Developer Documentation

Here is a list of all documented class members with links to the class documentation for each member:

### - i -

- ibo_ : ACG::SceneGraph::PolyLineCollectionNodeT< PolyLineCollection >
- icon : ViewMode
- iconName : TypeInfo
- id() : ACG::SceneGraph::ACG::SceneGraph::BaseNode , ACG::SceneGraph::BaseNode , BaseBackup , BaseObject , JointT< PointT > , TreeItem , TreeItemObjectSelection , VSI::SceneElement
- id_ : ACG::SceneGraph::ACG::SceneGraph::BaseNode , ACG::SceneGraph::BaseNode , ACG::SceneGraph::DrawModes::DrawModeInternal , BaseObject , JointT< PointT > , Texture
- id_t : OpenMesh::VDPM::VHierarchy
- idAnimation : AnimationHandle
- identity() : ACG::DualQuaternionT< Scalar > , ACG::Matrix4x4T< Scalar > , ACG::QuaternionT< Scalar > , ACG::SceneGraph::ACG::Matrix4x4T< Scalar >
- idx() : OpenMesh::BaseHandle
- idx_ : PropertyHandleT< T >
- iFrame : AnimationHandle
- ILLEGAL_COLLAPSE : OpenMesh::Decimater::ModBaseT< MeshT >
- imageHeight_ : ACG::SceneGraph::TextNode
- imageWidth_ : ACG::SceneGraph::TextNode
- imports_ : ACG::ShaderGenerator
- incident_cell() : OpenVolumeMesh::TopologyKernel
- index() : ACG::Triangulator , PluginFunctions::BaseObjectIterator , PluginFunctions::ObjectIterator , TreeModel , TreeModelObjectSelection
- index2color() : ACG::ColorTranslator , ACG::QtColorTranslator , ACG::SceneGraph::ACG::ColorTranslator
- index2gl() : ACG::SceneGraph::LightSourceNode
- indexArray : ACG::SceneGraph::Strip
- indexBuffer : ACG::RenderObject
- indexFromFancyPropName() : PropertyModel
- indexFromPlainPropName() : PropertyModel
- indexMappingProperty_ : Texture
- indexof() : ACG::Matrix3x3T< Scalar >
- indexOffset : ACG::RenderObject
- indexOfRefraction() : ACG::SceneGraph::Material , ACG::SceneGraph::MaterialNode
- indexPropertyName() : ACG::SceneGraph::ACG::SceneGraph::MeshNodeT< Mesh > , ACG::SceneGraph::MeshNodeT< Mesh > , ACG::SceneGraph::StripProcessorT< Mesh >
- indexType : ACG::RenderObject
- indexType_ : ACG::DrawMeshBase
- indices() : ACG::Triangulator , SplatCloud
- indices_ : ACG::DrawMeshT< Mesh > , ACG::MeshCompiler
- info() : OpenMesh::Decimater::BaseDecimaterT< MeshT >
- Info() : OpenMesh::Decimater::ModProgMeshT< MeshT >::Info
- infolist() : OpenMesh::Decimater::ModProgMeshT< MeshT >
- InfoList : OpenMesh::Decimater::ModProgMeshT< MeshT >
- INIFile() : INIFile
- iniLoad() : Core
- iniLoadOptions() : Core
- iniLoadOptionsLast() : Core
- INIPlugin() : INIPlugin
- iniSave() : Core
- iniSaveOptions() : Core
- init() : ACG::FBO , ACG::ScreenQuad , ACG::ShaderProgGenerator , BSplineCurveObject , BSplineSurfaceObject , CameraObject , CoordsysObject , Core , Highlighter , LightObject , MeshObject< MeshT > , PlaneObject , PolyLineCollectionObject , PolyLineObject , QtWidgetObject , RenderObjectHighlighter , SkeletonObject , SphereObject , SplatCloudObject , VolumeMeshObject< MeshT >
- init_from_matrix() : ACG::QuaternionT< Scalar >
- init_weights() : OpenMesh::Subdivider::Uniform::InterpolatingSqrt3LGT< MeshType, RealType > , OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType > , OpenMesh::Subdivider::Uniform::ModifiedButterflyT< MeshType, RealType > , OpenMesh::Subdivider::Uniform::Sqrt3T< MeshType, RealType >
- initContext() : VsiPlugin
- initDefaultUniforms() : ACG::ShaderGenerator
- initDepthPeeling() : DepthPeeling
- initDualDepthPeeling() : DepthPeeling
