OpenMesh
AttribKernelT.hh
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48 
49 #ifndef OPENMESH_KERNEL_OSG_ATTRIBKERNEL_HH
50 #define OPENMESH_KENREL_OSG_ATTRIBKERNEL_HH
51 
52 
53 //== INCLUDES =================================================================
54 
55 #include <OpenMesh/Core/Utils/GenProg.hh>
57 // --------------------
58 #include <OpenMesh/Tools/Kernel_OSG/PropertyT.hh>
59 #include <OpenMesh/Tools/Kernel_OSG/PropertyKernel.hh>
60 // --------------------
61 #include <osg/Geometry>
62 
63 
64 //== NAMESPACES ===============================================================
65 
66 namespace OpenMesh {
67 namespace Kernel_OSG {
68 
69 //== CLASS DEFINITION =========================================================
70 
71 
72 
74 template <class MeshItems>
76  : public PropertyKernel< typename MeshItems::Face::IsTriangle >
77 {
78 protected:
79 
80  typedef typename MeshItems::Face::IsTriangle IsTriMesh;
82 
83  typedef typename Base::FPTypesHandle FPTypesHandle;
84  typedef typename Base::FPLengthsHandle FPLengthsHandle;
85  typedef typename Base::FIndicesHandle FIndicesHandle;
86 
87 public:
88 
89  //---------------------------------------------------------------- item types
90 
91  typedef typename MeshItems::Vertex Vertex;
92  typedef typename MeshItems::Halfedge Halfedge;
93  typedef typename MeshItems::Edge Edge;
94  typedef typename MeshItems::Face Face;
95 
96  typedef typename MeshItems::Point Point;
97  typedef typename MeshItems::Normal Normal;
98  typedef typename MeshItems::Color Color;
99  typedef typename MeshItems::TexCoord TexCoord;
100 
101  typedef typename MeshItems::Scalar Scalar;
102 
104 
105 
106  enum Attribs {
107  VAttribs = MeshItems::VAttribs,
108  HAttribs = MeshItems::HAttribs,
109  EAttribs = MeshItems::EAttribs,
110  FAttribs = MeshItems::FAttribs,
111  };
112 
113  typedef GenProg::Bool2Type<(bool)(HAttribs & Attributes::PrevHalfedge)>
114  HasPrevHalfedge;
115 
116  //
117 
118  typedef typename _t2vp< Point >::prop GeoPositions;
119  typedef typename _t2vn< Normal >::prop GeoNormals;
120  typedef typename _t2vc< Color >::prop GeoColors;
121  typedef typename _t2vtc< TexCoord >::prop GeoTexCoords;
122 
123 // typedef typename Base::GeoPTypes GeoPTypes;
124 // typedef typename Base::GeoPLengths GeoPLengths;
125 // typedef typename Base::GeoIndices GeoIndices;
126 
127  //-------------------------------------------------- constructor / destructor
128 
129  AttribKernelT() :
130 
131  refcount_vnormals_(0),
132  refcount_vcolors_(0),
133  refcount_vtexcoords_(0),
134  refcount_vstatus_(0),
135  refcount_estatus_(0),
136  refcount_ecolors_(0),
137  refcount_hstatus_(0),
138  refcount_fnormals_(0),
139  refcount_fcolors_(0),
140  refcount_fstatus_(0)
141 
142  {
143  points_ = add_vpositions( Point(), "v:points" );
144 
145  face_types_ = add_fptypes();
146  face_lengths_ = add_fplengths();
147  face_indices_ = add_findices( face_types_, face_lengths_);
148 
149  if (VAttribs & Attributes::Normal)
150  request_vertex_normals();
151 
152  if (VAttribs & Attributes::Color)
153  request_vertex_colors();
154 
155  if (VAttribs & Attributes::TexCoord)
156  request_vertex_texcoords();
157 
158  if (VAttribs & Attributes::Status)
159  request_vertex_status();
160 
161  if (EAttribs & Attributes::Status)
162  request_edge_status();
163 
164  if (EAttribs & Attributes::Color)
165  request_edge_colors();
166 
167  if (FAttribs & Attributes::Normal)
168  request_face_normals();
169 
170  if (FAttribs & Attributes::Color)
171  request_face_colors();
172 
173  if (FAttribs & Attributes::Status)
174  request_face_status();
175  }
176 
177  ~AttribKernelT()
178  {
179  // should remove properties, but this will be done in
180  // BaseKernel's destructor anyway...
