Developer Documentation

ACG::SceneGraph::ClippingNode::ClippingShaderModifier Member List

This is the complete list of members for ACG::SceneGraph::ClippingNode::ClippingShaderModifier, including all inherited members.

ClippingShaderModifier(int _numClipPlanes) (defined in ACG::SceneGraph::ClippingNode::ClippingShaderModifier) | ACG::SceneGraph::ClippingNode::ClippingShaderModifier | explicit
getID() | ACG::ShaderModifier | inline
loadFromFile(QString _filename) | ACG::ShaderModifier | static
modifyFragmentBeginCode(QStringList *_code) | ACG::ShaderModifier | inline virtual
modifyFragmentEndCode(QStringList *_code) | ACG::ShaderModifier | inline virtual
modifyFragmentIO(ShaderGenerator *_shader) | ACG::ShaderModifier | inline virtual
modifyGeometryIO(ShaderGenerator *_shader) | ACG::ShaderModifier | inline virtual
modifyLightingCode(QStringList *_code, int _lightId, ShaderGenLightType _lightType) | ACG::ShaderModifier | inline virtual
modifyTessControlIO(ShaderGenerator *_shader) | ACG::ShaderModifier | inline virtual
modifyTessEvalIO(ShaderGenerator *_shader) | ACG::ShaderModifier | inline virtual
modifyVertexBeginCode(QStringList *_code) | ACG::ShaderModifier | inline virtual
modifyVertexEndCode(QStringList *_code) | ACG::SceneGraph::ClippingNode::ClippingShaderModifier | virtual
modifyVertexIO(ShaderGenerator *_shader) | ACG::SceneGraph::ClippingNode::ClippingShaderModifier | virtual
numClipPlanes_ (defined in ACG::SceneGraph::ClippingNode::ClippingShaderModifier) | ACG::SceneGraph::ClippingNode::ClippingShaderModifier | private
operator std::vector< unsigned int >() const (defined in ACG::ShaderModifier) | ACG::ShaderModifier | inline
operator|(const std::vector< unsigned int > &_v) const (defined in ACG::ShaderModifier) | ACG::ShaderModifier | inline
replaceDefaultLightingCode() | ACG::ShaderModifier | inline virtual
ShaderModifier(void) (defined in ACG::ShaderModifier) | ACG::ShaderModifier |
~ClippingShaderModifier() (defined in ACG::SceneGraph::ClippingNode::ClippingShaderModifier) | ACG::SceneGraph::ClippingNode::ClippingShaderModifier | inline virtual
~ShaderModifier(void) (defined in ACG::ShaderModifier) | ACG::ShaderModifier | virtual