Developer Documentation

PolyLineBezierSplineData.hh
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40 \*===========================================================================*/
41
42
43
44 #pragma once
45
46 #include <OpenFlipper/common/ObjectTypeDLLDefines.hh>
47 #include <OpenFlipper/common/perObjectData.hh>
48 #include <ACG/Math/VectorT.hh>
49 #include <vector>
50
51 #define BEZSPLINE_DATA "BezierSpline_Data"
52
53 class OBJECTTYPEDLLEXPORT PolyLineBezierSplineData : public PerObjectData
54 {
55
56 public:
57
58 struct InterpolatePoint {
59 ACG::Vec3d position;
60 ACG::Vec3d normal;
61 };
62
63 std::vector<InterpolatePoint> points_;
64 std::vector<ACG::Vec3d> handles_;
66 size_t meshIndex_;
67
68 public:
69
73 explicit PolyLineBezierSplineData(unsigned int _meshIndex);
74
80 void addInterpolatePoint(ACG::Vec3d _position, ACG::Vec3d _normal);
81
86 bool finishSpline();
87
92 InterpolatePoint& getInterpolatePoint(unsigned int _handleIndex);
93 };
PolyLineBezierSplineData
Definition: PolyLineBezierSplineData.hh:53
ObjectTypeDLLDefines.hh
PerObjectData
Object Payload.
Definition: perObjectData.hh:73
PolyLineBezierSplineData::meshIndex_
size_t meshIndex_
Index of the corresponding mesh.
Definition: PolyLineBezierSplineData.hh:66
perObjectData.hh
OpenMesh::VectorT
Definition: Vector11T.hh:83
PolyLineBezierSplineData::InterpolatePoint
Definition: PolyLineBezierSplineData.hh:58