- initFragmentShaderIO() : ACG::ShaderGenerator
- initFromState() : ACG::RenderObject
- initGenDefines() : ACG::ShaderProgGenerator
- initGeometryShaderIO() : ACG::ShaderGenerator
- initialised_ : ACG::SceneGraph::TextNode
- initialize() : ACG::ColorStack , ACG::ColorTranslator , ACG::GLState , ACG::QtColorTranslator , ACG::SceneGraph::ACG::ColorStack , ACG::SceneGraph::ACG::ColorTranslator , ACG::SceneGraph::ACG::GLState , ModBalancerT< D > , OpenMesh::Decimater::BaseDecimaterT< MeshT > , OpenMesh::Decimater::ModAspectRatioT< MeshT > , OpenMesh::Decimater::ModBaseT< MeshT > , OpenMesh::Decimater::ModHausdorffT< MeshT > , OpenMesh::Decimater::ModNormalDeviationT< MeshT > , OpenMesh::Decimater::ModQuadricT< MeshT > , OpenMesh::Smoother::SmootherT< Mesh > , OpenMesh::Subdivider::Adaptive::CompositeT< M >
- initialized() : ACG::ColorStack , ACG::ColorTranslator , ACG::QtColorTranslator , ACG::SceneGraph::ACG::ColorStack , ACG::SceneGraph::ACG::ColorTranslator
- initialized_ : glViewer , OpenMesh::Decimater::BaseDecimaterT< MeshT >
- initializeGL() : ACG::QtWidgets::QtBaseViewer , CursorPainter , glViewer
- initializeOptionsWidget() : ColorPlugin , MeshObjectSelectionPlugin , OptionsInterface , RulerPlugin , TypePolyhedralMeshPlugin
- initializePlugin() : BaseInterface , ComponentsPlugin , FileBVHPlugin , FileHeightFieldPNGPlugin , FileLightPlugin , FileOBJPlugin , FileOFFPlugin , FileOMPlugin , FilePlaPlugin , FilePLYPlugin , FilePolyLinePlugin , FileSKLPlugin , FileSPHPlugin , FileSTLPlugin , FileViewPlugin , FileVTKPlugin , HoleFillerPlugin , IsotropicRemesherPlugin , MemInfoPlugin , MergePlugin , MeshConvertPlugin , PrimitivesGeneratorPlugin , RemesherPlugin , SkeletalAnimationPlugin , TestPlugin
- initializeScenegraphNodes() : BaseObjectData
- initializeStandardProperties() : OpenMesh::AttribKernelT< MeshItems, Connectivity >
- initKeyTree() : OptionsWidget
- initModelviewMatrix() : ACG::QtWidgets::QtBaseViewer , glViewer
- initPython() : PythonInterpreter
- initTessControlShaderIO() : ACG::ShaderGenerator
- initTessEvalShaderIO() : ACG::ShaderGenerator
- initVertexShaderIO() : ACG::ShaderGenerator
- initViewModes() : CoreWidget
- initWindow() : PostProcessorDialog
- inOut() : VSI::ConnectionPoint , VSI::ElementInOut
- InOut() : VSI::InOut
- input() : VSI::Connection
- Input() : VSI::Input
- inputArrays_ : ACG::ShaderGenerator
- inputPrefix_ : ACG::ShaderGenerator
- inputs() : VSI::Element , VSI::SceneElement
- inputTexCoord_ : ACG::ShaderGenerator::DefaultIODesc
- insert() : ACG::HeapT< HeapEntry, HeapInterface > , OpenMesh::Utils::HeapT< HeapEntry, HeapInterface > , PostProcessorManager
- insert_at() : Properties::BaseProperty , Properties::PropertyT< T >
- insert_control_point() : ACG::BSplineCurveT< PointT >
- insert_edge() : OpenMesh::PolyConnectivity , OpenMesh::TriConnectivity
- insert_knot_m() : ACG::BSplineSurfaceT< PointT >
- insert_knot_n() : ACG::BSplineSurfaceT< PointT >
- insert_loop() : OpenMesh::TriConnectivity
- insert_point() : ACG::PolyLineT< PointT >
- insert_property_at() : Properties
- insert_vector_m() : ACG::BSplineSurfaceT< PointT >
- insert_vector_n() : ACG::BSplineSurfaceT< PointT >
- insertAction_ : PolyLinePlugin
- insertCircleAction_ : PolyLinePlugin
- insertJoint() : SkeletonT< PointT >
- insertJointAt() : FrameAnimationT< PointT > , InterpolationAnimationT< PointT > , MultiInterpolationAnimationT< PointT > , PoseT< PointT >
