changelog.docu 107 KB
Newer Older
Jan Möbius's avatar
Jan Möbius committed
1
/*! \page changelog Changelog
Jan Möbius's avatar
Jan Möbius committed
2

Jan Möbius's avatar
Jan Möbius committed
3
- <b>OpenFlipper 3.1 ( ?/?/? )</b>
Jan Möbius's avatar
Jan Möbius committed
4 5
     - <b>General</b>
         - Fix missleading indentation warnings on gcc 6.x
Jan Möbius's avatar
Jan Möbius committed
6 7
     - <b>ACG</b>
        - Use std::vector in BaseNode instead of std::list for performance reasons (closes #61)
Jan Möbius's avatar
Jan Möbius committed
8 9
     - <b>Core</b>
         - Windows: Attach console to allow output directly to command line
Jan Möbius's avatar
Jan Möbius committed
10
     - <b>Plugins</b>
Jan Möbius's avatar
Jan Möbius committed
11 12
         - DataControl
             - Fixed grouping (Not visualized correctly)
Jan Möbius's avatar
Jan Möbius committed
13 14
         - HoleFiller
             - Fly to selected holes
Jan Möbius's avatar
Jan Möbius committed
15
             - Compute boundary information on poly meshes
16 17
     - <b>Build System</b>
         - Added cmake flag to disable ACG unit tests
Jan Möbius's avatar
Jan Möbius committed
18

Jan Möbius's avatar
Jan Möbius committed
19
- <b>OpenFlipper 3.0 ( 2016/07/13 )</b>
20 21
     - <b>LICENSE<b>
        - Switched to BSD-3 License
Jan Möbius's avatar
Jan Möbius committed
22 23 24 25
     - <b>ACG</b>
        - MeshCompiler and DrawMesh
	     - check surface type of meshcompiler input
             - fix solid vertex colored drawmodes 
Jan Möbius's avatar
Jan Möbius committed
26 27 28
             - support face colors + smooth shading refs (#2387)
             - fix properties of DrawMode solid faces colored
             - add drawmode face colors + halfedge texcoords + smooth lighting
29
             - increase max supported face size closes #2522
Jan Möbius's avatar
Jan Möbius committed
30 31
             - Improved performance
             - New polygon-> triangle code
32 33
        - Geometry
             - add fast algorithms for bspline basis function to ACG
Jan Möbius's avatar
Jan Möbius committed
34
             - Added more stable dist_point triangle Algorithm Version           
Jan Möbius's avatar
Jan Möbius committed
35 36
        - GL
             - implicitly bind vbo on upload()
37 38 39 40 41 42 43 44 45 46
             - fix shaders for resolving multisampled textures
             - improve Post-Processor interface: request texture format, IO bind() helper funcs, multiviewport
             - dynamic shaders now support preprocessor macros
             - get rid of gluPickMatrix call and avoid using big array on stack
             - replace gluNurbs rendering with own implementation refs #2429 
        - Meminfo
             - New classes to get memory information (RAMInfo class)
        - Nodes
             - Fixing rendering behavior of StatusNodes so they can be used in a standalone fashion.
             - Disable use of custom GL blend functions in LineNode.
Jan Möbius's avatar
Jan Möbius committed
47 48
        - Shader Generator
             - Added Texture coordinate generation
Jan Möbius's avatar
Jan Möbius committed
49 50 51
             - Added DepthStencil FBO handling
             - New Query Object
             - Depth Range Render Object
Jan Möbius's avatar
Jan Möbius committed
52
     - <b>Core</b>
Jan Möbius's avatar
Jan Möbius committed
53 54
        - BaseObject
             - Make the object update functions protected (You have to use emit updatedObject instead)
Jan Möbius's avatar
Jan Möbius committed
55 56
        - IO
             - Emit warning in save object function, if object can't be retrieved
57
             - Async loaders to keep ui alive while loading
Jan Möbius's avatar
Jan Möbius committed
58 59
        - ProcessManager:
             - fix: possible crash with multiple processes (row variable wasn't updated, if the job widget row was changed)
Jan Möbius's avatar
Jan Möbius committed
60
        - QtBaseViewer
Jan Möbius's avatar
Jan Möbius committed
61
             - assumption that the drawbuffer is ailways GL_BACK might be problematic (refs #2361)
62 63 64 65 66 67
        - Picking
             - Added interfaces and functions for refine picking functionality (Can be used to implement exact picking after colorpicking)
             - Added functions to retrieve viewing rays for raycasting from examiner widgets
        - Screenshots
             - fix screenshot buffer creation (fixes screenshot with multiple instances of OF)
             - fix alpha channel of snapshots refs #2506
Jan Möbius's avatar
Jan Möbius committed
68
     - <b>Interfaces</b>
Jan Möbius's avatar
Jan Möbius committed
69 70
        - Base Interface 
             - Added signals slot to block scenegraph updates (Enables blocking through the event queue to keep the order fixed)
Jan Möbius's avatar
Jan Möbius committed
71 72 73 74
        - Process Interface
             - Fixed memory leak
             - Process Manager: removed redudant code/speed up
             - OpenFlipperThread: added jobid getter
75 76
        - Metadata Interface
             - Added new meta data interface (CVan be used to store additional metadata along with screenschots)
Jan Möbius's avatar
Jan Möbius committed
77 78
        - Pluginfunctions
             - Added C++11 range adapter for ObjectIterator
Jan Möbius's avatar
Jan Möbius committed
79
     - <b>UI</b>
Jan Möbius's avatar
Jan Möbius committed
80
        - Updated Toolbox layouts
Jan Möbius's avatar
Jan Möbius committed
81 82
        - AboutWidget
             - set OpenFlipper System Information Tab read-only
Jan Möbius's avatar
Jan Möbius committed
83 84
        - Optionswidget
             - add option for max backups
Jan Möbius's avatar
Jan Möbius committed
85
             - added option to always set new objects to target
86 87 88
        - Snapshots
             - The viewer snapshot dialog now automatically suggests file names that don't exist yet. If names of existing files are entered, a warning is displayed in real time. If non-writable paths are entered, a warning is displayed as well.
             - New feature: Copy view as C-style string. Holding Ctrl while clicking the "Copy View" context menu action now copies a C-style string to the clipboard.
