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VHierarchy.hh
1 /*===========================================================================*\
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33 \*===========================================================================*/
34
35 /*===========================================================================*\
36 * *
37 * $Revision: 990 $ *
38 * $Date: 2014-02-05 10:01:07 +0100 (Mi, 05. Feb 2014) $ *
39 * *
40 \*===========================================================================*/
41
42 //=============================================================================
43 //
44 // CLASS newClass
45 //
46 //=============================================================================
47
48 #ifndef OPENMESH_VDPROGMESH_VHIERARCHY_HH
49 #define OPENMESH_VDPROGMESH_VHIERARCHY_HH
50
51
52 //== INCLUDES =================================================================
53
54 #include <vector>
55 #include <OpenMesh/Tools/VDPM/VHierarchyNode.hh>
56
57
58 //== FORWARDDECLARATIONS ======================================================
59
60
61 //== NAMESPACES ===============================================================
62
63 namespace OpenMesh {
64 namespace VDPM {
65
66 //== CLASS DEFINITION =========================================================
67
68
71 class OPENMESHDLLEXPORT VHierarchy
72 {
73 public:
74
75 typedef unsigned int id_t;
76
77 private:
78
79 VHierarchyNodeContainer nodes_;
80 unsigned int n_roots_;
81 unsigned char tree_id_bits_; // node_id_bits_ = 32-tree_id_bits_;
82
83 public:
84
85 VHierarchy();
86
87 void clear() { nodes_.clear(); n_roots_ = 0; }
88 unsigned char tree_id_bits() const { return tree_id_bits_; }
89 unsigned int num_roots() const { return n_roots_; }
90 size_t num_nodes() const { return nodes_.size(); }
91
92 VHierarchyNodeIndex generate_node_index(id_t _tree_id, id_t _node_id)
93 {
94 return VHierarchyNodeIndex(_tree_id, _node_id, tree_id_bits_);
95 }
96
97
98 void set_num_roots(unsigned int _n_roots);
99
100 VHierarchyNodeHandle root_handle(unsigned int i) const
101 {
102 return VHierarchyNodeHandle( (int)i );
103 }
104
105
106 const VHierarchyNode& node(VHierarchyNodeHandle _vhierarchynode_handle) const
107 {
108 return nodes_[_vhierarchynode_handle.idx()];
109 }
110
111
112 VHierarchyNode& node(VHierarchyNodeHandle _vhierarchynode_handle)
113 {
114 return nodes_[_vhierarchynode_handle.idx()];
115 }
116
117 VHierarchyNodeHandle add_node();
118 VHierarchyNodeHandle add_node(const VHierarchyNode &_node);
119
120 void make_children(VHierarchyNodeHandle &_parent_handle);
121
122 bool is_ancestor(VHierarchyNodeIndex _ancestor_index,
123 VHierarchyNodeIndex _descendent_index);
124
125 bool is_leaf_node(VHierarchyNodeHandle _node_handle)
126 { return nodes_[_node_handle.idx()].is_leaf(); }
127
128 bool is_root_node(VHierarchyNodeHandle _node_handle)
129 { return nodes_[_node_handle.idx()].is_root(); }
130
131
132 const OpenMesh::Vec3f& normal(VHierarchyNodeHandle _node_handle) const
133 {
134 return nodes_[_node_handle.idx()].normal();
135 }
136
137 const VHierarchyNodeIndex&
138 node_index(VHierarchyNodeHandle _node_handle) const
139 { return nodes_[_node_handle.idx()].node_index(); }
140
141 VHierarchyNodeIndex& node_index(VHierarchyNodeHandle _node_handle)
142 { return nodes_[_node_handle.idx()].node_index(); }
143
144 const VHierarchyNodeIndex&
145 fund_lcut_index(VHierarchyNodeHandle _node_handle) const
146 { return nodes_[_node_handle.idx()].fund_lcut_index(); }
147
148 VHierarchyNodeIndex& fund_lcut_index(VHierarchyNodeHandle _node_handle)
149 { return nodes_[_node_handle.idx()].fund_lcut_index(); }
150
151 const VHierarchyNodeIndex&
152 fund_rcut_index(VHierarchyNodeHandle _node_handle) const
153 { return nodes_[_node_handle.idx()].fund_rcut_index(); }
154
155 VHierarchyNodeIndex& fund_rcut_index(VHierarchyNodeHandle _node_handle)
156 { return nodes_[_node_handle.idx()].fund_rcut_index(); }
157
158 VertexHandle vertex_handle(VHierarchyNodeHandle _node_handle)
159 { return nodes_[_node_handle.idx()].vertex_handle(); }
160
161 VHierarchyNodeHandle parent_handle(VHierarchyNodeHandle _node_handle)
162 { return nodes_[_node_handle.idx()].parent_handle(); }
163
164 VHierarchyNodeHandle lchild_handle(VHierarchyNodeHandle _node_handle)
165 { return nodes_[_node_handle.idx()].lchild_handle(); }
166
167 VHierarchyNodeHandle rchild_handle(VHierarchyNodeHandle _node_handle)
168 { return nodes_[_node_handle.idx()].rchild_handle(); }
169
170 VHierarchyNodeHandle node_handle(VHierarchyNodeIndex _node_index);
171
172 private:
173
174 VHierarchyNodeHandle compute_dependency(VHierarchyNodeIndex index0,
175 VHierarchyNodeIndex index1);
176
177 };
178
179
180
181 //=============================================================================
182 } // namespace VDPM
183 } // namespace OpenMesh
184 //=============================================================================
185 #endif // OPENMESH_VDPROGMESH_VHIERARCHY_HH defined
186 //=============================================================================
OpenMesh::VDPM::VHierarchy::id_t
unsigned int id_t
Type for tree and node ids.
Definition: VHierarchy.hh:75
OpenMesh::VDPM::VHierarchy
Keeps the vertex hierarchy build during analyzing a progressive mesh.
Definition: VHierarchy.hh:71
OpenMesh::VDPM::VHierarchyNodeContainer
std::vector< VHierarchyNode > VHierarchyNodeContainer
Container for vertex hierarchy nodes.
Definition: VHierarchyNode.hh:178