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MeshNavigationT.hh
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47 //=============================================================================
48 //
49 //
50 //=============================================================================
51
52
53 #ifndef MESHNAVIGATIONT_HH
54 #define MESHNAVIGATIONT_HH
55
56
62 //== INCLUDES =================================================================
63
64 #include <vector>
65
66 //== FORWARDDECLARATIONS ======================================================
67
68 //== NAMESPACES ===============================================================
69
70 namespace MeshNavigation {
71
72 //== DEFINITIONS ==============================================================
73
80 template < typename MeshT >
81 inline
82 typename MeshT::HalfedgeHandle
83 opposite_halfedge(MeshT& _mesh , typename MeshT::HalfedgeHandle _he);
84
96 template < typename MeshT >
97 typename MeshT::VertexHandle
98 findClosestBoundary(MeshT* _mesh , typename MeshT::VertexHandle _vh);
99
100 //=============================================================================
101 } // MeshNavigation Namespace
102 //=============================================================================
103 #if defined(INCLUDE_TEMPLATES) && !defined(MESHNAVIGATIONT_C)
104 #define MESHNAVIGATIONT_TEMPLATES
105 #include "MeshNavigationT_impl.hh"
106 #endif
107 //=============================================================================
108 #endif // MESHNAVIGATIONT_HH defined
109 //=============================================================================
110
MeshNavigation::opposite_halfedge
MeshT::HalfedgeHandle opposite_halfedge(MeshT &_mesh, typename MeshT::HalfedgeHandle _he)
Definition: MeshNavigationT_impl.hh:72
MeshNavigation
Definition: MeshNavigationT.hh:70
MeshNavigation::findClosestBoundary
MeshT::VertexHandle findClosestBoundary(MeshT *_mesh, typename MeshT::VertexHandle _vh)
Find the closest boundary vertex to another vertex.
Definition: MeshNavigationT_impl.hh:83