Developer Documentation

SelectionObjectMarker.cc
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40 \*===========================================================================*/
41
42
43
44 #include <OpenFlipper/common/Types.hh>
45 #include "SelectionObjectMarker.hh"
46
47 //******************************************************************************
48
49 const ACG::Vec4f disabled_color (0.4f,0.4f,0.4f,1.0f);
50 const ACG::Vec4f selected_color (0.0f,1.0f,0.0f,0.5f);
51
52 //******************************************************************************
53
54 bool SelectionObjectMarker::stencilRefForObject(BaseObjectData * _obj, GLuint & _reference)
55 {
56 if (_obj->flag("vsi_objectId_disabled"))
57 {
58 _reference = 1;
59 return true;
60 }
61 else if (_obj->flag("vsi_objectId_selected"))
62 {
63 _reference = 2;
64 return true;
65 }
66
67 return false;
68 }
69
70 bool SelectionObjectMarker::blendForStencilRefNumber(GLuint _reference, GLenum & _src, GLenum & _dst, ACG::Vec4f & _color)
71 {
72 switch (_reference)
73 {
74 case 1:
75 _src = GL_ZERO;
76 _dst = GL_SRC_COLOR;
77 _color = disabled_color;
78 return true;
79 case 2:
80 _src = GL_SRC_ALPHA;
81 _dst = GL_ONE_MINUS_SRC_ALPHA;
82 _color = selected_color;
83 return true;
84 default:
85 return false;
86 }
87 return false;
88 }
89
OpenMesh::VectorT
Definition: Vector11T.hh:83
BaseObject::flag
bool flag(QString _flag)
Definition: BaseObject.cc:299
BaseObjectData
Definition: BaseObjectData.hh:102
SelectionObjectMarker::stencilRefForObject
bool stencilRefForObject(BaseObjectData *_obj, GLuint &_reference)
Definition: SelectionObjectMarker.cc:54
SelectionObjectMarker::blendForStencilRefNumber
bool blendForStencilRefNumber(GLuint _reference, GLenum &_src, GLenum &_dst, ACG::Vec4f &_color)
Definition: SelectionObjectMarker.cc:70
Types.hh