Developer Documentation

OMPropertyVisualizerBooleanT_impl.hh
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41
42
43
44 #define OM_PROPERTY_VISUALIZER_BOOLEAN_CC
45
46 #include "OMPropertyVisualizerBoolean.hh"
47 #include <ACG/Utils/ColorConversion.hh>
48
49 template <typename MeshT>
50 OMPropertyVisualizerBoolean<MeshT>::OMPropertyVisualizerBoolean(MeshT* _mesh, int _objectID, const PropertyInfo& _propertyInfo)
51 : OMPropertyVisualizer<MeshT>(_mesh, _objectID, _propertyInfo)
52 {
53 if (PropertyVisualizer::widget) delete PropertyVisualizer::widget;
54 BooleanWidget* w = new BooleanWidget();
55 w->paramBool->setTitle(QString("Boolean Parameters of ").append(PropertyVisualizer::propertyInfo.propName().c_str()));
56 PropertyVisualizer::widget = w;
57 }
58
59 template <typename MeshT>
60 QString OMPropertyVisualizerBoolean<MeshT>::getPropertyText(unsigned int index)
61 {
62 return OMPropertyVisualizer<MeshT>::template getPropertyText_<bool>(index);
63 }
64
65 template <typename MeshT>
66 void OMPropertyVisualizerBoolean<MeshT>::visualizeFaceProp(bool _setDrawMode)
67 {
68 BooleanWidget* booleanWidget = static_cast<BooleanWidget*>(PropertyVisualizer::widget);
69 MeshT* mesh = OMPropertyVisualizer<MeshT>::mesh;
70 typename MeshT::Color colorTrue, colorFalse;
71
72 colorTrue = ACG::to_Vec4f(booleanWidget->colorTrue->color());
73 colorFalse = ACG::to_Vec4f(booleanWidget->colorFalse->color());
74
75 OpenMesh::FPropHandleT< bool > prop;
76
77 if ( !mesh->get_property_handle(prop, PropertyVisualizer::propertyInfo.propName() ) )
78 return;
79
80 if ( !mesh->has_face_colors() )
81 OMPropertyVisualizer<MeshT>::mesh->request_face_colors();
82
83 for (typename MeshT::FaceIter f_it = mesh->faces_begin() ; f_it != mesh->faces_end() ; ++f_it)
84 if ( mesh->property(prop, *f_it) )
85 mesh->set_color(*f_it, colorTrue);
86 else
87 mesh->set_color(*f_it, colorFalse);
88
89 if (_setDrawMode)
90 PluginFunctions::setDrawMode(ACG::SceneGraph::DrawModes::SOLID_FACES_COLORED);
91
92 }
93
94 template <typename MeshT>
95 void OMPropertyVisualizerBoolean<MeshT>::visualizeEdgeProp(bool _setDrawMode)
96 {
97 BooleanWidget* booleanWidget = static_cast<BooleanWidget*>(PropertyVisualizer::widget);
98 MeshT* mesh = OMPropertyVisualizer<MeshT>::mesh;
99 typename MeshT::Color colorTrue, colorFalse;
100
101 colorTrue = ACG::to_Vec4f(booleanWidget->colorTrue->color());
102 colorFalse = ACG::to_Vec4f(booleanWidget->colorFalse->color());
103
104 OpenMesh::EPropHandleT< bool > prop;
105
106 if ( !mesh->get_property_handle(prop, PropertyVisualizer::propertyInfo.propName() ) )
107 return;
108
109 if ( !mesh->has_edge_colors() )
110 mesh->request_edge_colors();
111
112 for (typename MeshT::EdgeIter e_it = mesh->edges_begin() ; e_it != mesh->edges_end() ; ++e_it)
113 if ( mesh->property(prop, *e_it) )
114 mesh->set_color(*e_it, colorTrue);
115 else
116 mesh->set_color(*e_it, colorFalse);
117
118 if (_setDrawMode)
119 PluginFunctions::setDrawMode(ACG::SceneGraph::DrawModes::EDGES_COLORED);
120 }
121
122 template <typename MeshT>
123 void OMPropertyVisualizerBoolean<MeshT>::visualizeHalfedgeProp(bool _setDrawMode)
124 {
125 BooleanWidget* booleanWidget = static_cast<BooleanWidget*>(PropertyVisualizer::widget);
