Developer Documentation

ACG::FBO Member List

This is the complete list of members for ACG::FBO, including all inherited members.

addDepthBuffer(GLuint _width, GLuint _height) | ACG::FBO |
addDepthStencilBuffer(GLuint _width, GLuint _height) | ACG::FBO |
addStencilBuffer(GLuint _width, GLuint _height) | ACG::FBO |
AttachmentList typedef (defined in ACG::FBO) | ACG::FBO | private
attachments_ (defined in ACG::FBO) | ACG::FBO | private
attachTexture(GLenum _attachment, GLuint _texture, GLuint _level=0) | ACG::FBO |
attachTexture2D(GLenum _attachment, GLsizei _width, GLsizei _height, GLuint _internalFmt, GLenum _format, GLint _wrapMode=GL_CLAMP_TO_EDGE, GLint _minFilter=GL_NEAREST, GLint _magFilter=GL_NEAREST) | ACG::FBO |
attachTexture2D(GLenum _attachment, GLuint _texture, GLenum _target=GL_TEXTURE_2D) | ACG::FBO |
attachTexture2DDepth(GLsizei _width, GLsizei _height, GLuint _internalFmt=GL_DEPTH_COMPONENT32, GLenum _format=GL_DEPTH_COMPONENT) | ACG::FBO |
attachTexture2DStencil(GLsizei _width, GLsizei _height) | ACG::FBO |
attachTexture3D(GLenum _attachment, GLsizei _width, GLsizei _height, GLsizei _depth, GLuint _internalFmt, GLenum _format, GLint _wrapMode=GL_CLAMP, GLint _minFilter=GL_NEAREST, GLint _magFilter=GL_NEAREST) | ACG::FBO |
bind() | ACG::FBO |
checkFramebufferStatus() | ACG::FBO |
del() | ACG::FBO |
depthbuffer_ | ACG::FBO | private
FBO() | ACG::FBO |
fbo_ | ACG::FBO | private
fixedsamplelocation_ | ACG::FBO | private
getAttachment(GLenum _attachment) | ACG::FBO |
getFboID() | ACG::FBO |
getInternalFormat(GLenum _attachment) | ACG::FBO |
getMultisamplingCount() const | ACG::FBO | inline
height() const | ACG::FBO | inline
height_ (defined in ACG::FBO) | ACG::FBO | private
init() | ACG::FBO |
prevDrawBuffer_ (defined in ACG::FBO) | ACG::FBO | private
prevFbo_ | ACG::FBO | private
resize(GLsizei _width, GLsizei _height, bool _forceResize=false) | ACG::FBO |
samples_ | ACG::FBO | private
setMultisampling(GLsizei _samples, GLboolean _fixedsamplelocations=GL_TRUE) | ACG::FBO |
size() const | ACG::FBO | inline
stencilbuffer_ | ACG::FBO | private
unbind() | ACG::FBO |
width() const | ACG::FBO | inline
width_ | ACG::FBO | private
~FBO() | ACG::FBO |