Developer Documentation

BSPImplT< BSPCore > Member List

This is the complete list of members for BSPImplT< BSPCore >, including all inherited members.

_intersect_ball(const Node &_node, const Point &_c, Scalar _r, Callback _callback) const (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > | private
_nearest(Node *_node, NearestNeighborData &_data) const (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > | private
_raycollision_directional(Node *_node, RayCollisionData &_data) const | BSPImplT< BSPCore > | private
_raycollision_nearest_directional(Node *_node, RayCollisionData &_data) const (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > | private
_raycollision_non_directional(Node *_node, RayCollisionData &_data) const | BSPImplT< BSPCore > | private
BSPImplT(const Traits &_traits, const Scalar &_infinity=std::numeric_limits< Scalar >::infinity()) (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > | inline
directionalRaycollision(const Point &_p, const Point &_r) const | BSPImplT< BSPCore > |
Handle typedef (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > |
HandleIter typedef (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > |
Handles typedef (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > |
infinity_ (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > | private
intersectBall(const Point &_c, Scalar _r, Callback _callback) const | BSPImplT< BSPCore > |
nearest(const Point &_p) const | BSPImplT< BSPCore > |
nearestRaycollision(const Point &_p, const Point &_r) const | BSPImplT< BSPCore > |
Node typedef (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > |
Point typedef (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > |
raycollision(const Point &_p, const Point &_r) const | BSPImplT< BSPCore > |
RayCollision typedef | BSPImplT< BSPCore > |
Scalar typedef (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > |
Traits typedef (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > |
~BSPImplT() (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > | inline