Developer Documentation

OMPropertyVisualizerIntegerT_impl.hh
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41
42
43
44 #define OM_PROPERTY_VISUALIZER_INTEGER_CC
45
46 #include <ACG/Utils/IColorCoder.hh>
47 #include <ACG/Utils/ColorConversion.hh>
48 #include "OMPropertyVisualizerInteger.hh"
49
50 template <typename MeshT, typename T>
51 OMPropertyVisualizerInteger<MeshT, T>::OMPropertyVisualizerInteger(MeshT* _mesh, int _objectID,const PropertyInfo& _propertyInfo, bool isUnsigned)
52 : OMPropertyVisualizer<MeshT>(_mesh, _objectID, _propertyInfo)
53 {
54 if (PropertyVisualizer::widget) delete PropertyVisualizer::widget;
55 IntegerWidget* w = new IntegerWidget();
56 w->paramInt->setTitle(QString("Integer Parameters of ").append(PropertyVisualizer::propertyInfo.propName().c_str()));
57 PropertyVisualizer::widget = w;
58
59 if (isUnsigned)
60 {
61 w->intAbsolute->setChecked(false); //because we already have unsigned integers wo don't have to calculate their absolute value
62 w->intAbsolute->setCheckable(false);
63 }
64 }
65
66 template <typename MeshT,typename T>
67 QString OMPropertyVisualizerInteger<MeshT, T>::getPropertyText(unsigned int index)
68 {
69 return OMPropertyVisualizer<MeshT>::template getPropertyText_<T>(index);
70 }
71
72 template <typename MeshT, typename T>
73 void OMPropertyVisualizerInteger<MeshT, T>::visualizeFaceProp(bool _setDrawMode)
74 {
75 IntegerWidget* integerWidget = static_cast<IntegerWidget*>(PropertyVisualizer::widget);
76
77 typename MeshT::Color colorMin = ACG::to_Vec4f(integerWidget->intMin->color());
78 auto cc = integerWidget->buildColorCoder(); // color coder in [0,1]
79
80 std::map< int, typename MeshT::Color> randomColor;
81
82 if ( integerWidget->intRandom->isChecked() && integerWidget->intMapBlack->isChecked() )
83 randomColor[ integerWidget->intMapBlackValue->value() ] = typename MeshT::Color(0.0, 0.0, 0.0, 1.0);
84
85 //TODO check if this also works if the property is Vec3d
86 OpenMesh::FPropHandleT< T > prop;
87
88 if ( !OMPropertyVisualizer<MeshT>::mesh->get_property_handle(prop, OMPropertyVisualizer<MeshT>::propertyInfo.propName() ) )
89 return;
90
91 T max = std::numeric_limits<T>::min();
92 T min = std::numeric_limits<T>::max();
93
94 for (typename MeshT::FaceIter f_it = OMPropertyVisualizer<MeshT>::mesh->faces_begin() ; f_it != OMPropertyVisualizer<MeshT>::mesh->faces_end() ; ++f_it){
95 min = std::min( min, getValue(prop, f_it));
96 max = std::max( max, getValue(prop, f_it));
97 }
98
99 // fixed range?
