Developer Documentation

SplatCloudRenderingControlPlugin.cc
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43
44
45 //================================================================
46 //
47 // CLASS SplatCloudRenderingControlPlugin - IMPLEMENTATION
48 //
49 //================================================================
50
51
52 //== INCLUDES ====================================================
53
54
55 #include "SplatCloudRenderingControlPlugin.hh"
56
57 #include <OpenFlipper/BasePlugin/PluginFunctions.hh>
58
59 #include <ObjectTypes/SplatCloud/SplatCloud.hh>
60
61 #include <OpenFlipper/common/GlobalOptions.hh>
62
63 #include <QHBoxLayout>
64 #include <QPushButton>
65 #include <QRadioButton>
66 #include <QLabel>
67 #include <QMenu>
68 #include <QTabWidget>
69
70
71
72 //== IMPLEMENTATION ==============================================
73
74
75 SplatCloudRenderingControlPlugin::SplatCloudRenderingControlPlugin() :
76 toolboxPointsizeScale_ ( 0 ),
77 toolboxDefaultColorR_ ( 0 ),
78 toolboxDefaultColorG_ ( 0 ),
79 toolboxDefaultColorB_ ( 0 ),
80 toolboxDefaultNormalX_ ( 0 ),
81 toolboxDefaultNormalY_ ( 0 ),
82 toolboxDefaultNormalZ_ ( 0 ),
83 toolboxDefaultPointsize_( 0 ),
84 contextScaleAction_ ( 0 ),
85 contextCullingAction_ ( 0 ),
86 contextDefaultsAction_ ( 0 ),
87 contextReloadShadersAction_( 0 ),
88 contextRebuildVBOAction_ ( 0 ),
89 contextScaleWidget_ ( 0 ),
90 contextScaleWidgetPointsizeScale_( 0 ),
91 contextDefaultsWidget_ ( 0 ),
92 contextDefaultsWidgetDefaultColorR_ ( 0 ),
93 contextDefaultsWidgetDefaultColorG_ ( 0 ),
94 contextDefaultsWidgetDefaultColorB_ ( 0 ),
95 contextDefaultsWidgetDefaultNormalX_ ( 0 ),
96 contextDefaultsWidgetDefaultNormalY_ ( 0 ),
97 contextDefaultsWidgetDefaultNormalZ_ ( 0 ),
98 contextDefaultsWidgetDefaultPointsize_( 0 )
99 {
100 }
101
102
103 //----------------------------------------------------------------
104
105
106 void SplatCloudRenderingControlPlugin::initializePlugin()
107 {
108 // --------------------------------
109 // -------- create toolbox --------
110 // --------------------------------
111
112 // ---- options tab ----
113
114 // pointsize scale
115 toolboxPointsizeScale_ = new QDoubleSpinBox();
116 toolboxPointsizeScale_->setRange( 0.0, 100.0 );
117 toolboxPointsizeScale_->setDecimals( 4 );
118 toolboxPointsizeScale_->setSingleStep( 0.1 );
119 toolboxPointsizeScale_->setValue( 1.0 );
120 toolboxPointsizeScale_->setToolTip( "The scaling factor of the pointsizes used during the rendering of objects" );
121
122 // pointsize scale layout
123 QHBoxLayout *toolboxPointsizeScaleLayout = new QHBoxLayout();
124 toolboxPointsizeScaleLayout->setSpacing( 6 );
125 toolboxPointsizeScaleLayout->addWidget( new QLabel( "Pointsize Scaling Factor:" ) );
126 toolboxPointsizeScaleLayout->addWidget( toolboxPointsizeScale_ );
127
128 // buttons
129 QPushButton *toolboxEnableBackfaceCullingButton = new QPushButton ( "Enable Backface Culling" );
130 QPushButton *toolboxDisableBackfaceCullingButton = new QPushButton ( "Disable Backface Culling" );
131 QPushButton *toolboxReloadShadersButton = new QPushButton ( "Reload Shaders" );
132 QPushButton *toolboxRebuildVBOsButton = new QPushButton ( "Rebuild VBOs" );
133 QRadioButton *toolboxPointSizeButton = new QRadioButton( "Use gl_PointSize" );
134 QRadioButton *toolboxGeometryShaderButton = new QRadioButton( "Use Geometry Shader" );
135 toolboxEnableBackfaceCullingButton->setToolTip ( "Enable the culling of backfaces" );
136 toolboxDisableBackfaceCullingButton->setToolTip( "Disable the culling of backfaces" );
137 toolboxReloadShadersButton->setToolTip ( "Reload all shader files" );
138 toolboxRebuildVBOsButton->setToolTip ( "Rebuild all vertex-buffer-objects" );
139 toolboxPointSizeButton->setToolTip ( "Set gl_PointSize in vertex shader" );
140 toolboxGeometryShaderButton->setToolTip ( "Create quads in geometry shader" );
141
142 toolboxPointSizeButton->setChecked(true);
143
144 // buttonsA layout
145 QHBoxLayout *toolboxButtonsALayout = new QHBoxLayout();
146 toolboxButtonsALayout->setSpacing( 6 );
147 toolboxButtonsALayout->addWidget( toolboxEnableBackfaceCullingButton );
148 toolboxButtonsALayout->addWidget( toolboxDisableBackfaceCullingButton );
149
150 // separator frame
151 QFrame *toolboxSeparatorFrame = new QFrame();
152 toolboxSeparatorFrame->setFrameShape( QFrame::HLine );
153 toolboxSeparatorFrame->setFrameShadow( QFrame::Sunken );
154
155 // buttonsB layout
156 QHBoxLayout *toolboxButtonsBLayout = new QHBoxLayout();
157 toolboxButtonsBLayout->setSpacing( 6 );
158 toolboxButtonsBLayout->addWidget( toolboxReloadShadersButton );
159 toolboxButtonsBLayout->addWidget( toolboxRebuildVBOsButton );
160
161 // separator frame
162 QFrame *toolboxSeparatorFrameBC = new QFrame();
163 toolboxSeparatorFrameBC->setFrameShape(QFrame::HLine);
164 toolboxSeparatorFrameBC->setFrameShadow(QFrame::Sunken);
165
166 // buttonsC layout
167 QHBoxLayout *toolboxButtonsCLayout = new QHBoxLayout();
168 toolboxButtonsCLayout->setSpacing(6);
169 toolboxButtonsCLayout->addWidget(toolboxPointSizeButton);
170 toolboxButtonsCLayout->addWidget(toolboxGeometryShaderButton);
171
172 // options layout
173 QVBoxLayout *toolboxOptionsLayout = new QVBoxLayout();
174 toolboxOptionsLayout->setAlignment( Qt::AlignTop );
175 toolboxOptionsLayout->setSpacing( 6 );
176 toolboxOptionsLayout->addItem ( toolboxPointsizeScaleLayout );
177 toolboxOptionsLayout->addItem ( toolboxButtonsALayout );
