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GLSL::FragmentShader Class Reference

GLSL fragment shader. More...

`#include <OpenFlipper/libs_required/ACG/ShaderUtils/GLSLShader.hh>`

Inheritance diagram for GLSL::FragmentShader:

## Additional Inherited Members
Public Member Functions inherited from GLSL::Shader
| Shader (GLenum shaderType)
| Creates a new shader. More...
virtual | ~Shader ()
| Deletes the shader object.
void | setSource (const StringList &source)
| Upload the source of the shader.
void | setSource (const QStringList &source)
| Upload the source of the shader.
bool | compile (bool verbose=true)
| Compile the shader object. More...
Protected Attributes inherited from GLSL::Shader
GLuint | m_shaderId

## Detailed Description

GLSL fragment shader.

Definition at line 110 of file GLSLShader.hh.

The documentation for this class was generated from the following files:

- OpenFlipper/libs_required/ACG/ShaderUtils/GLSLShader.hh
- OpenFlipper/libs_required/ACG/ShaderUtils/GLSLShader.cc