181  }
182 
183 
184  // ------------------------------------------------------- copy & assignement
185 
186  AttribKernelT( const AttribKernelT& _rhs )
187  : Base( _rhs )
188  {
189  operator=(_rhs);
190  }
191 
192  AttribKernelT& operator = ( const AttribKernelT& _rhs )
193  {
194  // remove old properties
195  remove_property(points_);
196  remove_property(vertex_normals_);
197  remove_property(vertex_colors_);
198  remove_property(vertex_texcoords_);
199  remove_property(vertex_status_);
200  remove_property(halfedge_status_);
201  remove_property(edge_status_);
202  remove_property(edge_colors_);
203  remove_property(face_normals_);
204  remove_property(face_colors_);
205  remove_property(face_status_);
206 
207  // parent deep-copies properties
208  BaseKernel::operator=(_rhs);
209 
210  // copy property handles
211  points_ = _rhs.points_;
212  vertex_normals_ = _rhs.vertex_normals_;
213  vertex_colors_ = _rhs.vertex_colors_;
214  vertex_texcoords_ = _rhs.vertex_texcoords_;
215  vertex_status_ = _rhs.vertex_status_;
216  halfedge_status_ = _rhs.halfedge_status_;
217  edge_status_ = _rhs.edge_status_;
218  edge_colors_ = _rhs.edge_colors_;
219  face_normals_ = _rhs.face_normals_;
220  face_colors_ = _rhs.face_colors_;
221  face_status_ = _rhs.face_status_;
222 
223  // copy ref-counts
224  refcount_vnormals_ = _rhs.refcount_vnormals_;
225  refcount_vcolors_ = _rhs.refcount_vcolors_;
226  refcount_vtexcoords_ = _rhs.refcount_vtexcoords_;
227  refcount_vstatus_ = _rhs.refcount_vstatus_;
228  refcount_hstatus_ = _rhs.refcount_hstatus_;
229  refcount_estatus_ = _rhs.refcount_estatus_;
230  refcount_ecolors_ = _rhs.refcount_ecolors_;
231  refcount_fnormals_ = _rhs.refcount_fnormals_;
232  refcount_fcolors_ = _rhs.refcount_fcolors_;
233  refcount_fstatus_ = _rhs.refcount_fstatus_;
234 
235  return *this;
236  }
237 
238  //------------------------------------------------------------ osg properties
239 
240  //------------------------------ vertex property
241 
242  typename GeoPositions::property_ptr_t osg_vpositions()
243  { return vpositions(points_).osg_ptr(); }
244 
245  typename GeoNormals::property_ptr_t osg_vnormals()
246  { return vnormals(vertex_normals_).osg_ptr(); }
247 
248  typename GeoColors::property_ptr_t osg_vcolors()
249  { return vcolors(vertex_colors_).osg_ptr(); }
250 
251  typename GeoTexCoords::property_ptr_t osg_vtexcoords()
252  { return vtexcoords(vertex_texcoords_).osg_ptr(); }
253 
254  //------------------------------ edge property
255 
256  typename GeoColors::property_ptr_t osg_ecolors()
257  { return ecolors(edge_colors_).osg_ptr(); }
258 
259  //------------------------------ face property
260 
261  GeoPTypes::property_ptr_t osg_ptypes()
262  { return fptypes( face_types_ ).osg_ptr(); }
263 
264  GeoPLengths::property_ptr_t osg_plengths()
265  { return fplengths( face_lengths_ ).osg_ptr(); }
266 
267  typename GeoIndices::property_ptr_t osg_indices()
268  { return findices( face_indices_ ).osg_ptr(); }
269 
270 
271  //---------------------------------------- set osg geo property
272 
273  //------------------------------ face property
274 
275  void set_face_types( FaceHandle _fh, GeoPTypes::value_type _t)
276  { fptypes( face_types_, _fh ) = _t; }
277 
278  void set_face_lengths( FaceHandle _fh, GeoPLengths::value_type _l)
279  { fplengths( face_lengths_, _fh ) = _l; }
280 
281  void set_face_indices( FaceHandle _fh,
282  typename GeoIndices::value_type _i)