178 toolboxOptionsLayout->addItem ( new QSpacerItem( 0, 0, QSizePolicy::Expanding, QSizePolicy::Expanding ) );
179 toolboxOptionsLayout->addWidget( toolboxSeparatorFrame );
180 toolboxOptionsLayout->addItem ( toolboxButtonsBLayout );
181 toolboxOptionsLayout->addItem ( new QSpacerItem( 0, 0, QSizePolicy::Expanding, QSizePolicy::Expanding ) );
182 toolboxOptionsLayout->addWidget( toolboxSeparatorFrameBC );
183 toolboxOptionsLayout->addItem ( toolboxButtonsCLayout );
184
185 // options widget
186 QWidget *toolboxOptionsWidget = new QWidget();
187 toolboxOptionsWidget->setLayout( toolboxOptionsLayout );
188 toolboxOptionsWidget->setToolTip( "Rendering options" );
189
190 // ---- defaults tab ----
191
192 // default color
193 toolboxDefaultColorR_ = new QSpinBox();
194 toolboxDefaultColorG_ = new QSpinBox();
195 toolboxDefaultColorB_ = new QSpinBox();
196 toolboxDefaultColorR_->setRange( 0, 255 );
197 toolboxDefaultColorG_->setRange( 0, 255 );
198 toolboxDefaultColorB_->setRange( 0, 255 );
199 toolboxDefaultColorR_->setSingleStep( 1 );
200 toolboxDefaultColorG_->setSingleStep( 1 );
201 toolboxDefaultColorB_->setSingleStep( 1 );
202 toolboxDefaultColorR_->setValue( 255 );
203 toolboxDefaultColorG_->setValue( 255 );
204 toolboxDefaultColorB_->setValue( 255 );
205 toolboxDefaultColorR_->setToolTip( "The default red-component of the color used when an object has no colors" );
206 toolboxDefaultColorG_->setToolTip( "The default green-component of the color used when an object has no colors" );
207 toolboxDefaultColorB_->setToolTip( "The default blue-component of the color used when an object has no colors" );
208
209 // default normal
210 toolboxDefaultNormalX_ = new QDoubleSpinBox();
211 toolboxDefaultNormalY_ = new QDoubleSpinBox();
212 toolboxDefaultNormalZ_ = new QDoubleSpinBox();
213 toolboxDefaultNormalX_->setRange( -1.0, 1.0 );
214 toolboxDefaultNormalY_->setRange( -1.0, 1.0 );
215 toolboxDefaultNormalZ_->setRange( -1.0, 1.0 );
216 toolboxDefaultNormalX_->setDecimals( 2 );
217 toolboxDefaultNormalY_->setDecimals( 2 );
218 toolboxDefaultNormalZ_->setDecimals( 2 );
219 toolboxDefaultNormalX_->setSingleStep( 0.1 );
220 toolboxDefaultNormalY_->setSingleStep( 0.1 );
221 toolboxDefaultNormalZ_->setSingleStep( 0.1 );
222 toolboxDefaultNormalX_->setValue( 0.0 );
223 toolboxDefaultNormalY_->setValue( 0.0 );
224 toolboxDefaultNormalZ_->setValue( 1.0 );
225 toolboxDefaultNormalX_->setToolTip( "The default x-component of the normal used when an object has no normals" );
226 toolboxDefaultNormalY_->setToolTip( "The default y-component of the normal used when an object has no normals" );
227 toolboxDefaultNormalZ_->setToolTip( "The default z-component of the normal used when an object has no normals" );
228
229 // default pointsize
230 toolboxDefaultPointsize_ = new QDoubleSpinBox();
231 toolboxDefaultPointsize_->setRange( 0.0, 1000.0 );
232 toolboxDefaultPointsize_->setDecimals( 3 );
233 toolboxDefaultPointsize_->setSingleStep( 0.01 );
234 toolboxDefaultPointsize_->setValue( 0.1 );
235 toolboxDefaultPointsize_->setToolTip( "The default pointsize used when an object has no pointsizes" );
236
237 // default color layout
238 QHBoxLayout *toolboxDefaultColorLayout = new QHBoxLayout();
239 toolboxDefaultColorLayout->setSpacing( 6 );
240 toolboxDefaultColorLayout->addWidget( toolboxDefaultColorR_ );
241 toolboxDefaultColorLayout->addWidget( toolboxDefaultColorG_ );
242 toolboxDefaultColorLayout->addWidget( toolboxDefaultColorB_ );
243
244 // default normal layout
245 QHBoxLayout *toolboxDefaultNormalLayout = new QHBoxLayout();
246 toolboxDefaultNormalLayout->setSpacing( 6 );
247 toolboxDefaultNormalLayout->addWidget( toolboxDefaultNormalX_ );
248 toolboxDefaultNormalLayout->addWidget( toolboxDefaultNormalY_ );
249 toolboxDefaultNormalLayout->addWidget( toolboxDefaultNormalZ_ );
250
251 // default pointsize layout
252 QHBoxLayout *toolboxDefaultPointsizeLayout = new QHBoxLayout();
253 toolboxDefaultPointsizeLayout->setSpacing( 6 );
254 toolboxDefaultPointsizeLayout->addWidget( toolboxDefaultPointsize_ );
255
256 // default options layout
257 QGridLayout *toolboxDefaultsLayout = new QGridLayout();
258 toolboxDefaultsLayout->setSpacing( 6 );
259 toolboxDefaultsLayout->addWidget( new QLabel( "Default Color:" ), 0, 0 );
260 toolboxDefaultsLayout->addWidget( new QLabel( "Default Normal:" ), 1, 0 );
261 toolboxDefaultsLayout->addWidget( new QLabel( "Default Pointsize:" ), 2, 0 );
262 toolboxDefaultsLayout->addItem ( toolboxDefaultColorLayout, 0, 1 );
263 toolboxDefaultsLayout->addItem ( toolboxDefaultNormalLayout, 1, 1 );
264 toolboxDefaultsLayout->addItem ( toolboxDefaultPointsizeLayout, 2, 1 );
265
266 // defaults widget
267 QWidget *toolboxDefaultsWidget = new QWidget();
268 toolboxDefaultsWidget->setLayout( toolboxDefaultsLayout );
269 toolboxDefaultsWidget->setToolTip( "Default values" );
270
271 // ----
272
273 // tab widget
274 QTabWidget *toolboxTabWidget = new QTabWidget();
275 toolboxTabWidget->addTab( toolboxOptionsWidget, "Options" );
276 toolboxTabWidget->addTab( toolboxDefaultsWidget, "Defaults" );
277
278 // toolbox layout
279 QVBoxLayout *toolboxLayout = new QVBoxLayout();
280 toolboxLayout->setSpacing( 6 );
281 toolboxLayout->addWidget( toolboxTabWidget );
282
283 // toolbox
284 QWidget *toolbox = new QWidget();
285 toolbox->setLayout( toolboxLayout );
286
287 // toolbox icon
