Developer Documentation

Here is a list of all documented class members with links to the class documentation for each member:

### - a -

- abort() : DecimateThread , OpenMesh::Decimater::Observer
- aboutToRestore() : BackupInterface , Core
- aboutWidget_ : CoreWidget
- AC_ShowViewModeControls_ : CoreWidget
- ACG_CLASSNAME() : ACG::SceneGraph::ArrowNode , ACG::SceneGraph::BoundingBoxNode , ACG::SceneGraph::BSplineCurveNodeT< BSplineCurve > , ACG::SceneGraph::BSplineSurfaceNodeT< BSplineSurfaceType > , ACG::SceneGraph::CartesianClippingNode , ACG::SceneGraph::ClippingNode , ACG::SceneGraph::CoordFrameNode , ACG::SceneGraph::CoordinateSystemNode , ACG::SceneGraph::CoordsysNode , ACG::SceneGraph::EnvMapNode , ACG::SceneGraph::GridNode , ACG::SceneGraph::LineNode , ACG::SceneGraph::ManipulatorNode , ACG::SceneGraph::MaterialNode , ACG::SceneGraph::OSDTransformNode , ACG::SceneGraph::PointNode , ACG::SceneGraph::PolyLineCollectionNodeT< PolyLineCollection > , ACG::SceneGraph::PolyLineNodeT< PolyLine > , ACG::SceneGraph::QtManipulatorNode , ACG::SceneGraph::QtTranslationManipulatorNode , ACG::SceneGraph::QtWidgetNode , ACG::SceneGraph::StencilRefNode , ACG::SceneGraph::TextNode , ACG::SceneGraph::Texture3DNode , ACG::SceneGraph::TextureNode , ACG::SceneGraph::TrackballNode , ACG::SceneGraph::TransformNode , ACG::SceneGraph::TranslationManipulatorNode , PlaneNode
- action : MenuInfo
- ActionButton() : ActionButton
- actionCopyView() : glViewer
- actionMode() : ACG::QtWidgets::QtBaseViewer
- ActionMode : ACG::QtWidgets::QtBaseViewer
- actionMode() : CoreWidget , Viewer::ViewerProperties
- actionMode_ : CoreWidget
- actionPasteView() : glViewer
- actionPickMenu() : CoreWidget
- actionSnapshot() : ACG::QtWidgets::QtBaseViewer
- actionSnapshotName() : ACG::QtWidgets::QtBaseViewer
- actionSnapshotSavesView() : ACG::QtWidgets::QtBaseViewer
- activate() : VSI::Arrow , VSI::Trash , VSI::ZoomButton
- activateFixedFunction() : ACG::VertexDeclaration
- activateShaderPipeline() : ACG::VertexDeclaration
- activateTexture() : ACG::SceneGraph::TextureNode
- activateToolbox() : Core
- Active : ACG::SceneGraph::ACG::SceneGraph::BaseNode , ACG::SceneGraph::BaseNode
- active() : PostProcessorManager , RenderManager , SideElement
- activeAnimation() : SkeletonEditingPlugin
- activeDrawModes_ : CoreWidget , ViewControlPlugin
- activeFrame() : SkeletonEditingPlugin
- activeId() : PostProcessorManager , RenderManager
- activeManipulators_ : MovePlugin
- activePose() : ACG::SceneGraph::SkeletonNodeT< SkeletonType >
- activePostProcessors_ : PostProcessorManager
- activeRenderers_ : RenderManager
- ActiveRotations : ACG::SceneGraph::TranslationManipulatorNode
- activeRowToRow_ : PostProcessorDialog
- activeTexture() : ACG::GLState , ACG::SceneGraph::ACG::GLState , ACG::SceneGraph::TextureNode
- activeTexture_ : ACG::SceneGraph::TextureNode
- activeTextureARB() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- add() : OpenMesh::Decimater::BaseDecimaterT< MeshT > , OpenMesh::Subdivider::Adaptive::CompositeT< M > , prototypeVec3d , prototypeVec4d
