Developer Documentation

### - l -

- l1_norm() : ACG::SceneGraph::OpenMesh::CLASSNAME , OpenMesh::CLASSNAME , OpenMesh::VectorT< Scalar, DIM > , OpenVolumeMesh::Geometry::CLASSNAME , OpenVolumeMesh::Geometry::VectorT< Scalar, DIM >
- l8_norm() : ACG::SceneGraph::OpenMesh::CLASSNAME , OpenMesh::CLASSNAME , OpenMesh::VectorT< Scalar, DIM > , OpenVolumeMesh::Geometry::CLASSNAME , OpenVolumeMesh::Geometry::VectorT< Scalar, DIM >
- labelPress() : SideElement
- lassoSelect() : MeshObjectSelectionPlugin , SplatCloudObjectSelectionPlugin
- lassoSelection() : Core , SelectionInterface
- last() : BaseObject
- lastActionMode() : ACG::QtWidgets::QtBaseViewer , CoreWidget
- lastMaximalDistance() : MeshComparePlugin
- lastMaximalGaussCurvatureDeviation() : MeshComparePlugin
- lastMaximalMeanCurvatureDeviation() : MeshComparePlugin
- lastMaximalNormalDeviation() : MeshComparePlugin
- lastScale() : ACG::SceneGraph::TextNode
- lchild_handle() : OpenMesh::VDPM::VHierarchyNode
- leafCount() : InfoSkeletonObjectPlugin
- leave() : ACG::SceneGraph::ACG::SceneGraph::BaseNode , ACG::SceneGraph::BaseNode , ACG::SceneGraph::CartesianClippingNode , ACG::SceneGraph::ClippingNode , ACG::SceneGraph::EnvMapNode , ACG::SceneGraph::LightNode , ACG::SceneGraph::LightSourceNode , ACG::SceneGraph::LineNode , ACG::SceneGraph::MaterialNode , ACG::SceneGraph::OSDTransformNode , ACG::SceneGraph::ShaderNode , ACG::SceneGraph::StencilRefNode , ACG::SceneGraph::TextNode , ACG::SceneGraph::Texture3DNode , ACG::SceneGraph::TextureNode , ACG::SceneGraph::TransformNode
- leavePick() : ACG::SceneGraph::ACG::SceneGraph::BaseNode , ACG::SceneGraph::BaseNode , ACG::SceneGraph::EnvMapNode , ACG::SceneGraph::MaterialNode , ACG::SceneGraph::OSDTransformNode , ACG::SceneGraph::ShaderNode , ACG::SceneGraph::StencilRefNode , ACG::SceneGraph::TextureNode
- left() : ACG::HeapT< HeapEntry, HeapInterface > , OpenMesh::Utils::HeapT< HeapEntry, HeapInterface >
- left_mult_matrix() : ACG::QuaternionT< Scalar >
- leftMult() : ACG::Matrix4x4T< Scalar > , ACG::SceneGraph::ACG::Matrix4x4T< Scalar >
- length() : ACG::GPUCacheOptimizerTipsify::RingStack , ACG::PolyLineT< PointT > , ACG::SceneGraph::OpenMesh::CLASSNAME , OpenMesh::CLASSNAME , OpenMesh::VectorT< Scalar, DIM > , OpenVolumeMesh::Geometry::CLASSNAME , OpenVolumeMesh::Geometry::VectorT< Scalar, DIM >
- less() : ACG::HeapInterfaceT< HeapEntry > , OpenMesh::Utils::HeapInterfaceT< HeapEntry >
- level() : BaseObject , TreeItem , TreeItemObjectSelection
- licenseError() : LicenseManager , SecurityInterface
- light_matrix() : ACG::QtWidgets::QtBaseViewer
- lighting() : ACG::SceneGraph::DrawModes::DrawModeProperties
- lightMode() : ACG::QtWidgets::QtBaseViewer , CoreWidget
- lightMouseEvent() : ACG::QtWidgets::QtBaseViewer , ACG::QtWidgets::QtExaminerViewer
- LightNode() : ACG::SceneGraph::LightNode
- lightNode() : LightObject
- lightNodeVis() : LightObject
- LightObject() : LightObject
- LightSource() : ACG::SceneGraph::LightSource
- lightSource() : LightObject
- LightSourceNode() : ACG::SceneGraph::LightSourceNode
- line() : PolyLineObject
- line_smooth() : ACG::SceneGraph::MaterialNode
- line_width() : ACG::GLState , ACG::SceneGraph::ACG::GLState , ACG::SceneGraph::MaterialNode
- LineNode() : ACG::SceneGraph::LineNode
- lineNode() : PolyLineObject
- lineSmooth() : ACG::SceneGraph::Material
- lineWidth() : ACG::SceneGraph::Material
- link() : GLSL::Program
- load() : LoadSaveInterface , pybind11::detail::type_caster< DataType > , pybind11::detail::type_caster< IdList > , pybind11::detail::type_caster< Matrix4x4 > , pybind11::detail::type_caster< QString > , pybind11::detail::type_caster< UpdateType > , pybind11::detail::type_caster< Vector > , VSI::BaseWidget
- loaderReady() : PreloadAggregator
- loadFile() : LoadWidget
- loadFlipperModelingSelection() : MeshObjectSelectionPlugin
