Developer Documentation

QtSceneGraphWidget.hh
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40 \*===========================================================================*/
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45
46 //=============================================================================
47 //
48 // CLASS QtSceneGraphWidget
49 //
50 //=============================================================================
51
52
53 #ifndef ACG_QTSCENEGRAPHWIDGET_HH
54 #define ACG_QTSCENEGRAPHWIDGET_HH
55
56
57 //== INCLUDES =================================================================
58
59 #include <ACG/Config/ACGDefines.hh>
60 #include <ACG/Scenegraph/BaseNode.hh>
61 #include <QDialog>
62 #include <QKeyEvent>
63 #include <QMenu>
64 #include <QTreeWidget>
65 #include <QMap>
66
67
68 //== FORWARDDECLARATIONS ======================================================
69
70
71
72 //== NAMESPACES ===============================================================
73
74
75 namespace ACG {
76 namespace QtWidgets {
77
78
79 //== CLASS DEFINITION =========================================================
80
81 class ACGDLLEXPORT SceneGraphWidgetGenerator {
82
83 public:
84 // constructor
85 SceneGraphWidgetGenerator();
86
87 // destructor
88 virtual ~SceneGraphWidgetGenerator() {}
89
99 virtual QWidget* getWidget(SceneGraph::BaseNode* _node );
100
105 virtual bool canHandle(std::string _className);
106
111 virtual std::string handles();
112
117 virtual QString contextMenuName();
118
119 protected:
120
121 QMap< SceneGraph::BaseNode* , QWidget* > widgetMap_;
122 };
123
124
125
134 class ACGDLLEXPORT QtSceneGraphWidget : public QTreeWidget
135 {
136 Q_OBJECT
137
138 public:
139
141 QtSceneGraphWidget(QWidget* _parent = 0,
142 SceneGraph::BaseNode* _rootNode = 0);
143
144
146 virtual ~QtSceneGraphWidget() {}
147
148 enum Columns { Node, Type, Status, Mode };
149
150
151 class Item : public QTreeWidgetItem
152 {
153 public:
154 // root constructor
155 Item(QTreeWidget* _parent,
156 SceneGraph::BaseNode* _node);
157
158 // child constructor
159 Item(Item* _parent,
160 SceneGraph::BaseNode* _node);
161
162 // get node
163 SceneGraph::BaseNode * node() { return node_; }
164
165 // update text, etc.
166 void update();
167
168 private:
169 SceneGraph::BaseNode* node_;
170 };
171
172
173
174 public slots:
175
177 void update( ACG::SceneGraph::BaseNode* _rootNode );
178
179
180 signals:
181
184 void signalNodeChanged(ACG::SceneGraph::BaseNode* _node);
185
186
187 private slots:
188
189 void slotItemPressed( QTreeWidgetItem * _item,
190 int _col );
191
192 void slotItemExpandedOrCollapsed( QTreeWidgetItem * _item );
193
194 void slotNodeChanged( ACG::SceneGraph::BaseNode * _node );
195
196 void slotModeMenu ( QAction * _action );
197 void slotStatusMenu( QAction * _action );
198
199 void slotEditMaterial();
200 void slotEditTexture();
201 void slotEditShader();
202 void slotEditClipPlanes();
203 void slotEditCoordinateFrame();
204
205
206
207 private:
208
210 QtSceneGraphWidget( const QtSceneGraphWidget & _rhs );
212 QtSceneGraphWidget & operator=( const QtSceneGraphWidget & _rhs );
213
215 void update( SceneGraph::BaseNode * _node, Item * _parent );
216
218 void keyPressEvent(QKeyEvent* _event);
220 void keyReleaseEvent(QKeyEvent* _event);
221
222
223
224 SceneGraph::BaseNode * rootNode_;
225
226 QMenu * modeMenu_;
227
228 Item * curItem_;
229 bool shiftPressed_; // store shift for popup menu
230
231 struct StatusActions {
232 QMenu * menu_;
233 QAction * actionActive_;
234 QAction * actionHideNode_;
235 QAction * actionHideChildren_;
236 QAction * actionHideSubtree_;
237 } statusActions_;
238
239 public slots:
240
241 void expandAll();
242
243 void updateAll();
244
245 public:
246
251 bool addWidgetGenerator( SceneGraphWidgetGenerator* _generator );
252
255 void setGeneratorMap( QMap< std::string , SceneGraphWidgetGenerator* > _map) { generatorMap_ = _map; };
256
257 private:
258 QMap< std::string , SceneGraphWidgetGenerator* > generatorMap_;
259 };
260
261
262
263 //== CLASS DEFINITION =========================================================
264
265
266 class ACGDLLEXPORT QtSceneGraphDialog : public QDialog
267 {
268 Q_OBJECT
269
270 public:
271
272 QtSceneGraphDialog( QWidget * _parent = 0,
273 SceneGraph::BaseNode * _rootNode = 0 );
274
275
276 public slots:
277
279 void update(ACG::SceneGraph::BaseNode* _rootNode);
280
281
282 signals:
283
286 void signalNodeChanged(ACG::SceneGraph::BaseNode* _node);
287
288
289 private slots:
290
291 void slotNodeChanged(ACG::SceneGraph::BaseNode* _node);
292
293
294 public:
297 void setGeneratorMap( QMap< std::string , SceneGraphWidgetGenerator* > _map) { sgw_->setGeneratorMap(_map); };
298
299 private:
300
301 QtSceneGraphWidget * sgw_;
302
303 };
304
305
306 //=============================================================================
307 } // namespace ACG
308 } // namespace QtWidgets
309 //=============================================================================
310 #endif // ACG_QTSCENEGRAPHWIDGET_HH defined
311 //=============================================================================
ACG
Namespace providing different geometric functions concerning angles.
Definition: BaseObjectData.hh:68
ACG::QtWidgets::QtSceneGraphWidget::Item
Definition: QtSceneGraphWidget.hh:151
ACG::QtWidgets::QtSceneGraphDialog
Definition: QtSceneGraphWidget.hh:266
ACG::QtWidgets::QtSceneGraphWidget
Definition: QtSceneGraphWidget.hh:134
ACG::QtWidgets::QtSceneGraphWidget::~QtSceneGraphWidget
virtual ~QtSceneGraphWidget()
destructor
Definition: QtSceneGraphWidget.hh:146
ACG::QtWidgets::QtSceneGraphWidget::StatusActions
Definition: QtSceneGraphWidget.hh:231
ACG::QtWidgets::SceneGraphWidgetGenerator
Definition: QtSceneGraphWidget.hh:81
OpenMesh::Attributes::Status
Add status to mesh item (all items)
Definition: Attributes.hh:85
ACG::SceneGraph::BaseNode
Definition: BaseNode.hh:104
ACG::QtWidgets::QtSceneGraphDialog::setGeneratorMap
void setGeneratorMap(QMap< std::string, SceneGraphWidgetGenerator * > _map)
Set a complete generator map (this will overwrite the existing one!
Definition: QtSceneGraphWidget.hh:297
ACG::QtWidgets::QtSceneGraphWidget::setGeneratorMap
void setGeneratorMap(QMap< std::string, SceneGraphWidgetGenerator * > _map)
Set a complete generator map (this will overwrite the existing one!
Definition: QtSceneGraphWidget.hh:255