126 MeshT* mesh = OMPropertyVisualizer<MeshT>::mesh;
127 typename MeshT::Color colorTrue, colorFalse;
128
129 colorTrue = ACG::to_Vec4f(booleanWidget->colorTrue->color());
130 colorFalse = ACG::to_Vec4f(booleanWidget->colorFalse->color());
131
132 OpenMesh::HPropHandleT< bool > prop;
133
134 if ( !mesh->get_property_handle(prop, PropertyVisualizer::propertyInfo.propName() ) )
135 return;
136
137 if ( ! mesh->has_halfedge_colors() )
138 mesh->request_halfedge_colors();
139
140 for (typename MeshT::HalfedgeIter he_it = mesh->halfedges_begin() ; he_it != mesh->halfedges_end() ; ++he_it)
141 if ( mesh->property(prop, *he_it) )
142 mesh->set_color(*he_it, colorTrue);
143 else
144 mesh->set_color(*he_it, colorFalse);
145
146 if (_setDrawMode)
147 PluginFunctions::setDrawMode(ACG::SceneGraph::DrawModes::HALFEDGES_COLORED);
148
149 }
150
151 template <typename MeshT>
152 void OMPropertyVisualizerBoolean<MeshT>::visualizeVertexProp(bool _setDrawMode)
153 {
154 BooleanWidget* booleanWidget = static_cast<BooleanWidget*>(PropertyVisualizer::widget);
155 MeshT* mesh = OMPropertyVisualizer<MeshT>::mesh;
156 typename MeshT::Color colorTrue, colorFalse;
157
158 colorTrue = ACG::to_Vec4f(booleanWidget->colorTrue->color());
159 colorFalse = ACG::to_Vec4f(booleanWidget->colorFalse->color());
160
161 OpenMesh::VPropHandleT< bool > prop;
162
163 if ( !mesh->get_property_handle(prop, PropertyVisualizer::propertyInfo.propName() ) )
164 return;
165
166 if ( ! mesh->has_vertex_colors() )
167 mesh->request_vertex_colors();
168
169 for (typename MeshT::VertexIter v_it = mesh->vertices_begin() ; v_it != mesh->vertices_end() ; ++v_it)
170 if ( mesh->property(prop, *v_it) )
171 mesh->set_color(*v_it, colorTrue);
172 else
173 mesh->set_color(*v_it, colorFalse);
174
175 if (_setDrawMode)
176 PluginFunctions::setDrawMode(ACG::SceneGraph::DrawModes::SOLID_POINTS_COLORED);
177
178 }
179
180 template <typename MeshT>
181 void OMPropertyVisualizerBoolean<MeshT>::setFacePropertyFromText(unsigned int index, QString text)
182 {
183 OpenMesh::FPropHandleT< bool > prop;
184 MeshT* mesh = OMPropertyVisualizer<MeshT>::mesh;
185
186 if ( !mesh->get_property_handle(prop, PropertyVisualizer::propertyInfo.propName() ) )
187 emit this->log(LOGERR, QObject::tr("Error: No property with name ").append(PropertyVisualizer::propertyInfo.propName().c_str()));
188
189
190 typename MeshT::FaceHandle fh = mesh->face_handle(index);
191
192 mesh->property(prop, fh) = this->strToBool(text);
193 }
194
195 template <typename MeshT>
196 void OMPropertyVisualizerBoolean<MeshT>::setEdgePropertyFromText(unsigned int index, QString text)
197 {
198 OpenMesh::EPropHandleT< bool > prop;
199 MeshT* mesh = OMPropertyVisualizer<MeshT>::mesh;
200
201 if ( !mesh->get_property_handle(prop, PropertyVisualizer::propertyInfo.propName() ) )
202 emit this->log(LOGERR, QObject::tr("Error: No property with name ").append(PropertyVisualizer::propertyInfo.propName().c_str()));
203
204
205 typename MeshT::EdgeHandle eh = mesh->edge_handle(index);
206
207 mesh->property(prop, eh) = this->strToBool(text);
208 }
209
210 template <typename MeshT>
211 void OMPropertyVisualizerBoolean<MeshT>::setHalfedgePropertyFromText(unsigned int index, QString text)
212 {
213 OpenMesh::HPropHandleT< bool > prop;