- add_cell() : OpenVolumeMesh::HexahedralMeshTopologyKernel , OpenVolumeMesh::TetrahedralMeshTopologyKernel , OpenVolumeMesh::TopologyKernel
- add_color() : ACG::SceneGraph::LineNode , ACG::SceneGraph::PointNode
- add_control_point() : ACG::BSplineCurveT< PointT >
- add_draw_mode() : QGLViewerWidget
- add_edge() : OpenVolumeMesh::TopologyKernel
- add_entry() : INIFile
- add_entryVec() : INIFile
- add_face() : ACG::SceneGraph::OBJNode , MeshFixing< MeshT > , OpenMesh::PolyConnectivity , OpenMesh::TriConnectivity , OpenVolumeMesh::HexahedralMeshTopologyKernel , OpenVolumeMesh::TetrahedralMeshTopologyKernel , OpenVolumeMesh::TopologyKernel , TopologyPlugin
- add_face_RenderObjects() : ACG::SceneGraph::ACG::SceneGraph::MeshNodeT< Mesh > , ACG::SceneGraph::MeshNodeT< Mesh >
- add_line() : ACG::SceneGraph::LineNode
- add_line_RenderObjects() : ACG::SceneGraph::ACG::SceneGraph::MeshNodeT< Mesh > , ACG::SceneGraph::MeshNodeT< Mesh >
- add_non_manifold_face() : FileVTKPlugin
- add_normal() : ACG::SceneGraph::PointNode
- add_point() : ACG::PolyLineT< PointT > , ACG::SceneGraph::LineNode , ACG::SceneGraph::PointNode
- add_point_RenderObjects() : ACG::SceneGraph::ACG::SceneGraph::MeshNodeT< Mesh > , ACG::SceneGraph::MeshNodeT< Mesh >
- add_pointer() : ObjectIDPointerManagerT< Pointer >
- add_poly_line() : PolyLineCollectionT< T >
- add_primitive() : ACG::SceneGraph::GlutPrimitiveNode
- add_property() : OpenMesh::BaseKernel , OpenMesh::Concepts::KernelT< FinalMeshItems > , Properties
- add_section() : INIFile
- add_sync_host() : ACG::QtWidgets::QtBaseViewer , Core
- add_texture() : ACG::SceneGraph::TextureNode
- add_vector_m() : ACG::BSplineSurfaceT< PointT >
- add_vector_n() : ACG::BSplineSurfaceT< PointT >
- add_vertex() : ACG::SceneGraph::OBJNode , MeshFixing< MeshT > , OpenMesh::PolyConnectivity , OpenMesh::PolyMeshT< Kernel > , OpenVolumeMesh::GeometryKernel< VecT, TopologyKernelT > , OpenVolumeMesh::TopologyKernel
- add_vertex_dirty() : OpenMesh::PolyMeshT< Kernel >
- add_x_plane() : ACG::SceneGraph::CoordFrameNode
- add_y_plane() : ACG::SceneGraph::CoordFrameNode
- add_z_plane() : ACG::SceneGraph::CoordFrameNode
- addAboutInfo() : AboutInfoInterface , CoreWidget
- addAdditionalNode() : BaseObjectData
- addAnimation() : SkeletonEditingPlugin , SkeletonT< PointT >
- addArrow() : ACG::SceneGraph::ArrowNode
- addAssistLines() : TypeLightPlugin
- addAssociatedType() : HandleAction
- addBoneToRenderer() : ACG::SceneGraph::SkeletonNodeT< SkeletonType >
- addBuf() : GLSL::UniformPool
- addCellNormal() : FileVTKPlugin
- addColor() : OFFImporter
- addColorToBuffer() : VolumeMeshBufferManager< VolumeMesh >
- addConnection() : VSI::ElementInOut , VSI::ElementInput , VSI::ElementOutput
- addContextMenuItem() : ContextMenuInterface
- addContextMenus() : CoreWidget
- addCoreLicenseInfo() : CoreWidget
- addCustomBuffer() : ACG::SceneGraph::PolyLineNodeT< PolyLine >
- addCustomSelectionMode() : Core , SelectionInterface
- addCutPlane() : VolumeMeshBufferManager< VolumeMesh >
- addDefine() : ACG::ShaderGenerator
- addDepthBuffer() : ACG::FBO
- addDepthStencilBuffer() : ACG::FBO