283  { findices( face_indices_, _fh ) = _i; }
284 
285  //--------------------------------------------------------- set/get properties
286 
287  //---------------------------------------- points
288 
289  const Point* points() const
290  { return vpositions( points_ ).data(); }
291 
292  const Point& point(VertexHandle _vh) const
293  { return vpositions( points_, _vh); }
294 
295  void set_point(VertexHandle _vh, const Point& _p)
296  { vpositions( points_, _vh ) = _p; }
297 
298 
299  //---------------------------------------- vertex normals
300 
301  const Normal* vertex_normals() const {
302  return vnormals(vertex_normals_).data();
303  }
304 
305  const Normal& normal(VertexHandle _vh) const {
306  return vnormals(vertex_normals_, _vh);
307  }
308 
309  void set_normal(VertexHandle _vh, const Normal& _n) {
310  vnormals(vertex_normals_, _vh) = _n;
311  }
312 
313 
314  //---------------------------------------- vertex colors
315 
316  const Color* vertex_colors() const {
317  return vcolors(vertex_colors_).data();
318  }
319 
320  const Color& color(VertexHandle _vh) const {
321  return vcolors(vertex_colors_, _vh);
322  }
323 
324  void set_color(VertexHandle _vh, const Color& _c) {
325  vcolors(vertex_colors_, _vh) = _c;
326  }
327 
328 
329  //---------------------------------------- vertex texcoords
330 
331  const TexCoord* texcoords() const {
332  return vtexcoords(vertex_texcoords_).data();
333  }
334 
335  const TexCoord& texcoord(VertexHandle _vh) const {
336  return vtexcoords(vertex_texcoords_, _vh);
337  }
338 
339  void set_texcoord(VertexHandle _vh, const TexCoord& _t) {
340  vtexcoords(vertex_texcoords_, _vh) = _t;
341  }
342 
343 
344  //---------------------------------------- vertex status
345 
346  const StatusInfo& status(VertexHandle _vh) const {
347  return property(vertex_status_, _vh);
348  }
349 
350  StatusInfo& status(VertexHandle _vh) {
351  return property(vertex_status_, _vh);
352  }
353 
354 
355  //---------------------------------------- halfedge status
356 
357  const StatusInfo& status(HalfedgeHandle _eh) const {
358  return property(halfedge_status_, _eh);
359  }
360 
361  StatusInfo& status(HalfedgeHandle _eh) {
362  return property(halfedge_status_, _eh);
363  }
364 
365 
366  //---------------------------------------- edge status
367 
368  const StatusInfo& status(EdgeHandle _eh) const {
369  return property(edge_status_, _eh);
370  }
371 
372  StatusInfo& status(EdgeHandle _eh) {
373  return property(edge_status_, _eh);
374  }
375 
376  //---------------------------------------- edge colors
377 
378  const Color* edge_colors() const {
379  return ecolors(edge_colors_).data();
380  }
381 
382  const Color& color(EdgeHandle _eh) const {
383  return ecolors(edge_colors_, _eh);
384  }
385 
386  void set_color(EdgeHandle _eh, const Color& _c) {
387  ecolors(edge_colors_, _eh) = _c;
388  }
389 
390 
391  //---------------------------------------- face status
392 
393  const StatusInfo& status(FaceHandle _fh) const {
394  return property(face_status_, _fh);
395  }
396 
397  StatusInfo& status(FaceHandle _fh) {
398  return property(face_status_, _fh);
399  }
400 
401 
402  //---------------------------------------- face normals
403 
404  const Normal& normal(FaceHandle _fh) const {
405  return property(face_normals_, _fh);
406  }
407 
408  void set_normal(FaceHandle _fh, const Normal& _n) {
409  property(face_normals_, _fh) = _n;
410  }
411 
412 