288 QIcon *toolboxIcon = new QIcon( OpenFlipper::Options::iconDirStr() + OpenFlipper::Options::dirSeparator() + "SplatCloudRenderingControl.png" );
289
290 // ----
291
292 // connect events to slots
293 connect( toolboxPointsizeScale_, SIGNAL( valueChanged(double) ), this, SLOT( slotToolboxPointsizeScaleValueChanged() ) );
294 connect( toolboxDefaultColorR_, SIGNAL( valueChanged(int) ), this, SLOT( slotToolboxDefaultColorValueChanged() ) );
295 connect( toolboxDefaultColorG_, SIGNAL( valueChanged(int) ), this, SLOT( slotToolboxDefaultColorValueChanged() ) );
296 connect( toolboxDefaultColorB_, SIGNAL( valueChanged(int) ), this, SLOT( slotToolboxDefaultColorValueChanged() ) );
297 connect( toolboxDefaultNormalX_, SIGNAL( valueChanged(double) ), this, SLOT( slotToolboxDefaultNormalValueChanged() ) );
298 connect( toolboxDefaultNormalY_, SIGNAL( valueChanged(double) ), this, SLOT( slotToolboxDefaultNormalValueChanged() ) );
299 connect( toolboxDefaultNormalZ_, SIGNAL( valueChanged(double) ), this, SLOT( slotToolboxDefaultNormalValueChanged() ) );
300 connect( toolboxDefaultPointsize_, SIGNAL( valueChanged(double) ), this, SLOT( slotToolboxDefaultPointsizeValueChanged() ) );
301
302 connect( toolboxEnableBackfaceCullingButton, SIGNAL( clicked() ), this, SLOT( slotToolboxEnableBackfaceCullingButtonClicked() ) );
303 connect( toolboxDisableBackfaceCullingButton, SIGNAL( clicked() ), this, SLOT( slotToolboxDisableBackfaceCullingButtonClicked() ) );
304 connect( toolboxReloadShadersButton, SIGNAL( clicked() ), this, SLOT( slotToolboxReloadShadersButtonClicked() ) );
305 connect( toolboxRebuildVBOsButton, SIGNAL( clicked() ), this, SLOT( slotToolboxRebuildVBOsButtonClicked() ) );
306 connect( toolboxPointSizeButton, SIGNAL( toggled(bool) ), this, SLOT( slotToolboxPointSizeButtonClicked() ) );
307 connect( toolboxGeometryShaderButton, SIGNAL( toggled(bool) ), this, SLOT( slotToolboxGeometryShaderButtonClicked() ) );
308
309 // emit signal to add the new toolbox
310 emit addToolbox( tr("SplatCloud Rendering Control") , toolbox , toolboxIcon );
311
312 // -------------------------------------
313 // -------- create context menu --------
314 // -------------------------------------
315
316 // actions
317 contextScaleAction_ = new QAction( tr( "Pointsize Scaling Factor..."), this );
318 contextCullingAction_ = new QAction( tr( "Backface Culling" ), this );
319 contextDefaultsAction_ = new QAction( tr( "Defaults..." ), this );
320 contextReloadShadersAction_ = new QAction( tr( "Reload Shaders" ), this );
321 contextRebuildVBOAction_ = new QAction( tr( "Rebuild VBO" ), this );
322 contextCullingAction_->setCheckable( true );
323
324 // context menu
325 QMenu *contextMenu = new QMenu( "SplatCloud Rendering Control" );
326 contextMenu->setIcon( QIcon( OpenFlipper::Options::iconDirStr() + OpenFlipper::Options::dirSeparator() + "SplatCloudRenderingControl.png" ) );
327 contextMenu->addAction( contextScaleAction_ );
328 contextMenu->addAction( contextCullingAction_ );
329 contextMenu->addSeparator();
330 contextMenu->addAction( contextDefaultsAction_ );
331 contextMenu->addSeparator();
332 contextMenu->addAction( contextReloadShadersAction_ );
333 contextMenu->addAction( contextRebuildVBOAction_ );
334
335 // ----
336
337 // connect events to slots
338 connect( contextScaleAction_, SIGNAL( triggered() ), this, SLOT( slotContextScaleActionTriggered() ) );
339 connect( contextCullingAction_, SIGNAL( triggered() ), this, SLOT( slotContextCullingActionTriggered() ) );
340 connect( contextDefaultsAction_, SIGNAL( triggered() ), this, SLOT( slotContextDefaultsActionTriggered() ) );
341 connect( contextReloadShadersAction_, SIGNAL( triggered() ), this, SLOT( slotContextReloadShadersActionTriggered() ) );
342 connect( contextRebuildVBOAction_, SIGNAL( triggered() ), this, SLOT( slotContextRebuildVBOActionTriggered() ) );
343
344 // emit signal to add the new context menu
345 emit addContextMenuItem( contextMenu->menuAction(), DATA_SPLATCLOUD, CONTEXTOBJECTMENU );
346
347 // --------------------------------------------------
348 // -------- create context menu scale widget --------
349 // --------------------------------------------------
350
351 // pointsize scale
352 contextScaleWidgetPointsizeScale_ = new QDoubleSpinBox();
353 contextScaleWidgetPointsizeScale_->setRange( 0.0, 100.0 );
354 contextScaleWidgetPointsizeScale_->setDecimals( 4 );
355 contextScaleWidgetPointsizeScale_->setSingleStep( 0.1 );
356 contextScaleWidgetPointsizeScale_->setToolTip( "The scaling factor of the pointsizes used during the rendering of the picked object" );
357
358 // pointsize scale layout
359 QHBoxLayout *contextScaleWidgetPointsizeScaleLayout = new QHBoxLayout();
360 contextScaleWidgetPointsizeScaleLayout->setSpacing( 6 );
361 contextScaleWidgetPointsizeScaleLayout->addWidget( new QLabel( "Pointsize Scaling Factor:" ) );
362 contextScaleWidgetPointsizeScaleLayout->addWidget( contextScaleWidgetPointsizeScale_ );
363
364 // widget layout
365 QVBoxLayout *contextScaleWidgetLayout = new QVBoxLayout();
366 contextScaleWidgetLayout->setAlignment( Qt::AlignTop );
367 contextScaleWidgetLayout->setSpacing( 6 );
368 contextScaleWidgetLayout->addItem( contextScaleWidgetPointsizeScaleLayout );
369
370 // widget
371 contextScaleWidget_ = new QWidget();
372 contextScaleWidget_->setWindowTitle( "Pointsize Scaling Factor" );
373 contextScaleWidget_->setLayout( contextScaleWidgetLayout );
374
375 // ----
376
377 // connect events to slots