214 MeshT* mesh = OMPropertyVisualizer<MeshT>::mesh;
215
216 if ( !mesh->get_property_handle(prop, PropertyVisualizer::propertyInfo.propName() ) )
217 emit this->log(LOGERR, QObject::tr("Error: No property with name ").append(PropertyVisualizer::propertyInfo.propName().c_str()));
218
219
220 typename MeshT::HalfedgeHandle heh = mesh->halfedge_handle(index);
221
222 mesh->property(prop, heh) = this->strToBool(text);
223 }
224
225 template <typename MeshT>
226 void OMPropertyVisualizerBoolean<MeshT>::setVertexPropertyFromText(unsigned int index, QString text)
227 {
228 OpenMesh::VPropHandleT< bool > prop;
229 MeshT* mesh = OMPropertyVisualizer<MeshT>::mesh;
230
231 if ( !mesh->get_property_handle(prop, PropertyVisualizer::propertyInfo.propName() ) )
232 emit this->log(LOGERR, QObject::tr("Error: No property with name ").append(PropertyVisualizer::propertyInfo.propName().c_str()));
233
234
235 typename MeshT::VertexHandle vh = mesh->vertex_handle(index);
236
237 mesh->property(prop, vh) = this->strToBool(text);
238 }
239
240 template<typename MeshT>
241 void OMPropertyVisualizerBoolean<MeshT>::removeProperty()
242 {
243 OMPropertyVisualizer<MeshT>::template removeProperty_stage1<bool>();
244 }
245
246 template<typename MeshT>
247 void OMPropertyVisualizerBoolean<MeshT>::duplicateProperty()
248 {
249 OMPropertyVisualizer<MeshT>::template duplicateProperty_stage1<bool>();
250 }
ACG::SceneGraph::DrawModes::EDGES_COLORED
DrawMode EDGES_COLORED
draw edges with colors (without shading)
Definition: DrawModes.cc:77
OpenMesh::EPropHandleT
Definition: Property.hh:510
OpenMesh::Attributes::Color
Add colors to mesh item (vertices/faces/edges)
Definition: Attributes.hh:83
PluginFunctions::setDrawMode
void setDrawMode(const ACG::SceneGraph::DrawModes::DrawMode &_mode, int _viewer)
Set the draw Mode of a Viewer. .
Definition: PluginFunctions.cc:431
LOGERR
Definition: LoggingInterface.hh:96
OMPropertyVisualizerBoolean
Definition: OMPropertyVisualizerBoolean.hh:54
ACG::SceneGraph::DrawModes::SOLID_POINTS_COLORED
DrawMode SOLID_POINTS_COLORED
draw colored, but not lighted faces using interpolated vertex colors
Definition: DrawModes.cc:85
BooleanWidget
Definition: BooleanWidget.hh:46
OpenMesh::HPropHandleT
Definition: Property.hh:496
ACG::SceneGraph::DrawModes::SOLID_FACES_COLORED
DrawMode SOLID_FACES_COLORED
draw colored, but not lighted faces using face colors
Definition: DrawModes.cc:84
OMPropertyVisualizerBoolean::removeProperty
void removeProperty() override
Removes the property.
Definition: OMPropertyVisualizerBooleanT_impl.hh:241
OMPropertyVisualizerBoolean::getPropertyText
QString getPropertyText(unsigned int index) override
Returns the value of a property in text form.
Definition: OMPropertyVisualizerBooleanT_impl.hh:60
ACG::SceneGraph::DrawModes::HALFEDGES_COLORED
DrawMode HALFEDGES_COLORED
draw halfedges with colors (without shading)
Definition: DrawModes.cc:103
PropertyInfo
Cellection of information about a property.
Definition: Utils.hh:109
OMPropertyVisualizerBoolean::duplicateProperty
void duplicateProperty() override
Duplicates the property.
Definition: OMPropertyVisualizerBooleanT_impl.hh:247
OMPropertyVisualizer
Definition: OMPropertyVisualizer.hh:55
OpenMesh::FPropHandleT< bool >
OpenMesh::VPropHandleT< bool >