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# Tools/Kernel_OSG/bindT.hh File Reference

Bind an OpenMesh to a OpenSG geometry node. More...

`#include <functional>`
`#include <algorithm>`
`#include <OpenMesh/Core/Mesh/TriMeshT.hh>`
`#include <OpenMesh/Core/Utils/color_cast.hh>`
`#include <OpenMesh/Tools/Utils/GLConstAsString.hh>`
`#include <OpenSG/OSGGeometry.h>`
`#include "color_cast.hh"`

Go to the source code of this file.

## Namespaces
namespace | OpenMesh
namespace | OpenMesh::Kernel_OSG
## Functions
template<typename Mesh>
bool | OpenMesh::Kernel_OSG::bind (osg::GeometryPtr &_geo, Mesh &_mesh)
| Bind a OpenSG geometry to a mesh.
template<typename Mesh>
bool | OpenMesh::Kernel_OSG::bind (Mesh &_mesh, osg::GeometryPtr &_geo)
| Bind a mesh object to geometry.

## Detailed Description

Bind an OpenMesh to a OpenSG geometry node.

Be aware that due to this link the geometry node maybe modified. For instance triangle strips are converted to regular triangles.