OpenMesh
Attributes.hh
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51 #ifndef OPENMESH_ATTRIBUTES_HH
52 #define OPENMESH_ATTRIBUTES_HH
53 
54 
55 //== INCLUDES =================================================================
56 
57 
58 #include <OpenMesh/Core/System/config.h>
59 #include <OpenMesh/Core/Mesh/Status.hh>
60 
61 
62 //== NAMESPACES ===============================================================
63 
64 
65 namespace OpenMesh {
66 namespace Attributes {
67 
68 
69 //== CLASS DEFINITION ========================================================
70 
80 {
81  None = 0,
82  Normal = 1,
83  Color = 2,
85  Status = 8,
86  TexCoord1D = 16,
87  TexCoord2D = 32,
88  TexCoord3D = 64,
89  TextureIndex = 128
90 };
91 
92 
93 //=============================================================================
94 } // namespace Attributes
95 } // namespace OpenMesh
96 //=============================================================================
97 #endif // OPENMESH_ATTRIBUTES_HH defined
98 //=============================================================================
Add 2D texture coordinates (vertices, halfedges)
Definition: Attributes.hh:87
AttributeBits
Attribute bits.
Definition: Attributes.hh:79
Add status to mesh item (all items)
Definition: Attributes.hh:85
Add storage for previous halfedge (halfedges). The bit is set by default in the DefaultTraits.
Definition: Attributes.hh:84
Add colors to mesh item (vertices/faces/edges)
Definition: Attributes.hh:83
Add normals to mesh item (vertices/faces)
Definition: Attributes.hh:82
Add texture index (faces)
Definition: Attributes.hh:89
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:59
Add 1D texture coordinates (vertices, halfedges)
Definition: Attributes.hh:86
Clear all attribute bits.
Definition: Attributes.hh:81
Add 3D texture coordinates (vertices, halfedges)
Definition: Attributes.hh:88

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