Jan Möbius's avatar
Jan Möbius committed
89 90 91
             - Added fully scriptable snapshot function
        - CoreWidget
             - Correctly restore window sizes after restart
Jan Möbius's avatar
Jan Möbius committed
92 93
     - <b>License Manager</b>
        - Remove function pointers which produce errors in C++11
Jan Möbius's avatar
Jan Möbius committed
94
        - Improved handling of time constraints for License management
Jan Möbius's avatar
Jan Möbius committed
95 96
     - <b>Documentation</b>
        - More scripting documentation
Jan Möbius's avatar
Jan Möbius committed
97
        - OpenFlipperThread: Add more information about reimplementing the interface
Jan Möbius's avatar
Jan Möbius committed
98 99
        - added some datatype docs
        - added examples for gathering object ids via script
Jan Möbius's avatar
Jan Möbius committed
100 101
     - <b>ObjectTypes</b>
        - Added PolyLine colored segment rendering
Jan Möbius's avatar
Jan Möbius committed
102 103
        - PolyLine fixes (performance, rendering bug for segments)
        - PolyLine: improved picking via shader
Jan Möbius's avatar
Jan Möbius committed
104
        - MeshObject: Added hasBSP function
Jan Möbius's avatar
Jan Möbius committed
105
     - <b>Plugins</b>
Jan Möbius's avatar
Jan Möbius committed
106 107 108
         - Align Meshes 
             - New plugin which can be used to align meshes 
             - Requires Eigen3 to compute PCA
Jan Möbius's avatar
Jan Möbius committed
109 110
         - Backup
             - Added Optionswidget for max backups
Jan Möbius's avatar
Jan Möbius committed
111 112 113
             - Added missing restore signal for ui buttons (refs #2407)
             - fixes problem with textures after undo operation (refs #2407)
             - update re/undo buttons after clear all
114
             - create correct object on poly/tri mesh copy
Jan Möbius's avatar
Jan Möbius committed
115 116
         - Datacontrol
             - Some null pointer checks to avoid a crash
Jan Möbius's avatar
Jan Möbius committed
117
             - Smaller layout to redduce amount of wasted space
Jan Möbius's avatar
Jan Möbius committed
118 119
         - Decimater
             - Added process interface to decimater and using the observer pattern for progress bar
Jan Möbius's avatar
Jan Möbius committed
120
             - gui-only slots declared as private slots
Jan Möbius's avatar
Jan Möbius committed
121 122
         - FileHeightField
             - Import the color of the image that is loaded as a height field as vertex colors
Jan Möbius's avatar
Jan Möbius committed
123 124 125
         - FileOBJ
             - fix crash when file contains NaN or Inf (closes #2401)
             - More warnings on defect files
Jan Möbius's avatar
Jan Möbius committed
126 127
             - fix crash when file contains degenerated faces (refs #2382)
             - Fix: Dont write texture coordinates if writing them is disabled
128
             - Loader: Significant speedup
Jan Möbius's avatar
Jan Möbius committed
129 130 131
         - FileOM
             - Respect save settings dialog for polymeshes
             - release texture coordinate properties if not found in file
132 133
         - InfoMeshObject
             - Fix target count display on updates. closes #2443
Jan Möbius's avatar
Jan Möbius committed
134 135
         - IsotropicRemesher
             - nogui / batch mode support (closes #2384)
Jan Möbius's avatar
Jan Möbius committed
136 137
         - MeshObjectInfo
             - Added vertex and valence histograms
Jan Möbius's avatar
Jan Möbius committed
138 139 140
         - MemInfo
             - Fixed wrong visualization on Linux
             - Added Mac support
Jan Möbius's avatar
Jan Möbius committed
141 142
         - Move 
             - Make mesh normalization slots scriptable
Jan Möbius's avatar
Jan Möbius committed
143 144
         - PrimitiveGenerator
             - add initial backups for each generated primitive (refs #2407)
Jan Möbius's avatar
Jan Möbius committed
145 146
         - PropertyVis
             - force static property casts in property visualizer due to failing dynamic cast caused be different typeids over different shared objects on mac
Jan Möbius's avatar
Jan Möbius committed
147
             - Enable uint8_t support
Jan Möbius's avatar
Jan Möbius committed
148
         - Remesher
Jan Möbius's avatar
Jan Möbius committed
149
             - add nogui support (closes #2384)
150 151
         - Selection
             - add options for selection/handle/feature/area color for Poly/Triangle Meshes
Jan Möbius's avatar
Jan Möbius committed
152 153
         - TextureControl
             - image storage checks last modification of a texture and reloads it again if necessary closes #2381
Jan Möbius's avatar
Jan Möbius committed
154
     - <b>Build System</b>
Jan Möbius's avatar
Jan Möbius committed
155 156
         - Optional static linking of plugins into core (for debugging)
         - Sort plugin configuration
Jan Möbius's avatar
Jan Möbius committed
157
         - Catching of SIGSEGV can now be controlled through CMake flag.
158 159 160 161 162
         - CMake flag for enabled debug console  on windows in release mode
         - Make OpenVolumeMesh non mandatory for build
         - fix install path on 64-bit windows with 64-bit installer
         - Removed unneccessary ftgl
         - Removed various istream includes
Jan Möbius's avatar
Jan Möbius committed
163 164
         - The libs dir for searching windows libraries is now configurable via cmake
         - Allow to build plugins statically into core
Jan Möbius's avatar
Jan Möbius committed
165

Jan Möbius's avatar
Jan Möbius committed
166
- <b>OpenFlipper 2.1 ( 2015/01/21 , 20181 )</b>
Jan Möbius's avatar
Jan Möbius committed
167 168
     - <b>General</b>
        - Refactored multiple classes in order to separate glew from Qt5GL.
169
     - <b>ACG</b>
Jan Möbius's avatar
Jan Möbius committed
170 171 172 173 174 175
        - Algorithms
             - EdgeConvexPolygonIntersection added to Algorithms
        - Drawmesh
             - new feature: flexible vertex layout in drawmesh
             - Remove second copy of vertex buffer, preparation for flexible vertex layout
             - remove face-colors from drawmesh vertex format
176
	- GL
Jan Möbius's avatar
Jan Möbius committed
177 178 179
             - DrawModes: Convenience function to add property based drawmodes. refs 1895
             - Rendering: Fix for wireframe/hiddenline on poly meshes.
	     - Rendering: unified edge rendering for triangle and poly meshes refs 
180
	     - Support shininess in lighting code
Jan Möbius's avatar
Jan Möbius committed
181 182 183 184 185 186 187
             - improve MSAA support in FBO
             - rename MSFilterWeights file to AntiAliasing
             - documentation update in FBO, AntiAliasing, IRenderer
             - check link status before calling glUseProgram refs #2064
             - fix resizing of msaa fbos
             - update msaa helper utils
             - FBO: init texparams only for non msaa textures to avoid glerrors
Jan Möbius's avatar
Jan Möbius committed
188 189 190
             - GLMatrix: extraction of clipping planes in a projection matrix
             - GLSL::Shader: add suppport for tessellation shaders
             - Add convenience functions to property layers of DrawMode
Jan Möbius's avatar
Jan Möbius committed
191
             - Added own glError to String function to avoid the glu version which is deprecated on mac
Jan Möbius's avatar
Jan Möbius committed
192 193 194 195 196
	- IRenderer
	     - Additional functions to make sure, the fbos are handled correctly
	     - Convenience functions added
	     	- save/restoreActiveFbo(fboId, viewport)
                - copyDepthToBackBuffer(tex, scale)
Jan Möbius's avatar
Jan Möbius committed
197
             - Fix specular lighting of directional lights in the shader pipeline
Jan Möbius's avatar
Jan Möbius committed
198 199
             - add setting for alpha testing function in render objects refs #398
             - compute size of attributes for missing input buffers refs #2069
Jan Möbius's avatar
Jan Möbius committed
200 201
             - Renderobjects can request a depth map of the scene, which is optionally rendered in a z-prepass
             - new feature: scene layer and overlay layer with RenderObjects
Jan Möbius's avatar
Jan Möbius committed
202 203
        - Line Node
             - use quad extrusion shader in line node to control the width refs #1305
Jan Möbius's avatar
Jan Möbius committed
204 205
        - MaterialNode
             - Made MaterialNode's JSON (de)serialization Qt5 compatible.
Jan Möbius's avatar
Jan Möbius committed
206 207
        - MeshNode
             - Fixed 0 pointer deref in meshnode. Closes 2048
Jan Möbius's avatar
Jan Möbius committed
208 209 210
             - RenderObjects of the MeshNode: fetch texture bound to opengl slot 0, if no textureMap was specified refs #2050
             - apply small depth offset in wireframe shaders refs #2081
             - optimized picking in meshnode (via shaders)
Jan Möbius's avatar
Jan Möbius committed
211
             - disable optimized face,edge picking for point clouds refs #2139
Jan Möbius's avatar
Jan Möbius committed
212 213
	- MeshCompiler and DrawMesh
	     - Fix for face colors on wrong faces by Christopher.
Jan Möbius's avatar
Jan Möbius committed
214
             - const correctness in mesh compiler refs #2060
Jan Möbius's avatar
Jan Möbius committed
215
             - implemented GL_TRIANGLES_ADJACENCY mode in meshcompiler
Jan Möbius's avatar
Jan Möbius committed
216
             - more robust estimation of split-count in MeshCompiler refs #2195
Jan Möbius's avatar
Jan Möbius committed
217 218
        - Picking Implementation
             - Introduced a new shader based picking which is way faster and uses less memory for its buffers
Jan Möbius's avatar
Jan Möbius committed
219
	- ShaderGenerator
Jan Möbius's avatar
Jan Möbius committed
220
             - Add support for include statement in ACG shader load function
Jan Möbius's avatar
Jan Möbius committed
221
	     - Write source location of shader input files as comments into code
Jan Möbius's avatar
Jan Möbius committed
222 223 224
             - ShaderGen: control glsl version in shader descriptor
             - Extension to replace lightingcode
             - Add comments to shaders to keep track of input files used to compose shaders
Jan Möbius's avatar
Jan Möbius committed
225
             - Tesselation Shader support
Jan Möbius's avatar
Jan Möbius committed
226
             - Support for relative paths
Jan Möbius's avatar
Jan Möbius committed
227 228
	- ShaderCache
	     - Added clear function
Jan Möbius's avatar
Jan Möbius committed
229 230 231 232 233
             - add function which compares shader files with the last modified timestamp
             - Add support to query static shader programs from the shader cache
        - Shader Pipeline
             - Shader based pipeline takes the global ambient light into account now.
