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SubdividerT.hh
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43
48 //=============================================================================
49 //
50 // CLASS SubdividerT
51 //
52 //=============================================================================
53
54 #ifndef OPENMESH_SUBDIVIDER_UNIFORM_SUDIVIDERT_HH
55 #define OPENMESH_SUBDIVIDER_UNIFORM_SUDIVIDERT_HH
56
57 //== INCLUDE ==================================================================
58
59 #include <OpenMesh/Core/System/config.hh>
60 #include <OpenMesh/Core/Utils/Noncopyable.hh>
61 #if defined(_DEBUG) || defined(DEBUG)
62 // Makes life lot easier, when playing/messing around with low-level topology
63 // changing methods of OpenMesh
64 # include <OpenMesh/Tools/Utils/MeshCheckerT.hh>
65 # define ASSERT_CONSISTENCY( T, m ) \
66 assert(OpenMesh::Utils::MeshCheckerT<T>(m).check())
67 #else
68 # define ASSERT_CONSISTENCY( T, m )
69 #endif
70
71 //== NAMESPACE ================================================================
72
73 namespace OpenMesh {
74 namespace Subdivider {
75 namespace Uniform {
76
77 //== CLASS DEFINITION =========================================================
78
87 template <typename MeshType, typename RealType = double>
88 class SubdividerT : private Utils::Noncopyable
89 {
90 public:
91
92 typedef MeshType mesh_t;
93 typedef RealType real_t;
94
95 public:
96
98
99 SubdividerT(void) : attached_() { }
102
105 explicit SubdividerT( MeshType &_m ) : attached_(NULL) { attach(_m); }
106
108
110 virtual ~SubdividerT()
111 { detach(); }
112
114 virtual const char *name( void ) const = 0;
115
116
117 public:
118
120 bool operator () ( MeshType& _m, size_t _n , const bool _update_points = true)
123 {
124 return prepare(_m) && subdivide( _m, _n , _update_points ) && cleanup( _m );
125 }
127
128 public:
129
130 bool attach( MeshType& _m )
133 {
134 if ( attached_ == &_m )
135 return true;
136
137 detach();
138 if (prepare( _m ))
139 {
140 attached_ = &_m;
141 return true;
142 }
143 return false;
144 }
145
148 bool operator()( size_t _n , const bool _update_points = true)
149 {
150 return attached_ ? subdivide( *attached_, _n , _update_points) : false;
151 }
152
155 void detach(void)
156 {
157 if ( attached_ )
158 {
159 cleanup( *attached_ );
160 attached_ = NULL;
161 }
162 }
164
165 protected:
166
168
169 virtual bool prepare( MeshType& _m ) = 0;
171
173 virtual bool subdivide( MeshType& _m, size_t _n, const bool _update_points = true) = 0;
174
176 virtual bool cleanup( MeshType& _m ) = 0;
178
179 private:
180
181 MeshType *attached_;
182
183 };
184
185 //=============================================================================
186 } // namespace Uniform
187 } // namespace Subdivider
188 } // namespace OpenMesh
189 //=============================================================================
190 #endif // OPENMESH_SUBDIVIDER_UNIFORM_SUBDIVIDERT_HH
191 //=============================================================================
OpenMesh::Utils::Noncopyable
This class demonstrates the non copyable idiom.
Definition: Noncopyable.hh:71
OpenMesh::Subdivider::Uniform::SubdividerT::detach
void detach(void)
Detach an eventually attached mesh.
Definition: SubdividerT.hh:155
OpenMesh::Subdivider::Uniform::SubdividerT::SubdividerT
SubdividerT(MeshType &_m)
Constructor to be used with interface 1 (calls attach())
Definition: SubdividerT.hh:105
OpenMesh::Subdivider::Uniform::SubdividerT::cleanup
virtual bool cleanup(MeshType &_m)=0
Cleanup mesh after usage, e.g. remove added properties.
OpenMesh::Subdivider::Uniform::SubdividerT::attach
bool attach(MeshType &_m)
Attach mesh _m to self.
Definition: SubdividerT.hh:132
OpenMesh::Subdivider::Uniform::SubdividerT::name
virtual const char * name(void) const =0
Return name of subdivision algorithm.
OpenMesh::Subdivider::Uniform::SubdividerT::prepare
virtual bool prepare(MeshType &_m)=0
Prepare mesh, e.g. add properties.
OpenMesh::Subdivider::Uniform::SubdividerT::operator()
bool operator()(MeshType &_m, size_t _n, const bool _update_points=true)
Subdivide the mesh _m _n times.
Definition: SubdividerT.hh:122
OpenMesh::Subdivider::Uniform::SubdividerT::subdivide
virtual bool subdivide(MeshType &_m, size_t _n, const bool _update_points=true)=0
Subdivide mesh _m _n times.
OpenMesh
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:59
OpenMesh::Subdivider::Uniform::SubdividerT::SubdividerT
SubdividerT(void)
Constructor to be used with interface 2.
Definition: SubdividerT.hh:101
OpenMesh::Subdivider::Uniform::SubdividerT
Abstract base class for uniform subdivision algorithms.
Definition: SubdividerT.hh:88
OpenMesh::Subdivider::Uniform::SubdividerT::operator()
bool operator()(size_t _n, const bool _update_points=true)
Subdivide the attached _n times.
Definition: SubdividerT.hh:148
OpenMesh::Subdivider::Uniform::SubdividerT::~SubdividerT
virtual ~SubdividerT()
Destructor (calls detach())
Definition: SubdividerT.hh:110