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ACG::MeshCompilerDefaultFaceInput Member List

This is the complete list of members for ACG::MeshCompilerDefaultFaceInput, including all inherited members.

dbgWriteToObjFile(FILE *_file, int _posAttrID=0, int _normalAttrID=-1, int _texcAttrID=-1) (defined in ACG::MeshCompilerDefaultFaceInput) | ACG::MeshCompilerDefaultFaceInput |
faceData_ (defined in ACG::MeshCompilerDefaultFaceInput) | ACG::MeshCompilerDefaultFaceInput | protected
faceOffset_ (defined in ACG::MeshCompilerDefaultFaceInput) | ACG::MeshCompilerDefaultFaceInput | protected
faceSize_ (defined in ACG::MeshCompilerDefaultFaceInput) | ACG::MeshCompilerDefaultFaceInput | protected
getFaceAttr(const int _faceID, const int _attrID, int *_out) const | ACG::MeshCompilerDefaultFaceInput | virtual
ACG::MeshCompilerFaceInput::getFaceAttr(const int _faceID, const int _attrID) const | ACG::MeshCompilerFaceInput | inline virtual
getFaceSize(const int _faceID) const | ACG::MeshCompilerDefaultFaceInput | inline virtual
getNumFaces() const (defined in ACG::MeshCompilerDefaultFaceInput) | ACG::MeshCompilerDefaultFaceInput | inline virtual
getNumIndices() const | ACG::MeshCompilerDefaultFaceInput | inline virtual
getSingleFaceAttr(const int _faceID, const int _faceCorner, const int _attrID) const | ACG::MeshCompilerDefaultFaceInput | virtual
getVertexAdjCount(const int _vertexID) const | ACG::MeshCompilerFaceInput | inline virtual
getVertexAdjFace(const int _vertexID, const int _k) const | ACG::MeshCompilerFaceInput | inline virtual
MeshCompilerDefaultFaceInput(int _numFaces, int _numIndices) (defined in ACG::MeshCompilerDefaultFaceInput) | ACG::MeshCompilerDefaultFaceInput |
MeshCompilerFaceInput() (defined in ACG::MeshCompilerFaceInput) | ACG::MeshCompilerFaceInput | inline
numFaces_ (defined in ACG::MeshCompilerDefaultFaceInput) | ACG::MeshCompilerDefaultFaceInput | protected
numIndices_ (defined in ACG::MeshCompilerDefaultFaceInput) | ACG::MeshCompilerDefaultFaceInput | protected
setFaceData(int _faceID, int _size, int *_data, int _attrID=0) (defined in ACG::MeshCompilerDefaultFaceInput) | ACG::MeshCompilerDefaultFaceInput |
~MeshCompilerDefaultFaceInput() (defined in ACG::MeshCompilerDefaultFaceInput) | ACG::MeshCompilerDefaultFaceInput | inline virtual
~MeshCompilerFaceInput() (defined in ACG::MeshCompilerFaceInput) | ACG::MeshCompilerFaceInput | inline virtual