Developer Documentation

LightWidget.hh
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40 \*===========================================================================*/
41
42
43 #include <ObjectTypes/Light/LightNode.hh>
44
45 #include <ui_lightWidget.h>
46
47
48 #include <OpenFlipper/common/ObjectTypeDLLDefines.hh>
49 #include "Light.hh"
50
51 class OBJECTTYPEDLLEXPORT LightWidget : public QDialog, public Ui::LightWidgetBase
52 {
53 Q_OBJECT
54
55 public:
56 LightWidget( ACG::SceneGraph::BaseNode* _node, QWidget *parent = 0);
57
58 private slots:
60 void directionalToggled();
61
63 void fixedPositionChanged();
64
66 void ambientChanged();
67 void diffuseChanged();
68 void specularChanged();
69
71 void brightnessChanged(int _newValue);
72
74 void radiusChanged();
75
77 void spotChanged();
78
79 protected:
81 virtual void showEvent ( QShowEvent * event );
82
83 private:
85 bool getObject();
86
88 void updated();
89
90 private:
91 ACG::SceneGraph::LightNode* node_;
92
93 LightObject* object_;
94 LightSource* light_;
95
96 bool updatingWidgets_;
97 };
98
ObjectTypeDLLDefines.hh
LightObject
Definition: LightObject.hh:72
ACG::SceneGraph::LightNode
Definition: LightNode.hh:249
ACG::SceneGraph::LightSource
Structure to hold options for one LightSource.
Definition: LightNode.hh:85
LightWidget
Definition: LightWidget.hh:51
ACG::SceneGraph::BaseNode
Definition: BaseNode.hh:104
Light.hh