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TriangleMesh.hh
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50 #ifndef TRIANGLE_MESH_INCLUDE_HH
51 #define TRIANGLE_MESH_INCLUDE_HH
52
53
54 //== INCLUDES =================================================================
55
56
60 #define DATA_TRIANGLE_MESH typeId("TriangleMesh")
61 #include <ObjectTypes/MeshObject/MeshObjectT.hh>
62 #include <ObjectTypes/TriangleMesh/TriangleMeshTypes.hh>
63 #include <OpenFlipper/common/ObjectTypeDLLDefines.hh>
64
65
67 class OBJECTTYPEDLLEXPORTONLY TriMeshObject : public MeshObject< TriMesh > {
68
69 public:
74 TriMeshObject(const TriMeshObject& _object);
75
83 TriMeshObject(DataType _typeId);
84
86 virtual ~TriMeshObject();
87
91 BaseObject* copy();
92
93 public:
95 ACG::Vec3d refinePick(ACG::SceneGraph::PickTarget _pickTarget, const ACG::Vec3d _hitPoint, const ACG::Vec3d _start , const ACG::Vec3d _dir, const unsigned int _targetIdx );
96
97 };
98
99 #include <ObjectTypes/TriangleMesh/PluginFunctionsTriangleMesh.hh>
100
101
102
103 //=============================================================================
104 #endif // TRIANGLE_MESH_INCLUDE_HH defined
105 //=============================================================================
106
ObjectTypeDLLDefines.hh
TriMeshObject
Type for a MeshObject containing a triangle mesh.
Definition: TriangleMesh.hh:67
DataType
Predefined datatypes.
Definition: DataTypes.hh:83
ACG::SceneGraph::PickTarget
PickTarget
What target to use for picking.
Definition: PickTarget.hh:73
BaseObject
Definition: BaseObject.hh:82
OpenMesh::VectorT
Definition: Vector11T.hh:83
TriangleMeshTypes.hh
MeshObject
Definition: MeshObjectT.hh:97
BaseObject::copy
virtual BaseObject * copy()
Returns a full copy of the object.
Definition: BaseObject.cc:769
PluginFunctionsTriangleMesh.hh
BaseObjectData::refinePick
virtual ACG::Vec3d refinePick(ACG::SceneGraph::PickTarget _pickTarget, const ACG::Vec3d _hitPoint, const ACG::Vec3d _start, const ACG::Vec3d _dir, const unsigned int _targetIdx)
Refine picking.
Definition: BaseObjectData.cc:322