- loadFromFile() : ACG::ShaderModifier
- loadFromXml() : VSI::ElementFunction , VSI::ElementInput , VSI::GraphicsScene , VSI::SceneElement
- loadIdentity() : ACG::SceneGraph::TransformNode
- loadIniFile() : FileSKLPlugin , INIInterface
- loadIniFileOptions() : ColorPlugin , INIInterface
- loadIniFileOptionsLast() : DataControlPlugin , INIInterface
- loadKeyBindings() : CoreWidget
- loadMesh() : MeshObject< MeshT >
- loadMeshCells() : FileVTKPlugin
- loadMeshLines() : FileVTKPlugin
- loadMeshNormals() : FileVTKPlugin
- loadMeshPoints() : FileVTKPlugin
- loadMeshPolygons() : FileVTKPlugin
- loadMeshTriangleStrips() : FileVTKPlugin
- loadObject() : Core , FileBVHPlugin , FileInterface , FileOBJPlugin , FileOFFPlugin , FileOMPlugin , FilePLYPlugin , FileSTLPlugin , FileVTKPlugin
- loadObjectFinished() : Core
- loadOptionsWidget() : FileBundlePlugin , FileBVHPlugin , FileHeightFieldPNGPlugin , FileInterface , FileLightPlugin , FileOBJPlugin , FileOFFPlugin , FileOMPlugin , FileOpenVolumeMeshPlugin , FilePlaPlugin , FilePLYPlugin , FilePolyLinePlugin , FilePTSPlugin , FileScriptPlugin , FileSKLPlugin , FileSPHPlugin , FileSTLPlugin , FileViewPlugin , FileVTKPlugin
- loadPlugin() : Core
- loadPlugins() : Core
- loadPolyMeshObject() : FileOMPlugin , FilePLYPlugin
- loadProperty() : SingleObjectPropertyModel
- loadResource() : HelpBrowser
- loadSavedPostProcessors() : PostProcessorDialog
- loadSelection() : Core , SelectionInterface
- loadSettings() : Core
- loadShaderTemplateFromFile() : ACG::ShaderProgGenerator
- loadStringListFromFile() : ACG::ShaderProgGenerator
- loadTriMeshObject() : FileOMPlugin , FilePLYPlugin
- local() : OpenMesh::Endian
- localMatrix() : PoseT< PointT > , SkeletonEditingPlugin
- localMatrixInv() : PoseT< PointT >
- localTranslation() : PoseT< PointT > , SkeletonEditingPlugin
- lockAlphaFunc() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockBlendColor() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockBlendEquation() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockBlendFunc() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockBlendFuncSeparate() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockBufferTarget() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockClientState() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockColorPointer() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockCullFace() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockDepthRange() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockDrawBuffer() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- locked() : OpenMesh::Attributes::StatusInfo
- lockFramebuffer() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockNormalPointer() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockProgram() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockProjectionUpdate() : ACG::QtWidgets::QtBaseViewer , glViewer
- lockShadeModel() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockState() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockTexcoordPointer() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockTextureStage() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- lockUpdate() : ACG::QtWidgets::QtBaseViewer , Viewer::ViewerProperties
- lockVertexPointer() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- log() : Core , LoggingInterface , PluginLogger , PythonInterpreter
- logarithm() : ACG::QuaternionT< Scalar >
- loggerState() : Core
- logOutput() : LoggingInterface
- longDescription() : VSI::Element , VSI::Function , VSI::InOut
- lookAt() : ACG::GLMatrixT< Scalar > , ACG::GLState , ACG::SceneGraph::ACG::GLMatrixT< Scalar > , ACG::SceneGraph::ACG::GLState , glViewer
- lower() : ACG::BSplineCurveT< PointT >
- loweru() : ACG::BSplineSurfaceT< PointT >
- lowerv() : ACG::BSplineSurfaceT< PointT >