\hypertarget{classPeelDualInitModifier}{}\section{Peel\+Dual\+Init\+Modifier Class Reference}
\label{classPeelDualInitModifier}\index{Peel\+Dual\+Init\+Modifier@{Peel\+Dual\+Init\+Modifier}}
Inheritance diagram for Peel\+Dual\+Init\+Modifier\+:\begin{figure}[H]
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\includegraphics[height=2.000000cm]{classPeelDualInitModifier}
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\subsection*{Public Member Functions}
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void \hyperlink{classPeelDualInitModifier_a1f8ff4872e6e5b1caf1dddbcd10924f8}{modify\+Fragment\+End\+Code} (Q\+String\+List $\ast$\+\_\+code)
\begin{DoxyCompactList}\small\item\em Append code the the fragment shader. \end{DoxyCompactList}\end{DoxyCompactItemize}
\subsection*{Static Public Attributes}
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\mbox{\Hypertarget{classPeelDualInitModifier_ab7f6b4f5c17cb874d3a4e6171cc4d8c3}\label{classPeelDualInitModifier_ab7f6b4f5c17cb874d3a4e6171cc4d8c3}} 
static \hyperlink{classPeelDualInitModifier}{Peel\+Dual\+Init\+Modifier} {\bfseries instance}
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\subsection*{Additional Inherited Members}


\subsection{Detailed Description}


Definition at line 182 of file Depth\+Peeling.\+cc.



\subsection{Member Function Documentation}
\mbox{\Hypertarget{classPeelDualInitModifier_a1f8ff4872e6e5b1caf1dddbcd10924f8}\label{classPeelDualInitModifier_a1f8ff4872e6e5b1caf1dddbcd10924f8}} 
\index{Peel\+Dual\+Init\+Modifier@{Peel\+Dual\+Init\+Modifier}!modify\+Fragment\+End\+Code@{modify\+Fragment\+End\+Code}}
\index{modify\+Fragment\+End\+Code@{modify\+Fragment\+End\+Code}!Peel\+Dual\+Init\+Modifier@{Peel\+Dual\+Init\+Modifier}}
\subsubsection{\texorpdfstring{modify\+Fragment\+End\+Code()}{modifyFragmentEndCode()}}
{\footnotesize\ttfamily void Peel\+Dual\+Init\+Modifier\+::modify\+Fragment\+End\+Code (\begin{DoxyParamCaption}\item[{Q\+String\+List $\ast$}]{\+\_\+code }\end{DoxyParamCaption})\hspace{0.3cm}{\ttfamily [inline]}, {\ttfamily [virtual]}}



Append code the the fragment shader. 

Refer to the generation structure (\hyperlink{ShaderGenerator_page}{Shader Generator} ) to see where your code is added and which variables you can modify. Use


\begin{DoxyCode}
\_code->push\_back(\textcolor{stringliteral}{"..."});
\end{DoxyCode}


to insert your code here.


\begin{DoxyParams}{Parameters}
{\em \+\_\+code} & string list of shader code. \\
\hline
\end{DoxyParams}


Reimplemented from \hyperlink{classACG_1_1ShaderModifier_a25b1e0be6dd4a8365ecb1c72da21d310}{A\+C\+G\+::\+Shader\+Modifier}.



Definition at line 185 of file Depth\+Peeling.\+cc.



The documentation for this class was generated from the following file\+:\begin{DoxyCompactItemize}
\item 
Plugin\+Collection-\/\+Renderers/\+Plugin-\/\+Render-\/\+Depth\+Peeling/Depth\+Peeling.\+cc\end{DoxyCompactItemize}
