From d7e6c323cff3ff5974d27da57d0cccdf92d33dde Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jan=20M=C3=B6bius?= Date: Wed, 28 May 2014 15:01:21 +0000 Subject: [PATCH] Updated changelog git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@18746 383ad7c9-94d9-4d36-a494-682f7c89f535 --- .../DeveloperHelpSources/changelog.docu | 40 ++++++++++++++++--- 1 file changed, 35 insertions(+), 5 deletions(-) diff --git a/Documentation/DeveloperHelpSources/changelog.docu b/Documentation/DeveloperHelpSources/changelog.docu index 0b785e0f..356596c9 100644 --- a/Documentation/DeveloperHelpSources/changelog.docu +++ b/Documentation/DeveloperHelpSources/changelog.docu @@ -1,13 +1,17 @@ /*! \page changelog Changelog -- OpenFlipper 2.1 ( ?/?/? , 18550 ) +- OpenFlipper 2.1 ( ?/?/? , 18744 ) - ACG + - Algorithms + - EdgeConvexPolygonIntersection added to Algorithms + - Drawmesh + - new feature: flexible vertex layout in drawmesh + - Remove second copy of vertex buffer, preparation for flexible vertex layout + - remove face-colors from drawmesh vertex format - GL - DrawModes: Convenience function to add property based drawmodes. refs 1895 - Rendering: Fix for wireframe/hiddenline on poly meshes. - Rendering: unified edge rendering for triangle and poly meshes refs - - Shader Generator: Extension to replace lightingcode - - Shader Generator: Add comments to shaders to keep track of input files used to compose shaders - Support shininess in lighting code - improve MSAA support in FBO - rename MSFilterWeights file to AntiAliasing @@ -16,6 +20,9 @@ - fix resizing of msaa fbos - update msaa helper utils - FBO: init texparams only for non msaa textures to avoid glerrors + - GLMatrix: extraction of clipping planes in a projection matrix + - GLSL::Shader: add suppport for tessellation shaders + - Add convenience functions to property layers of DrawMode - IRenderer - Additional functions to make sure, the fbos are handled correctly - Convenience functions added @@ -24,6 +31,8 @@ - Fix specular lighting of directional lights in the shader pipeline - add setting for alpha testing function in render objects refs #398 - compute size of attributes for missing input buffers refs #2069 + - Renderobjects can request a depth map of the scene, which is optionally rendered in a z-prepass + - new feature: scene layer and overlay layer with RenderObjects - Line Node - use quad extrusion shader in line node to control the width refs #1305 - MeshNode @@ -31,12 +40,17 @@ - RenderObjects of the MeshNode: fetch texture bound to opengl slot 0, if no textureMap was specified refs #2050 - apply small depth offset in wireframe shaders refs #2081 - optimized picking in meshnode (via shaders) + - disable optimized face,edge picking for point clouds refs #2139 - MeshCompiler and DrawMesh - Fix for face colors on wrong faces by Christopher. - const correctness in mesh compiler refs #2060 + - implemented GL_TRIANGLES_ADJACENCY mode in meshcompiler - ShaderGenerator - Add support for #include in ACG shader load function - Write source location of shader input files as comments into code + - ShaderGen: control glsl version in shader descriptor + - Extension to replace lightingcode + - Add comments to shaders to keep track of input files used to compose shaders - ShaderCache - Added clear function - add function which compares shader files with the last modified timestamp @@ -60,15 +74,20 @@ - General - Output more information on crash - Disallow copy construction of Stackwalker + - Improved view decoding - Interface - PluginFunctions: Added fovy function. - ViewerProperties: Added const accessor for glState. - remove double updating of menubar it fixed crash on macos refs #2036 + - Added setViewAndWindowGeometry to core scripting functions. - UI - add gui elements for shader timestemp function (see options -> files) and reload shaders + - Added F2 shortcut for Viewer Snapshot - QtBaseViewer - Cleaned up QtBaseViewer code a bit. - Let the glwidget do the buffer clearing, not the renderers (simplified renderer plugins) + - Fixed opaque rendering of background for screenshots with alpha channel + - fix snapshot output format for transparent objects - Plugins - Components - Add nogui support @@ -81,6 +100,7 @@ - Post-processor support: Output of front depth layers in hardware depth buffer - File-OBJ - fix: load pointclouds from obj files doesn't insert a face anymore refs #1995 + - fix grouping with non manifold geometry closes #2130 - File-VTK - fix wrong count in the POLYGONS header (Thanks to Vladimir Chalupecky for the patch) - Info Meshobject @@ -89,6 +109,8 @@ - adjust size of dialog after setting all the variables - add scrollbar - reduces base height closes #2121 + - MemInfo + - Added better measurement of free memory for Linux platforms. - Move - no crash, if the manipulator is sized too small - Primitives @@ -97,10 +119,13 @@ - Added new vector viz mode. - Remesher - Fix cppcheck warning in Remesher + - Fixed boundary errors in Remesher - Renderer Toon - Add options dialog for toon renderer - Selection MeshObject - patch for lasso selection of point clouds, mapping function is correct refs #2056 + - Simplified sphere mesh selection code closes #2129 + - Added trace edge path function - Shader Pipeline - Stereo support and new buffer handling in shader pipeline renderer - Skeletal Animation @@ -116,6 +141,8 @@ - Plane Object - update plane for the new renderer - deferred updating and creation of the plane vbo it fixes gpu crash on mac refs #1896 + - PolyLine + - Added preimage handling to polylines - Mesh Object - avoid initialization of ward shader, which might cause trouble on intel graphics refs #2064 - remove old ward shader refs #2068 @@ -129,9 +156,12 @@ - Get cgal path from environment variable - Find 64 bit poco dir - Strange glut include fixed - + - Added pbr lib finder + - Windows packaging support for VS2013 redistributable + - Qt5: Fixed RCC Resource compiler problems (wrong path!) + - Don't use ftgl anymore and don't warn - Documentation - - Raised Doxygen version of files to 1.8.6 + - Raised Doxygen version of files to 1.8.7 - Added documentation for shader generator - update docu in ACG IRenderer.hh - Strange parser error in doxygen fixed -- GitLab