QtExaminerViewer
- LightNode() : ACG::SceneGraph::LightNode , ACG::SceneGraph::LightSource
- lightNode() : LightObject
- lightNode_ : LightObject
- lightNodeVis() : LightObject
- lightNodeVis_ : LightObject
- LightObject() : LightObject
- lights_ : ACG::IRenderer , ACG::SceneGraph::ACG::IRenderer , ACG::SceneGraph::LightSourceNode
- lightSave_ : ACG::SceneGraph::LightNode
- LightSource() : ACG::SceneGraph::LightSource
- lightSource() : LightObject
- lightSource_ : LightObject
- LightSourceNode() : ACG::SceneGraph::LightSourceNode
- lightSources_ : TypeLightPlugin
- lightsSave_ : ACG::SceneGraph::LightSourceNode
- LightType : DepthPeelingPlugin
- lightTypes_ : DepthPeelingPlugin
- line() : PolyLineObject
- line_ : PolyLineObject
- line_smooth() : ACG::SceneGraph::ACG::SceneGraph::MaterialNode , ACG::SceneGraph::MaterialNode
- line_width() : ACG::GLState , ACG::SceneGraph::ACG::GLState , ACG::SceneGraph::ACG::SceneGraph::MaterialNode , ACG::SceneGraph::MaterialNode
- lineColorBuffers_ : ACG::IRenderer , ACG::SceneGraph::ACG::IRenderer
- lineGL42Objects_ : ACG::IRenderer , ACG::SceneGraph::ACG::IRenderer
- lineIBO_ : ACG::DrawMeshBase , ACG::SceneGraph::ACG::DrawMeshBase
- LineMode : ACG::SceneGraph::LineNode
- LineNode() : ACG::SceneGraph::LineNode
- lineNode() : PolyLineObject
- lineNode_ : PolyLineObject
- lineSmooth() : ACG::SceneGraph::ACG::SceneGraph::Material
- LineSmooth : ACG::SceneGraph::ACG::SceneGraph::MaterialNode
- lineSmooth() : ACG::SceneGraph::Material
- LineSmooth : ACG::SceneGraph::MaterialNode
- lineWidth() : ACG::SceneGraph::ACG::SceneGraph::Material
- LineWidth : ACG::SceneGraph::ACG::SceneGraph::MaterialNode
- lineWidth() : ACG::SceneGraph::Material
- LineWidth : ACG::SceneGraph::MaterialNode
- lineWidthDefault_ : ColorPlugin
- lineWidthPaper_ : ColorPlugin
- lineWidthPresentation_ : ColorPlugin
- link() : GLSL::Program
- load() : LoadSaveInterface , VSI::BaseWidget
- loaderReady() : PreloadAggregator
- loadFile() : LoadWidget
- loadFlipperModelingSelection() : MeshObjectSelectionPlugin
- loadFromFile() : ACG::SceneGraph::ACG::ShaderModifier , ACG::ShaderModifier
- loadFromXml() : VSI::ElementFunction , VSI::ElementInput , VSI::GraphicsScene , VSI::SceneElement
- loadIdentity() : ACG::SceneGraph::TransformNode
- loadIniFile() : FileSKLPlugin , INIInterface
- loadIniFileOptions() : ColorPlugin , INIInterface
- loadIniFileOptionsLast() : DataControlPlugin , INIInterface
- loadKeyBindings() : CoreWidget
- loadMesh() : MeshObject< MeshT >
- loadMeshCells() : FileVTKPlugin
- loadMeshLines() : FileVTKPlugin
- loadMeshNormals() : FileVTKPlugin
- loadMeshPoints() : FileVTKPlugin
- loadMeshPolygons() : FileVTKPlugin
- loadMeshTriangleStrips() : FileVTKPlugin
- loadObject() : Core , FileBVHPlugin , FileInterface , FileOBJPlugin , FileOFFPlugin , FileOMPlugin , FilePLYPlugin , FileSTLPlugin , FileVTKPlugin
- loadObjectFinished() : Core
- loadOptionsWidget() : FileBundlePlugin , FileBVHPlugin , FileHeightFieldPNGPlugin , FileInterface , FileLightPlugin , FileOBJPlugin , FileOFFPlugin , FileOMPlugin , FileOpenVolumeMeshPlugin , FilePlaPlugin , FilePLYPlugin , FilePolyLinePlugin , FilePTSPlugin , FileScriptPlugin , FileSKLPlugin , FileSPHPlugin , FileSTLPlugin , FileViewPlugin , FileVTKPlugin
- loadPlugin() : Core
- loadPlugins() : Core
- loadPolyMeshObject() : FileOMPlugin , FilePLYPlugin
- loadProperty() : SingleObjectPropertyModel
- loadResource() : HelpBrowser
- loadSavedPostProcessors() : PostProcessorDialog
- loadSelection() : Core , SelectionInterface
- loadSettings() : Core
- loadShaderTemplateFromFile() : ACG::SceneGraph::ACG::ShaderProgGenerator , ACG::ShaderProgGenerator
- loadStringListFromFile() : ACG::SceneGraph::ACG::ShaderProgGenerator , ACG::ShaderProgGenerator
- loadTriMeshObject() : FileOMPlugin , FilePLYPlugin
- local() : OpenMesh::Endian
- local_ : PoseT< PointT >
- localMatrix() : PoseT< PointT > , SkeletonEditingPlugin
- localMatrixInv() : PoseT< PointT >
- localTranslation() : PoseT< PointT > , SkeletonEditingPlugin
- lockAlphaFunc() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockBlendColor() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockBlendEquation() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockBlendFunc() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockBlendFuncSeparate() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockBufferTarget() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockClientState() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockColorPointer() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockCullFace() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockDepthRange() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockDrawBuffer() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- locked() : ACG::SceneGraph::OpenMesh::Attributes::StatusInfo , DataControlPlugin , OpenMesh::Attributes::StatusInfo
- locked_ : Viewer::ViewerProperties
- lockFramebuffer() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockNormalPointer() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockProgram() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockProjectionUpdate() : ACG::QtWidgets::QtBaseViewer , glViewer
- lockShadeModel() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockState() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockTexcoordPointer() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockTextureStage() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockUpdate() : ACG::QtWidgets::QtBaseViewer , Viewer::ViewerProperties
- lockVertexPointer() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- log() : Core , LoggingInterface , PluginLogger
- logarithm() : ACG::QuaternionT< Scalar >
- logFile_ : Core
- loggers_ : Core
- loggerState() : Core
- loggerState_ : CoreWidget
- logOutput() : LoggingInterface
- logStream_ : Core
- logWidget_ : CoreWidget
- longDescription() : VSI::Element , VSI::Function , VSI::InOut
- lookAt() : ACG::GLMatrixT< Scalar > , ACG::GLState , ACG::SceneGraph::ACG::GLMatrixT< Scalar > , ACG::SceneGraph::ACG::GLState , glViewer
- lower() : ACG::BSplineCurveT< PointT >
- loweru() : ACG::BSplineSurfaceT< PointT >
- lowerv() : ACG::BSplineSurfaceT< PointT >
- LSB : ACG::SceneGraph::OpenMesh::IO::Options , OpenMesh::Endian , OpenMesh::IO::Options