             - Lighting in fixed function and shader pipeline should be unified now.
Jan Möbius's avatar
Jan Möbius committed
234 235
        - TextureNode
             - npot texture support in TextureNode refs #2218
Jan Möbius's avatar
Jan Möbius committed
236 237 238 239 240 241
        - Tools
             - Unified color generator interfaces.
             - workaround for memory corruption, when a multisampled FBO is resized
             - New TextureBuffer class in ACG for opengl texture buffers
             - ACG Textures can now be bound to any texture slot by passing the texture unit to bind()
             - Add filter weight computation for reading from multisampled textures
Jan Möbius's avatar
Jan Möbius committed
242 243 244 245
        - Uniform Pool
             - fix wrong storage type for integer uniforms
        - Mesh Tools
	     - Added function to grow edge selections.
Jan Möbius's avatar
Jan Möbius committed
246 247
        - Documentation
             - Renderer tutorial
Jan Möbius's avatar
Jan Möbius committed
248
     - <b>Core</b>
Jan Möbius's avatar
Jan Möbius committed
249 250 251
        - General
             - Output more information on crash
             - Disallow copy construction of Stackwalker
Jan Möbius's avatar
Jan Möbius committed
252
             - Improved view decoding
Jan Möbius's avatar
Jan Möbius committed
253 254 255
        - Interface
	     - PluginFunctions: Added fovy function.
	     - ViewerProperties: Added const accessor for glState.
Jan Möbius's avatar
Jan Möbius committed
256
             - remove double updating of menubar it fixed crash on macos refs #2036
Jan Möbius's avatar
Jan Möbius committed
257 258 259
             - Added setViewAndWindowGeometry to core scripting functions.   
             - Improved PluginFunctions::getSaveFileName
             - Function to invalidate pick caches via plugin functions.
Jan Möbius's avatar
Jan Möbius committed
260 261
        - IO
             - Fixed crash in save functions, not correctly checking if the object to be saved exists
Jan Möbius's avatar
Jan Möbius committed
262 263
        - UI
             - add gui elements for shader timestemp function (see options -> files) and reload shaders
Jan Möbius's avatar
Jan Möbius committed
264
             - Added F2 shortcut for Viewer Snapshot
Jan Möbius's avatar
Jan Möbius committed
265 266 267
        - QtBaseViewer
             - Cleaned up QtBaseViewer code a bit.
	     - Let the glwidget do the buffer clearing, not the renderers (simplified renderer plugins)
Jan Möbius's avatar
Jan Möbius committed
268 269
             - Fixed opaque rendering of background for screenshots with alpha channel
             - fix snapshot output format for transparent objects
Jan Möbius's avatar
Jan Möbius committed
270
             - Refactored glWidget::decodeView.
Jan Möbius's avatar
Jan Möbius committed
271
             - Fixed ortho projection when moving multiple objects #2234
272
     - <b>Plugins</b>
Jan Möbius's avatar
Jan Möbius committed
273 274
         - Components
             - Add nogui support
Jan Möbius's avatar
Jan Möbius committed
275 276
         - Datacontrol
             - Allow copy and pasting of materials (Requires json support)
Jan Möbius's avatar
Jan Möbius committed
277 278
             - add functions for adding empty groups. thanks to Vladimir Chalupecky for providing the code closes #2219
             - update layout when object is deleted, fix ungroup-visibility problem closes #2222
279 280
         - Depth Peeling
	     - Code refactoring and cleanup
Jan Möbius's avatar
Jan Möbius committed
281 282 283
             - Front to back peeling back to work
             - User can switch between dual peeling and front to back peeling via options menu
             - Post-processor support: Output of front depth layers in hardware depth buffer
Jan Möbius's avatar
Jan Möbius committed
284 285
         - File-OBJ
             - fix: load pointclouds from obj files doesn't insert a face anymore refs #1995
Jan Möbius's avatar
Jan Möbius committed
286
             - fix grouping with non manifold geometry closes #2130
Jan Möbius's avatar
Jan Möbius committed
287 288 289
         - File-PTS
             - use default OpenFlipper settings instead of arbitrary default options for loading PTS files
             - update the viewport once a PTS file is opened
Jan Möbius's avatar
Jan Möbius committed
290 291
         - File-VTK
             - fix wrong count in the POLYGONS header (Thanks to Vladimir Chalupecky for the patch)
Jan Möbius's avatar
Jan Möbius committed
292 293 294 295 296 297
         - Info Meshobject
             - set minimum size of the bounding box image closes #2121
             - set minimum size for the whole window refs #2121
             - adjust size of dialog after setting all the variables
             - add scrollbar
             - reduces base height closes #2121
Jan Möbius's avatar
Jan Möbius committed
298
             - Added face valence info. (Important for PolyMeshes.)
Jan Möbius's avatar
Jan Möbius committed
299 300
         - MemInfo
             - Added better measurement of free memory for Linux platforms.
Jan Möbius's avatar
Jan Möbius committed
301 302
         - Move
             - no crash, if the manipulator is sized too small
Jan Möbius's avatar
Jan Möbius committed
303
             - Provide Manipulator context menu for all plugins that use a manipulator
Jan Möbius's avatar
Jan Möbius committed
304 305
         - Primitives
             - Added Sphere generator based on subdivision (Thanks to Vladimir Chalupecky for the original patch). closes #2041
Jan Möbius's avatar
Jan Möbius committed
306 307
         - PropertyViz
             - Added new vector viz mode.
Jan Möbius's avatar
Jan Möbius committed
308
             - Visualization (and picking) of Vec2*.
Jan Möbius's avatar
Jan Möbius committed
309 310
         - Remesher
             - Fix cppcheck warning in Remesher
Jan Möbius's avatar
Jan Möbius committed
311
             - Fixed boundary errors in Remesher 
Jan Möbius's avatar
Jan Möbius committed
312 313
         - Renderer Toon
             - Add options dialog for toon renderer
Jan Möbius's avatar
Jan Möbius committed
314 315
         - Selection MeshObject
	     - patch for lasso selection of point clouds, mapping function is correct refs #2056
Jan Möbius's avatar
Jan Möbius committed
316 317
             - Simplified sphere mesh selection code closes #2129 
             - Added trace edge path function
Jan Möbius's avatar
Jan Möbius committed
318 319
	 - Shader Pipeline
	     - Stereo support and new buffer handling in shader pipeline renderer
Jan Möbius's avatar
Jan Möbius committed
320 321 322 323 324 325 326
         - Skeletal Animation
             - ui updating fix refs 2046
	 - Subdivider
             - Sripting slots don't use ui anymore ( Thanks to  Vladimir Chalupecky for the patch)
             - Added more user output to inform on errors or unsupported algorithms.
             - Fixed slot descriptions ( the subdivider is not a smoother ;-) )
             - Updated Vsi xml
327 328
         - Toon Shader
	     - Added new renderer plugin for toon shading
Jan Möbius's avatar
Jan Möbius committed
329
     - <b>Data Types</b>
Jan Möbius's avatar
Jan Möbius committed
330 331
         - HexahedralMesh and TypePolyHedralMesh
	     - Added convenience functions to get a hexahedral or polyhedral mesh directly from the object id. closes #2199
Jan Möbius's avatar
Jan Möbius committed
332 333 334
         - Plane Object
             - update plane for the new renderer
             - deferred updating and creation of the plane vbo it fixes gpu crash on mac refs #1896
Jan Möbius's avatar
Jan Möbius committed
335 336
         - PolyLine
             - Added preimage handling to polylines
Jan Möbius's avatar
Jan Möbius committed
337 338 339 340
         - Mesh Object
             - avoid initialization of ward shader, which might cause trouble on intel graphics refs #2064
             - remove old ward shader refs #2068
         - VolumeMesh Object
Jan Möbius's avatar
Jan Möbius committed
341
             - Fixed issue #2061 -> Comparison of boolean to itself.         
