\hypertarget{a07564}{}\section{A\+CG\+:\+:Shader\+Gen\+Desc\+:\+:Texture\+Type Struct Reference}
\label{a07564}\index{A\+C\+G\+::\+Shader\+Gen\+Desc\+::\+Texture\+Type@{A\+C\+G\+::\+Shader\+Gen\+Desc\+::\+Texture\+Type}}
\subsection*{Public Attributes}
\begin{DoxyCompactItemize}
\item 
\mbox{\Hypertarget{a07564_a8fa004e263c1d68b867a9daef5bd92ab}\label{a07564_a8fa004e263c1d68b867a9daef5bd92ab}} 
G\+Lenum {\bfseries type}
\item 
\mbox{\Hypertarget{a07564_a025867348a7987029898174d7a6c45fc}\label{a07564_a025867348a7987029898174d7a6c45fc}} 
bool {\bfseries shadow}
\end{DoxyCompactItemize}


\subsection{Detailed Description}


Definition at line 198 of file Shader\+Generator.\+hh.



The documentation for this struct was generated from the following file\+:\begin{DoxyCompactItemize}
\item 
Open\+Flipper/libs\+\_\+required/\+A\+C\+G/\+G\+L/Shader\+Generator.\+hh\end{DoxyCompactItemize}