100 if( integerWidget->intFixedRange->isChecked())
101 {
102 min = integerWidget->intFixedRangeMin->value();
103 max = integerWidget->intFixedRangeMax->value();
104 }
105 else
106 {
107 integerWidget->intFixedRangeMin->setValue(min);
108 integerWidget->intFixedRangeMax->setValue(max);
109 }
110
111 unsigned int range = max - min;
112
113 if ( ! OMPropertyVisualizer<MeshT>::mesh->has_face_colors() )
114 OMPropertyVisualizer<MeshT>::mesh->request_face_colors();
115
116 for (typename MeshT::FaceIter f_it = OMPropertyVisualizer<MeshT>::mesh->faces_begin() ; f_it != OMPropertyVisualizer<MeshT>::mesh->faces_end() ; ++f_it){
117
118 if (range == 0)
119 OMPropertyVisualizer<MeshT>::mesh->set_color(*f_it, colorMin);
120 else {
121
122 double pos = (getValue(prop, f_it) - min) / (double) range;
123
124 typename MeshT::Color color;
125
126 if (integerWidget->intRandom->isChecked() ){
127 if ( randomColor.find( getValue(prop, f_it) ) == randomColor.end() ){
128
129 color = mColorGenerator.generateNextColor();
130 color[3] = 1.0;
131
132 randomColor[ getValue(prop, f_it) ] = color;
133 }
134
135 color = randomColor[ getValue(prop, f_it) ];
136 } else {
137 color = cc->color_float4(pos);
138 }
139
140 OMPropertyVisualizer<MeshT>::mesh->set_color(*f_it, color);
141 }
142 }
143
144 if (_setDrawMode)
145 this->setDrawMode(ACG::SceneGraph::DrawModes::SOLID_FACES_COLORED);
146 }
147
148 template <typename MeshT, typename T>
149 void OMPropertyVisualizerInteger<MeshT, T>::visualizeEdgeProp(bool _setDrawMode)
150 {
151 IntegerWidget* integerWidget = static_cast<IntegerWidget*>(PropertyVisualizer::widget);
152
153 typename MeshT::Color colorMin = ACG::to_Vec4f(integerWidget->intMin->color());
154 auto cc = integerWidget->buildColorCoder(); // color coder in [0,1]
155
156 std::map< int, typename MeshT::Color> randomColor;
157
158 if ( integerWidget->intRandom->isChecked() && integerWidget->intMapBlack->isChecked() )
159 randomColor[ integerWidget->intMapBlackValue->value() ] = typename MeshT::Color(0.0, 0.0, 0.0, 1.0);
160
161 //TODO check if this also works if the property is Vec3d
162 OpenMesh::EPropHandleT< T > prop;
163
164 if ( !OMPropertyVisualizer<MeshT>::mesh->get_property_handle(prop, OMPropertyVisualizer<MeshT>::propertyInfo.propName() ) )
165 return;
166
167 T max = std::numeric_limits<T>::min();
168 T min = std::numeric_limits<T>::max();
169
170 for (typename MeshT::EdgeIter e_it = OMPropertyVisualizer<MeshT>::mesh->edges_begin() ; e_it != OMPropertyVisualizer<MeshT>::mesh->edges_end() ; ++e_it){
171 min = std::min( min, getValue(prop, e_it));
172 max = std::max( max, getValue(prop, e_it));
173 }
174
175 // fixed range?
176 if( integerWidget->intFixedRange->isChecked())
177 {
178 min = integerWidget->intFixedRangeMin->value();
179 max = integerWidget->intFixedRangeMax->value();
180 }
181 else
182 {
183 integerWidget->intFixedRangeMin->setValue(min);
184 integerWidget->intFixedRangeMax->setValue(max);
185 }
186
187 unsigned int range = max - min;
188
189 if ( ! OMPropertyVisualizer<MeshT>::mesh->has_edge_colors() )
190 OMPropertyVisualizer<MeshT>::mesh->request_edge_colors();
191
192 for (typename MeshT::EdgeIter e_it = OMPropertyVisualizer<MeshT>::mesh->edges_begin() ; e_it != OMPropertyVisualizer<MeshT>::mesh->edges_end() ; ++e_it){
193
194 if (range == 0)
195 OMPropertyVisualizer<MeshT>::mesh->set_color(*e_it, colorMin);
196 else {
197
198 double pos = (getValue(prop, e_it) - min) / (double) range;
199
200 typename MeshT::Color color;
201
202 if (integerWidget->intRandom->isChecked() ){
203 if ( randomColor.find( getValue(prop, e_it) ) == randomColor.end() ){
204
205 color = mColorGenerator.generateNextColor();
206 color[3] = 1.0;
207
208 randomColor[ getValue(prop, e_it) ] = color;
209 }
210
211 color = randomColor[ getValue(prop, e_it) ];
212 } else {
213 color = cc->color_float4(pos);
214 }
215
216 OMPropertyVisualizer<MeshT>::mesh->set_color(*e_it, color);
217 }
218 }
219
220 if (_setDrawMode)
221 this->setDrawMode(ACG::SceneGraph::DrawModes::EDGES_COLORED);
