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Traits.hh
Go to the documentation of this file.
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42 /*===========================================================================*\
43 * *
44 * $Revision: 1258 $ *
45 * $Date: 2015-04-28 15:07:46 +0200 (Di, 28 Apr 2015) $ *
46 * *
47 \*===========================================================================*/
48
49
55 //=============================================================================
56 //
57 // CLASS Traits
58 //
59 //=============================================================================
60
61 #ifndef OPENMESH_TRAITS_HH
62 #define OPENMESH_TRAITS_HH
63
64
65 //== INCLUDES =================================================================
66
67
68 #include <OpenMesh/Core/System/config.h>
69 #include <OpenMesh/Core/Geometry/VectorT.hh>
70 #include <OpenMesh/Core/Mesh/Attributes.hh>
71 #include <OpenMesh/Core/Mesh/Handles.hh>
72
73
74 //== NAMESPACES ===============================================================
75
76
77 namespace OpenMesh {
78
79
80 //== CLASS DEFINITION =========================================================
81
82
84 #define VertexAttributes(_i) enum { VertexAttributes = _i }
85
87 #define HalfedgeAttributes(_i) enum { HalfedgeAttributes = _i }
88
90 #define EdgeAttributes(_i) enum { EdgeAttributes = _i }
91
93 #define FaceAttributes(_i) enum { FaceAttributes = _i }
94
96 #define VertexTraits \
97 template <class Base, class Refs> struct VertexT : public Base
98
100 #define HalfedgeTraits \
101 template <class Base, class Refs> struct HalfedgeT : public Base
102
104 #define EdgeTraits \
105 template <class Base, class Refs> struct EdgeT : public Base
106
108 #define FaceTraits \
109 template <class Base, class Refs> struct FaceT : public Base
110
111
112
113 //== CLASS DEFINITION =========================================================
114
115
126 struct DefaultTraits
127 {
129 typedef Vec3f Point;
130
132 typedef Vec3f Normal;
133
135 typedef float TexCoord1D;
137 typedef Vec2f TexCoord2D;
139 typedef Vec3f TexCoord3D;
140
142 typedef int TextureIndex;
143
145 typedef Vec3uc Color;
146
147 #ifndef DOXY_IGNORE_THIS
148 VertexTraits {};
149 HalfedgeTraits {};
150 EdgeTraits {};
151 FaceTraits {};
152 #endif
153
154 VertexAttributes(0);
155 HalfedgeAttributes(Attributes::PrevHalfedge);
156 EdgeAttributes(0);
157 FaceAttributes(0);
158 };
159
160
161 //== CLASS DEFINITION =========================================================
162
163
175 template <class _Traits1, class _Traits2> struct MergeTraits
176 {
177 #ifndef DOXY_IGNORE_THIS
178 struct Result
179 {
180 // Mipspro needs this (strange) typedef
181 typedef _Traits1 T1;
182 typedef _Traits2 T2;
183
184
185 VertexAttributes ( T1::VertexAttributes | T2::VertexAttributes );
186 HalfedgeAttributes ( T1::HalfedgeAttributes | T2::HalfedgeAttributes );
187 EdgeAttributes ( T1::EdgeAttributes | T2::EdgeAttributes );
188 FaceAttributes ( T1::FaceAttributes | T2::FaceAttributes );
189
190
191 typedef typename T1::Point Point;
192 typedef typename T1::Normal Normal;
193 typedef typename T1::Color Color;
194 typedef typename T1::TexCoord TexCoord;
195
196 template <class Base, class Refs> class VertexT :
197 public T1::template VertexT<
198 typename T2::template VertexT<Base, Refs>, Refs>
199 {};
200
201 template <class Base, class Refs> class HalfedgeT :
202 public T1::template HalfedgeT<
203 typename T2::template HalfedgeT<Base, Refs>, Refs>
204 {};
205
206
207 template <class Base, class Refs> class EdgeT :
208 public T1::template EdgeT<
209 typename T2::template EdgeT<Base, Refs>, Refs>
210 {};
211
212
213 template <class Base, class Refs> class FaceT :
214 public T1::template FaceT<
215 typename T2::template FaceT<Base, Refs>, Refs>
216 {};
217 };
218 #endif
219 };
220
221
228 #define OM_Merge_Traits(_S1, _S2, _D) \
229 typedef OpenMesh::MergeTraits<_S1, _S2>::Result _D;
230
231
236 #define OM_Merge_Traits_In_Template(_S1, _S2, _D) \
237 typedef typename OpenMesh::MergeTraits<_S1, _S2>::Result _D;
238
239
240 //=============================================================================
241 } // namespace OpenMesh
242 //=============================================================================
243 #endif // OPENMESH_TRAITS_HH defined
244 //=============================================================================
245
OpenMesh::DefaultTraits::Normal
Vec3f Normal
The default normal type is OpenMesh::Vec3f.