378 connect( contextScaleWidgetPointsizeScale_, SIGNAL( valueChanged(double) ), this, SLOT( slotContextScaleWidgetPointsizeScaleValueChanged() ) );
379
380 // -----------------------------------------------------
381 // -------- create context menu defaults widget --------
382 // -----------------------------------------------------
383
384 // default color
385 contextDefaultsWidgetDefaultColorR_ = new QSpinBox();
386 contextDefaultsWidgetDefaultColorG_ = new QSpinBox();
387 contextDefaultsWidgetDefaultColorB_ = new QSpinBox();
388 contextDefaultsWidgetDefaultColorR_->setRange( 0, 255 );
389 contextDefaultsWidgetDefaultColorG_->setRange( 0, 255 );
390 contextDefaultsWidgetDefaultColorB_->setRange( 0, 255 );
391 contextDefaultsWidgetDefaultColorR_->setSingleStep( 1 );
392 contextDefaultsWidgetDefaultColorG_->setSingleStep( 1 );
393 contextDefaultsWidgetDefaultColorB_->setSingleStep( 1 );
394 contextDefaultsWidgetDefaultColorR_->setToolTip( "The default red-component of the color used when the picked object has no colors" );
395 contextDefaultsWidgetDefaultColorG_->setToolTip( "The default green-component of the color used when the picked object has no colors" );
396 contextDefaultsWidgetDefaultColorB_->setToolTip( "The default blue-component of the color used when the picked object has no colors" );
397
398 // default normal
399 contextDefaultsWidgetDefaultNormalX_ = new QDoubleSpinBox();
400 contextDefaultsWidgetDefaultNormalY_ = new QDoubleSpinBox();
401 contextDefaultsWidgetDefaultNormalZ_ = new QDoubleSpinBox();
402 contextDefaultsWidgetDefaultNormalX_->setRange( -1.0, 1.0 );
403 contextDefaultsWidgetDefaultNormalY_->setRange( -1.0, 1.0 );
404 contextDefaultsWidgetDefaultNormalZ_->setRange( -1.0, 1.0 );
405 contextDefaultsWidgetDefaultNormalX_->setDecimals( 2 );
406 contextDefaultsWidgetDefaultNormalY_->setDecimals( 2 );
407 contextDefaultsWidgetDefaultNormalZ_->setDecimals( 2 );
408 contextDefaultsWidgetDefaultNormalX_->setSingleStep( 0.1 );
409 contextDefaultsWidgetDefaultNormalY_->setSingleStep( 0.1 );
410 contextDefaultsWidgetDefaultNormalZ_->setSingleStep( 0.1 );
411 contextDefaultsWidgetDefaultNormalX_->setToolTip( "The default x-component of the normal used when the picked object has no normals" );
412 contextDefaultsWidgetDefaultNormalY_->setToolTip( "The default y-component of the normal used when the picked object has no normals" );
413 contextDefaultsWidgetDefaultNormalZ_->setToolTip( "The default z-component of the normal used when the picked object has no normals" );
414
415 // default pointsize
416 contextDefaultsWidgetDefaultPointsize_ = new QDoubleSpinBox();
417 contextDefaultsWidgetDefaultPointsize_->setRange( 0.0, 1000.0 );
418 contextDefaultsWidgetDefaultPointsize_->setDecimals( 3 );
419 contextDefaultsWidgetDefaultPointsize_->setSingleStep( 0.01 );
420 contextDefaultsWidgetDefaultPointsize_->setToolTip( "The default pointsize used when the picked object has no pointsizes" );
421
422 // default color layout
423 QHBoxLayout *contextDefaultsWidgetDefaultColorLayout = new QHBoxLayout();
424 contextDefaultsWidgetDefaultColorLayout->setSpacing( 6 );
425 contextDefaultsWidgetDefaultColorLayout->addWidget( contextDefaultsWidgetDefaultColorR_ );
426 contextDefaultsWidgetDefaultColorLayout->addWidget( contextDefaultsWidgetDefaultColorG_ );
427 contextDefaultsWidgetDefaultColorLayout->addWidget( contextDefaultsWidgetDefaultColorB_ );
428
429 // default normal layout
430 QHBoxLayout *contextDefaultsWidgetDefaultNormalLayout = new QHBoxLayout();
431 contextDefaultsWidgetDefaultNormalLayout->setSpacing( 6 );
432 contextDefaultsWidgetDefaultNormalLayout->addWidget( contextDefaultsWidgetDefaultNormalX_ );
433 contextDefaultsWidgetDefaultNormalLayout->addWidget( contextDefaultsWidgetDefaultNormalY_ );
434 contextDefaultsWidgetDefaultNormalLayout->addWidget( contextDefaultsWidgetDefaultNormalZ_ );
435
436 // default pointsize layout
437 QHBoxLayout *contextDefaultsWidgetDefaultPointsizeLayout = new QHBoxLayout();
438 contextDefaultsWidgetDefaultPointsizeLayout->setSpacing( 6 );
439 contextDefaultsWidgetDefaultPointsizeLayout->addWidget( contextDefaultsWidgetDefaultPointsize_ );
440
441 // default options layout
442 QGridLayout *contextDefaultsWidgetDefaultOptionsLayout = new QGridLayout();
443 contextDefaultsWidgetDefaultOptionsLayout->setSpacing( 6 );
444 contextDefaultsWidgetDefaultOptionsLayout->addWidget( new QLabel( "Default Color:" ), 0, 0 );
445 contextDefaultsWidgetDefaultOptionsLayout->addWidget( new QLabel( "Default Normal:" ), 1, 0 );
446 contextDefaultsWidgetDefaultOptionsLayout->addWidget( new QLabel( "Default Pointsize:" ), 2, 0 );
447 contextDefaultsWidgetDefaultOptionsLayout->addItem ( contextDefaultsWidgetDefaultColorLayout, 0, 1 );
448 contextDefaultsWidgetDefaultOptionsLayout->addItem ( contextDefaultsWidgetDefaultNormalLayout, 1, 1 );
449 contextDefaultsWidgetDefaultOptionsLayout->addItem ( contextDefaultsWidgetDefaultPointsizeLayout, 2, 1 );
450
451 // widget layout
452 QVBoxLayout *contextDefaultsWidgetLayout = new QVBoxLayout();
453 contextDefaultsWidgetLayout->setAlignment( Qt::AlignTop );
454 contextDefaultsWidgetLayout->setSpacing( 6 );
455 contextDefaultsWidgetLayout->addItem( contextDefaultsWidgetDefaultOptionsLayout );
456
457 // widget
458 contextDefaultsWidget_ = new QWidget();
459 contextDefaultsWidget_->setWindowTitle( "Defaults" );
460 contextDefaultsWidget_->setLayout( contextDefaultsWidgetLayout );
461
462 // ----
463
