Developer Documentation

TriangleBSPT< BSPTraits > Member List

This is the complete list of members for TriangleBSPT< BSPTraits >, including all inherited members.

Base typedef (defined in TriangleBSPT< BSPTraits >) | TriangleBSPT< BSPTraits > |
BSPImplT(const Traits &_traits, const Scalar &_infinity=std::numeric_limits< Scalar >::infinity()) (defined in BSPImplT< TriangleBSPCoreT< BSPTraits > >) | BSPImplT< TriangleBSPCoreT< BSPTraits > > | inline
build(unsigned int _max_handles, unsigned int _max_depth) | TriangleBSPCoreT< BSPTraits > |
directionalRaycollision(const Point &_p, const Point &_r) const | BSPImplT< TriangleBSPCoreT< BSPTraits > > |
empty() | TriangleBSPCoreT< BSPTraits > | inline
Handle typedef (defined in BSPImplT< TriangleBSPCoreT< BSPTraits > >) | BSPImplT< TriangleBSPCoreT< BSPTraits > > |
HandleIter typedef (defined in BSPImplT< TriangleBSPCoreT< BSPTraits > >) | BSPImplT< TriangleBSPCoreT< BSPTraits > > |
Handles typedef (defined in BSPImplT< TriangleBSPCoreT< BSPTraits > >) | BSPImplT< TriangleBSPCoreT< BSPTraits > > |
handles_ (defined in TriangleBSPCoreT< BSPTraits >) | TriangleBSPCoreT< BSPTraits > | protected
intersectBall(const Point &_c, Scalar _r, Callback _callback) const | BSPImplT< TriangleBSPCoreT< BSPTraits > > |
n_triangles (defined in TriangleBSPCoreT< BSPTraits >) | TriangleBSPCoreT< BSPTraits > | protected
nearest(const Point &_p) const | BSPImplT< TriangleBSPCoreT< BSPTraits > > |
nearestRaycollision(const Point &_p, const Point &_r) const | BSPImplT< TriangleBSPCoreT< BSPTraits > > |
Node typedef (defined in BSPImplT< TriangleBSPCoreT< BSPTraits > >) | BSPImplT< TriangleBSPCoreT< BSPTraits > > |
nodes (defined in TriangleBSPCoreT< BSPTraits >) | TriangleBSPCoreT< BSPTraits > | protected
Plane typedef (defined in TriangleBSPCoreT< BSPTraits >) | TriangleBSPCoreT< BSPTraits > |
Point typedef (defined in BSPImplT< TriangleBSPCoreT< BSPTraits > >) | BSPImplT< TriangleBSPCoreT< BSPTraits > > |
push_back(Handle _h) | TriangleBSPCoreT< BSPTraits > | inline
RayCollision typedef | BSPImplT< TriangleBSPCoreT< BSPTraits > > |
raycollision(const Point &_p, const Point &_r) const | BSPImplT< TriangleBSPCoreT< BSPTraits > > |
reserve(size_t _n) | TriangleBSPCoreT< BSPTraits > | inline
root_ (defined in TriangleBSPCoreT< BSPTraits >) | TriangleBSPCoreT< BSPTraits > | protected
Scalar typedef (defined in TriangleBSPT< BSPTraits >) | TriangleBSPT< BSPTraits > |
size() | TriangleBSPCoreT< BSPTraits > | inline
Traits typedef (defined in BSPImplT< TriangleBSPCoreT< BSPTraits > >) | BSPImplT< TriangleBSPCoreT< BSPTraits > > |
traits_ (defined in TriangleBSPCoreT< BSPTraits >) | TriangleBSPCoreT< BSPTraits > | protected
TriangleBSPCoreT(const BSPTraits &_traits) | TriangleBSPCoreT< BSPTraits > | inline explicit
TriangleBSPT(const BSPTraits &_traits, const Scalar &_infinity=std::numeric_limits< Scalar >::infinity()) (defined in TriangleBSPT< BSPTraits >) | TriangleBSPT< BSPTraits > | inline
visualizeTree(MeshT *_object, int _max_depth) | TriangleBSPCoreT< BSPTraits > | inline
~BSPImplT() (defined in BSPImplT< TriangleBSPCoreT< BSPTraits > >) | BSPImplT< TriangleBSPCoreT< BSPTraits > > | inline
~TriangleBSPCoreT() | TriangleBSPCoreT< BSPTraits > | inline