- addedEmptyObject() : DataControlPlugin , LoadSaveInterface , MeshObjectSelectionPlugin , SkeletalAnimationPlugin , TypeLightPlugin
- addElement() : ACG::VertexDeclaration , VSI::ElementArea , VSI::GraphicsScene
- addElements() : ACG::VertexDeclaration
- addEmpty() : TypeBSplineCurvePlugin , TypeBSplineSurfacePlugin , TypeCameraPlugin , TypeCoordsysPlugin , TypeInterface , TypeLightPlugin , TypePlanePlugin , TypePolyLineCollectionPlugin , TypePolyLinePlugin , TypePolyMeshPlugin , TypeQtWidgetPlugin , TypeSkeletonPlugin , TypeSpherePlugin , TypeSplatCloudPlugin , TypeTriangleMeshPlugin
- addEmptyGroup() : DataControlPlugin
- addEmptyObject() : Core , LoadSaveInterface
- addFace() : FileVTKPlugin , OBJImporter , OFFImporter
- addFaceNormal() : FileVTKPlugin
- addFaceNormalToOpenMesh() : FileVTKPlugin
- addFaceToOpenMesh() : FileVTKPlugin
- addFloatToBuffer() : VolumeMeshBufferManager< VolumeMesh >
- addHexaCell() : FileVTKPlugin
- addHexaCellToOpenMesh() : FileVTKPlugin
- addHiddenPickMode() : PickingInterface
- addIncludeFile() : ACG::ShaderGenerator
- addInput() : ACG::ShaderGenerator
- addInterpolatePoint() : PolyLineBezierSplineData
- addInterpolator() : InterpolationAnimationT< PointT >
- addIODefine() : ACG::ShaderGenerator
- addIOToCode() : ACG::ShaderGenerator
- addItem() : QtMultiViewLayout , SideArea
- additionalAboutTabs_ : CoreWidget
- additionalElements_ : ACG::DrawMeshT< Mesh >
- additionalNodes_ : BaseObjectData
- addJoint() : SkeletonEditingPlugin , SkeletonT< PointT >
- addLayer() : ACG::SceneGraph::DrawModes::DrawMode
- addLayout() : ACG::ShaderGenerator
- addLight() : ACG::IRenderer , ACG::ShaderGenerator
- addLightingCode() : ACG::ShaderProgGenerator
- addLightingFunctions() : ACG::ShaderProgGenerator
- addLineRenderObjects() : ACG::DrawMeshT< Mesh >
- addMacros() : ACG::ShaderGenerator
- addMaterial() : OBJImporter
- addMatrix() : GLSL::UniformPool
- addMenubarAction() : MenuInterface
- addMenubarActions() : MenuInterface
- addMultiTexture() : Core , TextureData , TextureInterface
- addNormal() : OBJImporter , OFFImporter
- addNormalToBuffer() : VolumeMeshBufferManager< VolumeMesh >
- addObject() : OFFImporter
- addObjectToGroup() : DataControlPlugin
- addOption() : OFFImporter
- addOutput() : ACG::ShaderGenerator
- addPickMode() : ACG::QtWidgets::QtBaseViewer , CoreWidget , PickingInterface
- addPointRenderObjects() : ACG::DrawMeshT< Mesh >
- addPool() : GLSL::UniformPool
- addPositionToBuffer() : VolumeMeshBufferManager< VolumeMesh >
- addPrimitiveType() : Core , SelectionInterface
- addProperty() : OMPropertyModel< MeshT > , OVMPropertyModel< MeshT >
- addPropertyVisualizer() : OMPropertyModel< MeshT > , OVMPropertyModel< MeshT >
- addPyramidCell() : FileVTKPlugin
- addPyramidCellToOpenMesh() : FileVTKPlugin
- addRawIOBlock() : ACG::ShaderGenerator
- addRecent() : CoreWidget
- addRenderObject() : ACG::IRenderer , DepthPeeling
- addRenderObjectModifier() : ACG::IRenderer
- addScene() : VSI::BaseWidget
- addSelectionEnvironment() : Core , SelectionInterface
- addSelectionOperations() : Core , SelectionInterface
- addSelectionParameters() : Core , SelectionInterface
- addSkin() : SkeletonObjectData