222
223 }
224
225 template <typename MeshT, typename T>
226 void OMPropertyVisualizerInteger<MeshT, T>::visualizeHalfedgeProp(bool _setDrawMode)
227 {
228 IntegerWidget* integerWidget = static_cast<IntegerWidget*>(PropertyVisualizer::widget);
229
230 typename MeshT::Color colorMin = ACG::to_Vec4f(integerWidget->intMin->color());
231 auto cc = integerWidget->buildColorCoder(); // color coder in [0,1]
232
233 std::map< int, typename MeshT::Color> randomColor;
234
235 if ( integerWidget->intRandom->isChecked() && integerWidget->intMapBlack->isChecked() )
236 randomColor[ integerWidget->intMapBlackValue->value() ] = typename MeshT::Color(0.0, 0.0, 0.0, 1.0);
237
238 //TODO check if this also works if the property is Vec3d
239 OpenMesh::HPropHandleT< T > prop;
240
241 if ( !OMPropertyVisualizer<MeshT>::mesh->get_property_handle(prop, OMPropertyVisualizer<MeshT>::propertyInfo.propName() ) )
242 return;
243
244 T max = std::numeric_limits<T>::min();
245 T min = std::numeric_limits<T>::max();
246
247 for (typename MeshT::HalfedgeIter he_it = OMPropertyVisualizer<MeshT>::mesh->halfedges_begin() ; he_it != OMPropertyVisualizer<MeshT>::mesh->halfedges_end() ; ++he_it){
248 min = std::min( min, getValue(prop, he_it));
249 max = std::max( max, getValue(prop, he_it));
250 }
251
252 // fixed range?
253 if( integerWidget->intFixedRange->isChecked())
254 {
255 min = integerWidget->intFixedRangeMin->value();
256 max = integerWidget->intFixedRangeMax->value();
257 }
258 else
259 {
260 integerWidget->intFixedRangeMin->setValue(min);
261 integerWidget->intFixedRangeMax->setValue(max);
262 }
263
264 unsigned int range = max - min;
265
266 if ( ! OMPropertyVisualizer<MeshT>::mesh->has_halfedge_colors() )
267 OMPropertyVisualizer<MeshT>::mesh->request_halfedge_colors();
268
269 for (typename MeshT::HalfedgeIter he_it = OMPropertyVisualizer<MeshT>::mesh->halfedges_begin() ; he_it != OMPropertyVisualizer<MeshT>::mesh->halfedges_end() ; ++he_it){
270
271 if (range == 0)
272 OMPropertyVisualizer<MeshT>::mesh->set_color(*he_it, colorMin);
273 else {
274
275 double pos = (getValue(prop, he_it) - min) / (double) range;
276
277 typename MeshT::Color color;
278
279 if (integerWidget->intRandom->isChecked() ){
280 if ( randomColor.find( getValue(prop, he_it) ) == randomColor.end() ){
281
282 color = mColorGenerator.generateNextColor();
283 color[3] = 1.0;
284
285 randomColor[ getValue(prop, he_it) ] = color;
286 }
287
288 color = randomColor[ getValue(prop, he_it) ];
289 } else {
290 color = cc->color_float4(pos);
291 }
292
293 OMPropertyVisualizer<MeshT>::mesh->set_color(*he_it, color);
294 }
295 }
296
297 if (_setDrawMode)
298 this->setDrawMode(ACG::SceneGraph::DrawModes::HALFEDGES_COLORED);
299 }
300
301 template <typename MeshT, typename T>
302 void OMPropertyVisualizerInteger<MeshT, T>::visualizeVertexProp(bool _setDrawMode)
303 {
304 IntegerWidget* integerWidget = static_cast<IntegerWidget*>(PropertyVisualizer::widget);
305
306 typename MeshT::Color colorMin = ACG::to_Vec4f(integerWidget->intMin->color());
307 auto cc = integerWidget->buildColorCoder(); // color coder in [0,1]
308
309 std::map< int, typename MeshT::Color> randomColor;
310
311 if ( integerWidget->intRandom->isChecked() && integerWidget->intMapBlack->isChecked() )
312 randomColor[ integerWidget->intMapBlackValue->value() ] = typename MeshT::Color(0.0, 0.0, 0.0, 1.0);
313
314 //TODO check if this also works if the property is Vec3d
315 OpenMesh::VPropHandleT< T > prop;
316
317 if ( !OMPropertyVisualizer<MeshT>::mesh->get_property_handle(prop, OMPropertyVisualizer<MeshT>::propertyInfo.propName() ) )
318 return;
319
320 T max = std::numeric_limits<T>::min();
321 T min = std::numeric_limits<T>::max();
322
323 for (typename MeshT::VertexIter v_it = OMPropertyVisualizer<MeshT>::mesh->vertices_begin() ; v_it != OMPropertyVisualizer<MeshT>::mesh->vertices_end() ; ++v_it){
324 min = std::min( min, getValue(prop, v_it));
325 max = std::max( max, getValue(prop, v_it));
326 }
327
328 // fixed range?
