Developer Documentation

MoveObjectMarker.cc
1 /*===========================================================================*\
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40 \*===========================================================================*/
41
42
43
44 #include <OpenFlipper/common/Types.hh>
45 #include "MoveObjectMarker.hh"
46
47 //******************************************************************************
48
49 const ACG::Vec4f base_color (0.4f,0.4f,0.4f,1.0f);
50
51 //******************************************************************************
52
53 bool MoveObjectMarker::stencilRefForObject(BaseObjectData * /*_obj*/, GLuint & _reference)
54 {
55 _reference = 1;
56 return true;
57 }
58
59 bool MoveObjectMarker::blendForStencilRefNumber(GLuint _reference, GLenum & _src, GLenum & _dst, ACG::Vec4f & _color)
60 {
61 if (_reference != 1)
62 return false;
63
64 _src = GL_ZERO;
65 _dst = GL_SRC_COLOR;
66
67 _color = base_color;
68 return true;
69 }
70
MoveObjectMarker::blendForStencilRefNumber
bool blendForStencilRefNumber(GLuint _reference, GLenum &_src, GLenum &_dst, ACG::Vec4f &_color)
Definition: MoveObjectMarker.cc:59
MoveObjectMarker::stencilRefForObject
bool stencilRefForObject(BaseObjectData *_obj, GLuint &_reference)
Definition: MoveObjectMarker.cc:53
Types.hh
OpenMesh::VectorT
Definition: Vector11T.hh:83
BaseObjectData
Definition: BaseObjectData.hh:102