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Bindings.hh
Go to the documentation of this file.
1
3 #ifndef OPENMESH_PYTHON_BINDINGS_HH
4 #define OPENMESH_PYTHON_BINDINGS_HH
5
6 #include <boost/python.hpp>
7 #include <boost/python/return_internal_reference.hpp>
8 #include <boost/python/reference_existing_object.hpp>
9 #include <boost/python/copy_const_reference.hpp>
10
11 #include "OpenMesh/Core/IO/MeshIO.hh"
12 #include "OpenMesh/Core/Mesh/TriMesh_ArrayKernelT.hh"
13 #include "OpenMesh/Core/Mesh/PolyMesh_ArrayKernelT.hh"
14
15 using namespace boost::python;
16
17 namespace OpenMesh {
18
23 namespace Python {
24
29 #define OPENMESH_PYTHON_DEFAULT_POLICY return_value_policy<copy_const_reference>()
30
31 struct MeshTraits : public OpenMesh::DefaultTraits {
33 typedef OpenMesh::Vec3d Point;
34
36 typedef OpenMesh::Vec3d Normal;
37
39 typedef OpenMesh::Vec4f Color;
40 };
41
42 typedef OpenMesh::TriMesh_ArrayKernelT<MeshTraits> TriMesh;
43 typedef OpenMesh::PolyMesh_ArrayKernelT<MeshTraits> PolyMesh;
44
45 } // namespace OpenMesh
46 } // namespace Python
47
48 #endif
OpenMesh::DefaultTraits
Base class for all traits.
Definition: Traits.hh:126
OpenMesh
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:64
OpenMesh::PolyMesh_ArrayKernelT
Polygonal mesh based on the ArrayKernel.
Definition: PolyMesh_ArrayKernelT.hh:98
OpenMesh::Python::MeshTraits::Color
OpenMesh::Vec4f Color
Use RGBA colors.
Definition: Bindings.hh:39
python
OpenMesh::Python::MeshTraits::Normal
OpenMesh::Vec3d Normal
Use double precision normals.
Definition: Bindings.hh:36
OpenMesh::Python::MeshTraits
Definition: Bindings.hh:31
OpenMesh::Python::MeshTraits::Point
OpenMesh::Vec3d Point
Use double precision points.
Definition: Bindings.hh:33
OpenMesh::TriMesh_ArrayKernelT
Triangle mesh based on the ArrayKernel.
Definition: TriMesh_ArrayKernelT.hh:98