OpenMesh
HandleToPropHandle.hh
1 #ifndef HANDLETOPROPHANDLE_HH_
2 #define HANDLETOPROPHANDLE_HH_
3 
4 #include <OpenMesh/Core/Mesh/Handles.hh>
5 #include <OpenMesh/Core/Utils/Property.hh>
6 
7 namespace OpenMesh {
8 
9  template<typename ElementT, typename T>
11  };
12 
13  template<typename T>
16  };
17 
18  template<typename T>
21  };
22 
23  template<typename T>
26  };
27 
28  template<typename T>
31  };
32 
33  template<typename T>
34  struct HandleToPropHandle<void, T> {
36  };
37 
38  template<typename T>
41  };
42 
43 } // namespace OpenMesh
44 
45 #endif // HANDLETOPROPHANDLE_HH_
Handle representing a face property.
Definition: Property.hh:529
Handle for a face entity.
Definition: Handles.hh:141
Handle representing a vertex property.
Definition: Property.hh:484
Handle for a vertex entity.
Definition: Handles.hh:120
Handle representing an edge property.
Definition: Property.hh:514
Definition: HandleToPropHandle.hh:10
Handle for a edge entity.
Definition: Handles.hh:134
Handle representing a mesh property.
Definition: Property.hh:544
Handle type for meshes to simplify some template programming.
Definition: Handles.hh:148
Handle representing a halfedge property.
Definition: Property.hh:499
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:59
Handle for a halfedge entity.
Definition: Handles.hh:127

Project OpenMesh, ©  Computer Graphics Group, RWTH Aachen. Documentation generated using doxygen .