Developer Documentation

TextureInterface Member List

This is the complete list of members for TextureInterface, including all inherited members.

addMultiTexture(QString _textureGroup, QString _name, QString _filename, int _id, int &_textureId) | TextureInterface | inline virtual
addMultiTexture(QString _textureGroup, QString _name, QImage _image, int _id, int &_textureId) | TextureInterface | inline virtual
addTexture(QString _name, QString _filename, uint _dimension, int _id) | TextureInterface | inline virtual signal
addTexture(QString _name, QImage _image, uint _dimension, int _id) | TextureInterface | inline virtual
addTexture(QString _name, QString _filename, uint _dimension) | TextureInterface | inline virtual
addTexture(QString _name, QImage _image, uint _dimension) | TextureInterface | inline virtual
getCurrentTexture(int _id, QString &_textureName) | TextureInterface | inline virtual
getSubTextures(int _id, QString _multiTextureName, QStringList &_subTextures) | TextureInterface | inline virtual
setTextureMode(QString _textureName, QString _mode) | TextureInterface | inline virtual
setTextureMode(QString _textureName, QString _mode, int _id) | TextureInterface | inline virtual
slotGetCurrentTexture(int _id, QString &_textureName) | TextureInterface | inline private virtual
slotGetSubTextures(int _id, QString _multiTextureName, QStringList &_subTextures) | TextureInterface | inline private virtual
slotMultiTextureAdded(QString _textureGroup, QString _name, QString _filename, int _id, int &_textureId) | TextureInterface | inline private virtual
slotNumberOfTextures(int _id, int &_numTextures) | TextureInterface | inline private virtual
slotSetTextureMode(QString _textureName, QString _mode, int _id) | TextureInterface | inline private virtual
slotSetTextureMode(QString _textureName, QString _mode) | TextureInterface | inline private virtual
slotSwitchTexture(QString _textureName, int _id) | TextureInterface | inline private virtual
slotSwitchTexture(QString _textureName) | TextureInterface | inline private virtual
slotTextureAdded(QString _textureName, QString _filename, uint _dimension, int _id) | TextureInterface | inline private virtual slot
slotTextureAdded(QString _textureName, QString _filename, uint _dimension) | TextureInterface | inline private virtual
slotTextureChangeImage(QString _textureName, QImage &_image, int _id) | TextureInterface | inline private virtual
slotTextureChangeImage(QString _textureName, QImage &_image) | TextureInterface | inline private virtual
slotTextureFilename(int _id, QString _textureName, QString &_textureFilename) | TextureInterface | inline private virtual
slotTextureGetImage(QString _textureName, QImage &_image, int _id) | TextureInterface | inline private virtual
slotTextureGetImage(QString _textureName, QImage &_image) | TextureInterface | inline private virtual
slotTextureIndex(QString _textureName, int _id, int &_index) | TextureInterface | inline private virtual
slotTextureIndexPropertyName(int _id, QString &_propertyName) | TextureInterface | inline private virtual
slotTextureName(int _id, int _textureIndex, QString &_textureName) | TextureInterface | inline private virtual
slotTextureUpdated(QString _textureName, int _identifier) | TextureInterface | inline private virtual
slotUpdateAllTextures() | TextureInterface | inline private virtual
slotUpdateTexture(QString _textureName, int _identifier) | TextureInterface | inline private virtual slot
switchTexture(QString _textureName, int _id) | TextureInterface | inline virtual
switchTexture(QString _textureName) | TextureInterface | inline virtual
textureChangeImage(QString _textureName, QImage &_image, int _id) | TextureInterface | inline virtual
textureChangeImage(QString _textureName, QImage &_image) | TextureInterface | inline virtual
textureFilename(int _id, QString _textureName, QString &_textureFilename) | TextureInterface | inline virtual
textureGetImage(QString _textureName, QImage &_image, int _id) | TextureInterface | inline virtual
textureGetImage(QString _textureName, QImage &_image) | TextureInterface | inline virtual
textureIndex(QString _textureName, int _id, int &_index) | TextureInterface | inline virtual
textureIndexPropertyName(int _id, QString &_propertyName) | TextureInterface | inline virtual
textureName(int _id, int _textureIndex, QString &_textureName) | TextureInterface | inline virtual
updateAllTextures() | TextureInterface | inline virtual
updatedTextures(QString, int) | TextureInterface | inline virtual
updateTexture(QString _textureName, int _identifier) | TextureInterface | inline virtual
~TextureInterface() | TextureInterface | inline virtual