- insertKnot() : ACG::BSplineCurveT< PointT >
- insertSplineAction_ : PolyLinePlugin
- instance() : ACG::ScreenQuad
- Instance() : OpenMesh::SingletonT< T >
- intDraw() : ACG::ScreenQuad
- interface_ : ACG::HeapT< HeapEntry, HeapInterface > , OpenMesh::Utils::HeapT< HeapEntry, HeapInterface >
- internalBuf : ACG::MeshCompiler::VertexElementInput
- internalFlags_ : ACG::RenderObject
- internalFormat() : ACG::BaseSeparableFilterKernel
- interpolate() : ACG::DualQuaternionT< Scalar >
- InterpolationAnimationT() : InterpolationAnimationT< PointT >
- interpolator() : InterpolationAnimationT< PointT >
- interpolatorCount() : InterpolationAnimationT< PointT >
- intersect() : ACG::Geometry::PlaneT< Scalar >
- intersectBall() : BSPImplT< BSPCore >
- interval() : ACG::BSplineCurveT< PointT >
- interval_m() : ACG::BSplineSurfaceT< PointT >
- interval_n() : ACG::BSplineSurfaceT< PointT >
- iNumTrisLeft : ACG::GPUCacheOptimizer::Opt_Vertex
- iNumTrisTotal : ACG::GPUCacheOptimizer::Opt_Vertex
- invalidate() : OpenMesh::BaseHandle , VolumeMeshBufferManager< VolumeMesh > , VSI::Connection
- invalidateAllBuffers() : ACG::SceneGraph::VolumeMeshNodeT< VolumeMeshT >
- invalidateAllDrawBuffers() : ACG::SceneGraph::VolumeMeshNodeT< VolumeMeshT >
- invalidateAllPickingBuffers() : ACG::SceneGraph::VolumeMeshNodeT< VolumeMeshT >
- invalidateAllSelectionBuffers() : ACG::SceneGraph::VolumeMeshNodeT< VolumeMeshT >
- invalidateColors() : VolumeMeshBufferManager< VolumeMesh >
- invalidateFullVBO() : ACG::DrawMeshT< Mesh >
- invalidateGeometry() : VolumeMeshBufferManager< VolumeMesh >
- invalidateNormals() : VolumeMeshBufferManager< VolumeMesh >
- invalidatePerEdgeBuffers() : ACG::DrawMeshT< Mesh > , ACG::SceneGraph::StripProcessorT< Mesh >
- invalidatePerFaceBuffers() : ACG::SceneGraph::StripProcessorT< Mesh >
- invalidatePerHalfedgeBuffers() : ACG::DrawMeshT< Mesh > , ACG::SceneGraph::StripProcessorT< Mesh >
- invalidatePickCache() : glViewer
- invalidateStrips() : ACG::SceneGraph::StripProcessorT< Mesh >
- invalidateTexCoords() : VolumeMeshBufferManager< VolumeMesh >
- invalidateTriangleBsp() : MeshObject< MeshT >
- InvalidEdgeHandle : OpenMesh::PolyConnectivity
- InvalidFaceHandle : OpenMesh::PolyConnectivity
- invalidGeometry_ : ACG::SceneGraph::StatusNodeT< Mesh, Mod >
- InvalidHalfedgeHandle : OpenMesh::PolyConnectivity
- InvalidVertexHandle : OpenMesh::PolyConnectivity
- inverse_frustum() : ACG::GLMatrixT< Scalar > , ACG::SceneGraph::ACG::GLMatrixT< Scalar >
- inverse_lookAt() : ACG::GLMatrixT< Scalar > , ACG::SceneGraph::ACG::GLMatrixT< Scalar >
- inverse_matrix() : ACG::SceneGraph::TransformNode
- inverse_modelview() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- inverse_ortho() : ACG::GLMatrixT< Scalar > , ACG::SceneGraph::ACG::GLMatrixT< Scalar >
- inverse_perspective() : ACG::GLMatrixT< Scalar > , ACG::SceneGraph::ACG::GLMatrixT< Scalar >
- inverse_projection() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- inverse_rotation() : ACG::SceneGraph::TransformNode
- inverse_scale() : ACG::SceneGraph::TransformNode
- inverseKinematic() : SkeletonEditingPlugin
- invert() : ACG::DualQuaternionT< Scalar > , ACG::Matrix4x4T< Scalar > , ACG::PolyLineT< PointT > , ACG::QuaternionT< Scalar > , ACG::SceneGraph::ACG::Matrix4x4T< Scalar >
- invertCellSelection() : VolumeMeshSelectionPlugin
