Public Types |
| enum | { VertexAttributes = OpenMesh::Attributes::Status | OpenMesh::Attributes::Normal
} |
| enum | { EdgeAttributes = OpenMesh::Attributes::Status
} |
| enum | { FaceAttributes = OpenMesh::Attributes::Status | OpenMesh::Attributes::Normal
} |
|
typedef OpenMesh::Vec3f | Point |
|
typedef OpenMesh::Vec3f | Normal |
| enum | { FaceAttributes = OpenMesh::Attributes::Normal
} |
| enum | { VertexAttributes = OpenMesh::Attributes::Normal
} |
| enum | { HalfedgeAttributes = OpenMesh::Attributes::PrevHalfedge
} |
|
typedef int | state_t |
| | External representation for intermediate state.
|
|
typedef bool | final_t |
| | External representation for final flag.
|
| enum | { VertexAttributes = 0
} |
| enum | { HalfedgeAttributes = Attributes::PrevHalfedge
} |
| enum | { EdgeAttributes = 0
} |
| enum | { FaceAttributes = 0
} |
|
typedef Vec3f | Point |
| | The default coordinate type is OpenMesh::Vec3f.
|
|
typedef Vec3f | Normal |
| | The default normal type is OpenMesh::Vec3f.
|
|
typedef float | TexCoord1D |
| | The default 1D texture coordinate type is float.
|
|
typedef Vec2f | TexCoord2D |
| | The default 2D texture coordinate type is OpenMesh::Vec2f.
|
|
typedef Vec3f | TexCoord3D |
| | The default 3D texture coordinate type is OpenMesh::Vec3f.
|
|
typedef int | TextureIndex |
| | The default texture index type.
|
|
typedef Vec3uc | Color |
| | The default color type is OpenMesh::Vec3uc.
|
The documentation for this struct was generated from the following file: