Developer Documentation

QtTranslationManipulatorNode.hh
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40 \*===========================================================================*/
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45
46 //=============================================================================
47 //
48 // CLASS QtTranslationManipulatorNode
49 //
50 //=============================================================================
51
52
53 #ifndef ACG_QTTRANSLATIONMANIPULATOR_NODE_HH
54 #define ACG_QTTRANSLATIONMANIPULATOR_NODE_HH
55
56
57 //== INCLUDES =================================================================
58
59 // GMU
60 #include "ACG/Scenegraph/TranslationManipulatorNode.hh"
61
62 // Qt
63 #include <QVariant>
64 #include <QEvent>
65 #include <QMouseEvent>
66
67
68 //== NAMESPACES ===============================================================
69
70 namespace ACG {
71 namespace SceneGraph {
72
73
74 //== CLASS DEFINITION =========================================================
75
76
81 class ACGDLLEXPORT QtTranslationManipulatorNode : public QObject , public TranslationManipulatorNode
82 {
83 Q_OBJECT
84
85 signals:
90 void manipulatorMoved( QtTranslationManipulatorNode * _node, QMouseEvent* _event);
91
96 void visibilityChanged( QtTranslationManipulatorNode * _node, bool _visible );
97
103 void positionChanged( QtTranslationManipulatorNode * _node );
104
105 public:
106
107
109 QtTranslationManipulatorNode( BaseNode* _parent=0,
110 const std::string& _name="<QtTranslationManipulatorNode>" );
111
113 ~QtTranslationManipulatorNode();
114
115
117 ACG_CLASSNAME(QtTranslationManipulatorNode);
118
119 //
120 // METHODS
121 //
122
124 void mouseEvent(GLState& _state, QMouseEvent* _event);
125
127 void setIdentifier( int _id) { identifier_ = _id; };
128
130 int getIdentifier( ) { return identifier_; };
131
133 void setData(QVariant _data) {data_ = _data;};
134
136 QVariant getData() {return data_;};
137
138 void show() { TranslationManipulatorNode::show(); emit visibilityChanged( this, visible() ); };
139 void hide() { TranslationManipulatorNode::hide(); emit visibilityChanged( this, visible() ); };
140
141 void set_center( const Vec3d& _c ) { TranslationManipulatorNode::set_center(_c); emit positionChanged( this ); };
142
143 private:
144 int identifier_;
145 QVariant data_;
146 };
147
148
149 //=============================================================================
150 } // namespace SceneGraph
151 } // namespace ACG
152 //=============================================================================
153 #endif // ACG_QTTRANSLATIONMANIPULATOR_NODE_HH defined
154 //=============================================================================
155
ACG
Namespace providing different geometric functions concerning angles.
Definition: BaseObjectData.hh:68
ACG::SceneGraph::ACG::SceneGraph::BaseNode::hide
void hide()
Hide Node: set status to HideNode.
Definition: MeshNode2T_impl.hh:405
QtTranslationManipulatorNode
ACG::SceneGraph::QtTranslationManipulatorNode QtTranslationManipulatorNode
ManipulatorNode.
Definition: BaseObjectData.hh:87
ACG::SceneGraph::QtTranslationManipulatorNode::getData
QVariant getData()
Get additional data for the node.
Definition: QtTranslationManipulatorNode.hh:136
ACG::GLState
Definition: GLState.hh:213
ACG::SceneGraph::QtTranslationManipulatorNode::setIdentifier
void setIdentifier(int _id)
Set an identifier for that manipulator.
Definition: QtTranslationManipulatorNode.hh:127
ACG::SceneGraph::ACG::SceneGraph::BaseNode::show
void show()
Show node: set status to Active.
Definition: MeshNode2T_impl.hh:407
ACG::SceneGraph::QtTranslationManipulatorNode
Definition: QtTranslationManipulatorNode.hh:81
ACG::SceneGraph::TranslationManipulatorNode
Definition: TranslationManipulatorNode.hh:89
ACG::SceneGraph::QtTranslationManipulatorNode::getIdentifier
int getIdentifier()
Get an identifier for that manipulator.
Definition: QtTranslationManipulatorNode.hh:130
SceneGraph
Definition: QtPrincipalAxisDialog.hh:67
ACG::SceneGraph::BaseNode
Definition: BaseNode.hh:104
OpenMesh::VectorT
Definition: Vector11T.hh:83
ACG::SceneGraph::TransformNode::set_center
void set_center(const Vec3d &_c)
set center
Definition: TransformNode.hh:113
ACG::SceneGraph::QtTranslationManipulatorNode::setData
void setData(QVariant _data)
Set additional data for the node.
Definition: QtTranslationManipulatorNode.hh:133