Developer Documentation

StencilRefNode.hh
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40 \*===========================================================================*/
41
42
43
44 //=============================================================================
45 //
46 // CLASS StencilRefNode
47 //
48 //=============================================================================
49
50
51 #ifndef ACG_STENCILREF_NODE_HH
52 #define ACG_STENCILREF_NODE_HH
53
54
55 //== INCLUDES =================================================================
56
57
58 #include "BaseNode.hh"
59
60
61 //== NAMESPACES ===============================================================
62
63 namespace ACG {
64 namespace SceneGraph {
65
66
67 //== CLASS DEFINITION =========================================================
68
69
74 class ACGDLLEXPORT StencilRefNode : public BaseNode
75 {
76 public:
77
79 StencilRefNode (BaseNode* _parent = 0,
80 const std::string& _name = "<StencilRefNode>");
81
83 StencilRefNode (BaseNode* _parent,
84 BaseNode* _child,
85 const std::string& _name="<unknown>");
86
88 ACG_CLASSNAME(StencilRefNode);
89
91 void setReference (GLuint _ref);
92
94 void enter(GLState& _state, const DrawModes::DrawMode& _drawmode);
95
97 void leave(GLState& _state, const DrawModes::DrawMode& _drawmode);
98
101 void enterPick(GLState& _state, PickTarget _target, const DrawModes::DrawMode& _drawMode );
102
105 void leavePick(GLState& _state, PickTarget _target, const DrawModes::DrawMode& _drawMode );
106
107 private:
108
109 GLuint reference_;
110 };
111
112
113 //=============================================================================
114 } // namespace SceneGraph
115 } // namespace ACG
116 //=============================================================================
117 #endif // ACG_ENVMAP_NODE_HH defined
118 //=============================================================================
119
ACG
Namespace providing different geometric functions concerning angles.
Definition: BaseObjectData.hh:68
ACG::GLState
Definition: GLState.hh:213
ACG::SceneGraph::DrawModes::DrawMode
Specifies a DrawMode.
Definition: DrawModes.hh:288
SceneGraph
Definition: QtPrincipalAxisDialog.hh:67
ACG::SceneGraph::PickTarget
PickTarget
What target to use for picking.
Definition: PickTarget.hh:73
ACG::SceneGraph::BaseNode
Definition: BaseNode.hh:104
ACG::SceneGraph::StencilRefNode
Definition: StencilRefNode.hh:74
StencilRefNode
ACG::SceneGraph::StencilRefNode StencilRefNode
Stencil reference Node.
Definition: BaseObjectData.hh:95