Developer Documentation

ACG::ShaderGenDesc Member List

This is the complete list of members for ACG::ShaderGenDesc, including all inherited members.

addTextureType(GLenum _type, bool _shadow, size_t _stage) | ACG::ShaderGenDesc | inline
clearTextures() | ACG::ShaderGenDesc | inline
clipDistanceMask (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc |
colorMaterialMode (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc |
disableTexGen() (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc | inline
enableTexGenEyeLinear(int _dim=2) (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc | inline
enableTexGenNormalMap(int _dim=3) (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc | inline
enableTexGenObjectLinear(int _dim=2) (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc | inline
enableTexGenReflectionMap(int _dim=3) (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc | inline
enableTexGenSphericalMap(int _dim=2) (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc | inline
fragmentTemplateFile (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc |
geometryTemplateFile (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc |
lightTypes (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc |
macros (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc |
normalizeTexColors | ACG::ShaderGenDesc |
numLights (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc |
operator==(const ShaderGenDesc &_rhs) const (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc | inline
shadeMode (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc |
ShaderGenDesc() (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc | inline
shaderMods (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc |
tessControlTemplateFile (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc |
tessEvaluationTemplateFile (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc |
texGenDim (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc |
texGenMode (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc |
texGenPerFragment (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc |
textured() const (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc | inline
textureTypes() const (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc | inline
textureTypes_ | ACG::ShaderGenDesc | private
toString() const | ACG::ShaderGenDesc |
twoSidedLighting (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc |
version (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc |
vertexColors (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc |
vertexColorsInterpolator | ACG::ShaderGenDesc |
vertexNormalInterpolator | ACG::ShaderGenDesc |
vertexTemplateFile (defined in ACG::ShaderGenDesc) | ACG::ShaderGenDesc |