464 // connect events to slots
465 connect( contextDefaultsWidgetDefaultColorR_, SIGNAL( valueChanged(int) ), this, SLOT( slotContextDefaultsWidgetDefaultColorValueChanged() ) );
466 connect( contextDefaultsWidgetDefaultColorG_, SIGNAL( valueChanged(int) ), this, SLOT( slotContextDefaultsWidgetDefaultColorValueChanged() ) );
467 connect( contextDefaultsWidgetDefaultColorB_, SIGNAL( valueChanged(int) ), this, SLOT( slotContextDefaultsWidgetDefaultColorValueChanged() ) );
468 connect( contextDefaultsWidgetDefaultNormalX_, SIGNAL( valueChanged(double) ), this, SLOT( slotContextDefaultsWidgetDefaultNormalValueChanged() ) );
469 connect( contextDefaultsWidgetDefaultNormalY_, SIGNAL( valueChanged(double) ), this, SLOT( slotContextDefaultsWidgetDefaultNormalValueChanged() ) );
470 connect( contextDefaultsWidgetDefaultNormalZ_, SIGNAL( valueChanged(double) ), this, SLOT( slotContextDefaultsWidgetDefaultNormalValueChanged() ) );
471 connect( contextDefaultsWidgetDefaultPointsize_, SIGNAL( valueChanged(double) ), this, SLOT( slotContextDefaultsWidgetDefaultPointsizeValueChanged() ) );
472
473 // ----------------------------------
474 // -------- create view mode --------
475 // ----------------------------------
476
477 // toolboxes
478 QStringList viewModeToolboxes;
479 viewModeToolboxes += "Data Control";
480 viewModeToolboxes += "Selections";
481 viewModeToolboxes += "SplatCloud Estimator";
482 viewModeToolboxes += "SplatCloud Rendering Control";
483
484 // toolbars
485 QStringList viewModeToolbars;
486 viewModeToolbars += "Main Toolbar";
487 viewModeToolbars += "Viewer Toolbar";
488 viewModeToolbars += "Color Toolbar";
489 viewModeToolbars += "Viewing Directions";
490 viewModeToolbars += "Selection Base";
491 viewModeToolbars += "Backup Toolbar";
492
493 // context menus
494 QStringList viewModeContextMenus;
495 viewModeContextMenus += "DataControl->Material Properties";
496 viewModeContextMenus += "DataControl->Object";
497 viewModeContextMenus += "SplatCloudEstimatorPlugin->SplatCloud Estimator";
498 viewModeContextMenus += "SplatCloudRenderingControlPlugin->SplatCloud Rendering Control";
499 viewModeContextMenus += "ViewControl->Visualization";
500 viewModeContextMenus += "Backup->&Redo";
501 viewModeContextMenus += "Backup->&Undo";
502
503 // emit signals to add new viewmode
504 emit defineViewModeToolboxes ( "SplatCloud", viewModeToolboxes );
505 emit defineViewModeToolbars ( "SplatCloud", viewModeToolbars );
506 emit defineViewModeContextMenus( "SplatCloud", viewModeContextMenus );
507 emit defineViewModeIcon ( "SplatCloud", "SplatCloudType.png" );
508 }
509
510
511 //----------------------------------------------------------------
512
513
514 void SplatCloudRenderingControlPlugin::addedEmptyObject( int _objectId )
515 {
516 if( _objectId == -1 )
517 return;
518
519 // get object by id
520 BaseObjectData *object;
521 if( !PluginFunctions::getObject( _objectId, object ) )
522 return;
523
524 // get splatcloud-object
525 SplatCloudObject *splatCloudObject = PluginFunctions::splatCloudObject( object );
526
527 // if object is a SplatCloud...
528 if( splatCloudObject )
529 {
530 // set current rendering options
531 splatCloudObject->enableBackfaceCulling( false );
532 splatCloudObject->setPointsizeScale ( toolboxPointsizeScale_->value() );
533
534 // set default values
535 SplatCloudNode *splatCloudNode = splatCloudObject->splatCloudNode();
536 if( splatCloudNode )
537 {
538 splatCloudNode->setDefaultColor ( SplatCloudNode::Color ( toolboxDefaultColorR_-> value(),
539 toolboxDefaultColorG_-> value(),
540 toolboxDefaultColorB_-> value() ) );
541 splatCloudNode->setDefaultNormal ( SplatCloudNode::Normal ( toolboxDefaultNormalX_-> value(),
542 toolboxDefaultNormalY_-> value(),
543 toolboxDefaultNormalZ_-> value() ) );
544 splatCloudNode->setDefaultPointsize( SplatCloudNode::Pointsize( toolboxDefaultPointsize_->value() ) );
545 }
546 }
547 }
548
549
550 //----------------------------------------------------------------
551
552
553 void SplatCloudRenderingControlPlugin::slotUpdateContextMenu( int _objectId )
554 {
555 if( _objectId == -1 )
556 return;
557
558 // get object by id
559 BaseObjectData *object;
560 if( !PluginFunctions::getObject( _objectId, object ) )
561 return;
562
563 // get splatcloud-object
564 SplatCloudObject *splatCloudObject = PluginFunctions::splatCloudObject( object );
565
566 // if object is a SplatCloud...
567 if( splatCloudObject )
568 {
569 // update context menu value
570 contextCullingAction_->setChecked( splatCloudObject->isBackfaceCullingEnabled() );
571 }
572 }
573
574
575 //----------------------------------------------------------------
576
577
578 void SplatCloudRenderingControlPlugin::slotToolboxPointsizeScaleValueChanged()
579 {
580 // get toolbox option value
581 double scale = toolboxPointsizeScale_->value();
582
583 // for all splatcloud-objects...
584 PluginFunctions::ObjectIterator objIter( PluginFunctions::ALL_OBJECTS, DATA_SPLATCLOUD );
585 for( ; objIter != PluginFunctions::objectsEnd(); ++objIter )
586 {
587 // get splatcloud-object
588 SplatCloudObject *splatCloudObject = PluginFunctions::splatCloudObject( *objIter );
589
590 // apply update
591 splatCloudObject->setPointsizeScale( scale );
592 }
593 }
594
595
596 //----------------------------------------------------------------
597
598
599 void SplatCloudRenderingControlPlugin::slotToolboxDefaultColorValueChanged()
600 {
601 // for all splatcloud-objects...
