Developer Documentation

ACG::GLOctahedron Member List

This is the complete list of members for ACG::GLOctahedron, including all inherited members.

addLineToVBO(const ACG::Vec3f *_p, const ACG::Vec3f *_n, const ACG::Vec2f *_tex) (defined in ACG::GLPrimitive) | ACG::GLPrimitive | protected
addToRenderer_primitive(class IRenderer *_renderer, struct RenderObject *_ro) (defined in ACG::GLPrimitive) | ACG::GLPrimitive |
addTriangleToVBO(const ACG::Vec3f *_p, const ACG::Vec3f *_n, const ACG::Vec2f *_tex) (defined in ACG::GLPrimitive) | ACG::GLPrimitive | protected
bindVBO() (defined in ACG::GLPrimitive) | ACG::GLPrimitive | protected
checkVBO() (defined in ACG::GLPrimitive) | ACG::GLPrimitive | protected
draw_primitive() (defined in ACG::GLPrimitive) | ACG::GLPrimitive |
draw_primitive(GLSL::Program *_program) (defined in ACG::GLPrimitive) | ACG::GLPrimitive |
getNumLines() (defined in ACG::GLPrimitive) | ACG::GLPrimitive | inline virtual
getNumTriangles() override (defined in ACG::GLOctahedron) | ACG::GLOctahedron | virtual
getVBO() (defined in ACG::GLPrimitive) | ACG::GLPrimitive |
getVertexDecl() const (defined in ACG::GLPrimitive) | ACG::GLPrimitive |
GLOctahedron() (defined in ACG::GLOctahedron) | ACG::GLOctahedron |
GLPrimitive() (defined in ACG::GLPrimitive) | ACG::GLPrimitive |
INSIDE enum value (defined in ACG::GLPrimitive) | ACG::GLPrimitive |
NormalOrientation enum name (defined in ACG::GLPrimitive) | ACG::GLPrimitive |
normalOrientation_ (defined in ACG::GLPrimitive) | ACG::GLPrimitive | protected
OUTSIDE enum value (defined in ACG::GLPrimitive) | ACG::GLPrimitive |
unBindVBO() (defined in ACG::GLPrimitive) | ACG::GLPrimitive | protected
updateVBO() override (defined in ACG::GLOctahedron) | ACG::GLOctahedron | private virtual
vboDataInvalid_ (defined in ACG::GLPrimitive) | ACG::GLPrimitive | protected
~GLOctahedron() (defined in ACG::GLOctahedron) | ACG::GLOctahedron |
~GLPrimitive() (defined in ACG::GLPrimitive) | ACG::GLPrimitive | virtual