- invertControlPointSelection() : BSplineCurveSelectionPlugin , BSplineSurfaceSelectionPlugin
- invertEdgeSelection() : MeshObjectSelectionPlugin , PolyLineSelectionPlugin , VolumeMeshSelectionPlugin
- invertFaceSelection() : MeshObjectSelectionPlugin , VolumeMeshSelectionPlugin
- invertHalfedgeSelection() : MeshObjectSelectionPlugin
- invertHalfEdgeSelection() : VolumeMeshSelectionPlugin
- invertHalfFaceSelection() : VolumeMeshSelectionPlugin
- invertKnotSelection() : BSplineCurveSelectionPlugin , BSplineSurfaceSelectionPlugin
- invertObjectSelection() : ObjectSelectionPlugin
- invertVertexSelection() : MeshObjectSelectionPlugin , PolyLineSelectionPlugin , SplatCloudObjectSelectionPlugin , VolumeMeshSelectionPlugin
- invKeys_ : CoreWidget
- invVertexMap_ : ACG::DrawMeshT< Mesh >
- inZPrePass : ACG::RenderObject
- ioDesc_ : ACG::ShaderProgGenerator
- IOManager : OpenMesh::IO::_IOManager_
- is_active() : Gnuplot
- is_area() : AreaNodeMod< MeshT >
- is_binary() : OpenMesh::Decimater::ModBaseT< MeshT >
- is_bit_set() : OpenMesh::Attributes::StatusInfo
- is_boundary() : OpenMesh::ArrayKernel , OpenMesh::PolyConnectivity
- is_closed() : ACG::PolyLineT< PointT >
- is_collapse_legal() : OpenMesh::Decimater::BaseDecimaterT< MeshT >
- is_collapse_ok() : OpenMesh::PolyConnectivity , OpenMesh::TriConnectivity
- is_connected() : INIFile
- is_default_radius() : ACG::SceneGraph::PrincipalAxisNode
- is_edge_selected() : AreaNodeMod< MeshT > , FeatureNodeMod< MeshT > , HandleNodeMod< MeshT >
- is_empty() : OpenMesh::IO::Options
- is_estimated_feature_edge() : OpenMesh::PolyMeshT< Kernel >
- is_face_selected() : AreaNodeMod< MeshT > , FeatureNodeMod< MeshT > , HandleNodeMod< MeshT >
- is_flip_ok() : OpenMesh::TriConnectivity
- is_halfedge_selected() : AreaNodeMod< MeshT > , FeatureNodeMod< MeshT > , HandleNodeMod< MeshT >
- is_handle() : HandleNodeMod< MeshT >
- is_identity() : ACG::Matrix4x4T< Scalar > , ACG::SceneGraph::ACG::Matrix4x4T< Scalar >
- is_initialized() : OpenMesh::Decimater::BaseDecimaterT< MeshT >
- is_inside() : VolumeMeshBufferManager< VolumeMesh >
- is_leaf() : OpenMesh::VDPM::VHierarchyNode
- is_manifold() : OpenMesh::PolyConnectivity
- is_polymesh() : OpenMesh::PolyMeshT< Kernel > , OpenMesh::TriMeshT< Kernel >
- is_root() : OpenMesh::VDPM::VHierarchyNode
- is_simple_link() : OpenMesh::PolyConnectivity
- is_simply_connected() : OpenMesh::PolyConnectivity
- is_stored() : ACG::HeapT< HeapEntry, HeapInterface > , OpenMesh::Utils::HeapT< HeapEntry, HeapInterface >
- is_tagged() : OpenMesh::SmartTaggerT< Mesh, EHandle, EPHandle >
- is_triangle() : OpenMesh::Concepts::MeshItems::FaceT< Refs_ >
- is_trimesh() : OpenMesh::PolyMeshT< Kernel > , OpenMesh::TriMeshT< Kernel >
- is_valid() : Gnuplot , OpenMesh::BaseHandle , OpenMesh::Decimater::ModHandleT< Module > , OpenMesh::StripifierT< Mesh > , OpenMesh::Utils::Timer
- is_valid_handle() : OpenMesh::ArrayKernel
- is_vertex_selected() : AreaNodeMod< MeshT > , FeatureNodeMod< MeshT > , HandleNodeMod< MeshT >
- isActive() : GLSL::Program
- isAfter() : VSI::SceneElement
- isAlphaFuncLocked() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- isAtomic() : ACG::SceneGraph::DrawModes::DrawMode
- isBackwardAvailable() : HelpBrowser
- isBefore() : VSI::SceneElement