413  //---------------------------------------- face colors
414 
415  const Color& color(FaceHandle _fh) const {
416  return property(face_colors_, _fh);
417  }
418 
419  void set_color(FaceHandle _fh, const Color& _c) {
420  property(face_colors_, _fh) = _c;
421  }
422 
423 
424 
425  //------------------------------------------------ request / alloc properties
426 
427  void request_vertex_normals() {
428  if (!refcount_vnormals_++)
429  vertex_normals_ = add_vnormals( Normal(), "v:normals" );
430  }
431 
432  void request_vertex_colors() {
433  if (!refcount_vcolors_++)
434  vertex_colors_ = add_vcolors( Color(), "v:colors" );
435  }
436 
437  void request_vertex_texcoords() {
438  if (!refcount_vtexcoords_++)
439  vertex_texcoords_ = add_vtexcoords( TexCoord(), "v:texcoords" );
440  }
441 
442  void request_vertex_status() {
443  if (!refcount_vstatus_++)
444  add_property( vertex_status_, "v:status" );
445  }
446 
447  void request_halfedge_status() {
448  if (!refcount_hstatus_++)
449  add_property( halfedge_status_, "h:status" );
450  }
451 
452  void request_edge_status() {
453  if (!refcount_estatus_++)
454  add_property( edge_status_, "e:status" );
455  }
456 
457  void request_edge_colors() {
458  if (!refcount_ecolors_++)
459  edge_colors_ = add_ecolors( Color(), "e:colors" );
460  }
461 
462  void request_face_normals() {
463  if (!refcount_fnormals_++)
464  add_property( face_normals_, "f:normals" );
465  }
466 
467  void request_face_colors() {
468  if (!refcount_fcolors_++)
469  add_property( face_colors_, "f:colors" );
470  }
471 
472  void request_face_status() {
473  if (!refcount_fstatus_++)
474  add_property( face_status_, "f:status" );
475  }
476 
477 
478 
479  //------------------------------------------------- release / free properties
480 
481  void release_vertex_normals() {
482  if ((refcount_vnormals_ > 0) && (! --refcount_vnormals_))
483  remove_property(vertex_normals_);
484  }
485 
486  void release_vertex_colors() {
487  if ((refcount_vcolors_ > 0) && (! --refcount_vcolors_))
488  remove_property(vertex_colors_);
489  }
490 
491  void release_vertex_texcoords() {
492  if ((refcount_vtexcoords_ > 0) && (! --refcount_vtexcoords_))
493  remove_property(vertex_texcoords_);
494  }
495 
496  void release_vertex_status() {
497  if ((refcount_vstatus_ > 0) && (! --refcount_vstatus_))
498  remove_property(vertex_status_);
499  }
500 
501  void release_halfedge_status() {
502  if ((refcount_hstatus_ > 0) && (! --refcount_hstatus_))
503  remove_property(halfedge_status_);
504  }
505 
506  void release_edge_status() {
507  if ((refcount_estatus_ > 0) && (! --refcount_estatus_))
508  remove_property(edge_status_);
509  }
510 
511  void release_edge_colors() {
512  if ((refcount_ecolors_ > 0) && (! --refcount_ecolors_))
513  remove_property(edge_colors_);
514  }
515 
516  void release_face_normals() {
517  if ((refcount_fnormals_ > 0) && (! --refcount_fnormals_))
518  remove_property(face_normals_);
519  }
520 
521  void release_face_colors() {
522  if ((refcount_fcolors_ > 0) && (! --refcount_fcolors_))
523  remove_property(face_colors_);
524  }
525 
526  void release_face_status() {
527  if ((refcount_fstatus_ > 0) && (! --refcount_fstatus_))
528  remove_property(face_status_);
529  }
530 
531 
532  //----------------------------------------------- static check for properties
533 
534  typedef
535  GenProg::Bool2Type<(bool)(VAttribs & Attributes::Normal)>
