Developer Documentation

IsotropicRemesherT.hh
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40 \*===========================================================================*/
41
42
43
44 #ifndef ISOTROPICREMESHER_HH
45 #define ISOTROPICREMESHER_HH
46 #include "ProgressEmitter.hh"
47
48
49 template< class MeshT >
50 class IsotropicRemesher{
51
52 public:
53
54 explicit IsotropicRemesher(ProgressEmitter* _prgEmt = NULL) : prgEmt_(_prgEmt) {};
55 ~IsotropicRemesher() {};
56
57 void remesh( MeshT& _mesh, const double _targetEdgeLength );
58
59 private:
60
61 void splitLongEdges( MeshT& _mesh, const double _maxEdgeLength );
62
63 void collapseShortEdges( MeshT& _mesh, const double _minEdgeLength, const double _maxEdgeLength );
64
65 void equalizeValences( MeshT& _mesh );
66
67 inline
68 int targetValence( MeshT& _mesh, const typename MeshT::VertexHandle& _vh );
69
70 void tangentialRelaxation( MeshT& _mesh );
71
72 template <class SpatialSearchT>
73 typename MeshT::Point
74 findNearestPoint(const MeshT& _mesh,
75 const typename MeshT::Point& _point,
76 typename MeshT::FaceHandle& _fh,
77 SpatialSearchT* _ssearch,
78 double* _dbest);
79
80 OpenMeshTriangleBSPT< MeshT >* getTriangleBSP(MeshT& _mesh);
81
82 template< class SpatialSearchT >
83 void projectToSurface( MeshT& _mesh, MeshT& _original, SpatialSearchT* _ssearch );
84
85 inline
86 bool isBoundary( MeshT& _mesh, const typename MeshT::VertexHandle& _vh);
87
88 inline
89 bool isFeature( MeshT& _mesh, const typename MeshT::VertexHandle& _vh);
90
91 private:
92 ProgressEmitter* prgEmt_;
93 };
94
95 //=============================================================================
96 #if defined(INCLUDE_TEMPLATES) && !defined(ISOTROPICREMESHER_C)
97 #define ISOTROPICREMESHER_TEMPLATES
98 #include "IsotropicRemesherT_impl.hh"
99 #endif
100 //=============================================================================
101 #endif // ISOTROPICREMESHER_HH defined
102 //=============================================================================
IsotropicRemesher
Definition: IsotropicRemesherT.hh:50
IsotropicRemesher::targetValence
int targetValence(MeshT &_mesh, const typename MeshT::VertexHandle &_vh)
returns 4 for boundary vertices and 6 otherwise
Definition: IsotropicRemesherT_impl.hh:279
ProgressEmitter
Definition: ProgressEmitter.hh:46
IsotropicRemesher::splitLongEdges
void splitLongEdges(MeshT &_mesh, const double _maxEdgeLength)
performs edge splits until all edges are shorter than the threshold
Definition: IsotropicRemesherT_impl.hh:120
IsotropicRemesher::remesh
void remesh(MeshT &_mesh, const double _targetEdgeLength)
do the remeshing
Definition: IsotropicRemesherT_impl.hh:56
IsotropicRemesher::collapseShortEdges
void collapseShortEdges(MeshT &_mesh, const double _minEdgeLength, const double _maxEdgeLength)
collapse edges shorter than minEdgeLength if collapsing doesn&#39;t result in new edge longer than maxEdg...
Definition: IsotropicRemesherT_impl.hh:162
OpenMeshTriangleBSPT
Definition: TriangleBSPT.hh:212