Developer Documentation

QtManipulatorNode.cc
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40 \*===========================================================================*/
41
42
43
44
45 //=============================================================================
46 //
47 // CLASS QtManipulatorNode - IMPLEMENTATION
48 //
49 //=============================================================================
50
51
52 //== INCLUDES =================================================================
53
54
55 #include "QtManipulatorNode.hh"
56
57
58 //== NAMESPACES ===============================================================
59
60
61 namespace ACG {
62 namespace SceneGraph {
63
64
65 //== IMPLEMENTATION ==========================================================
66
67 QtManipulatorNode::
68 QtManipulatorNode( BaseNode* _parent, const std::string& _name )
69 : ManipulatorNode(_parent, _name),
70 identifier_(-1)
71 {
72 }
73
74 void
75 QtManipulatorNode::mouseEvent(GLState& _state, QMouseEvent* _event)
76 {
77 ManipulatorNode::mouseEvent( _state, _event );
78 if (touched())
79 emit manipulatorMoved( this , _event);
80 }
81
82 QtManipulatorNode::~QtManipulatorNode() {
83 }
84
85
86
87 //=============================================================================
88 } // namespace SceneGraph
89 } // namespace ACG
90 //=============================================================================
ACG
Namespace providing different geometric functions concerning angles.
Definition: BaseObjectData.hh:68
ACG::SceneGraph::ManipulatorNode::touched
bool touched()
Definition: ManipulatorNode.hh:150
ACG::SceneGraph::QtManipulatorNode::mouseEvent
void mouseEvent(GLState &_state, QMouseEvent *_event)
get mouse events
Definition: QtManipulatorNode.cc:75
ACG::GLState
Definition: GLState.hh:213
ACG::SceneGraph::QtManipulatorNode::QtManipulatorNode
QtManipulatorNode(BaseNode *_parent=0, const std::string &_name="<QtManipulatorNode>")
Default constructor.
Definition: QtManipulatorNode.cc:68
SceneGraph
Definition: QtPrincipalAxisDialog.hh:67
ACG::SceneGraph::BaseNode
Definition: BaseNode.hh:104
ACG::SceneGraph::QtManipulatorNode::~QtManipulatorNode
~QtManipulatorNode()
Destructor.
Definition: QtManipulatorNode.cc:82
ACG::SceneGraph::ManipulatorNode::mouseEvent
virtual void mouseEvent(GLState &_state, QMouseEvent *_event)
get mouse events
Definition: ManipulatorNode.cc:281
ACG::SceneGraph::ManipulatorNode
Definition: ManipulatorNode.hh:86
ACG::SceneGraph::QtManipulatorNode::manipulatorMoved
void manipulatorMoved(QtManipulatorNode *_node, QMouseEvent *_event)