Developer Documentation

input.cc
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40 \*===========================================================================*/
41
42
43
44 //== INCLUDES =================================================================
45 #include "input.hh"
46 #include "type.hh"
47 #include "element.hh"
48 #include "context.hh"
49
50 //== NAMESPACES ===============================================================
51 namespace VSI {
52
53 //=============================================================================
54 //
55 // CLASS VSI::Input - IMPLEMENTATION
56 //
57 //=============================================================================
58
60 Input::Input (Element *_e) :
61 InOut (_e),
62 state_ (0)
63 {
64 }
65
66 //------------------------------------------------------------------------------
67
69 unsigned int Input::state()
70 {
71 unsigned int state = state_;
72
73 // If type is not supported or has no configuration widged that we can't support user input
74 Type *tp = element ()->context ()->getType (typeString ());
75 if (!tp || !tp->hasWidget ())
76 {
77 state |= NoUserInput | NoRuntimeUserInput;
78 }
79
80 return state;
81 }
82
83 //------------------------------------------------------------------------------
84 }
VSI::Type
Definition: type.hh:65
VSI::InOut::element
const Element * element() const
Element of this input/output.
Definition: inout.hh:79
VSI::InOut::typeString
QString typeString() const
Type.
Definition: inout.cc:65
VSI::Context::getType
Type * getType(QString _type)
Get type object for given type name.
Definition: context.cc:590
VSI::Type::hasWidget
virtual bool hasWidget()
Does this type has a configuration widget.
Definition: type.hh:84
VSI::InOut
Definition: inout.hh:62
VSI::Input::Input
Input(Element *_f)
Constructor.
Definition: input.cc:60
VSI::Element::context
Context * context() const
Context of element.
Definition: element.hh:79
VSI
Definition: baseWidget.cc:72
VSI::Element
Definition: element.hh:68
VSI::Input::state
unsigned int state()
Current state.
Definition: input.cc:69