329 if( integerWidget->intFixedRange->isChecked())
330 {
331 min = integerWidget->intFixedRangeMin->value();
332 max = integerWidget->intFixedRangeMax->value();
333 }
334 else
335 {
336 integerWidget->intFixedRangeMin->setValue(min);
337 integerWidget->intFixedRangeMax->setValue(max);
338 }
339
340 unsigned int range = max - min;
341
342 if ( ! OMPropertyVisualizer<MeshT>::mesh->has_vertex_colors() )
343 OMPropertyVisualizer<MeshT>::mesh->request_vertex_colors();
344
345 for (typename MeshT::VertexIter v_it = OMPropertyVisualizer<MeshT>::mesh->vertices_begin() ; v_it != OMPropertyVisualizer<MeshT>::mesh->vertices_end() ; ++v_it){
346
347 if (range == 0)
348 OMPropertyVisualizer<MeshT>::mesh->set_color(*v_it, colorMin);
349 else {
350
351 double pos = (getValue(prop, v_it) - min) / (double) range;
352
353 typename MeshT::Color color;
354
355 if (integerWidget->intRandom->isChecked() ){
356 if ( randomColor.find( getValue(prop, v_it) ) == randomColor.end() ){
357
358 color = mColorGenerator.generateNextColor();
359 color[3] = 1.0;
360
361 randomColor[ getValue(prop, v_it) ] = color;
362 }
363
364 color = randomColor[ getValue(prop, v_it) ];
365 } else {
366 color = cc->color_float4(pos);
367 }
368
369 OMPropertyVisualizer<MeshT>::mesh->set_color(*v_it, color);
370 }
371 }
372
373 if (_setDrawMode)
374 this->setDrawMode(ACG::SceneGraph::DrawModes::SOLID_POINTS_COLORED);
375
376 }
377
378 template <typename MeshT, typename T>
379 void OMPropertyVisualizerInteger<MeshT, T>::setFacePropertyFromText(unsigned int index, QString text)
380 {
381 OpenMesh::FPropHandleT< int > prop;
382 MeshT* mesh = OMPropertyVisualizer<MeshT>::mesh;
383
384 if ( !mesh->get_property_handle(prop, PropertyVisualizer::propertyInfo.propName() ) )
385 emit this->log(LOGERR, QObject::tr("Error: No property with name ").append(PropertyVisualizer::propertyInfo.propName().c_str()));
386
387
388 typename MeshT::FaceHandle fh = mesh->face_handle(index);
389
390 T dummy = 0;
391 mesh->property(prop, fh) = this->strToT(text, dummy);
392 }
393
394 template <typename MeshT, typename T>
395 void OMPropertyVisualizerInteger<MeshT, T>::setEdgePropertyFromText(unsigned int index, QString text)
396 {
397 OpenMesh::EPropHandleT< int > prop;
398 MeshT* mesh = OMPropertyVisualizer<MeshT>::mesh;
399
400 if ( !mesh->get_property_handle(prop, PropertyVisualizer::propertyInfo.propName() ) )
401 emit this->log(LOGERR, QObject::tr("Error: No property with name ").append(PropertyVisualizer::propertyInfo.propName().c_str()));
402
403 typename MeshT::EdgeHandle eh = mesh->edge_handle(index);
404
405 T dummy = 0;
406 mesh->property(prop, eh) = this->strToT(text, dummy);
407 }
408
409 template <typename MeshT, typename T>
410 void OMPropertyVisualizerInteger<MeshT, T>::setHalfedgePropertyFromText(unsigned int index, QString text)
411 {
412 OpenMesh::HPropHandleT< int > prop;
413 MeshT* mesh = OMPropertyVisualizer<MeshT>::mesh;
414
415 if ( !mesh->get_property_handle(prop, PropertyVisualizer::propertyInfo.propName() ) )
416 emit this->log(LOGERR, QObject::tr("Error: No property with name ").append(PropertyVisualizer::propertyInfo.propName().c_str()));
417
418
