Developer Documentation

Public Attributes | List of all members
ACG::SceneGraph::Strip Class Reference

class for managing a single triangle strip. More...

`#include <OpenFlipper/libs_required/ACG/Scenegraph/StripProcessorT.hh>`

## Public Attributes
std::vector< unsigned int > | indexArray
| This array cotains the actual triangle strip used for rendering. More...
std::vector< OpenMesh::FaceHandle > | faceMap
| This map contains for each vertex in the strips a handle to the face it closes.
int | textureIndex
| This contains the texture index used for rendering this strip.

## Detailed Description

class for managing a single triangle strip.

Definition at line 84 of file StripProcessorT.hh.

## Member Data Documentation

## ◆ indexArray

std::vector< unsigned int > ACG::SceneGraph::Strip::indexArray

This array cotains the actual triangle strip used for rendering.

Render this index array as a triangle strip!

Definition at line 92 of file StripProcessorT.hh.

The documentation for this class was generated from the following file:

- OpenFlipper/libs_required/ACG/Scenegraph/StripProcessorT.hh