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PluginFunctionsSplatCloud.hh
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40 \*===========================================================================*/
41
42
43
44 //================================================================
45 //
46 // Standard Functions
47 //
48 //================================================================
49
50
57 #ifndef PLUGINFUNCTIONSSPLATCLOUD_HH
58 #define PLUGINFUNCTIONSSPLATCLOUD_HH
59
60
61 //== INCLUDES ====================================================
62
63
64 #include "SplatCloud.hh"
65
66 #include <OpenFlipper/common/Types.hh>
67 #include <OpenFlipper/common/ObjectTypeDLLDefines.hh>
68
69
70 //== NAMESPACES ==================================================
71
72
74 namespace PluginFunctions {
75
76
77 //== DEFINITIONS =================================================
78
79
83 OBJECTTYPEDLLEXPORT
84 bool getObject( int _identifier, SplatCloudObject *&_object );
85
86
92 OBJECTTYPEDLLEXPORT
93 ShaderNode* splatShaderNode( BaseObjectData *_object );
94
95
101 OBJECTTYPEDLLEXPORT
102 SplatCloudNode* splatCloudNode( BaseObjectData *_object );
103
104
110 OBJECTTYPEDLLEXPORT
111 SplatCloud* splatCloud( BaseObjectData *_object );
112
113
119 OBJECTTYPEDLLEXPORT
120 SplatCloud* splatCloud( int _objectId );
121
122
128 OBJECTTYPEDLLEXPORT
129 SplatCloudObject* splatCloudObject( BaseObjectData *_object );
130
131
137 OBJECTTYPEDLLEXPORT
138 SplatCloudObject* splatCloudObject( int _objectId );
139
140
141 //================================================================
142
143
144 } // namespace PluginFunctions
145
146
147 //================================================================
148
149
150 #endif // PLUGINFUNCTIONSSPLATCLOUD_HH
SplatCloud
Definition: SplatCloud.hh:79
PluginFunctions::getObject
bool getObject(const int _identifier, BaseObject *&_object)
Get the object which has the given identifier.
Definition: PluginFunctions.cc:296
SplatCloudObject
Definition: SplatCloudObject.hh:76
PluginFunctions::splatShaderNode
ShaderNode * splatShaderNode(BaseObjectData *_object)
Get a ShaderNode from an object.
Definition: PluginFunctionsSplatCloud.cc:96
ObjectTypeDLLDefines.hh
ACG::SceneGraph::SplatCloudNode
Definition: SplatCloudNode.hh:89
ACG::SceneGraph::ShaderNode
Definition: ShaderNode.hh:81
PluginFunctions::splatCloudObject
SplatCloudObject * splatCloudObject(BaseObjectData *_object)
Cast an SplatCloudObject to a SplatCloudObject if possible.
Definition: PluginFunctionsSplatCloud.cc:168
PluginFunctions::splatCloud
SplatCloud * splatCloud(BaseObjectData *_object)
Get a SplatCloud from an object.
Definition: PluginFunctionsSplatCloud.cc:136
BaseObjectData
Definition: BaseObjectData.hh:102
PluginFunctions::splatCloudNode
SplatCloudNode * splatCloudNode(BaseObjectData *_object)
Get a SplatCloudNode from an object.
Definition: PluginFunctionsSplatCloud.cc:116
Types.hh
PluginFunctions
Definition: PluginFunctions.cc:57
SplatCloud.hh