| OpenMesh

Attributes.hh
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51 #ifndef OPENMESH_ATTRIBUTES_HH
52 #define OPENMESH_ATTRIBUTES_HH
53
54
55 //== INCLUDES =================================================================
56
57
58 #include <OpenMesh/Core/System/config.h>
59 #include <OpenMesh/Core/Mesh/Status.hh>
60
61
62 //== NAMESPACES ===============================================================
63
64
65 namespace OpenMesh {
66 namespace Attributes {
67
68
69 //== CLASS DEFINITION ========================================================
70
79 enum AttributeBits
80 {
81 None = 0,
82 Normal = 1,
83 Color = 2,
84 PrevHalfedge = 4,
85 Status = 8,
86 TexCoord1D = 16,
87 TexCoord2D = 32,
88 TexCoord3D = 64,
89 TextureIndex = 128
90 };
91
92
93 //=============================================================================
94 } // namespace Attributes
95 } // namespace OpenMesh
96 //=============================================================================
97 #endif // OPENMESH_ATTRIBUTES_HH defined
98 //=============================================================================
OpenMesh::Attributes::TexCoord1D
Add 1D texture coordinates (vertices, halfedges)
Definition: Attributes.hh:86
OpenMesh::Attributes::None
Clear all attribute bits.
Definition: Attributes.hh:81
OpenMesh::Attributes::TexCoord3D
Add 3D texture coordinates (vertices, halfedges)
Definition: Attributes.hh:88
OpenMesh::Attributes::TexCoord2D
Add 2D texture coordinates (vertices, halfedges)
Definition: Attributes.hh:87
OpenMesh::Attributes::Status
Add status to mesh item (all items)
Definition: Attributes.hh:85
OpenMesh::Attributes::Color
Add colors to mesh item (vertices/faces/edges)
Definition: Attributes.hh:83
OpenMesh::Attributes::PrevHalfedge
Add storage for previous halfedge (halfedges). The bit is set by default in the DefaultTraits.
Definition: Attributes.hh:84
OpenMesh::Attributes::TextureIndex
Add texture index (faces)
Definition: Attributes.hh:89
OpenMesh::Attributes::AttributeBits
AttributeBits
Attribute bits.
Definition: Attributes.hh:79
OpenMesh
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:59
OpenMesh::Attributes::Normal
Add normals to mesh item (vertices/faces)
Definition: Attributes.hh:82