Jan Möbius's avatar
Jan Möbius committed
342 343
     - <b>Build System</b>
         - set debug/release output_dir for mac with bundles enabled closes 1993
Jan Möbius's avatar
Jan Möbius committed
344 345 346 347 348 349
         - enable stacktrace for macos refs #2055
         - remove duplicates in the argument list of moc closes #2062
         - Find tetgen quietly, Prefer global 1.5 version of tetgen
         - Get cgal path from environment variable
         - Find 64 bit poco dir
         - Strange glut include fixed
Jan Möbius's avatar
Jan Möbius committed
350 351 352 353
         - Added pbr lib finder
         - Windows packaging support for VS2013 redistributable
         - Qt5: Fixed RCC Resource compiler problems (wrong path!)
         - Don't use ftgl anymore and don't warn 
Jan Möbius's avatar
Jan Möbius committed
354 355
         - QWT6 Integration
         - Speedup for cmake generators
356
     - <b>Documentation</b>
Jan Möbius's avatar
Jan Möbius committed
357
         - Raised Doxygen version of files to 1.8.7
Jan Möbius's avatar
Jan Möbius committed
358 359 360
	 - Added documentation for shader generator
         - update docu in ACG IRenderer.hh
         - Strange parser error in doxygen fixed
361

Jan Möbius's avatar
Jan Möbius committed
362
- <b>OpenFlipper 2.0 ( 2014/02/13 , 18180 )</b>
Jan Möbius's avatar
Jan Möbius committed
363 364 365
     - <b>Significant interface changes and Bugfixes</b>
         - Interface: Don't use allow addEmpty in FileInterface anymore (deprecated long time ago and basically unused! The type plugins handle this signal anyway.)
         - Interface: Renamed and extended functions to block scenegraph updates. OpenFlipper::Options::loadingSettings replaced by 
Jan Möbius's avatar
Jan Möbius committed
366 367 368
             - sceneGraphUpdatesBlocked()
             - blockSceneGraphUpdates()
             - unblockSceneGraphUpdates()
Jan Möbius's avatar
Jan Möbius committed
369
         - Bugfix: Fixed undirected shooting function returning wrong nearest triangle (was always the one with the most negative distance) in BSP
Jan Möbius's avatar
Jan Möbius committed
370
         - Interface: RayCollision is now a sorted vector conbining standard pairs of the hit handles and their distance to the hit
Jan Möbius's avatar
Jan Möbius committed
371
         - Interface: Render Interface: Implemented capabilities check for renderer interface
Jan Möbius's avatar
Jan Möbius committed
372
         - Interface: ACG, Renamed the basecolor functions in the core to defaultColor
Jan Möbius's avatar
Jan Möbius committed
373
         - Bugfix: Emit object updates for all objects in scene, if -1 is given as updated object. (Should not be used, as it is very slow for a large object count!)
374
         - Logic: if an object gets deleted, no updatedObject (-1) signal will be emitted now. Use the objectDeleted slot from LoadSaveInterface.
Jan Möbius's avatar
Jan Möbius committed
375
         - Build: Default to relesae build type by default 
Jan Möbius's avatar
Jan Möbius committed
376 377
         - Interface: Changed selection interface the qicons have been replaced by QString. The path to the icon has to be given now This avoids the problem of qpixmap creation in the selection plugins, when no gui is present Added deprecation warning, to informa about deprecated plugin interface usage
         - Interface: Don't emit updatedObject(-1) anymore if an object gets deleted. Use the slot objectDeleted from LoadSaveInterface instead.
Jan Möbius's avatar
Jan Möbius committed
378
     - <b>ACG</b>
Jan Möbius's avatar
Jan Möbius committed
379 380 381
         - Documentation
             - Documentation for DrawModes and ShaderGenerator
             - Examples for property-based drawmodes
Jan Möbius's avatar
Jan Möbius committed
382 383
         - General
             - Added simple scenegraph analysis function to get bounding box and multipass number
Jan Möbius's avatar
Jan Möbius committed
384 385
             - Fixed standard rendering pipeline to use the basecolor now (emmisive)
             - Renamed the basecolor functions in the core to defaultColor
Jan Möbius's avatar
Jan Möbius committed
386
             - Support for Geometry shader
Jan Möbius's avatar
Jan Möbius committed
387
	     - created a GLError header file under ACG/GL/ that holds all current GL error checking functions and macros
Jan Möbius's avatar
Jan Möbius committed
388 389 390 391
         - Geometry/BSP
             - Removed dependency from bsp to OpenFlipper (not required and causes unnecessary linking)
             - Added directional BSP ray shooting including unit tests
             - Fixed undirected shooting function returning wrong nearest triangle (was always the one with the most negative distance)
Jan Möbius's avatar
Jan Möbius committed
392
             - Interface: RayCollision is now a sorted vector combining standard pairs of the hit handles and their distance to the hit              
Jan Möbius's avatar
Jan Möbius committed
393
             - Integrated optional infinity override for custom types that do not have std::numeric_limits<Type>::infinity()
Jan Möbius's avatar
Jan Möbius committed
394
             - Added function to BSP that only returns the closest ray collision
Jan Möbius's avatar
Jan Möbius committed
395 396
         - Geometry/Spherical
             - New functions
Jan Möbius's avatar
Jan Möbius committed
397 398
         - Geometry
             - Made function distPointTriangleSquared a real template function
Jan Möbius's avatar
Jan Möbius committed
399
             - Fix: Quaternions: Changed left and right mult matrices to commonly used definition
Jan Möbius's avatar
Jan Möbius committed
400 401
         - GlState
             - Added additional overlay color to material stuff and glstate
Jan Möbius's avatar
Jan Möbius committed
402 403
         - Heap 
             - gcc-4.7 build fixes
Jan Möbius's avatar
Jan Möbius committed
404 405
         - Halton Colors
             - Added seed to HaltonColors.
Jan Möbius's avatar
Jan Möbius committed
406 407 408
         - Math
             - Dual Quaternion: New operator to access dual quaternion elements sequentially
             - Dual Quaternion: Made interpolate function a template to allow other vector types than std::vector
Jan Möbius's avatar
Jan Möbius committed
409 410
	 - MeshNode
	     - New MeshCompiler and DrawMesh versions with improved speed and less memory overhead
Jan Möbius's avatar
Jan Möbius committed
411 412
         - Scenegraph:
             - translationManipulator: Added support for render objects 
Jan Möbius's avatar
Jan Möbius committed
413 414
             - Added functions for new rendering interface, replacing the opengl standard pipeline
             - StatusNodes can now use the buffers of a drawmesh (reuse them to use less memory and faster rendering)
Jan Möbius's avatar
Jan Möbius committed
415
             - PolyLineNode: Implementation of new rendering interface
Jan Möbius's avatar
Jan Möbius committed
416
             - ManipulatorNode : manipulatorMoved should now only be emitted for manipulator objects that were actually touched
Jan Möbius's avatar
Jan Möbius committed
417
	     - MaterialNode: Added optional JSON-Serialization of materials if QJson is available.
