Commit 278e1ad1 authored by Matthias Möller's avatar Matthias Möller
Browse files

changed some c header includes to c++ pendant

refs #1624

git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@16856 383ad7c9-94d9-4d36-a494-682f7c89f535
parent a3c564a8
......@@ -47,11 +47,11 @@
#include "DrawMesh.hh"
#include <ACG/Geometry/GPUCacheOptimizer.hh>
#include <ACG/GL/VertexDeclaration.hh>
#include <assert.h>
#include <math.h>
#include <cassert>
#include <cmath>
#include <vector>
#include <map>
#include <string.h>
#include <cstring>
#include <fstream>
#ifdef USE_OPENMP
......
......@@ -17,7 +17,7 @@
//== INCLUDES =================================================================
#include <iostream>
#include <stdlib.h>
#include <cstdlib>
#include <ACG/GL/gl.hh>
......
......@@ -41,7 +41,7 @@
\*===========================================================================*/
#include <iostream>
#include <stdio.h>
#include <cstdio>
#include "GLPrimitives.hh"
#include <ACG/GL/IRenderer.hh>
......
......@@ -40,10 +40,10 @@
* *
\*===========================================================================*/
#include <stdio.h>
#include <string.h>
#include <cstdio>
#include <cstring>
#include <iostream>
#include <stdlib.h>
#include <cstdlib>
#include <QFile>
#include <QTextStream>
......
......@@ -55,7 +55,7 @@
#include "PBuffer.hh"
#include <iostream>
#include <stdlib.h>
#include <cstdlib>
//== IMPLEMENTATION ==========================================================
......
......@@ -44,8 +44,8 @@
#include "ShaderCache.hh"
#include "ShaderGenerator.hh"
#include <stdio.h>
#include <string.h>
#include <cstdio>
#include <cstring>
#include <iostream>
#include <algorithm>
......
......@@ -44,7 +44,7 @@
#include <ACG/GL/GLState.hh>
#include <ACG/ShaderUtils/GLSLShader.hh>
#include <assert.h>
#include <cassert>
#include <iostream>
#include <QTextStream>
......
......@@ -52,7 +52,7 @@
//== INCLUDES =================================================================
#include <stdlib.h>
#include <cstdlib>
#include <sstream>
......
......@@ -64,8 +64,8 @@
#include <string>
// C
#include <stdio.h>
#include <string.h>
#include <cstdio>
#include <cstring>
#ifdef max
# undef max
......
......@@ -56,7 +56,7 @@
#include "Algorithms.hh"
#include <ACG/Utils/NumLimitsT.hh>
#include <ACG/Utils/VSToolsT.hh>
#include <math.h>
#include <cmath>
#ifdef max
......
......@@ -49,7 +49,7 @@
//== INCLUDES =================================================================
#include <float.h>
#include <cfloat>
#include <ACG/Math/VectorT.hh>
......
......@@ -57,7 +57,7 @@
#include <OpenMesh/Core/Geometry/MathDefs.hh>
#include <math.h>
#include <cmath>
#include <iostream>
......
......@@ -43,10 +43,10 @@
//=============================================================================
#include "GPUCacheOptimizer.hh"
#include <assert.h>
#include <math.h>
#include <cassert>
#include <cmath>
#include <vector>
#include <string.h>
#include <cstring>
//=============================================================================
......
......@@ -55,7 +55,7 @@
#include "BSPImplT.hh"
#include <float.h>
#include <cfloat>
//== CLASS DEFINITION =========================================================
......
......@@ -52,7 +52,7 @@
#include "GlutViewer.hh"
#include <stdio.h>
#include <cstdio>
//== NAMESPACES ===============================================================
......
......@@ -56,7 +56,7 @@
#include "GLMatrixT.hh"
#include <math.h>
#include <cmath>
//== IMPLEMENTATION ==========================================================
......
......@@ -58,7 +58,7 @@
#include "Matrix4x4T.hh"
#include "../Config/ACGDefines.hh"
#include <math.h>
#include <cmath>
namespace ACG {
......
......@@ -56,7 +56,7 @@
//== INCLUDES =================================================================
#include "VectorT.hh"
#include <math.h>
#include <cmath>
#include "../Config/ACGDefines.hh"
#include <iostream>
......
......@@ -61,7 +61,7 @@
#include <iostream>
#include <string>
#include <assert.h>
#include <cassert>
#include <QMimeData>
#include <QToolButton>
......
......@@ -50,9 +50,9 @@
#include "QtColorChooserButton.hh"
#include <qstyleoption.h>
#include <qstylepainter.h>
#include <qcolordialog.h>
#include <QStyleOption>
#include <QStylePainter>
#include <QColorDialog>
#include <iostream>
......
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