Developer Documentation

PostProcessing Member List

This is the complete list of members for PostProcessing, including all inherited members.

backbufferFBO_ | PostProcessing | private
backbufferTarget_ (defined in PostProcessing) | PostProcessing | private
backbufferViewport_ (defined in PostProcessing) | PostProcessing | private
debugLevel_ | PostProcessing | private
numProcessors() const | PostProcessing |
postProcess(int _viewerID, ACG::GLState *_glstate, const ACG::GLMatrixd &_modelview, const ACG::GLMatrixd &_proj1, const ACG::GLMatrixd &_proj2, bool _hwOpenGLStereo=false) | PostProcessing |
PostProcessing() (defined in PostProcessing) | PostProcessing |
procFBO_ | PostProcessing | private
resolveMultisampling(ACG::FBO *_dst, ACG::FBO *_src) (defined in PostProcessing) | PostProcessing | private
resolveStereoAnyglyph(int _viewerID) | PostProcessing |
sceneFBO_ | PostProcessing | private
setupFBO(ACG::FBO *_dst, int _width, int _height, GLuint _intfmt, int _samples) (defined in PostProcessing) | PostProcessing | private
setupScene(int _viewerID, int _width, int _height, int _samples=0, int _stereoEye=-1) | PostProcessing |
stereoFBO_ | PostProcessing | private
stereoMode_ | PostProcessing | private
~PostProcessing() (defined in PostProcessing) | PostProcessing | virtual