602 PluginFunctions::ObjectIterator objIter( PluginFunctions::ALL_OBJECTS, DATA_SPLATCLOUD );
603 for( ; objIter != PluginFunctions::objectsEnd(); ++objIter )
604 {
605 // get scenegraph splatcloud-node
606 SplatCloudNode *splatCloudNode = PluginFunctions::splatCloudNode( *objIter );
607
608 // apply update (set default color)
609 splatCloudNode->setDefaultColor( SplatCloudNode::Color( toolboxDefaultColorR_->value(),
610 toolboxDefaultColorG_->value(),
611 toolboxDefaultColorB_->value() ) );
612 }
613 }
614
615
616 //----------------------------------------------------------------
617
618
619 void SplatCloudRenderingControlPlugin::slotToolboxDefaultNormalValueChanged()
620 {
621 // for all splatcloud-objects...
622 PluginFunctions::ObjectIterator objIter( PluginFunctions::ALL_OBJECTS, DATA_SPLATCLOUD );
623 for( ; objIter != PluginFunctions::objectsEnd(); ++objIter )
624 {
625 // get scenegraph splatcloud-node
626 SplatCloudNode *splatCloudNode = PluginFunctions::splatCloudNode( *objIter );
627
628 // apply update (set default normal)
629 splatCloudNode->setDefaultNormal( SplatCloudNode::Normal( toolboxDefaultNormalX_->value(),
630 toolboxDefaultNormalY_->value(),
631 toolboxDefaultNormalZ_->value() ) );
632 }
633 }
634
635
636 //----------------------------------------------------------------
637
638
639 void SplatCloudRenderingControlPlugin::slotToolboxDefaultPointsizeValueChanged()
640 {
641 // for all splatcloud-objects...
642 PluginFunctions::ObjectIterator objIter( PluginFunctions::ALL_OBJECTS, DATA_SPLATCLOUD );
643 for( ; objIter != PluginFunctions::objectsEnd(); ++objIter )
644 {
645 // get scenegraph splatcloud-node
646 SplatCloudNode *splatCloudNode = PluginFunctions::splatCloudNode( *objIter );
647
648 // apply update (set default pointsize)
649 splatCloudNode->setDefaultPointsize( SplatCloudNode::Pointsize( toolboxDefaultPointsize_->value() ) );
650
651 // emit signal that object has to be updated
652 emit updatedObject( objIter->id(), UPDATE_ALL );
653 }
654 }
655
656
657 //----------------------------------------------------------------
658
659
660 void SplatCloudRenderingControlPlugin::slotToolboxEnableBackfaceCullingButtonClicked()
661 {
662 // for all splatcloud-objects...
663 PluginFunctions::ObjectIterator objIter( PluginFunctions::ALL_OBJECTS, DATA_SPLATCLOUD );
664 for( ; objIter != PluginFunctions::objectsEnd(); ++objIter )
665 {
666 // get splatcloud-object
667 SplatCloudObject *splatCloudObject = PluginFunctions::splatCloudObject( *objIter );
668
669 // apply update
670 splatCloudObject->enableBackfaceCulling( true );
671 }
672 }
673
674
675 //----------------------------------------------------------------
676
677
678 void SplatCloudRenderingControlPlugin::slotToolboxDisableBackfaceCullingButtonClicked()
679 {
680 // for all splatcloud-objects...
681 PluginFunctions::ObjectIterator objIter( PluginFunctions::ALL_OBJECTS, DATA_SPLATCLOUD );
682 for( ; objIter != PluginFunctions::objectsEnd(); ++objIter )
683 {
684 // get splatcloud-object
685 SplatCloudObject *splatCloudObject = PluginFunctions::splatCloudObject( *objIter );
686
687 // apply update
688 splatCloudObject->enableBackfaceCulling( false );
689 }
690 }
691
692
693 //----------------------------------------------------------------
694
695
696 void SplatCloudRenderingControlPlugin::slotToolboxReloadShadersButtonClicked()
697 {
698 // for all splatcloud-objects...
699 PluginFunctions::ObjectIterator objIter( PluginFunctions::ALL_OBJECTS, DATA_SPLATCLOUD );
700 for( ; objIter != PluginFunctions::objectsEnd(); ++objIter )
701 {
702 // get scenegraph splatcloud-object
703 SplatCloudObject *splatCloudObject = PluginFunctions::splatCloudObject( *objIter );
704
705 // apply update (reload standard and picking shaders and re-set uniforms)
706 splatCloudObject->reloadShaders();
707 splatCloudObject->setPointsizeScale ( splatCloudObject->pointsizeScale() );
708 splatCloudObject->enableBackfaceCulling( splatCloudObject->isBackfaceCullingEnabled() );
709 }
710 }
711
712
713 //----------------------------------------------------------------
714
715
716 void SplatCloudRenderingControlPlugin::slotToolboxRebuildVBOsButtonClicked()
717 {
718 // for all splatcloud-objects...
719 PluginFunctions::ObjectIterator objIter( PluginFunctions::ALL_OBJECTS, DATA_SPLATCLOUD );
720 for( ; objIter != PluginFunctions::objectsEnd(); ++objIter )
721 {
722 // get scenegraph splatcloud-node
723 SplatCloudNode *splatCloudNode = PluginFunctions::splatCloudNode( *objIter );
724
725 // rebuild the vertex-buffer-object the next time the node is drawn (or picked)
726 splatCloudNode->modifiedAll();
727
728 // emit signal that object has to be updated
729 emit updatedObject( objIter->id(), UPDATE_ALL );
730 }
731 }
732
733 //----------------------------------------------------------------
734
735
736 void SplatCloudRenderingControlPlugin::slotToolboxPointSizeButtonClicked()
737 {
738 // for all splatcloud-objects...
739 PluginFunctions::ObjectIterator objIter(PluginFunctions::ALL_OBJECTS, DATA_SPLATCLOUD);
740 for (; objIter != PluginFunctions::objectsEnd(); ++objIter)
741 {
742 // get splatcloud-object
743 SplatCloudObject *splatCloudObject = PluginFunctions::splatCloudObject(*objIter);
744
745 // apply update
746 splatCloudObject->enableGeometryShaderQuads(false);
747 }
748 }
749
750 //----------------------------------------------------------------
751
752
753 void SplatCloudRenderingControlPlugin::slotToolboxGeometryShaderButtonClicked()
754 {
755 // for all splatcloud-objects...