Jan Möbius's avatar
Jan Möbius committed
418 419
         - Shader Utils
             - Added functions to bind and get Fragment data locations
Jan Möbius's avatar
Jan Möbius committed
420 421
         - Unittests
             - Unittests for BSP
Jan Möbius's avatar
Jan Möbius committed
422
             - Unittests for algorithms
Jan Möbius's avatar
Jan Möbius committed
423 424
         - TextureNode
             - Improved texture rendering
Jan Möbius's avatar
Jan Möbius committed
425 426 427 428 429
     - <b>Core</b>
         - Speedup getObject in Pluginfunctions, as most functions used the slow recursive version instead of the std map accelerated version in PluginFunctions   
         - Speedup: Modified the resetScenegraph stuff which ran the bounding box and multipass actions too often (Approx. factor 4 speedup in this function)
         - Speedup: Block updates wile loading files from the command line
         - Speedup: Reset drawmodes only when not locked
Jan Möbius's avatar
Jan Möbius committed
430
         - Speedup: Don't send view updates to plugin, if scenegraph updates are locked
Jan Möbius's avatar
Jan Möbius committed
431 432
         - Speedup: Removed unnecessary update function from resetSceneGraph (already updated on demand)
         - Speedup: Removed redundant call in BaseObjects next function
Jan Möbius's avatar
Jan Möbius committed
433
         - Fix: Fixed action mode toggling via meta or alt keys (only worked, if already switched between modes before hitting the keys)
Jan Möbius's avatar
Jan Möbius committed
434
         - Fix: Video capture could crash due to illegal thread access
Jan Möbius's avatar
Jan Möbius committed
435 436
         - PerObjectData
             - Added set of standard per object datas
Jan Möbius's avatar
Jan Möbius committed
437 438 439 440 441 442 443 444
         - RecentFiles
             - common/RecentFiles: Added obtainPathName convenience function
         - UI
             - Fix: Now the sidearea is not cleared everytime a toolbox is added, thus preventing the loss of active states
             - Fix: Toolboxes are sorted according to the given order now
             - Feature : State of toolboxes added via script is restored
             - Fix : States of toolboxes is remembered when changing views
             - Default changed: Set pick toolbars to default in scene again
Jan Möbius's avatar
Jan Möbius committed
445
             - Improved Plugin Info Dialog
Jan Möbius's avatar
Jan Möbius committed
446
             - Store StatusBar visibility in properties and apply it correctly when toggling fullscreen modes or when restarting the application
Jan Möbius's avatar
Jan Möbius committed
447 448 449 450 451 452
             - Fix: toolbar buttons keeps checked, if pressed twice
             - Fix: hide lightmode toolbar when leaving pickmode
             - Fix: fix reinitialization of viewmodes if toolbar is toogled (from hidden to visible)
             - Feature: add hotkeys toogle the visibility of the tool/menubar
             - Modification: Changed Show Hide Toolbar key to N
             - Added Renderer Info and Postprocessor Info widgets to check the new renderers
Jan Möbius's avatar
Jan Möbius committed
453
             - Moved fov mouse wheel to ctrl key + wheel.
Jan Möbius's avatar
Jan Möbius committed
454 455 456 457
             - Updated Splash screen
	     - Spin boxes and the like don't steal mouse wheel focus when scrolling anymore.
	     - Added post processor manager
	     - Fixed logger performance issue
Jan Möbius's avatar
Jan Möbius committed
458 459 460
         - Help Browser:
             - Unregister old doc files correctly
             - Fixed startpage for windows
Jan Möbius's avatar
Jan Möbius committed
461
             - fix: does not unregister help files if unnecessary
Jan Möbius's avatar
Jan Möbius committed
462 463 464
         - Load/Save
             - Adjusted the openFunctions and loadWidget to handle several plugins than can load the same file format
             - A default plugin choice for each file format can also be saved via OpenFlipperSettings
Jan Möbius's avatar
Jan Möbius committed
465 466 467 468 469 470 471 472
         - Rendering
             - Removed most of the Rendering Code and moved it into The Classic Rendering Plugin
         - RendererManager
             - Added function to get renderer id from name
         - GLWidget
             - Moved stereo flag into ViewerProperties
             - Removed unused blending flag
             - Moved cursor painter to ViewerProperties
Jan Möbius's avatar
Jan Möbius committed
473
             - Modified ViewerProperties to allow setting near and far plane via one function only.
Jan Möbius's avatar
Jan Möbius committed
474 475 476
	     - fix crash when picking an object that has just been removed
	     - Postprocessor pipeline
	     - Fixed snapshot function
Jan Möbius's avatar
Jan Möbius committed
477 478
         - About Dialog
             - Display more information about the OpenGL and Shader Versions
Jan Möbius's avatar
Jan Möbius committed
479
         - Fix: Don't create icons, when no gui is available
Jan Möbius's avatar
Jan Möbius committed
480 481 482 483 484
         - MeshTools
             - Cleanup the MeshSelection file a bit (Make all referneces const ref) (Thanks to Vladimir Chalupecky for the report)
             - Cleanup MeshInfo to be more consistent (Use pointers for all mesh parameters) (Thanks to Vladimir Chalupecky for the report)
	     - Change cog to get a pointer to the mesh
	     - Change getBoundingBox to get a pointer to the mesh
Jan Möbius's avatar
Jan Möbius committed
485 486
         - Snapshots
             - Optionally store mesh comments as metadata in screenshots.
Jan Möbius's avatar
Jan Möbius committed
487 488 489
         - General
             - Improved VS 2012 compatibility (Thanks to Duncan Paterson for the patch)
             - changed some c header includes to c++ pendant
Jan Möbius's avatar
Jan Möbius committed
490
     - <b>Interfaces</b>
Jan Möbius's avatar
Jan Möbius committed
491 492
         - About Interface
             - New Interface to allow plugins to add e.g. License information to OpenFlippers about dialog
Jan Möbius's avatar
Jan Möbius committed
493 494 495
         - File Interface
             - load and save filters from file plugins can now contain several file formats seperated by ";;" (for example: "Alias/Wavefront ( *.obj );;AutoCAD DXF ( *.dxf )"
             - 
Jan Möbius's avatar
Jan Möbius committed
496 497
         - RPC Interface
             - Support for rpc calls with return value and up to 6 parameters
Jan Möbius's avatar
Jan Möbius committed
498 499
         - Render Interface
             - Implemented capabilities check for renderer interface
Jan Möbius's avatar
Jan Möbius committed
500 501
         - PluginFunctions
             - Fixed not existing ( wrong name) of ObjectExists
Jan Möbius's avatar
Jan Möbius committed
502
     - <b>ObjectTypes</b>
Jan Möbius's avatar
Jan Möbius committed
503 504
         - General
             - Speedup: Removed the get_unique_name functions when adding any object, as this would cause linear time when adding new objects.
Jan Möbius's avatar
Jan Möbius committed
505
             - Merged the two implementations of QtPlaneSelect.
Jan Möbius's avatar
Jan Möbius committed
506 507
             - Comment functionality added to BaseObject.
             - seperate internal target/source selection
Jan Möbius's avatar
Jan Möbius committed
508
         - BSplineCurve
Jan Möbius's avatar
Jan Möbius committed
509
          dd "groupObject" scriptfunction which adds objects to an existing group   - Make proper use of templates to enable different data types
Jan Möbius's avatar
Jan Möbius committed
510 511
             - Adapted b-spline curve class to use template scalar type instead of hard-coded double.
             - Getting const ref as point parameter
Jan Möbius's avatar
Jan Möbius committed
512 513
         - Plane
             - Get rid of immidiate mode when rendering
Jan Möbius's avatar
Jan Möbius committed
514
             - Update buffers only when necessary
Jan Möbius's avatar
Jan Möbius committed
515
	     - Fixed bounding box computation for plane
Jan Möbius's avatar
Jan Möbius committed
516 517
         - PolyLine
             - Added function to create circles
Jan Möbius's avatar
Jan Möbius committed
518 519
             - Follow new color spec in polyline nodes
             - Fixed picking through object when using polyline interaction.
Jan Möbius's avatar
Jan Möbius committed
520
             - Fixed polyline merge crash, when picked object is not a poly line
Jan Möbius's avatar
Jan Möbius committed
521
 	     - Cloning capabilities
Jan Möbius's avatar
Jan Möbius committed
522 523
         - Skeleton
             - Added include guard to AnimationHandle class
Jan Möbius's avatar
Jan Möbius committed
524 525
         - VolumeMesh
             - Added draw mode for colored vertices
Jan Möbius's avatar
Jan Möbius committed
526
             - Phong rendering
Jan Möbius's avatar
Jan Möbius committed
527 528
	     - Single texture support
	     - Fixed client states which were not reset by the VolumeMeshNode
Jan Möbius's avatar
Jan Möbius committed
529 530 531
     - <b>Plugins</b> 
         - Backup 
             - Fix: Now the signal aboutToRestore is also correctly emitted in slotUndo()
Jan Möbius's avatar
Jan Möbius committed
532 533 534 535
         - Color
             - Added Vector4 Scripting datatype
             - VSI Meta data for color plugin
             - Scripting functions to set object color
Jan Möbius's avatar
Jan Möbius committed
536 537
	 - Components
	     - New plugin in Free branch to split mesh into separate components
Jan Möbius's avatar
Jan Möbius committed
538 539
         - Datacontrol
             - Added context menu item to copy material to targeted objects.