536  HasVertexNormals;
537 
538  typedef
539  GenProg::Bool2Type<(bool)(VAttribs & Attributes::Color)>
540  HasVertexColors;
541 
542  typedef
543  GenProg::Bool2Type<(bool)(VAttribs & Attributes::TexCoord)>
544  HasVertexTexCoords;
545 
546  typedef
547  GenProg::Bool2Type<(bool)(VAttribs & Attributes::Status)>
548  HasVertexStatus;
549 
550 
551  typedef
552  GenProg::Bool2Type<(bool)(HAttribs & Attributes::PrevHalfedge)>
553  HasPrevHalfedge;
554 
555  typedef
556  GenProg::Bool2Type<(bool)(HAttribs & Attributes::Status)>
557  HasHalfedgeStatus;
558 
559 
560  typedef
561  GenProg::Bool2Type<(bool)(EAttribs & Attributes::Status)>
562  HasEdgeStatus;
563 
564  typedef
565  GenProg::Bool2Type<(bool)(EAttribs & Attributes::Color)>
566  HasEdgeColors;
567 
568 
569  typedef
570  GenProg::Bool2Type<(bool)(FAttribs & Attributes::Normal)>
571  HasFaceNormals;
572 
573  typedef
574  GenProg::Bool2Type<(bool)(FAttribs & Attributes::Color)>
575  HasFaceColors;
576 
577  typedef
578  GenProg::Bool2Type<(bool)(FAttribs & Attributes::Status)>
579  HasFaceStatus;
580 
581 
582  //---------------------------------------------- dynamic check for properties
583 
584  bool has_vertex_normals() const { return vertex_normals_.is_valid(); }
585  bool has_vertex_colors() const { return vertex_colors_.is_valid(); }
586  bool has_vertex_texcoords() const { return vertex_texcoords_.is_valid(); }
587  bool has_vertex_status() const { return vertex_status_.is_valid(); }
588  bool has_edge_status() const { return edge_status_.is_valid(); }
589  bool has_halfedge_status() const { return halfedge_status_.is_valid(); }
590  bool has_edge_colors() const { return edge_colors_.is_valid(); }
591  bool has_face_normals() const { return face_normals_.is_valid(); }
592  bool has_face_colors() const { return face_colors_.is_valid(); }
593  bool has_face_status() const { return face_status_.is_valid(); }
594 
595  static bool has_prev_halfedge() {
596  return (HAttribs & Attributes::PrevHalfedge);
597  }
598 
599 
600 public:
601 
602  osg::GeometryPtr createGeometryPtr()
603  {
604  using namespace osg;
605  GeometryPtr geo=Geometry::create();
606  return bind(geo) ? geo : NullFC;
607  }
608 
609  // create new geometry core from mesh
610  bool bind( osg::GeometryPtr& _geo )
611  {
612  using namespace osg;
613 
614  int Mask =
615  Geometry::TypesFieldMask |
616  Geometry::LengthsFieldMask |
617  Geometry::IndicesFieldMask |
618  Geometry::PositionsFieldMask;
619 
620  if ( has_vertex_colors() )
621  Mask |= Geometry::ColorsFieldMask;
622  if ( has_vertex_normals() )
623  Mask |= Geometry::NormalsFieldMask;
624  if ( has_vertex_texcoords() )
625  Mask |= Geometry::TexCoordsFieldMask;
626 
627 // std::clog << "#ptypes : " << osg_ptypes()->getSize() << std::endl;
628 // std::clog << "#plengths : " << osg_plengths()->getSize() << std::endl;
629 // std::clog << "#indices : " << osg_indices()->getSize() << std::endl;
630 // std::clog << "#points : " << osg_vpositions()->getSize() << std::endl;
631 
632  beginEditCP( _geo, Mask );
633  {
634  addRefCP( osg_ptypes() );
635  _geo->setTypes ( osg_ptypes() );
636  addRefCP( osg_plengths() );
637  _geo->setLengths ( osg_plengths() );
638  addRefCP( osg_indices() );
639  _geo->setIndices ( osg_indices() );
640  addRefCP( osg_vpositions() );
641  _geo->setPositions( osg_vpositions() );
642 
643  if ( has_vertex_colors() )
644  {
645  addRefCP( osg_vcolors() );
646  _geo->setColors ( osg_vcolors() );
