Developer Documentation

sceneTools.hh
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40 \*===========================================================================*/
41
42
43
44 #ifndef VSI_SCENETOOLS_HH
45 #define VSI_SCENETOOLS_HH
46
47 //== INCLUDES =================================================================
48 #include <QGraphicsProxyWidget>
49 #include <QString>
50
51 //== NAMESPACES ===============================================================
52 namespace VSI {
53
54 //== FORWARDDECLARATIONS ======================================================
55 class GraphicsScene;
56 class Arrow;
57 class Trash;
58 class ZoomButton;
59 class FunctionDisplay;
60
61 //== CLASS DEFINITION =========================================================
62
67 class SceneTools : public QGraphicsWidget
68 {
69 Q_OBJECT
70
71 public:
72
74 explicit SceneTools (GraphicsScene *_scene);
75
77 ~SceneTools ();
78
80 void mouseMove (QPointF _pos);
81
83 void mouseRelease (QPointF _pos, QGraphicsItem *_item);
84
85 private slots:
86
87 // handle scene size changes
88 void sceneRectChanged (const QRectF &_rect);
89
90 // update arrow depending on visible scene rect
91 void updateArrows ();
92
93 private:
94 GraphicsScene *scene_;
95
96 Arrow *arrows_[5];
97 Trash *trash_;
98 ZoomButton *zoom_[2];
99
100 FunctionDisplay *fDisplay_;
101 };
102
103 //=============================================================================
104 }
105 //=============================================================================
106
107 #endif
VSI::SceneTools::~SceneTools
~SceneTools()
Destructor.
Definition: sceneTools.cc:118
VSI::GraphicsScene
Definition: graphicsScene.hh:80
VSI::Arrow
Scene movement widget.
Definition: arrow.hh:62
VSI::Trash
Definition: trash.hh:63
VSI::SceneTools
Definition: sceneTools.hh:67
VSI::SceneTools::SceneTools
SceneTools(GraphicsScene *_scene)
Constructor.
Definition: sceneTools.cc:70
VSI::ZoomButton
Scene zoom in/out widget.
Definition: zoomButton.hh:60
VSI
Definition: baseWidget.cc:72
VSI::FunctionDisplay
Definition: functionDisplay.hh:65
VSI::SceneTools::mouseRelease
void mouseRelease(QPointF _pos, QGraphicsItem *_item)
Handles mouse release (will be called by the scene, if the element is dropped)
Definition: sceneTools.cc:197
VSI::SceneTools::mouseMove
void mouseMove(QPointF _pos)
Handles mouse movement (will be called by the scene, if the mouse with a draged element is moved) ...
Definition: sceneTools.cc:170