Jan Möbius's avatar
Jan Möbius committed
540 541 542
             - Speedup: Accellerate Treeitem lookup for child by a map. This should speedup large object count handling significantly.
             - Speedup: Remove duplicate function calls
             - Speedup: Only handle lightsources in file opened, if they are added
Jan Möbius's avatar
Jan Möbius committed
543 544 545
             - Speedup: Various improvements (and unittests to check them)
             - Scripting Feature: add "groupObject" scriptfunction which adds objects to an existing group
             - Scripting Feature: add "getGroupElements" script function
Jan Möbius's avatar
Jan Möbius committed
546 547
         - Decimater
             - Added multiple choice decimater (up to 4 times faster but with less accuracy)
Jan Möbius's avatar
Jan Möbius committed
548 549
             - Add init button for keeping initialization
             - Fix: Decimater objects are cleared before an undo happens
Jan Möbius's avatar
Jan Möbius committed
550
             - Nogui support
Jan Möbius's avatar
Jan Möbius committed
551 552
         - All File Plugins
             - Added option to set output precision of numbers in ascii based file formats
Jan Möbius's avatar
Jan Möbius committed
553 554 555
         - File Bundler
             - New Plugin
             - Read output from bundler (SplatCloud, Cameras)
Jan Möbius's avatar
Jan Möbius committed
556 557
         - File PLY
             - Fixed wrong casting of colors ( written files contained only black and white colors
Jan Möbius's avatar
Jan Möbius committed
558 559 560
             - Adjusted PLY writer to be dataformat compliant
         - File OBJ
             - Fixed OBJ reader crash on files with only points (points are treated as vertices of a polymesh now)
Jan Möbius's avatar
Jan Möbius committed
561
             - Fixed writing face indices in different configurations regarding vertex texture coordinates and vertex normals
Jan Möbius's avatar
Jan Möbius committed
562 563
         - File Off
             - Fixed reading of some binary files, which were not opened correctly
Jan Möbius's avatar
Jan Möbius committed
564 565
             - fix: alphacolor per face is saved only once
             - fix: removed spaces in OFF Header
Jan Möbius's avatar
Jan Möbius committed
566 567
	 - File PolyLine
	     - Added backwards compatible load/save for bezier and circle poly lines.
Jan Möbius's avatar
Jan Möbius committed
568 569
         - File VTK
             - Added open volume mesh support for vtk reader
Jan Möbius's avatar
Jan Möbius committed
570
             - VTK files with polydata will be loaded correctly now and not loaded like e.g structed points
Jan Möbius's avatar
Jan Möbius committed
571 572
         - Isotropic Remesher
             - Increased toolbox maximum
Jan Möbius's avatar
Jan Möbius committed
573 574
         - Info Mesh Object
             - Use a hash map to cash the target objects to avoid linear time lookup for the targets
Jan Möbius's avatar
Jan Möbius committed
575
             - Don't show genus, when the object is not closed
Jan Möbius's avatar
Jan Möbius committed
576 577
         - Info VolumeMesh
             - Added Plugin-InfoVolumeMeshObject. Only very limited support.
Jan Möbius's avatar
Jan Möbius committed
578 579
         - Material Picker
             - New Plugin to store and set materials on objects
Jan Möbius's avatar
Jan Möbius committed
580 581
	 - MemInfo
	     - New Plugin showing memory usage
Jan Möbius's avatar
Jan Möbius committed
582 583 584
         - MeshRepair
             - Fix: flip orientation does not produce holes anymore
             - New snap boundary function 
Jan Möbius's avatar
Jan Möbius committed
585
             - Added fix topology function
Jan Möbius's avatar
Jan Möbius committed
586
             - Added a function to fix a mesh by snapping vertices in a specific range into one vertex
Jan Möbius's avatar
Jan Möbius committed
587
             - Increased maximal values for the spin boxes
Jan Möbius's avatar
Jan Möbius committed
588
             - UI Cosmetics
Jan Möbius's avatar
Jan Möbius committed
589 590
         - Move 
             - Added scripting function for the transformation of handle vertices.
Jan Möbius's avatar
Jan Möbius committed
591
             - fixed a problem with applying the manipulator transformation to all targets
Jan Möbius's avatar
Jan Möbius committed
592
             - moveSelection should now only store backups if elements were actually selected and transformed
Jan Möbius's avatar
Jan Möbius committed
593 594 595 596 597 598 599
	     - Move plugin extension to support volume meshes.
	     - Don't create automatic backups in Move scripting functions ( Moved up to the slots triggered via ui), as the calling plugins should create the backups.
	     - transform normals with the invers transposed of the transform matrix
	 - PolyLine
	     - Polyline circles
	     - Added PolyyCircle metadata
	     - Added bezier polyline functions.
Jan Möbius's avatar
Jan Möbius committed
600
         - Primitives Generator
Jan Möbius's avatar
Jan Möbius committed
601 602
             - Added cylinder generator (with scriptable parameters) 
             - Add size and position parameters to all add** slot and script functions
Jan Möbius's avatar
Jan Möbius committed
603 604
         - Render Shader Pipeline
             - New renderrer, based on a shader replacement of the standard pipeline
Jan Möbius's avatar
Jan Möbius committed
605 606
         - Render Classic
             - The classical Renderer taken from the core and moved into a plugin ( Important step to use the new Renderers via Core Profiles)
Jan Möbius's avatar
Jan Möbius committed
607 608
         - Property Vis
             - Increased maximal allowed scaling factor for vectors
Jan Möbius's avatar
Jan Möbius committed
609
             - Support build without skeleton data type
Jan Möbius's avatar
Jan Möbius committed
610 611 612 613 614
             - Refactored, new features:
	         - Changed plugin's architecture so that it can now be extended to support generic object types (implementation for OpenVolumeMesh has been added).
                 - Read/write properties from/into files. Also reading props into existing properties is now supported.
                 - Multiple properties can be selected (multiple toolboxes appear) and combined.
                 - Documentation has been added.
Jan Möbius's avatar
Jan Möbius committed
615
             - plugin is now informed about object deletion
Jan Möbius's avatar
Jan Möbius committed
616 617 618
         - Remesher
	     - remeshing with face selection (code provided by Vladimir Chalupecky. thanks)
	     - switch selection face/vertex selection in gui and add scriptfunctions
Jan Möbius's avatar
Jan Möbius committed
619 620
         - Render DepthPeeling
             - Fixed shader not working correctly on mac
Jan Möbius's avatar
Jan Möbius committed
621 622
         - Ruler Plugin
             - Some function and class change for better readability and multi ruler support
Jan Möbius's avatar
Jan Möbius committed
623
	     - Double click now removes ruler.
Jan Möbius's avatar
Jan Möbius committed
624 625 626
         - Scripting Plugin
             - The filename of the script is now no longer saved when a script is executed.
             - fixed a bug where using the VSI plugin could cause an accidental overwrite of the previously saved script
Jan Möbius's avatar
Jan Möbius committed
627 628
         - SelectionBase
             - Speedup selection base plugin by caching the number of objects of the specific types (no linear time check anymore)
Jan Möbius's avatar
Jan Möbius committed
629 630
         - SelectionMeshObject
             - Fixed action mode toggling via meta or alt keys
Jan Möbius's avatar
Jan Möbius committed
631
             - Made conversion function scriptable
Jan Möbius's avatar
Jan Möbius committed
632
             - Fixed bug in selection plugin when switching between halfedge and edge selection with sphere
Jan Möbius's avatar
Jan Möbius committed
633
             - Use Mousewheel + shift to grow or shrink selections
Jan Möbius's avatar
Jan Möbius committed
634
             - Implemented scripting interface for closest boundary selection.
Jan Möbius's avatar
Jan Möbius committed
635 636 637
	     - Emitting correct update types for primitive selections.
	 - SelectionVolumeMesh
	     - adds lasso and floodfill selectionmode for OVM
Jan Möbius's avatar
Jan Möbius committed
638 639
         - Skeletal Animation
             - Speedup Skeletal Animation Plugin by only caching skeletons.