- addStackWidget() : ViewInterface
- addStencilBuffer() : ACG::FBO
- addStringToList() : ACG::ShaderGenerator
- addSubProgress() : ACG::Progress
- addTetraCell() : FileVTKPlugin
- addTetraCellToOpenMesh() : FileVTKPlugin
- addTexCoord() : OBJImporter , OFFImporter
- addTexCoordToBuffer() : VolumeMeshBufferManager< VolumeMesh >
- addTexGenCode() : ACG::ShaderProgGenerator
- addTexture() : ACG::RenderObject , Core , TextureData , TextureInterface
- addTextureType() : ACG::ShaderGenDesc
- addToolbar() : ToolbarInterface
- addToolbox() : Core , ToolboxInterface
- addTriRenderObjects() : ACG::DrawMeshT< Mesh >
- addUCharToBuffer() : VolumeMeshBufferManager< VolumeMesh >
- addUniform() : ACG::ShaderGenerator
- addUniformPool() : ACG::RenderObject
- addUsedVertices() : OBJImporter
- addVecf() : GLSL::UniformPool
- addVeci() : GLSL::UniformPool
- addVecui() : GLSL::UniformPool
- addVertex() : OBJImporter , OFFImporter
- addVertexElement() : ACG::DrawMeshT< Mesh >
- addVertexNormal() : FileVTKPlugin
- addVertexNormalToOpenMesh() : FileVTKPlugin
- addViewModeContextMenus() : Core
- addViewModeIcon() : Core
- addViewModeToolbars() : Core
- addViewModeToolboxes() : Core
- addWedgeCell() : FileVTKPlugin
- addWedgeCellToOpenMesh() : FileVTKPlugin
- addWheelX() : QtGLViewerLayout
- addWidgetGenerator() : ACG::QtWidgets::QtSceneGraphWidget
- addWidgetToStatusbar() : StatusbarInterface
- adjacent_halfface_in_cell() : OpenVolumeMesh::TopologyKernel
- adjust_outgoing_halfedge() : OpenMesh::PolyConnectivity
- advancedSettingsBtn_ : DataControlPlugin
- affine_transformation() : ACG::Geometry::PlaneT< Scalar >
- affine_transformation_precomp() : ACG::Geometry::PlaneT< Scalar >
- algorithmMenu_ : CoreWidget
- All : ACG::SceneGraph::MaterialNode
- all_edges() : OpenMesh::PolyConnectivity
- all_faces() : OpenMesh::PolyConnectivity
- all_halfedges() : OpenMesh::PolyConnectivity
- all_modules_ : OpenMesh::Decimater::BaseDecimaterT< MeshT >
- all_vertices() : OpenMesh::PolyConnectivity
- allCleared() : Core
- allow_mipmapping() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- allow_multisampling() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- allowConstrainedRotation() : glViewer
- allowRotation() : ACG::QtWidgets::QtExaminerViewer , glViewer
- allowRotation_ : glViewer
- allSupportedTypes_ : BSplineCurveSelectionPlugin , BSplineSurfaceSelectionPlugin , MeshObjectSelectionPlugin , PolyLineSelectionPlugin , SplatCloudObjectSelectionPlugin , VolumeMeshSelectionPlugin
- alpha() : ACG::SceneGraph::TextureNode
- alpha_test() : ACG::SceneGraph::MaterialNode
- alpha_value() : ACG::SceneGraph::MaterialNode
- alphaFunc() : ACG::GLState , ACG::RenderObject , ACG::SceneGraph::ACG::GLState
- alphaTest() : ACG::SceneGraph::Material
- AlphaTest : ACG::SceneGraph::MaterialNode
- alphaTest_ : ACG::SceneGraph::TextNode
- alphaTestFunc_ : ACG::SceneGraph::TextNode
- alphaTestValue_ : ACG::SceneGraph::TextNode
- alphaValue() : ACG::SceneGraph::Material
- alwaysOnTop() : ACG::SceneGraph::LineNode , ACG::SceneGraph::TextNode
- alwaysOnTop_ : ACG::SceneGraph::TextNode
