Developer Documentation

Namespaces | Functions
bindT.hh File Reference
`#include <functional>`
`#include <algorithm>`
`#include <OpenMesh/Core/Mesh/TriMeshT.hh>`
`#include <OpenMesh/Core/Utils/color_cast.hh>`
`#include <OpenMesh/Tools/Utils/GLConstAsString.hh>`
`#include <OpenSG/OSGGeometry.h>`
`#include "color_cast.hh"`

Go to the source code of this file.

## Namespaces
| OpenMesh
| OpenMesh::Kernel_OSG

## Functions
bool | OpenMesh::Kernel_OSG::type_is_valid (unsigned char _t)
template<typename Mesh >
bool | OpenMesh::Kernel_OSG::bind (osg::GeometryPtr &_geo, Mesh &_mesh)
template<typename Mesh >
bool | OpenMesh::Kernel_OSG::bind (Mesh &_mesh, osg::GeometryPtr &_geo)

## Detailed Description

Bind an OpenMesh to a OpenSG geometry node. Be aware that due to this link the geometry node maybe modified. For instance triangle strips are converted to regular triangles.

Definition in file bindT.hh.