647  }
648  if ( has_vertex_normals() )
649  {
650  addRefCP( osg_vnormals() );
651  _geo->setNormals ( osg_vnormals() );
652  }
653  if ( has_vertex_texcoords() )
654  {
655  addRefCP( osg_vtexcoords() );
656  _geo->setTexCoords( osg_vtexcoords() );
657  }
658  }
659  endEditCP (_geo, Mask);
660 
661  return true;
662  }
663 
664 private:
665 
666  VPropHandleT<Point> points_;
667  VPropHandleT<Normal> vertex_normals_;
668  VPropHandleT<Color> vertex_colors_;
669  VPropHandleT<TexCoord> vertex_texcoords_;
670  VPropHandleT<StatusInfo> vertex_status_;
671 
672  FPTypesHandle face_types_;
673  FPLengthsHandle face_lengths_;
674  FIndicesHandle face_indices_;
675 
676  EPropHandleT<StatusInfo> edge_status_;
677  EPropHandleT<StatusInfo> edge_colors_;
678  HPropHandleT<StatusInfo> halfedge_status_;
679 
680  FPropHandleT<Normal> face_normals_;
681  FPropHandleT<Color> face_colors_;
682  FPropHandleT<StatusInfo> face_status_;
683 
684  unsigned int refcount_vnormals_;
685  unsigned int refcount_vcolors_;
686  unsigned int refcount_vtexcoords_;
687  unsigned int refcount_vstatus_;
688  unsigned int refcount_estatus_;
689  unsigned int refcount_ecolors_;
690  unsigned int refcount_hstatus_;
691  unsigned int refcount_fnormals_;
692  unsigned int refcount_fcolors_;
693  unsigned int refcount_fstatus_;
694 
695 };
696 
697 
698 //=============================================================================
699 } // namespace Kernel_OSG
700 } // namespace OpenMesh
701 //=============================================================================
702 #endif // OPENMESH_KERNEL_OSG_ATTRIBKERNEL_HH defined
703 //=============================================================================
704 
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:64
Add status to mesh item (all items)
Definition: Attributes.hh:90
bool bind(osg::GeometryPtr &_geo, Mesh &_mesh)
Bind a OpenSG geometry to a mesh.
Definition: bindT.hh:106
This file provides some macros containing attribute usage.
void add_property(VPropHandleT< T > &_ph, const std::string &_name="<vprop>")
You should not use this function directly.
Definition: BaseKernel.hh:146
Handle for a halfedge entity.
Definition: Handles.hh:132
Add status information to a base class.
Definition: Status.hh:99
Handle representing a face property.
Definition: Property.hh:529
Handle for a face entity.
Definition: Handles.hh:146
PropertyT< T > & property(VPropHandleT< T > _ph)
In most cases you should use the convenient PropertyManager wrapper and use of this function should n...
Definition: BaseKernel.hh:315
Add normals to mesh item (vertices/faces)
Definition: Attributes.hh:87
Handle for a vertex entity.
Definition: Handles.hh:125
Helper class, extending functionaliy of OpenMesh::BaseKernel to OpenSG specific property adaptors...
Definition: PropertyKernel.hh:73
bool is_valid() const
The handle is valid iff the index is not negative.
Definition: Handles.hh:77
This class adds the standard properties to the mesh type.
Definition: AttribKernelT.hh:75
Add colors to mesh item (vertices/faces/edges)
Definition: Attributes.hh:88
Handle for a edge entity.
Definition: Handles.hh:139
Add storage for previous halfedge (halfedges). The bit is set by default in the DefaultTraits.
Definition: Attributes.hh:89
void remove_property(VPropHandleT< T > &_ph)
You should not use this function directly.
Definition: BaseKernel.hh:199

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