- ambient_color() : ACG::GLState , ACG::SceneGraph::ACG::GLState , ACG::SceneGraph::MaterialNode
- ambientChanged() : LightWidget
- ambientColor() : ACG::SceneGraph::LightSource , ACG::SceneGraph::Material
- angle() : ACG::QtWidgets::QtWheel , OpenMesh::NormalConeT< Scalar >
- angle_ : ACG::QtWidgets::QtWheel
- angleChangedBy() : ACG::QtWidgets::QtWheel
- angleChangedTo() : ACG::QtWidgets::QtWheel
- animate() : SkeletalAnimationPlugin
- animating_ : QtSlideWindow
- animation() : ACG::QtWidgets::QtBaseViewer , SkeletonT< PointT > , Viewer::ViewerProperties
- animation_ : QtSlideWindow , Viewer::ViewerProperties
- animationCount() : SkeletonEditingPlugin , SkeletonT< PointT >
- animationFinished() : QtSlideWindow
- AnimationHandle() : AnimationHandle
- animationHandle() : SkeletonT< PointT >
- animationIndex() : AnimationHandle
- AnimationIterator() : SkeletonT< PointT >::AnimationIterator
- animationName() : SkeletonT< PointT >
- animationOffset_ : SkeletalAnimationPlugin
- animations_ : SkeletonT< PointT >
- animationsBegin() : SkeletonT< PointT >
- animationsEnd() : SkeletonT< PointT >
- animationTime_ : SkeletalAnimationPlugin
- animationTimer_ : SkeletalAnimationPlugin
- anyPickingBaseIndex_ : ACG::SceneGraph::ACG::SceneGraph::MeshNodeT< Mesh > , ACG::SceneGraph::MeshNodeT< Mesh >
- append() : ACG::PolyLineT< PointT > , LoggerWidget , PostProcessorManager
- appendChild() : BaseObject , TreeItem , TreeItemObjectSelection
- applicationSnapshot() : Core , CoreWidget
- applicationSnapshotDialog() : CoreWidget
- applicationSnapshotName() : Core , CoreWidget
- apply() : ACG::RenderObjectModifier , ACG::SceneGraph::ClippingNode::ClippingObjectModifier , ACG::SceneGraph::OpenMesh::CLASSNAME , BaseBackup , BSplineCurveBackup , GroupBackup , OpenMesh::CLASSNAME , OpenMesh::VectorT< Scalar, DIM > , OpenVolumeMesh::Geometry::CLASSNAME , OpenVolumeMesh::Geometry::VectorT< Scalar, DIM > , PolyMeshBackup , SkeletonBackup , SplatCloudBackup , TriMeshBackup
- apply_rules() : OpenMesh::Subdivider::Uniform::CompositeLoopT< MeshType, RealType > , OpenMesh::Subdivider::Uniform::CompositeSqrt3T< MeshType, RealType > , OpenMesh::Subdivider::Uniform::CompositeT< MeshType, RealType >
- applyGLSettings() : ACG::SceneGraph::TextureNode
- applyOptions() : ACG::QtWidgets::QtBaseViewer , ColorPlugin , Core , CoreWidget , OptionsInterface
- ApplyProperties : ACG::SceneGraph::MaterialNode
- applyProperties() : ACG::SceneGraph::MaterialNode , glViewer
- applyProperties_ : ACG::SceneGraph::MaterialNode
- applyRenderObjectSettings() : ACG::SceneGraph::ACG::SceneGraph::BaseNode , ACG::SceneGraph::BaseNode
- applyScreenAligned() : ACG::SceneGraph::TextNode
- applyShortcuts() : OptionsWidget
- applyTextureParameters() : ACG::SceneGraph::TextureNode
- approximateCubicBezierParameter() : AnimationHelper
- areaColor() : MeshObject< MeshT >
- areaColor_ : MeshObjectSelectionPlugin
- areaNode() : MeshObject< MeshT >
- areaNode_ : MeshObject< MeshT >
- areasVisible() : ViewControlPlugin
- areaVisible() : MeshObject< MeshT >
- ArrayType : ACG::SceneGraph::ACG::SceneGraph::MeshNodeT< Mesh > , ACG::SceneGraph::MeshNodeT< Mesh >
- Arrow() : VSI::Arrow
