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Classes | Public Types | Public Member Functions | Protected Member Functions | Private Member Functions | Private Attributes | List of all members
OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType > Class Template Reference

`#include <OpenFlipper/libs_required/OpenMesh/src/OpenMesh/Tools/Subdivider/Uniform/LoopT.hh>`

Inheritance diagram for OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType >:

## Classes
struct | compute_weight

## Public Types
typedef RealType | real_t
typedef MeshType | mesh_t
typedef SubdividerT< mesh_t, real_t > | parent_t
typedef std::pair< real_t, real_t > | weight_t
typedef std::vector< std::pair< real_t, real_t > > | weights_t
Public Types inherited from OpenMesh::Subdivider::Uniform::SubdividerT< MeshType, RealType >
typedef MeshType | mesh_t
typedef RealType | real_t

## Public Member Functions
| LoopT (mesh_t &_m)
const char * | name () const
| Return name of subdivision algorithm.
void | init_weights (size_t _max_valence=50)
| Pre-compute weights.
Public Member Functions inherited from OpenMesh::Subdivider::Uniform::SubdividerT< MeshType, RealType >
virtual | ~SubdividerT ()
| Destructor (calls detach())
| SubdividerT (void)
| SubdividerT (MeshType &_m)
bool | operator() (MeshType &_m, size_t _n, const bool _update_points=true)
bool | attach (MeshType &_m)
bool | operator() (size_t _n, const bool _update_points=true)
void | detach (void)

## Protected Member Functions
bool | prepare (mesh_t &_m)
| Prepare mesh, e.g. add properties.
bool | cleanup (mesh_t &_m)
| Cleanup mesh after usage, e.g. remove added properties.
bool | subdivide (mesh_t &_m, size_t _n, const bool _update_points=true)
| Subdivide mesh `_m` `_n` times. More...
Overload theses methods

## Private Member Functions
void | split_face (mesh_t &_m, const typename mesh_t::FaceHandle &_fh)
void | corner_cutting (mesh_t &_m, const typename mesh_t::HalfedgeHandle &_he)
void | split_edge (mesh_t &_m, const typename mesh_t::EdgeHandle &_eh)
void | compute_midpoint (mesh_t &_m, const typename mesh_t::EdgeHandle &_eh)
void | smooth (mesh_t &_m, const typename mesh_t::VertexHandle &_vh)

## Private Attributes
OpenMesh::VPropHandleT< typename mesh_t::Point > | vp_pos_
OpenMesh::EPropHandleT< typename mesh_t::Point > | ep_pos_
weights_t | weights_
const real_t | _1over8
const real_t | _3over8

## Detailed Description

### template<typename MeshType, typename RealType = double>
class OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType >

Uniform Loop subdivision algorithm.

Implementation as described in

C. T. Loop, "Smooth Subdivision Surfaces Based on Triangles", M.S. Thesis, Department of Mathematics, University of Utah, August 1987.

Definition at line 91 of file LoopT.hh.

## Member Function Documentation

## ◆ subdivide()

template<typename MeshType, typename RealType = double>

bool OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType >::subdivide | ( | mesh_t & | _m,
|  | size_t | _n,
|  | const bool | _update_points = `true`
| ) |  |
| inline protected virtual

Subdivide mesh `_m` `_n` times.

TODO:Implement fixed positions

Implements OpenMesh::Subdivider::Uniform::SubdividerT< MeshType, RealType >.

Definition at line 149 of file LoopT.hh.

The documentation for this class was generated from the following file:

- OpenFlipper/libs_required/OpenMesh/src/OpenMesh/Tools/Subdivider/Uniform/LoopT.hh