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OpenFlipper-Free
Plugin-MeshRepair
Commits
2950ee33
Commit
2950ee33
authored
Jan 16, 2016
by
Patrick Schmidt
Committed by
Hans-Christian Ebke
Jan 21, 2016
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Plain Diff
Increased precision of double spin boxes.
parent
76f8f04e
Changes
1
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1 changed file
with
19 additions
and
4 deletions
+19
-4
MeshRepairControls.ui
MeshRepairControls.ui
+19
-4
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MeshRepairControls.ui
View file @
2950ee33
...
...
@@ -51,6 +51,9 @@ These vertices can usually be removed without destroying the features of the mes
<property
name=
"suffix"
>
<string>
°
</string>
</property>
<property
name=
"decimals"
>
<number>
4
</number>
</property>
<property
name=
"maximum"
>
<double>
180.000000000000000
</double>
</property>
...
...
@@ -179,7 +182,7 @@ These vertices can usually be removed without destroying the features of the mes
<string>
Edge length
</string>
</property>
<property
name=
"decimals"
>
<number>
4
</number>
<number>
10
</number>
</property>
<property
name=
"maximum"
>
<double>
999999999.000000000000000
</double>
...
...
@@ -263,6 +266,9 @@ These vertices can usually be removed without destroying the features of the mes
<property
name=
"suffix"
>
<string>
°
</string>
</property>
<property
name=
"decimals"
>
<number>
4
</number>
</property>
<property
name=
"maximum"
>
<double>
180.000000000000000
</double>
</property>
...
...
@@ -352,6 +358,9 @@ There is no automatic algorithm to fix these foldovers here. So you will have to
<property
name=
"suffix"
>
<string>
°
</string>
</property>
<property
name=
"decimals"
>
<number>
4
</number>
</property>
<property
name=
"maximum"
>
<double>
180.000000000000000
</double>
</property>
...
...
@@ -409,7 +418,7 @@ There is no automatic algorithm to fix these foldovers here. So you will have to
</sizepolicy>
</property>
<property
name=
"decimals"
>
<number>
4
</number>
<number>
6
</number>
</property>
<property
name=
"maximum"
>
<double>
999999999.000000000000000
</double>
...
...
@@ -559,7 +568,7 @@ There is no automatic algorithm to fix these foldovers here. So you will have to
</sizepolicy>
</property>
<property
name=
"decimals"
>
<number>
6
</number>
<number>
10
</number>
</property>
<property
name=
"minimum"
>
<double>
0.000000000000000
</double>
...
...
@@ -615,7 +624,7 @@ There is no automatic algorithm to fix these foldovers here. So you will have to
</sizepolicy>
</property>
<property
name=
"decimals"
>
<number>
6
</number>
<number>
10
</number>
</property>
<property
name=
"minimum"
>
<double>
0.000010000000000
</double>
...
...
@@ -641,6 +650,12 @@ There is no automatic algorithm to fix these foldovers here. So you will have to
<property
name=
"orientation"
>
<enum>
Qt::Vertical
</enum>
</property>
<property
name=
"sizeHint"
stdset=
"0"
>
<size>
<width>
0
</width>
<height>
0
</height>
</size>
</property>
</spacer>
</item>
</layout>
...
...
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