Developer Documentation

MergePlugintemplate.cc
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40 \*===========================================================================*/
41
42 #define MERGEPLUGIN_C
43
44 #include "MergePlugin.hh"
45 #include <OpenMesh/Core/Utils/Property.hh>
46 #include <ObjectTypes/PolyMesh/PolyMesh.hh>
47 #include <ObjectTypes/TriangleMesh/TriangleMesh.hh>
48
50 template< class MeshT >
51 void MergePlugin::mergeMeshes(const std::vector< MeshT* >& _meshes)
52 {
53 typename MeshT::VertexHandle vhB;
54
55 mergeMeshes(_meshes, vhB);
56 }
57
59 template< class MeshT >
60 void MergePlugin::mergeMeshes(const std::vector< MeshT* >& _meshes, typename MeshT::VertexHandle& _vhB)
61 {
62
63 for (uint i=0; i < _meshes.size(); i++)
64 if ( _meshes[i] == 0) {
65 emit log(LOGERR,"Unable to get Meshes.");
66 return;
67 }
68
69 typename MeshT::VertexHandle tmp;
70
71 for (uint i=1; i < _meshes.size(); i++){
72
73 // COPY VERTICES into the first mesh
74 //
75
76 OpenMesh::VPropHandleT< typename MeshT::VertexHandle > vertexID;
77 _meshes[i]->add_property(vertexID, "Vertex ID Property" );
78
79 typename MeshT::VertexIter v_it;
80 typename MeshT::VertexIter v_end = _meshes[i]->vertices_end();
81
82 //iterate over all vertices of the current mesh
83 for (v_it = _meshes[i]->vertices_begin(); v_it != v_end; ++v_it){
84 //add vertex to _meshes[0] and set vertexID property
85 typename MeshT::VertexHandle vh = _meshes[0]->add_vertex( _meshes[i]->point(*v_it) );
86 _meshes[i]->property(vertexID, *v_it) = vh;
87
88 //map vertexHandle _vhB
89 if (*v_it == _vhB)
90 tmp = vh;
91 }
92
93 // COPY FACES into the first mesh
94 //
95 typename MeshT::FaceIter f_it;
96 typename MeshT::FaceIter f_end = _meshes[i]->faces_end();
97
98 //itertate over all faces of meshes[i]
99 for (f_it = _meshes[i]->faces_begin(); f_it != f_end; ++f_it){
100 //get corresponding VertexHandles
101 typename MeshT::FaceVertexIter fv_it;
102
103 std::vector< typename MeshT::VertexHandle > vHandles;
104
105 for (fv_it=_meshes[i]->fv_iter(*f_it); fv_it.is_valid(); ++fv_it)
106 vHandles.push_back( _meshes[i]->property(vertexID, *fv_it) );
107
108 //add faces to meshA
109 _meshes[0]->add_face(vHandles);
110 }
111
112 _meshes[i]->remove_property( vertexID );
113
114 }
115
116 _vhB = tmp;
117 }
118
119 template void MergePlugin::mergeMeshes(const std::vector< PolyMesh* >& _meshes);
120 template void MergePlugin::mergeMeshes(const std::vector< TriMesh* >& _meshes);
TriangleMesh.hh
MergePlugin::mergeMeshes
void mergeMeshes(const std::vector< MeshT * > &_meshes)
merges Meshes into the first mesh
Definition: MergePlugintemplate.cc:51
LOGERR
Definition: LoggingInterface.hh:96
PolyMesh.hh
OpenMesh::VPropHandleT
Definition: Property.hh:482