1 #ifndef INCLUDE_UNITTESTS_READ_WRITE_OFF_HH
2 #define INCLUDE_UNITTESTS_READ_WRITE_OFF_HH
4 #include <gtest/gtest.h>
5 #include <Unittests/unittests_common.hh>
13 virtual void SetUp() {
19 virtual void TearDown() {
46 EXPECT_EQ(7526u , mesh_.n_vertices()) <<
"The number of loaded vertices is not correct!";
47 EXPECT_EQ(22572u, mesh_.n_edges()) <<
"The number of loaded edges is not correct!";
48 EXPECT_EQ(15048u, mesh_.n_faces()) <<
"The number of loaded faces is not correct!";
56 mesh_.request_vertex_colors();
58 mesh_.add_vertex( Mesh::Point(0,0,1) );
59 mesh_.add_vertex( Mesh::Point(0,1,0) );
60 mesh_.add_vertex( Mesh::Point(0,1,1) );
61 mesh_.add_vertex( Mesh::Point(1,0,1) );
67 for (Mesh::VertexIter vit = mesh_.vertices_begin(), vitend = mesh_.vertices_end(); vit != vitend; ++vit)
68 mesh_.set_color(vit, testColor);
72 for (Mesh::VertexIter vit = mesh_.vertices_begin(), vitend = mesh_.vertices_end(); vit != vitend; ++vit) {
74 if ( color[0] != testColor[0] || color[1] != testColor[1] || color[2] != testColor[2] )
78 EXPECT_EQ(0, count) <<
"Vertices have the wrong color!";
87 for (Mesh::VertexIter vit = mesh_.vertices_begin(), vitend = mesh_.vertices_end(); vit != vitend; ++vit) {
89 if ( color[0] != testColor[0] || color[1] != testColor[1] || color[2] != testColor[2] )
93 EXPECT_EQ(0, count) <<
"Vertices should have the same color after writing and reading the OFF file!";
95 mesh_.release_vertex_colors();
102 mesh_.request_vertex_colors();
108 EXPECT_TRUE(ok) <<
"meshlab.ply could not be read!";
116 EXPECT_TRUE(ok) <<
"cube_floating.off could not be written!";
119 EXPECT_TRUE(ok) <<
"cube_floating.off could not be read!";
121 EXPECT_EQ(8u , mesh_.n_vertices()) <<
"The number of loaded vertices is not correct!";
122 EXPECT_EQ(18u , mesh_.n_edges()) <<
"The number of loaded edges is not correct!";
123 EXPECT_EQ(12u , mesh_.n_faces()) <<
"The number of loaded faces is not correct!";
125 EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(0))[0] ) <<
"Wrong vertex color at vertex 0 component 0";
126 EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(0))[1] ) <<
"Wrong vertex color at vertex 0 component 1";
127 EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(0))[2] ) <<
"Wrong vertex color at vertex 0 component 2";
129 EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(3))[0] ) <<
"Wrong vertex color at vertex 3 component 0";
130 EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(3))[1] ) <<
"Wrong vertex color at vertex 3 component 1";
131 EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(3))[2] ) <<
"Wrong vertex color at vertex 3 component 2";
133 EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(4))[0] ) <<
"Wrong vertex color at vertex 4 component 0";
134 EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(4))[1] ) <<
"Wrong vertex color at vertex 4 component 1";
135 EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(4))[2] ) <<
"Wrong vertex color at vertex 4 component 2";
137 EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(7))[0] ) <<
"Wrong vertex color at vertex 7 component 0";
138 EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(7))[1] ) <<
"Wrong vertex color at vertex 7 component 1";
139 EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(7))[2] ) <<
"Wrong vertex color at vertex 7 component 2";
141 EXPECT_FALSE(opt.vertex_has_normal()) <<
"Wrong user opt are returned!";
142 EXPECT_FALSE(opt.vertex_has_texcoord()) <<
"Wrong user opt are returned!";
143 EXPECT_TRUE(opt.vertex_has_color()) <<
"Wrong user opt are returned!";
144 EXPECT_TRUE(opt.color_is_float()) <<
"Wrong user opt are returned!";
146 mesh_.release_vertex_colors();
153 mesh_.request_vertex_colors();
159 EXPECT_TRUE(ok) <<
"meshlab.ply could not be read!";
168 EXPECT_TRUE(ok) <<
"cube_floating_binary.off could not be written!";
175 EXPECT_TRUE(ok) <<
"cube_floating_binary.off could not be read!";
177 EXPECT_EQ(8u , mesh_.n_vertices()) <<
"The number of loaded vertices is not correct!";
178 EXPECT_EQ(18u , mesh_.n_edges()) <<
"The number of loaded edges is not correct!";
179 EXPECT_EQ(12u , mesh_.n_faces()) <<
"The number of loaded faces is not correct!";
181 EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(0))[0] ) <<
"Wrong vertex color at vertex 0 component 0";
182 EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(0))[1] ) <<
"Wrong vertex color at vertex 0 component 1";
183 EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(0))[2] ) <<
"Wrong vertex color at vertex 0 component 2";
185 EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(3))[0] ) <<
"Wrong vertex color at vertex 3 component 0";
186 EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(3))[1] ) <<
"Wrong vertex color at vertex 3 component 1";
187 EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(3))[2] ) <<
"Wrong vertex color at vertex 3 component 2";
189 EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(4))[0] ) <<
"Wrong vertex color at vertex 4 component 0";
190 EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(4))[1] ) <<
"Wrong vertex color at vertex 4 component 1";
191 EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(4))[2] ) <<
"Wrong vertex color at vertex 4 component 2";
193 EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(7))[0] ) <<
"Wrong vertex color at vertex 7 component 0";
194 EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(7))[1] ) <<
"Wrong vertex color at vertex 7 component 1";
195 EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(7))[2] ) <<
"Wrong vertex color at vertex 7 component 2";
197 EXPECT_FALSE(opt.vertex_has_normal()) <<
"Wrong user opt are returned!";
198 EXPECT_FALSE(opt.vertex_has_texcoord()) <<
"Wrong user opt are returned!";
199 EXPECT_FALSE(opt.face_has_color()) <<
"Wrong user opt are returned!";
200 EXPECT_TRUE(opt.vertex_has_color()) <<
"Wrong user opt are returned!";
201 EXPECT_TRUE(opt.color_is_float()) <<
"Wrong user opt are returned!";
202 EXPECT_TRUE(opt.is_binary()) <<
"Wrong user opt are returned!";
204 mesh_.release_vertex_colors();
207 #endif // INCLUDE GUARD