756 PluginFunctions::ObjectIterator objIter(PluginFunctions::ALL_OBJECTS, DATA_SPLATCLOUD);
757 for (; objIter != PluginFunctions::objectsEnd(); ++objIter)
758 {
759 // get splatcloud-object
760 SplatCloudObject *splatCloudObject = PluginFunctions::splatCloudObject(*objIter);
761
762 // apply update
763 splatCloudObject->enableGeometryShaderQuads(true);
764 }
765 }
766
767
768 //----------------------------------------------------------------
769
770
771 void SplatCloudRenderingControlPlugin::slotContextScaleActionTriggered()
772 {
773 // get picked object by id
774 int objectId = contextScaleAction_->data().toInt();
775 if( objectId == -1 )
776 return;
777 //
778 BaseObjectData *object;
779 if( ! PluginFunctions::getObject( objectId, object ) )
780 return;
781
782 // get splatcloud-object
783 SplatCloudObject *splatCloudObject = PluginFunctions::splatCloudObject( object );
784
785 // if object is a SplatCloud...
786 if( splatCloudObject )
787 {
788 // get value from SplatCloud
789 double ps = splatCloudObject->pointsizeScale();
790
791 // update widget option value
792 contextScaleWidgetPointsizeScale_->setValue( ps );
793
794 // move widget to position of context menu entry
795 contextScaleWidget_->move( contextScaleAction_->associatedWidgets()[0]->mapToGlobal( QPoint() ) );
796
797 // show widget
798 contextScaleWidget_->show();
799 }
800 }
801
802
803 //----------------------------------------------------------------
804
805
806 void SplatCloudRenderingControlPlugin::slotContextScaleWidgetPointsizeScaleValueChanged()
807 {
808 // get picked object by id
809 int objectId = contextScaleAction_->data().toInt();
810 if( objectId == -1 )
811 return;
812 //
813 BaseObjectData *object;
814 if( ! PluginFunctions::getObject( objectId, object ) )
815 return;
816
817 // get splatcloud-object
818 SplatCloudObject *splatCloudObject = PluginFunctions::splatCloudObject( object );
819
820 // if object is a SplatCloud...
821 if( splatCloudObject )
822 {
823 // get widget option value
824 double scale = contextScaleWidgetPointsizeScale_->value();
825
826 // apply update (set pointsize scale)
827 splatCloudObject->setPointsizeScale( scale );
828 }
829 }
830
831
832 //----------------------------------------------------------------
833
834
835 void SplatCloudRenderingControlPlugin::slotContextDefaultsActionTriggered()
836 {
837 // get picked object by id
838 int objectId = contextDefaultsAction_->data().toInt();
839 if( objectId == -1 )
840 return;
841 //
842 BaseObjectData *object;
843 if( ! PluginFunctions::getObject( objectId, object ) )
844 return;
845
846 // get splatcloud-node
847 SplatCloudNode *splatCloudNode = PluginFunctions::splatCloudNode( object );
848
849 // if object is a SplatCloud...
850 if( splatCloudNode )
851 {
852 // get values from SplatCloud
853 int cr = splatCloudNode->defaultColor()[0];
854 int cg = splatCloudNode->defaultColor()[1];
855 int cb = splatCloudNode->defaultColor()[2];
856 double nx = splatCloudNode->defaultNormal()[0];
857 double ny = splatCloudNode->defaultNormal()[1];
858 double nz = splatCloudNode->defaultNormal()[2];
859 double ps = splatCloudNode->defaultPointsize();
860
861 // update widget option values
862 contextDefaultsWidgetDefaultColorR_-> setValue( cr );
863 contextDefaultsWidgetDefaultColorG_-> setValue( cg );
864 contextDefaultsWidgetDefaultColorB_-> setValue( cb );
865 contextDefaultsWidgetDefaultNormalX_-> setValue( nx );
866 contextDefaultsWidgetDefaultNormalY_-> setValue( ny );
867 contextDefaultsWidgetDefaultNormalZ_-> setValue( nz );
868 contextDefaultsWidgetDefaultPointsize_->setValue( ps );
869
870 // move defaults widget to position of context menu entry
871 contextDefaultsWidget_->move( contextDefaultsAction_->associatedWidgets()[0]->mapToGlobal( QPoint() ) );
872
873 // show widget
874 contextDefaultsWidget_->show();
875 }
876 }
877
878
879 //----------------------------------------------------------------
880
881
882 void SplatCloudRenderingControlPlugin::slotContextDefaultsWidgetDefaultColorValueChanged()
883 {
884 // get picked object by id
885 int objectId = contextDefaultsAction_->data().toInt();
886 if( objectId == -1 )
887 return;
888 //
889 BaseObjectData *object;
890 if( ! PluginFunctions::getObject( objectId, object ) )
891 return;
892
893 // get splatcloud-node
894 SplatCloudNode *splatCloudNode = PluginFunctions::splatCloudNode( object );
895
896 // if object is a SplatCloud...
897 if( splatCloudNode )
898 {
899 // apply update (set default color)
900 splatCloudNode->setDefaultColor( SplatCloudNode::Color( contextDefaultsWidgetDefaultColorR_->value(),
901 contextDefaultsWidgetDefaultColorG_->value(),
902 contextDefaultsWidgetDefaultColorB_->value() ) );
903
904 // emit signal that the object has to be updated
905 emit updatedObject( object->id(), UPDATE_ALL );
906 }
907 }
908
909
910 //----------------------------------------------------------------
911
912
913 void SplatCloudRenderingControlPlugin::slotContextDefaultsWidgetDefaultNormalValueChanged()
914 {
915 // get picked object by id
916 int objectId = contextDefaultsAction_->data().toInt();
917 if( objectId == -1 )
918 return;
919 //
920 BaseObjectData *object;
921 if( ! PluginFunctions::getObject( objectId, object ) )
922 return;
923
924 // get splatcloud-node
925 SplatCloudNode *splatCloudNode = PluginFunctions::splatCloudNode( object );
926
927 // if object is a SplatCloud...
928 if( splatCloudNode )
929 {
930 // apply update (set default normal)
931 splatCloudNode->setDefaultNormal( SplatCloudNode::Normal( contextDefaultsWidgetDefaultNormalX_->value(),
932 contextDefaultsWidgetDefaultNormalY_->value(),
933 contextDefaultsWidgetDefaultNormalZ_->value() ) );
934
935 // emit signal that the object has to be updated
936 emit updatedObject( object->id(), UPDATE_ALL );
937 }
938 }
939
940
941 //----------------------------------------------------------------
942
943
944 void SplatCloudRenderingControlPlugin::slotContextDefaultsWidgetDefaultPointsizeValueChanged()
945 {
946 // get picked object by id
947 int objectId = contextDefaultsAction_->data().toInt();
948 if( objectId == -1 )
949 return;
950 //
951 BaseObjectData *object;
952 if( ! PluginFunctions::getObject( objectId, object ) )
953 return;
954
955 // get splatcloud-node
956 SplatCloudNode *splatCloudNode = PluginFunctions::splatCloudNode( object );
957
958 // if object is a SplatCloud...
959 if( splatCloudNode )
960 {
961 // apply update (set default pointsize)
962 splatCloudNode->setDefaultPointsize( SplatCloudNode::Pointsize( contextDefaultsWidgetDefaultPointsize_->value() ) );
963
964 // emit signal that the object has to be updated
965 emit updatedObject( object->id(), UPDATE_ALL );
966 }
967 }
968
969
970 //----------------------------------------------------------------
971
972
973 void SplatCloudRenderingControlPlugin::slotContextCullingActionTriggered()
974 {
975 // get picked object by id
976 int objectId = contextCullingAction_->data().toInt();
977 if( objectId == -1 )
978 return;
979 //
980 BaseObjectData *object;
981 if( ! PluginFunctions::getObject( objectId, object ) )
982 return;
983
984 // get splatcloud-object
985 SplatCloudObject *splatCloudObject = PluginFunctions::splatCloudObject( object );
986
987 // if object is a SplatCloud...
988 if( splatCloudObject )
989 {
990 // get context menu option value
991 bool enable = contextCullingAction_->isChecked();
992
993 // apply update
994 splatCloudObject->enableBackfaceCulling( enable );
995
996 // emit signal that the object has to be updated
997 emit updatedObject( object->id(), UPDATE_ALL );
998 }
999 }
1000
1001
1002 //----------------------------------------------------------------
1003
1004
1005 void SplatCloudRenderingControlPlugin::slotContextReloadShadersActionTriggered()
1006 {
1007 // get picked object by id
1008 int objectId = contextReloadShadersAction_->data().toInt();
1009 if( objectId == -1 )
1010 return;
1011 //
1012 BaseObjectData *object;
1013 if( ! PluginFunctions::getObject( objectId, object ) )
1014 return;
1015
1016 // get splatcloud-object
1017 SplatCloudObject *splatCloudObject = PluginFunctions::splatCloudObject( object );
1018
1019 // if object is a SplatCloud...
1020 if( splatCloudObject )
1021 {
1022 // apply update (reload standard and picking shaders and re-set uniforms)
1023 splatCloudObject->reloadShaders();
1024 splatCloudObject->setPointsizeScale ( splatCloudObject->pointsizeScale() );
1025 splatCloudObject->enableBackfaceCulling( splatCloudObject->isBackfaceCullingEnabled() );
1026
1027 // emit signal that object has to be updated
1028 emit updatedObject( object->id(), UPDATE_ALL );
1029 }
1030 }
1031
1032
1033 //----------------------------------------------------------------
1034
1035
1036 void SplatCloudRenderingControlPlugin::slotContextRebuildVBOActionTriggered()
1037 {
1038 // get picked object by id
1039 int objectId = contextRebuildVBOAction_->data().toInt();
1040 if( objectId == -1 )
1041 return;
1042 //
1043 BaseObjectData *object;
1044 if( ! PluginFunctions::getObject( objectId, object ) )
1045 return;
1046
1047 // get splatcloud-node
1048 SplatCloudNode *splatCloudNode = PluginFunctions::splatCloudNode( object );
1049
1050 // if object is a SplatCloud...
1051 if( splatCloudNode )
1052 {
1053 // rebuild the vertex-buffer-object the next time the node is drawn (or picked)
1054 splatCloudNode->modifiedAll();
1055
1056 // emit signal that object has to be updated
1057 emit updatedObject( object->id(), UPDATE_ALL );
1058 }
1059 }
1060
1061
1062 //================================================================
1063
1064
1065
1066
SplatCloudObject::setPointsizeScale
void setPointsizeScale(float _scale)
Set the scaling factor for pointsizes for all Shaders.
Definition: SplatCloudObject.cc:357
UPDATE_ALL
const UpdateType UPDATE_ALL(UpdateTypeSet(1))
Identifier for all updates.
PluginFunctions::getObject
bool getObject(const int _identifier, BaseObject *&_object)
Get the object which has the given identifier.
Definition: PluginFunctions.cc:296
SplatCloudObject
Definition: SplatCloudObject.hh:76
GlobalOptions.hh
ACG::SceneGraph::SplatCloudNode
Definition: SplatCloudNode.hh:89
OpenMesh::VectorT
Definition: Vector11T.hh:83
PluginFunctions::ALL_OBJECTS
const QStringList ALL_OBJECTS
Iterable object range.
Definition: PluginFunctions.hh:430
DATA_SPLATCLOUD
#define DATA_SPLATCLOUD
Definition: SplatCloud.hh:59
PluginFunctions.hh
BaseObject::id
int id() const
Definition: BaseObject.cc:190
PluginFunctions::objectsEnd
DLLEXPORT ObjectIterator objectsEnd()
Return Iterator to Object End.
Definition: PluginFunctionsIterator.cc:177
PluginFunctions::splatCloudObject
SplatCloudObject * splatCloudObject(BaseObjectData *_object)
Cast an SplatCloudObject to a SplatCloudObject if possible.
Definition: PluginFunctionsSplatCloud.cc:168
PluginFunctions::ObjectIterator
Core Data Iterator.
Definition: PluginFunctions.hh:441
SplatCloudObject::enableBackfaceCulling
void enableBackfaceCulling(bool _enable)
Enable or disable backface culling for all Shaders.
Definition: SplatCloudObject.cc:264
BaseObjectData
Definition: BaseObjectData.hh:102
SplatCloudObject::reloadShaders
void reloadShaders()
Reload standard and picking Shaders from file.
Definition: SplatCloudObject.cc:173
PluginFunctions::splatCloudNode
SplatCloudNode * splatCloudNode(BaseObjectData *_object)
Get a SplatCloudNode from an object.
Definition: PluginFunctionsSplatCloud.cc:116
SplatCloudObject::splatCloudNode
SplatCloudNode * splatCloudNode()
Get SplatCloud&#39;s scenegraph Node.
Definition: SplatCloudObject.hh:180
CONTEXTOBJECTMENU
The Menu will be shown when an object was picked.
Definition: ContextMenuInterface.hh:59
SplatCloudObject::enableGeometryShaderQuads
void enableGeometryShaderQuads(bool _enable)
Enable or disable quad extrusion in geometry shader (shader pipeline)
Definition: SplatCloudObject.cc:345
SplatCloud.hh