Developer Documentation

ACG::DrawMeshFaceInput< Mesh > Member List

This is the complete list of members for ACG::DrawMeshFaceInput< Mesh >, including all inherited members.

attributeStoredPerHalfedge_ (defined in ACG::DrawMeshFaceInput< Mesh >) | ACG::DrawMeshFaceInput< Mesh > |
DrawMeshFaceInput(Mesh &_mesh) (defined in ACG::DrawMeshFaceInput< Mesh >) | ACG::DrawMeshFaceInput< Mesh > | inline explicit
getFaceAttr(const int _faceID, const int _attrID, int *_out) const | ACG::DrawMeshFaceInput< Mesh > | inline virtual
getFaceAttr(const int _faceID, const int _attrID) const | ACG::DrawMeshFaceInput< Mesh > | inline virtual
getFaceSize(const int _faceID) const | ACG::DrawMeshFaceInput< Mesh > | inline virtual
getNumFaces() const (defined in ACG::DrawMeshFaceInput< Mesh >) | ACG::DrawMeshFaceInput< Mesh > | inline virtual
getNumIndices() const | ACG::DrawMeshFaceInput< Mesh > | inline virtual
getSingleFaceAttr(const int _faceID, const int _faceCorner, const int _attrID) const | ACG::DrawMeshFaceInput< Mesh > | inline virtual
getVertexAdjCount(const int _vertexID) const | ACG::DrawMeshFaceInput< Mesh > | inline virtual
getVertexAdjFace(const int _vertexID, const int _k) const | ACG::DrawMeshFaceInput< Mesh > | inline virtual
mesh_ (defined in ACG::DrawMeshFaceInput< Mesh >) | ACG::DrawMeshFaceInput< Mesh > | private
MeshCompilerFaceInput() (defined in ACG::MeshCompilerFaceInput) | ACG::MeshCompilerFaceInput | inline
~MeshCompilerFaceInput() (defined in ACG::MeshCompilerFaceInput) | ACG::MeshCompilerFaceInput | inline virtual