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SceneGraphAnalysis.hh
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41
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43
44 #ifndef SCENEGRAPHANALYSIS_HH
45 #define SCENEGRAPHANALYSIS_HH
46
47 #include <ACG/Config/ACGDefines.hh>
48 #include <ACG/GL/GLState.hh>
49 #include <ACG/Scenegraph/SceneGraph.hh>
50
51
59 //== INCLUDES =================================================================
60
61 //== NAMESPACES ===============================================================
62
63 namespace ACG {
64 namespace SceneGraph {
65
66 //== FORWARDDECLARATIONS ======================================================
67
68 ACGDLLEXPORT
69 void analyzeSceneGraph(ACG::SceneGraph::BaseNode* _root,
70 unsigned int& _maxPasses,
71 ACG::Vec3d& _bbmin,
72 ACG::Vec3d& _bbmax);
73
74 //=============================================================================
75 } // namespace SceneGraph
76 } // namespace ACG
77 //=============================================================================
78 #endif //SCENEGRAPHANALYSIS_HH
ACG
Namespace providing different geometric functions concerning angles.
Definition: BaseObjectData.hh:68
ACG::SceneGraph::analyzeSceneGraph
void analyzeSceneGraph(ACG::SceneGraph::BaseNode *_root, unsigned int &_maxPasses, ACG::Vec3d &_bbmin, ACG::Vec3d &_bbmax)
Analyze the SceneGraph <ACG/Scenegraph/SceneGraphAnalysis.hh>
Definition: SceneGraphAnalysis.cc:56
SceneGraph
Definition: QtPrincipalAxisDialog.hh:67
ACG::SceneGraph::BaseNode
Definition: BaseNode.hh:104
OpenMesh::VectorT
Definition: Vector11T.hh:83
SceneGraph.hh