Jan Möbius's avatar
Jan Möbius committed
640 641
         - Type PolyLine
             - Only add frounding math, if cgal is actually used
Jan Möbius's avatar
Jan Möbius committed
642 643
         - Type Splat Cloud
             - Name group after splatcloud
Jan Möbius's avatar
Jan Möbius committed
644 645
         - ViewControl
             - Feature to check and disable modeling areas seperatly
Jan Möbius's avatar
Jan Möbius committed
646
             - Implemented the setEyePosition function for the ViewControl plugin
Jan Möbius's avatar
Jan Möbius committed
647 648
	     - Added sceneradius function
	     - Improved behavior of visualization mode selection.
Jan Möbius's avatar
Jan Möbius committed
649 650 651 652 653 654 655 656 657 658
         - VSI 
             - Moved VsiMetadata for move into move plugin
             - Added scripting functions to modify the scenegraph matrix
             - Added scripting funcrion to update ui while in scripting mode
             - Update view and update ui vsi meta data
             - Additional scipting function to jump out of loop
             - Added compose vector function
             - Added Vector4 Scripting datatype
             - Added compose Vector4 VSI block
             - Handle is_connected for inputs as well
Jan Möbius's avatar
Jan Möbius committed
659 660
     - <b>Scripting</b>
         - Core: Added getToolbox method to scripting interface.
Jan Möbius's avatar
Jan Möbius committed
661
         - Core: Added scipting functions to block and unblock the scenegraph (speedup while handling large object counts)
Jan Möbius's avatar
Jan Möbius committed
662
         - Core: Added function to exit application with an error (Usefull for unclean exit in unit tests)
Jan Möbius's avatar
Jan Möbius committed
663
     - <b>Documentation</b>
Jan Möbius's avatar
Jan Möbius committed
664
         - Added documentation about core keys
Jan Möbius's avatar
Jan Möbius committed
665 666
         - Removed example path from doxyfiles for user documentation
         - Added colored point rendering stuff.
667
     - <b>License management</b>
Jan Möbius's avatar
Jan Möbius committed
668 669 670 671 672
	 - License manager now parses any number of license requests out of garbled junk.
	 - Added function to keygen that allows mangling new plugin fingerprints into existing hardware hashes.
         - Added cmake option to build license key generators independently of license manager.
     - <b>Debugging</b>
	 - Integrated debugging via Stackwalker on window ( Writes CrashDump.txt to OpenFlipper Home directory)
Jan Möbius's avatar
Jan Möbius committed
673
     - <b>Build system</b>
Jan Möbius's avatar
Jan Möbius committed
674 675
	 - Cmake switch to use external OpenMesh
	 - New finders for openni and nite
Jan Möbius's avatar
Jan Möbius committed
676 677
         - Default to release build type by default
         - Added plugin collections to cleanup directory structure
Jan Möbius's avatar
Jan Möbius committed
678
         - Extract library path for glut on windows
Jan Möbius's avatar
Jan Möbius committed
679
         - Added workaround, if found is defined in lowercase for optional dependency
Jan Möbius's avatar
Jan Möbius committed
680 681 682 683
         - Increased Qt warning to 4.8.4
         - Added cmake finder for mpfr library
         - Made gurobi finder work on mac
         - Don't build file plugins, if their data type is missing
Jan Möbius's avatar
Jan Möbius committed
684 685
         - Added plugin cmake option to pass definitions seperate from flags.
         - Added option to pass definitions from finder directly via plugin dependencies
Jan Möbius's avatar
Jan Möbius committed
686 687
         - Added target OpenFlipper_package on mac, which calls fixbundle first.
         - fixbundle is no longer called automatically on mac.
Jan Möbius's avatar
Jan Möbius committed
688 689
         - Identify clang in the compiler settings
         - Improved branding support
Jan Möbius's avatar
Jan Möbius committed
690 691
	 - Basic Qt5 compatibility and finders
	 - Removed obsolete ftemplate-depth, as the defaults should be fine
Jan Möbius's avatar
Jan Möbius committed
692

Jan Möbius's avatar
Jan Möbius committed
693
- <b>OpenFlipper 1.3 ( 2012.07.16 , 15046 )</b>
Jan Möbius's avatar
Jan Möbius committed
694
     - <b>ACG</b>
Jan Möbius's avatar
Jan Möbius committed
695 696
         - DrawModes
             - Implemented property based draw modes
Jan Möbius's avatar
Jan Möbius committed
697 698
         - General
             - Ongoing work for more advanced renderer interfaces
Jan Möbius's avatar
Jan Möbius committed
699 700
         - Geometry 
             - Improving BSP tree implementation
Jan Möbius's avatar
Jan Möbius committed
701 702
         - GL
             - Added ShaderGenerator
Jan Möbius's avatar
Jan Möbius committed
703 704
         - Math
             - Matrix4x4: Added determinant method
Jan Möbius's avatar
Jan Möbius committed
705
             - Fixed GLMatrixT constructor 
Jan Möbius's avatar
Jan Möbius committed
706
             - Added Vec3b
Jan Möbius's avatar
Jan Möbius committed
707 708
         - LightNode
             - Compiler fix: Work around c++0x problem with initialization of a vector
Jan Möbius's avatar
Jan Möbius committed
709 710
         - LineNode
             - Bug fix: LineSegment mode when no colors are specified
Jan Möbius's avatar
Jan Möbius committed
711 712 713 714 715 716 717
         - Material2Node
             - Removed (unused anyway and users might get confused)
         - ShaderUtils
             - Handle matrices as uniforms
         - TextNode
             - Get rid of ftgl and freetype requirements
             - Render textured quad to be able to support higher OpenGL profiles
Jan Möbius's avatar
Jan Möbius committed
718 719
         - TranslationManipulatorNode
             - fix: manipulator color circles changed
Jan Möbius's avatar
Jan Möbius committed
720 721
         - QtWidgets
             - Added spinbox for better control of the shininess
Jan Möbius's avatar
Jan Möbius committed
722 723
     - <b>Core</b>
         - Help
Jan Möbius's avatar
Jan Möbius committed
724 725 726 727
             - Help Browser shows message if page wasn't found
             - Fix: back/forward button works when link in textbrowser was clicked
             - Fix: Help browser tree view selection will be updated if a link to another document is clicked.
             - Fix: double loading home page at the beginning
Jan Möbius's avatar
Jan Möbius committed
728
             - Fixed warning due to connection to non existing slot.
Jan Möbius's avatar
Jan Möbius committed
729
             - Fix: Build error with gcc-4.7 due to missing include in About.cc
Jan Möbius's avatar
Jan Möbius committed
730 731 732
         - IO
             - BaseObject now stores the filename of an object from which it was loaded
             - BaseObject now stores the path of an object from which it was loaded
Jan Möbius's avatar
Jan Möbius committed
733
             - added an option to the save settings input dialog for objects with no given extensions, such that a chosen extension can be applied to all object without preset types
Jan Möbius's avatar
Jan Möbius committed
734 735
         - Load/Save
             - Added a QInputDialog so that the user can choose a file extension for newly created meshes when saving the settings.
