Developer Documentation

GLError.cc
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40 \*===========================================================================*/
41
42
43 //=============================================================================
44 //
45 // GLError
46 //
47 //=============================================================================
48
49 //=============================================================================
50 //
51 // Includes
52 //
53 //=============================================================================
54
55 #include "GLError.hh"
56
57 //=============================================================================
58 namespace ACG {
59 //=============================================================================
60
61 std::string glErrorToString( GLenum _error ) {
62 switch (_error) {
63 case GL_NO_ERROR: return "No Error";
64 case GL_INVALID_ENUM: return "invalid enumerant";
65 case GL_INVALID_VALUE: return "invalid value";
66 case GL_INVALID_OPERATION: return "invalid operation";
67 # if defined(GL_INVALID_FRAMEBUFFER_OPERATION)
68 case GL_INVALID_FRAMEBUFFER_OPERATION: return "invalid framebuffer operation";
69 #endif
70 case GL_STACK_OVERFLOW: return "Stack overflow";
71 case GL_STACK_UNDERFLOW: return "stack underflow";
72 case GL_OUT_OF_MEMORY: return "out of memory";
73 default:
74 return "Unknown OpenGL Error! glErrorToString is unable to convert this error number to a string!" ;
75 }
76 }
77
78
79 //=============================================================================
80 } // namespace ACG
81 //=============================================================================
82
ACG
Namespace providing different geometric functions concerning angles.
Definition: BaseObjectData.hh:68
ACG::glErrorToString
std::string glErrorToString(GLenum _error)
replaces the gluErrorToString function at least for the standard OpenGL Headers
Definition: GLError.cc:61