419 typename MeshT::HalfedgeHandle heh = mesh->halfedge_handle(index);
420
421 T dummy = 0;
422 mesh->property(prop, heh) = this->strToT(text, dummy);
423 }
424
425 template <typename MeshT, typename T>
426 void OMPropertyVisualizerInteger<MeshT, T>::setVertexPropertyFromText(unsigned int index, QString text)
427 {
428 OpenMesh::VPropHandleT< int > prop;
429 MeshT* mesh = OMPropertyVisualizer<MeshT>::mesh;
430
431 if ( !mesh->get_property_handle(prop, PropertyVisualizer::propertyInfo.propName() ) )
432 emit this->log(LOGERR, QObject::tr("Error: No property with name ").append(PropertyVisualizer::propertyInfo.propName().c_str()));
433
434
435 typename MeshT::VertexHandle vh = mesh->vertex_handle(index);
436
437 T dummy = 0;
438 mesh->property(prop, vh) = this->strToT(text, dummy);
439 }
440
441 template<typename MeshT, typename T>
442 void OMPropertyVisualizerInteger<MeshT, T>::removeProperty()
443 {
444 OMPropertyVisualizer<MeshT>::template removeProperty_stage1<T>();
445 }
446
447 template<typename MeshT, typename T>
448 void OMPropertyVisualizerInteger<MeshT, T>::duplicateProperty()
449 {
450 OMPropertyVisualizer<MeshT>::template duplicateProperty_stage1<T>();
451 }
LOGERR
Definition: LoggingInterface.hh:96
OpenMesh::VPropHandleT
Definition: Property.hh:484
OMPropertyVisualizerInteger::duplicateProperty
void duplicateProperty() override
Duplicates the property.
Definition: OMPropertyVisualizerIntegerT_impl.hh:448
OpenMesh::HPropHandleT
Definition: Property.hh:499
OMPropertyVisualizerInteger::getPropertyText
QString getPropertyText(unsigned int index) override
Returns the value of a property in text form.
Definition: OMPropertyVisualizerIntegerT_impl.hh:67
OpenMesh::EPropHandleT
Definition: Property.hh:514
ACG::HuePartitioningColors::generateNextColor
virtual Vec4f generateNextColor()
Definition: HuePartitioningColors.cc:65
IntegerWidget::buildColorCoder
std::unique_ptr< ACG::IColorCoder > buildColorCoder()
Builds a color coder according to UI settings.
Definition: IntegerWidget.cc:59
OpenMesh::Attributes::Color
Add colors to mesh item (vertices/faces/edges)
Definition: Attributes.hh:83
OMPropertyVisualizerInteger::removeProperty
void removeProperty() override
Removes the property.
Definition: OMPropertyVisualizerIntegerT_impl.hh:442
ACG::SceneGraph::DrawModes::HALFEDGES_COLORED
DrawMode HALFEDGES_COLORED
draw halfedges with colors (without shading)
Definition: DrawModes.cc:103
OMPropertyVisualizer
Definition: OMPropertyVisualizer.hh:55
ACG::SceneGraph::DrawModes::SOLID_POINTS_COLORED
DrawMode SOLID_POINTS_COLORED
draw colored, but not lighted faces using interpolated vertex colors
Definition: DrawModes.cc:85
OMPropertyVisualizerInteger
Definition: OMPropertyVisualizerInteger.hh:56
PropertyInfo
Cellection of information about a property.
Definition: Utils.hh:109
ACG::SceneGraph::DrawModes::SOLID_FACES_COLORED
DrawMode SOLID_FACES_COLORED
draw colored, but not lighted faces using face colors
Definition: DrawModes.cc:84
ACG::SceneGraph::DrawModes::EDGES_COLORED
DrawMode EDGES_COLORED
draw edges with colors (without shading)
Definition: DrawModes.cc:77
OpenMesh::FPropHandleT
Definition: Property.hh:529
IntegerWidget
Definition: IntegerWidget.hh:51