Definition: Traits.hh:132
OpenMesh::DefaultTraits
Base class for all traits.
Definition: Traits.hh:126
OpenMesh
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:64
FaceAttributes
#define FaceAttributes(_i)
Macro for defining the face attributes. See Specifying your MyMesh.
Definition: Traits.hh:93
OpenMesh::MergeTraits
Helper class to merge two mesh traits.
Definition: Traits.hh:175
OpenMesh::DefaultTraits::Color
Vec3uc Color
The default color type is OpenMesh::Vec3uc.
Definition: Traits.hh:145
OpenMesh::Attributes::Color
Add colors to mesh item (vertices/faces/edges)
Definition: Attributes.hh:88
OpenMesh::Attributes::Normal
Add normals to mesh item (vertices/faces)
Definition: Attributes.hh:87
OpenMesh::DefaultTraits::TextureIndex
int TextureIndex
The default texture index type.
Definition: Traits.hh:142
OpenMesh::DefaultTraits::TexCoord1D
float TexCoord1D
The default 1D texture coordinate type is float.
Definition: Traits.hh:135
OpenMesh::DefaultTraits::Point
Vec3f Point
The default coordinate type is OpenMesh::Vec3f.
Definition: Traits.hh:129
HalfedgeTraits
#define HalfedgeTraits
Macro for defining the halfedge traits. See Specifying your MyMesh.
Definition: Traits.hh:100
OpenMesh::DefaultTraits::TexCoord2D
Vec2f TexCoord2D
The default 2D texture coordinate type is OpenMesh::Vec2f.
Definition: Traits.hh:137
VertexAttributes
#define VertexAttributes(_i)
Macro for defining the vertex attributes. See Specifying your MyMesh.
Definition: Traits.hh:84
OpenMesh::Attributes::PrevHalfedge
Add storage for previous halfedge (halfedges). The bit is set by default in the DefaultTraits.
Definition: Attributes.hh:89
EdgeAttributes
#define EdgeAttributes(_i)
Macro for defining the edge attributes. See Specifying your MyMesh.
Definition: Traits.hh:90
Attributes.hh
This file provides some macros containing attribute usage.
OpenMesh::DefaultTraits::TexCoord3D
Vec3f TexCoord3D
The default 3D texture coordinate type is OpenMesh::Vec3f.
Definition: Traits.hh:139
HalfedgeAttributes
#define HalfedgeAttributes(_i)
Macro for defining the halfedge attributes. See Specifying your MyMesh.
Definition: Traits.hh:87
EdgeTraits
#define EdgeTraits
Macro for defining the edge traits. See Specifying your MyMesh.
Definition: Traits.hh:104
VertexTraits
#define VertexTraits
Macro for defining the vertex traits. See Specifying your MyMesh.
Definition: Traits.hh:96
FaceTraits
#define FaceTraits
Macro for defining the face traits. See Specifying your MyMesh.
Definition: Traits.hh:108