- arrowColor() : ACG::SceneGraph::ArrowNode
- arrowDir() : ACG::SceneGraph::ArrowNode
- ArrowNode() : ACG::SceneGraph::ArrowNode
- arrowNormal() : ACG::SceneGraph::ArrowNode
- arrowScale() : ACG::SceneGraph::ArrowNode
- arrowStart() : ACG::SceneGraph::ArrowNode
- as_string() : OpenMesh::Endian , OpenMesh::Utils::Timer
- askForInputs() : VsiPlugin
- aspect() : ACG::GLState , ACG::SceneGraph::ACG::GLState
- aspect_ratio() : glViewer , OpenMesh::Decimater::ModAspectRatioT< MeshT >
- aspectRatio() : InfoMeshObjectPlugin , OpenMesh::Decimater::ModAspectRatioT< MeshT >
- assign() : OpenMesh::AttribKernelT< MeshItems, Connectivity >
- assign_connectivity() : OpenMesh::ArrayKernel , OpenMesh::PolyConnectivity , OpenMesh::TriConnectivity
- attach() : GLSL::Program , OpenMesh::Subdivider::Uniform::SubdividerT< MeshType, RealType >
- attachSkin() : SkeletalAnimationPlugin , SkinT< MeshT >
- attachTexture() : ACG::FBO
- attachTexture2D() : ACG::FBO
- attachTexture2DDepth() : ACG::FBO
- attachTexture2DStencil() : ACG::FBO
- attachTexture3D() : ACG::FBO
- attachWidget() : QtSlideWindow
- attrSize : ACG::MeshCompiler::VertexElementInput
- authenticate() : LicenseManager , SecurityInterface
- authenticated() : LicenseManager
- authenticated_ : LicenseManager
- authentication() : OptionsWidget
- authstring_ : LicenseManager
- autohideButton_ : QtSlideWindow
- autohidePressed() : QtSlideWindow
- autosize() : ACG::SceneGraph::TranslationManipulatorNode
- available() : ACG::QueryObject , ACG::SceneGraph::TextureNode , PostProcessorManager , RenderManager
- availableDataTypeNames() : DataControlPlugin
- availableDrawModes() : ACG::SceneGraph::ACG::SceneGraph::BaseNode , ACG::SceneGraph::ACG::SceneGraph::MeshNodeT< Mesh > , ACG::SceneGraph::ArrowNode , ACG::SceneGraph::BaseNode , ACG::SceneGraph::BoundingBoxNode , ACG::SceneGraph::BSplineCurveNodeT< BSplineCurve > , ACG::SceneGraph::BSplineSurfaceNodeT< BSplineSurfaceType > , ACG::SceneGraph::CameraNode , ACG::SceneGraph::CoordFrameNode , ACG::SceneGraph::CoordinateSystemNode , ACG::SceneGraph::CoordsysNode , ACG::SceneGraph::EnvMapNode , ACG::SceneGraph::GlutPrimitiveNode , ACG::SceneGraph::GridNode , ACG::SceneGraph::LineNode , ACG::SceneGraph::MeshNodeT< Mesh > , ACG::SceneGraph::OBJNode , ACG::SceneGraph::PointNode , ACG::SceneGraph::PolyLineCollectionNodeT< PolyLineCollection > , ACG::SceneGraph::PolyLineNodeT< PolyLine > , ACG::SceneGraph::PrincipalAxisNode , ACG::SceneGraph::QtWidgetNode , ACG::SceneGraph::QuadNode , ACG::SceneGraph::ShaderNode , ACG::SceneGraph::SkeletonNodeT< SkeletonType > , ACG::SceneGraph::SliceNode , ACG::SceneGraph::SplatCloudNode , ACG::SceneGraph::TextNode , ACG::SceneGraph::TriangleNode , ACG::SceneGraph::VolumeMeshNodeT< VolumeMeshT > , PlaneNode
- availableGlobalDrawModes_ : CoreWidget
- availablePostProcessors_ : PostProcessorManager
- availableRenderers_ : RenderManager
- availDrawModes_ : ViewControlPlugin
- axis_angle() : ACG::QuaternionT< Scalar >
- axisA_ : MovePlugin
- axisB_ : MovePlugin
- axisScaled() : ACG::SceneGraph::PrincipalAxisNode
- axisTransform() : ACG::SceneGraph::PrincipalAxisNode