Developer Documentation

elementFunction.cc
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40 \*===========================================================================*/
41
42
43
44 //== INCLUDES =================================================================
45 #include "elementFunction.hh"
46
47 #include "graphicsScene.hh"
48 #include "sceneElement.hh"
49 #include "../parser/function.hh"
50 #include "../parser/element.hh"
51
52 #include "baseWidget.hh"
53
54 //== NAMESPACES ===============================================================
55 namespace VSI {
56
57 //=============================================================================
58 //
59 // CLASS VSI::ElementFunction - IMPLEMENTATION
60 //
61 //=============================================================================
62
64 ElementFunction::ElementFunction (Function *_f, SceneElement *_element) :
65 element_ (_element),
66 function_ (_f)
67 {
68 scene_ = new GraphicsScene (_f->element()->context(), this);
69 connect (scene_, SIGNAL (contentChanged ()),
70 _element->graphicsScene (), SLOT (contentChange ()));
71 }
72
73 //------------------------------------------------------------------------------
74
76 ElementFunction::~ElementFunction ()
77 {
78 delete scene_;
79 }
80
81 //------------------------------------------------------------------------------
82
84 void ElementFunction::saveToXml(QDomDocument & _doc, QDomElement & _root)
85 {
86 QDomElement main = _doc.createElement("function");
87 _root.appendChild(main);
88 main.setAttribute ("name",function_->name ());
89 scene_->saveToXml (_doc, main);
90 }
91
92 //------------------------------------------------------------------------------
93
95 void ElementFunction::loadFromXml(QXmlQuery & _xml)
96 {
97 scene_->loadFromXml (_xml);
98 }
99
100 //------------------------------------------------------------------------------
101
102 // initiate editing
103 void VSI::ElementFunction::editFunction()
104 {
105 BaseWidget::getBaseWidget ()->pushScene (scene_);
106 }
107
108 //------------------------------------------------------------------------------
109 }
110
111
112
VSI::SceneElement::graphicsScene
GraphicsScene * graphicsScene()
Scene.
Definition: sceneElement.hh:133
VSI::Function::name
QString name() const
Name.
Definition: function.hh:81
VSI::Function
Definition: function.hh:67
VSI::Function::element
Element * element() const
Element that this function belongs to.
Definition: function.hh:78
VSI::GraphicsScene::saveToXml
void saveToXml(QDomDocument &_doc, QDomElement &_root)
Save to xml.
Definition: graphicsScene.cc:851
VSI::BaseWidget::pushScene
void pushScene(GraphicsScene *_scene)
show a new scene (function) in editor
Definition: baseWidget.cc:473
VSI::ElementFunction::saveToXml
void saveToXml(QDomDocument &_doc, QDomElement &_root)
Save to xml.
Definition: elementFunction.cc:84
VSI::BaseWidget::getBaseWidget
static BaseWidget * getBaseWidget()
Returns singleton.
Definition: baseWidget.cc:465
VSI::Element::context
Context * context() const
Context of element.
Definition: element.hh:79
VSI::SceneElement
Definition: sceneElement.hh:73
VSI::ElementFunction::~ElementFunction
~ElementFunction()
Destructor.
Definition: elementFunction.cc:76
VSI
Definition: baseWidget.cc:72
VSI::ElementFunction::loadFromXml
void loadFromXml(QXmlQuery &_xml)
Load from xml.
Definition: elementFunction.cc:95
VSI::GraphicsScene::loadFromXml
void loadFromXml(QXmlQuery &_xml)
Load from xml.
Definition: graphicsScene.cc:883
VSI::GraphicsScene
Definition: graphicsScene.hh:80
VSI::ElementFunction::ElementFunction
ElementFunction(Function *_f, SceneElement *_element)
Constructor.
Definition: elementFunction.cc:64