Jan Möbius's avatar
Jan Möbius committed
736
             - Bugfix: Delete all is equivalent to clear all, so emit the clear all signal as well
Jan Möbius's avatar
Jan Möbius committed
737 738
         - Rendering
             - Bugfix: Improved recovery of broken scene setups
Jan Möbius's avatar
Jan Möbius committed
739
         - UI
Jan Möbius's avatar
Jan Möbius committed
740
             - Paste View: keep toolbarsize when window size is not changed
Jan Möbius's avatar
Jan Möbius committed
741
             - Paste View: Added extra button to paste view and the window size
Jan Möbius's avatar
Jan Möbius committed
742
             - Paste View: Integrate the toolbox size into the copied view
Jan Möbius's avatar
Jan Möbius committed
743 744
             - Default changed when removing objects (Defaults to yes now)
             - Improvement: When switching to orthogonal mode, the coordinate system now switches to ortho projection, too
Jan Möbius's avatar
Jan Möbius committed
745
             - Fix: Snapshot function on windows did not capture the gl widget correctly (fixes #943)
Jan Möbius's avatar
Jan Möbius committed
746
             - Fix: Fixed bug where multiview layout box has not been updated correctly
Jan Möbius's avatar
Jan Möbius committed
747 748 749 750
         - BaseViewer
             - Get rid of the twenty region pick functions in the qtbaseviewer (Merged to one)
         - PluginFunctions
             - Fixed plugin function for isProjectionOrthographic which did not work for the active_viewer. (Thanks to Bengt Rosenberger for the report)
Jan Möbius's avatar
Jan Möbius committed
751 752
         - Process management
             - Enable process support without GUI
Jan Möbius's avatar
Jan Möbius committed
753
     - <b>ObjectTypes</b>
Jan Möbius's avatar
Jan Möbius committed
754 755 756
         - BSplineCurve
             - Fixed colors
             - Fixed crash with empty spline curve on windows
Jan Möbius's avatar
Jan Möbius committed
757 758
         - Plane
             - Improved implementation and Documentation
Jan Möbius's avatar
Jan Möbius committed
759 760
         - PolyLine
             - New objecttype representing polygonal lines (with smoothing, dragging, mesh interaction and many more features)
Jan Möbius's avatar
Jan Möbius committed
761 762 763 764
         - Skeleton 
             - Removed the using namespace part to avoid collisions (corresponding plugins have been updated too)
         - SplatCloud
             - New property system to append properties to the cloud and its entities like in OM
Jan Möbius's avatar
Jan Möbius committed
765
     - <b>Plugins</b>
Jan Möbius's avatar
Jan Möbius committed
766 767 768
         - Color
             - Documentation
             - Default alpha value to 1.0
Jan Möbius's avatar
Jan Möbius committed
769 770 771 772
         - Decimater
             - Bugfix: Async slider and number box after loading a new mesh
         - FileHeightField
             - Improved speed of the ui when selecting the load area
Jan Möbius's avatar
Jan Möbius committed
773 774
         - File OBJ
             - The default group is not set to be a polymesh even if it does not have any faces
Jan Möbius's avatar
Jan Möbius committed
775
             - Added missing ifdefs for bspline curve object type
Jan Möbius's avatar
Jan Möbius committed
776
             - Single bspline-curves or bspline-surfaces in obj files that do not belong to any groups are no longer grouped in the datacontrol plugin
Jan Möbius's avatar
Jan Möbius committed
777
             - Fix: bspline curves and bspline surfaces should be grouped correctly now
Jan Möbius's avatar
Jan Möbius committed
778 779
         - File OFF
             - Fix: Endless loop (moved an end-of-file check in readFileOptions so that eof is detected in time)
Jan Möbius's avatar
Jan Möbius committed
780
             - Fix: Correctly set path for the loaded objects
Jan Möbius's avatar
Jan Möbius committed
781
             - Fix: Added some additional checks so that empty lines and comments are skipped.
Jan Möbius's avatar
Jan Möbius committed
782 783
         - FilePLY
             - Fix: Ignore unknown properties instead of crashing
Jan Möbius's avatar
Jan Möbius committed
784 785
         - FileSTL
             - View all after loading file
Jan Möbius's avatar
Jan Möbius committed
786 787
         - File VTK
             - vtk objects now just have the filename as a name rather than the full path
Jan Möbius's avatar
Jan Möbius committed
788 789
         - Isotropic Remesher
             - Fix: Added a check if we are trying to collapse an edge of length 0 in the isotropic remesher
Jan Möbius's avatar
Jan Möbius committed
790 791
         - Ruler
             - New plugin to measure the euclidean distance between objects in the 3D scene.
Jan Möbius's avatar
Jan Möbius committed
792 793
         - MeshObjectInfo
             - Support for point clouds represented by meshes
Jan Möbius's avatar
Jan Möbius committed
794 795
         - MeshRepair
             - Fix: Don't only detect error and crash but detect error and warn about it (without crashing)
Jan Möbius's avatar
Jan Möbius committed
796 797
         - Move
             - User Documentation
Jan Möbius's avatar
Jan Möbius committed
798
         - PropertyVis
Jan Möbius's avatar
Jan Möbius committed
799
             - Added color viz for vector properties
Jan Möbius's avatar
Jan Möbius committed
800 801
         - Scripting
             - Sort list of available functions
Jan Möbius's avatar
Jan Möbius committed
802 803
         - Selection Base
             - Allow selection plugins to restrict its selection metaphors to specified data types (or all if none is given).
Jan Möbius's avatar
Jan Möbius committed
804 805
         - SelectionMeshObject
             - Added scripting function to select vertices based on the value of one of their components
Jan Möbius's avatar
Jan Möbius committed
806 807
         - Subdivider
             - Added Catmull Clark subdivider from OpenMesh (Thanks to Leon Kos for providing the code)
Jan Möbius's avatar
Jan Möbius committed
808 809 810 811 812
         - TypeHexaHedralMesh
             - Automatically set ambient color when adding empty mesh.
         - TypePolyHedralMesh
             - Added translucency rendering options to polyhedral mesh type plugin.
             - Automatically set ambient color when adding empty mesh.
Jan Möbius's avatar
Jan Möbius committed
813 814 815 816 817
     - <b>Scripting System</b> 
        - Vector type
             - Added functions for add, multiply, scalar product, norm, sqrnorm, normalize and sub
        - Matrix type
             - Added matrix vector multiplication
Jan Möbius's avatar
Jan Möbius committed
818
     - <b>Build System</b>
Jan Möbius's avatar
Jan Möbius committed
819 820 821 822 823
        - Mac
             - Added flag OPENFLIPPER_CALL_FIX_BUNDLE to disable bundle creation on mac os
        - Win
             - Fixed silent install of Visual Studio 2010 redistributable
             - Make clear that a missing redistributable is only a warning.
Jan Möbius's avatar
Jan Möbius committed
824
             - Fixed a problem when building VS2010 binaries containing qwt on a machine where qwt is also available but build with VS2008
Jan Möbius's avatar
Jan Möbius committed
825 826 827 828 829 830
        - Linux
             - Some cmake-Finder upgrades to support Fedora and to be more clean
        - General
             - Allow Compiler Defines per plugin
             - Updated qt tested version to 4.8.1
             - Added Finder vor CPLEX and Metis
Jan Möbius's avatar
Jan Möbius committed
831 832
             - Added option to disable libraries which are not required 
             - Updated some finders
Jan Möbius's avatar
Jan Möbius committed
833 834 835 836
     - <b>Documentation</b>
        - Added Documentation about creating own data types
        - Integrated OpenVolumeMesh documentation
        - Included bib files for OpenVolumeMesh
Jan Möbius's avatar
Jan Möbius committed
837
        - Fixed a lot of doxygen warnings
Jan Möbius's avatar
Jan Möbius committed
838 839
     - <b>Testing System</b>
        - Added optional 4th argument to run_single_object_file_mesh_test, which gives a directory with meshes for testing. If given, TEST_FILE argument is ignored.
Jan Möbius's avatar
Jan Möbius committed
840
        - Increased the testing timeouts a bit (Due to heavy load on the build servers tests got marked as failed but the timeouts where caused by heavy load)
Jan Möbius's avatar
Jan Möbius committed
841 842


Jan Möbius's avatar
Jan Möbius committed
843
- <b>OpenFlipper 1.2 ( 2012.03.23 , 14285 )</b>
Jan Möbius's avatar
Jan Möbius committed
844
     - <b>ACG</b>
Jan Möbius's avatar
Jan Möbius committed
845 846
         - DrawMesh
             - Fixed crash with some empty meshes
Jan Möbius's avatar
Jan Möbius committed
847
         - DrawModes
Jan Möbius's avatar
Jan Möbius committed
848 849
             - Reworked dynamic drawMode interface         
             - new draw modes: points_colored / points_colored_shaded
Jan Möbius's avatar
Jan Möbius committed
850 851
         - Geometry
             - Fixed aspect ratio function
Jan Möbius's avatar
Jan Möbius committed
852
             - compute the rotation axis as wellas the rotation angle of two given vectors
Jan Möbius's avatar
Jan Möbius committed
853
             - Moved bsp tree from OpenFlipper comon to ACG directory
Jan Möbius's avatar
Jan Möbius committed
854 855
         - GL
             - Added GLPrimitives class to get rid of glut
Jan Möbius's avatar
Jan Möbius committed
856
             - Implemented missing read functions for current bound framebuffer. refs #373
Jan Möbius's avatar
Jan Möbius committed
857 858
         - Math
             - Added operator* for matrix * scalar multiplication, where each element of the matr