Developer Documentation

ResourceManagerNode.hh
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41
42
43 #ifndef RESOURCEMANAGERNODE_HH_
44 #define RESOURCEMANAGERNODE_HH_
45
46 #include "BaseNode.hh"
47
48 namespace ACG {
49 namespace SceneGraph {
50
61 template<typename T>
62 class PtrResourceManagerNodeT : public ACG::SceneGraph::BaseNode {
63 ACG_CLASSNAME(PtrResourceManagerNodeT);
64
65 public:
66 PtrResourceManagerNodeT(
67 T* resource, BaseNode* _parent=0,
68 std::string _name="<unknown>")
69 : BaseNode(_parent, _name), resource(resource) {}
70
71 PtrResourceManagerNodeT(
72 BaseNode* _parent=0, std::string _name="<unknown>")
73 : BaseNode(_parent, _name), resource(0) {}
74
75 ~PtrResourceManagerNodeT() {
76 delete resource;
77 }
78
83 void reset(T* new_resource = 0) {
84 delete resource;
85 resource = new_resource;
86 }
87
88 private:
89 T* resource;
90 };
91
96 template<typename T>
97 class ArrayResourceManagerNodeT : public ACG::SceneGraph::BaseNode {
98 ACG_CLASSNAME(ArrayResourceManagerNodeT);
99
100 public:
101 ArrayResourceManagerNodeT(
102 T* resource, BaseNode* _parent=0,
103 std::string _name="<unknown>")
104 : BaseNode(_parent, _name), resource(resource) {}
105
106 ArrayResourceManagerNodeT(
107 BaseNode* _parent=0, std::string _name="<unknown>")
108 : BaseNode(_parent, _name), resource(0) {}
109
110 ~ArrayResourceManagerNodeT() {
111 delete[] resource;
112 }
113
118 void reset(T* new_resource = 0) {
119 delete[] resource;
120 resource = new_resource;
121 }
122
123 private:
124 T* resource;
125 };
126
127 } /* namespace SceneGraph */
128 } /* namespace ACG */
129 #endif /* RESOURCEMANAGERNODE_HH_ */
ACG::SceneGraph::ArrayResourceManagerNodeT
Definition: ResourceManagerNode.hh:97
ACG
Namespace providing different geometric functions concerning angles.
Definition: BaseObjectData.hh:68
ACG::SceneGraph::ACG::SceneGraph::BaseNode
Definition: MeshNode2T_impl.hh:104
SceneGraph
Definition: QtPrincipalAxisDialog.hh:67
ACG::SceneGraph::ArrayResourceManagerNodeT::reset
void reset(T *new_resource=0)
Definition: ResourceManagerNode.hh:118
ACG::SceneGraph::PtrResourceManagerNodeT
Definition: ResourceManagerNode.hh:62
ACG::SceneGraph::BaseNode
Definition: BaseNode.hh:104
ACG::SceneGraph::ACG::SceneGraph::BaseNode::BaseNode
BaseNode(BaseNode *_parent=0, std::string _name="<unknown>")
Default constructor.
Definition: BaseNode.cc:75
ACG::SceneGraph::PtrResourceManagerNodeT::reset
void reset(T *new_resource=0)
Definition: ResourceManagerNode.hh:83