- isBlendColorLocked() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- isBlendEquationLocked() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- isBlendFuncLocked() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- isBlendFuncSeparateAlphaLocked() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- isBlendFuncSeparateColorLocked() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- isBlendFuncSeparateLocked() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- isBufferTargetLocked() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- isCCWFront() : Viewer::ViewerProperties
- isChecked() : QtGraphicsButton
- isClientStateEnabled() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- isClientStateLocked() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- isColorPointerLocked() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- isCullFaceLocked() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- isDefaultLineObject() : ACG::RenderObject
- isDefaultPointObject() : ACG::RenderObject
- isDepthRangeLocked() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- isDirty() : ACG::SceneGraph::ACG::SceneGraph::BaseNode , ACG::SceneGraph::BaseNode
- isDrawBufferLocked() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- isEnabled() : TextureData
- isFaceEdge() : ACG::MeshCompiler
- isForceAskSet() : VSI::ElementInput
- isForwardAvailable() : HelpBrowser
- isFramebufferLocked() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- isGroup() : BaseObject
- isHexahedralMesh() : OpenVolumeMesh::IO::FileManager
- isInGroup() : BaseObject
- isIsolated() : ACG::MeshCompiler::VertexSplitter
- isLinked() : GLSL::Program
- isNew() : OMPropertyModel< MeshT > , OVMPropertyModel< MeshT >
- isNewer() : OptionsWidget
- isNormalPointerLocked() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- isOrtho() : ACG::GLMatrixT< Scalar > , ACG::SceneGraph::ACG::GLMatrixT< Scalar >
- isPerspective() : ACG::GLMatrixT< Scalar > , ACG::SceneGraph::ACG::GLMatrixT< Scalar >
- isProgramLocked() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- isPropertyFree() : OVMPropertyModel< MeshT > , SingleObjectPropertyModel
- isReflexVertex() : ACG::Triangulator
- isRefractive() : ACG::SceneGraph::Material , ACG::SceneGraph::MaterialNode
- isRoot() : TreeModel , TreeModelObjectSelection
- isSet() : VSI::ElementInput
- isShadeModelLocked() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- isStateEnabled() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- isStateLocked() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- isStereoProcessor() : PostProcessorInterface
- isSupported() : ACG::QueryCounter , OMPropertyModel< MeshT > , OVMPropertyModel< MeshT >
- isTetrahedralMesh() : OpenVolumeMesh::IO::FileManager
- isTexcoordPointerLocked() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- isTextureTargetLocked() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- IsTriangle : OpenMesh::Concepts::MeshItems::FaceT< Refs_ >
- isTriangleMesh() : ACG::MeshCompiler
- isUpdateLocked() : ACG::QtWidgets::QtBaseViewer
- isValid() : AnimationHandle , PropertyHandleT< T >
- isVertexPointerLocked() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- itemId() : TreeModel , TreeModelObjectSelection
- itemName() : MaterialPicker , TreeModel , TreeModelObjectSelection
- items_ : QtMultiViewLayout
- iterations_ : OpenMesh::RandomNumberGenerator
- iterationsSpinbox_ : SmootherPlugin
- Iterator() : SkeletonT< PointT >::Iterator