Developer Documentation

QGLViewerWidget.hh
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41
42
43
44
45 #ifndef OPENMESHAPPS_QGLVIEWERWIDGET_HH
46 #define OPENMESHAPPS_QGLVIEWERWIDGET_HH
47
48
49 //== INCLUDES =================================================================
50
51
52 #include <OpenMesh/Core/Geometry/VectorT.hh>
53 #include <QGLWidget>
54 #include <string>
55 #include <vector>
56 #include <map>
57
58
59 //== FORWARD DECLARATIONS =====================================================
60
61 class QMenu;
62 class QActionGroup;
63 class QAction;
64
65 //== CLASS DEFINITION =========================================================
66
67
68 class QGLViewerWidget : public QGLWidget
69 {
70
71 Q_OBJECT
72
73 public:
74 typedef QGLWidget Super;
75
76 // Default constructor.
77 QGLViewerWidget( QWidget* _parent=0 );
78
79 //
80 QGLViewerWidget( QGLFormat& _fmt, QWidget* _parent=0 );
81
82 // Destructor.
83 virtual ~QGLViewerWidget();
84
85 private:
86
87 void init(void);
88
89 public:
90
91 /* Sets the center and size of the whole scene.
92 The _center is used as fixpoint for rotations and for adjusting
93 the camera/viewer (see view_all()). */
94 void set_scene_pos( const OpenMesh::Vec3f& _center, float _radius );
95
96 /* view the whole scene: the eye point is moved far enough from the
97 center so that the whole scene is visible. */
98 void view_all();
99
101 QAction *add_draw_mode(const std::string& _s);
102
104 void del_draw_mode(const std::string& _s);
105
106 const std::string& current_draw_mode() const
107 { return draw_mode_ ? draw_mode_names_[draw_mode_-1] : nomode_; }
108
109 float radius() const { return radius_; }
110 const OpenMesh::Vec3f& center() const { return center_; }
111
112 const GLdouble* modelview_matrix() const { return modelview_matrix_; }
113 const GLdouble* projection_matrix() const { return projection_matrix_; }
114
115 float fovy() const { return 45.0f; }
116
117 QAction* findAction(const char *name);
118 void addAction(QAction* action, const char* name);
119 void removeAction(const char* name);
120 void removeAction(QAction* action);
121
122 protected:
123
124 // draw the scene: will be called by the painGL() method.
125 virtual void draw_scene(const std::string& _draw_mode);
126
127 double performance(void);
128
129 void setDefaultMaterial(void);
130 void setDefaultLight(void);
131
132 private slots:
133
134 // popup menu clicked
135 void slotDrawMode(QAction *_mode);
136 void slotSnapshot( void );
137
138
139 private: // inherited
140
141 // initialize OpenGL states (triggered by Qt)
142 void initializeGL();
143
144 // draw the scene (triggered by Qt)
145 void paintGL();
146
147 // handle resize events (triggered by Qt)
148 void resizeGL( int w, int h );
149
150 protected:
151
152 // Qt mouse events
153 virtual void mousePressEvent( QMouseEvent* );
154 virtual void mouseReleaseEvent( QMouseEvent* );
155 virtual void mouseMoveEvent( QMouseEvent* );
156 virtual void wheelEvent( QWheelEvent* );
157 virtual void keyPressEvent( QKeyEvent* );
158
159 private:
160
161 // updates projection matrix
162 void update_projection_matrix();
163
164 // translate the scene and update modelview matrix
165 void translate(const OpenMesh::Vec3f& _trans);
166
167 // rotate the scene (around its center) and update modelview matrix
168 void rotate(const OpenMesh::Vec3f& _axis, float _angle);
169
170 OpenMesh::Vec3f center_;
171 float radius_;
172
173 GLdouble projection_matrix_[16],
174 modelview_matrix_[16];
175
176
177 // popup menu for draw mode selection
178 QMenu* popup_menu_;
179 QActionGroup* draw_modes_group_;
180 typedef std::map<QString,QAction*> ActionMap;
181 ActionMap names_to_actions;
182 unsigned int draw_mode_;
183 unsigned int n_draw_modes_;
184 std::vector<std::string> draw_mode_names_;
185 static std::string nomode_;
186
187
188
189 // virtual trackball: map 2D screen point to unit sphere
190 bool map_to_sphere(const QPoint& _point, OpenMesh::Vec3f& _result);
191
192 QPoint last_point_2D_;
193 OpenMesh::Vec3f last_point_3D_;
194 bool last_point_ok_;
195
196 };
197
198
199 //=============================================================================
200 #endif // OPENMESHAPPS_QGLVIEWERWIDGET_HH
201 //=============================================================================
202
QGLViewerWidget::add_draw_mode
QAction * add_draw_mode(const std::string &_s)
add draw mode to popup menu, and return the QAction created
Definition: QGLViewerWidget.cc:644
QGLViewerWidget::del_draw_mode
void del_draw_mode(const std::string &_s)
delete draw mode from popup menu
Definition: QGLViewerWidget.cc:711
OpenMesh::VectorT< float, 3 >
QGLViewerWidget
Definition: QGLViewerWidget.hh:68