Developer Documentation

FrameAnimationT< PointT > Member List

This is the complete list of members for FrameAnimationT< PointT >, including all inherited members.

AnimationT(std::string _name="") (defined in AnimationT< PointT >) | AnimationT< PointT > | inline explicit
clearPoseCache() (defined in AnimationT< PointT >) | AnimationT< PointT > | inline virtual
copy() | FrameAnimationT< PointT > | virtual
fps() (defined in AnimationT< PointT >) | AnimationT< PointT > | inline
fps_ (defined in AnimationT< PointT >) | AnimationT< PointT > | protected
FrameAnimationT(const PoseT< PointT > &_pose) | FrameAnimationT< PointT > | explicit
FrameAnimationT(Skeleton *_skeleton) | FrameAnimationT< PointT > | explicit
FrameAnimationT(Skeleton *_skeleton, unsigned int _iNumFrames) | FrameAnimationT< PointT > |
FrameAnimationT(const FrameAnimationT< PointT > &_other) | FrameAnimationT< PointT > | explicit
frameCount() | FrameAnimationT< PointT > | inline virtual
insertJointAt(unsigned int _index) | FrameAnimationT< PointT > | virtual
name() (defined in AnimationT< PointT >) | AnimationT< PointT > | inline
name_ (defined in AnimationT< PointT >) | AnimationT< PointT > | protected
Point typedef (defined in FrameAnimationT< PointT >) | FrameAnimationT< PointT > |
Pose typedef (defined in FrameAnimationT< PointT >) | FrameAnimationT< PointT > |
pose(unsigned int _iFrame) | FrameAnimationT< PointT > | inline virtual
poses_ | FrameAnimationT< PointT > | private
removeJointAt(unsigned int _index) | FrameAnimationT< PointT > | virtual
Scalar typedef (defined in FrameAnimationT< PointT >) | FrameAnimationT< PointT > |
setFps(int _fps) (defined in AnimationT< PointT >) | AnimationT< PointT > | inline
setFrameCount(unsigned int _frames) | FrameAnimationT< PointT > |
setName(std::string _name) (defined in AnimationT< PointT >) | AnimationT< PointT > | inline
Skeleton typedef (defined in FrameAnimationT< PointT >) | FrameAnimationT< PointT > |
skeleton_ | FrameAnimationT< PointT > | private
SkeletonT (defined in FrameAnimationT< PointT >) | FrameAnimationT< PointT > | friend
updateFromGlobal(unsigned int _index) | FrameAnimationT< PointT > | virtual
~AnimationT() (defined in AnimationT< PointT >) | AnimationT< PointT > | inline virtual
~FrameAnimationT() | FrameAnimationT< PointT > | virtual