Commits (1)
...@@ -121,7 +121,7 @@ class ACGDLLEXPORT QtTranslationManipulatorNode : public QObject , public Transl ...@@ -121,7 +121,7 @@ class ACGDLLEXPORT QtTranslationManipulatorNode : public QObject , public Transl
// //
/// get mouse events /// get mouse events
void mouseEvent(GLState& _state, QMouseEvent* _event); void mouseEvent(GLState& _state, QMouseEvent* _event) override;
/// Set an identifier for that manipulator /// Set an identifier for that manipulator
void setIdentifier( int _id) { identifier_ = _id; }; void setIdentifier( int _id) { identifier_ = _id; };
......
...@@ -129,7 +129,7 @@ public: ...@@ -129,7 +129,7 @@ public:
void leaveCompat(GLState& _state, const DrawModes::DrawMode& _drawmode); void leaveCompat(GLState& _state, const DrawModes::DrawMode& _drawmode);
/// set RenderObject for Shader pipeline renderer /// set RenderObject for Shader pipeline renderer
void getRenderObjects(ACG::IRenderer* _renderer, ACG::GLState& _state , const ACG::SceneGraph::DrawModes::DrawMode& _drawMode , const ACG::SceneGraph::Material* _mat); void getRenderObjects(ACG::IRenderer* _renderer, ACG::GLState& _state , const ACG::SceneGraph::DrawModes::DrawMode& _drawMode , const ACG::SceneGraph::Material* _mat) override;
/** Set the rendering mode ( see TextNode::TextMode ) /** Set the rendering mode ( see TextNode::TextMode )
*/ */
......