#include <gtest/gtest.h>
#include <Unittests/unittests_common.hh>

#include <iostream>

namespace {

class OpenMeshOthers : public OpenMeshBase {

    protected:

        // This function is called before each test is run
        virtual void SetUp() {
        }

        // This function is called after all tests are through
        virtual void TearDown() {

            // Do some final stuff with the member data here...
        }

    // Member already defined in OpenMeshBase
    //Mesh mesh_;  
};

/*
 * ====================================================================
 * Define tests below
 * ====================================================================
 */

/*
 * Checking for feature edges based on angle
 */
TEST_F(OpenMeshOthers, IsEstimatedFeatureEdge) {

  mesh_.clear();

  // Add some vertices
  Mesh::VertexHandle vhandle[4];

  vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 0, 0));
  vhandle[1] = mesh_.add_vertex(Mesh::Point(0, 1, 0));
  vhandle[2] = mesh_.add_vertex(Mesh::Point(1, 1, 0));
  vhandle[3] = mesh_.add_vertex(Mesh::Point(0, 0, 1));

  // Add four faces
  std::vector<Mesh::VertexHandle> face_vhandles;

  face_vhandles.push_back(vhandle[0]);
  face_vhandles.push_back(vhandle[1]);
  face_vhandles.push_back(vhandle[2]);
  mesh_.add_face(face_vhandles);

  face_vhandles.clear();

  face_vhandles.push_back(vhandle[0]);
  face_vhandles.push_back(vhandle[2]);
  face_vhandles.push_back(vhandle[3]);
  mesh_.add_face(face_vhandles);

  face_vhandles.clear();

  face_vhandles.push_back(vhandle[2]);
  face_vhandles.push_back(vhandle[1]);
  face_vhandles.push_back(vhandle[3]);
  mesh_.add_face(face_vhandles);

  face_vhandles.clear();

  face_vhandles.push_back(vhandle[3]);
  face_vhandles.push_back(vhandle[1]);
  face_vhandles.push_back(vhandle[0]);
  mesh_.add_face(face_vhandles);

  // ===============================================
  // Setup complete
  // ===============================================


  // Check one Request only vertex normals
  // Face normals are required for vertex and halfedge normals, so 
  // that prevent access to non existing properties are in place

  mesh_.request_vertex_normals();
  mesh_.request_halfedge_normals();
  mesh_.request_face_normals();

  // Automatically compute all normals
  // As only vertex normals are requested and no face normals, this will compute nothing.
  mesh_.update_normals();

  Mesh::HalfedgeIter he_it  = mesh_.halfedges_begin();

  EXPECT_TRUE(mesh_.is_estimated_feature_edge(*he_it,0.0))          << "Wrong feature edge detection 0.0";

  EXPECT_TRUE(mesh_.is_estimated_feature_edge(*he_it,0.125 * M_PI)) << "Wrong feature edge detection 0.125";

  EXPECT_TRUE(mesh_.is_estimated_feature_edge(*he_it,0.25 * M_PI))  << "Wrong feature edge detection 0.25";

  EXPECT_TRUE(mesh_.is_estimated_feature_edge(*he_it,0.375 * M_PI)) << "Wrong feature edge detection 0.375";

  EXPECT_TRUE(mesh_.is_estimated_feature_edge(*he_it,0.5 * M_PI))   << "Wrong feature edge detection 0.5";

  EXPECT_FALSE(mesh_.is_estimated_feature_edge(*he_it,0.625 * M_PI))<< "Wrong feature edge detection 0.625";

  EXPECT_FALSE(mesh_.is_estimated_feature_edge(*he_it,0.75 * M_PI)) << "Wrong feature edge detection 0.75";

  EXPECT_FALSE(mesh_.is_estimated_feature_edge(*he_it,0.875 * M_PI))<< "Wrong feature edge detection 0.875";

  EXPECT_FALSE(mesh_.is_estimated_feature_edge(*he_it,1.0 * M_PI))  << "Wrong feature edge detection 1.0";

}

/*
 * Checking for feature edges based on angle
 */
TEST_F(OpenMeshOthers, CalcDihedralAngre ) {

  mesh_.clear();

  /* Test setup:
   *
   *  1 -- 2
   *  |  / |
   *  | /  |
   *  0 -- 3
   */

  // Add some vertices
  Mesh::VertexHandle vhandle[4];

  vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 0, 0));
  vhandle[1] = mesh_.add_vertex(Mesh::Point(0, 1, 0));
  vhandle[2] = mesh_.add_vertex(Mesh::Point(1, 1, 0));
  vhandle[3] = mesh_.add_vertex(Mesh::Point(1, 0, 0));

  // Add four faces
  std::vector<Mesh::VertexHandle> face_vhandles;

  face_vhandles.push_back(vhandle[0]);
  face_vhandles.push_back(vhandle[1]);
  face_vhandles.push_back(vhandle[2]);
  mesh_.add_face(face_vhandles);

  face_vhandles.clear();

  face_vhandles.push_back(vhandle[0]);
  face_vhandles.push_back(vhandle[2]);
  face_vhandles.push_back(vhandle[3]);
  mesh_.add_face(face_vhandles);

  // ===============================================
  // Setup complete
  // ===============================================

  Mesh::HalfedgeHandle he = mesh_.halfedge_handle(4);

  EXPECT_EQ( 0 , mesh_.to_vertex_handle(he).idx() )   << "Wrong halfedge!" << std::endl;
  EXPECT_EQ( 2 , mesh_.from_vertex_handle(he).idx() ) << "Wrong halfedge!" << std::endl;
  EXPECT_EQ( 2 , mesh_.edge_handle(he).idx() ) << "Wrong Edge!" << std::endl;

  Mesh::EdgeHandle eh = mesh_.edge_handle(he);
  EXPECT_EQ( 0.0 , mesh_.calc_dihedral_angle(eh) ) << "Wrong Dihedral angle!" << std::endl;

  // Modify point
  Mesh::Point tmp = ( Mesh::Point(0.0, 0.0, -1.0) + Mesh::Point(1.0, 1.0, -1.0) ) * 0.5;
  mesh_.point(vhandle[2]) = tmp;

  double difference = fabs( 1.36944 - mesh_.calc_dihedral_angle(eh) );

  EXPECT_TRUE( (difference < 0.00001 ) ) << "Wrong Dihedral angle, Difference is to big!" << std::endl;

}
}
