OMPropertyVisualizerIntegerT_impl.hh 18 KB
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/*===========================================================================*\
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*                              OpenFlipper                                   *
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 *           Copyright (c) 2001-2015, RWTH-Aachen University                 *
 *           Department of Computer Graphics and Multimedia                  *
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#define OM_PROPERTY_VISUALIZER_INTEGER_CC

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#include <ACG/Utils/IColorCoder.hh>
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#include <ACG/Utils/ColorConversion.hh>
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#include "OMPropertyVisualizerInteger.hh"

template <typename MeshT, typename T>
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OMPropertyVisualizerInteger<MeshT, T>::OMPropertyVisualizerInteger(MeshT* _mesh, int _objectID,const PropertyInfo& _propertyInfo, bool isUnsigned)
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    : OMPropertyVisualizer<MeshT>(_mesh, _objectID, _propertyInfo)
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{
    if (PropertyVisualizer::widget) delete PropertyVisualizer::widget;
    IntegerWidget* w = new IntegerWidget();
    w->paramInt->setTitle(QString("Integer Parameters of ").append(PropertyVisualizer::propertyInfo.propName().c_str()));
    PropertyVisualizer::widget = w;

    if (isUnsigned)
    {
        w->intAbsolute->setChecked(false); //because we already have unsigned integers wo don't have to calculate their absolute value
        w->intAbsolute->setCheckable(false);
    }
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    this->connect(w->computeHistogramButton, &QPushButton::clicked,
                  [this, w](){this->template showHistogram<T>(w->histogram);});
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}

template <typename MeshT,typename T>
QString OMPropertyVisualizerInteger<MeshT, T>::getPropertyText(unsigned int index)
{
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    return OMPropertyVisualizer<MeshT>::template getPropertyText_<T>(index);
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}

template <typename MeshT, typename T>
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void OMPropertyVisualizerInteger<MeshT, T>::visualizeFaceProp(bool _setDrawMode)
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{
    IntegerWidget* integerWidget = static_cast<IntegerWidget*>(PropertyVisualizer::widget);

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    typename MeshT::Color colorMin = ACG::to_Vec4f(integerWidget->intMin->color());
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    auto cc = integerWidget->buildColorCoder(); // color coder in [0,1]
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    std::map< int, typename MeshT::Color> randomColor;

    if ( integerWidget->intRandom->isChecked() && integerWidget->intMapBlack->isChecked() )
        randomColor[ integerWidget->intMapBlackValue->value() ] = typename MeshT::Color(0.0, 0.0, 0.0,  1.0);

    //TODO check if this also works if the property is Vec3d
    OpenMesh::FPropHandleT< T > prop;

    if ( !OMPropertyVisualizer<MeshT>::mesh->get_property_handle(prop, OMPropertyVisualizer<MeshT>::propertyInfo.propName() ) )
        return;

    T max = std::numeric_limits<T>::min();
    T min = std::numeric_limits<T>::max();

    for (typename MeshT::FaceIter f_it = OMPropertyVisualizer<MeshT>::mesh->faces_begin() ; f_it != OMPropertyVisualizer<MeshT>::mesh->faces_end() ; ++f_it){
        min = std::min( min, getValue(prop, f_it));
        max = std::max( max, getValue(prop, f_it));
    }

    // fixed range?
    if( integerWidget->intFixedRange->isChecked())
    {
        min = integerWidget->intFixedRangeMin->value();
        max = integerWidget->intFixedRangeMax->value();
    }
    else
    {
        integerWidget->intFixedRangeMin->setValue(min);
        integerWidget->intFixedRangeMax->setValue(max);
    }

    unsigned int range = max - min;

    if ( ! OMPropertyVisualizer<MeshT>::mesh->has_face_colors() )
        OMPropertyVisualizer<MeshT>::mesh->request_face_colors();

    for (typename MeshT::FaceIter f_it = OMPropertyVisualizer<MeshT>::mesh->faces_begin() ; f_it != OMPropertyVisualizer<MeshT>::mesh->faces_end() ; ++f_it){

        if (range == 0)
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            OMPropertyVisualizer<MeshT>::mesh->set_color(*f_it, colorMin);
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        else {

            double pos = (getValue(prop, f_it) - min) / (double) range;

            typename MeshT::Color color;

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            if (integerWidget->intRandom->isChecked() ){
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                if ( randomColor.find( getValue(prop, f_it) ) == randomColor.end() ){

                    color = mColorGenerator.generateNextColor();
                    color[3] = 1.0;

                    randomColor[ getValue(prop, f_it) ] = color;
                }

                color = randomColor[ getValue(prop, f_it) ];
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            } else {
                color = cc->color_float4(pos);
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            }

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            OMPropertyVisualizer<MeshT>::mesh->set_color(*f_it, color);
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        }
    }

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    if (_setDrawMode)
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        this->setDrawMode(ACG::SceneGraph::DrawModes::SOLID_FACES_COLORED);
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}

template <typename MeshT, typename T>
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void OMPropertyVisualizerInteger<MeshT, T>::visualizeEdgeProp(bool _setDrawMode)
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{
    IntegerWidget* integerWidget = static_cast<IntegerWidget*>(PropertyVisualizer::widget);

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    typename MeshT::Color colorMin = ACG::to_Vec4f(integerWidget->intMin->color());
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    auto cc = integerWidget->buildColorCoder(); // color coder in [0,1]
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    std::map< int, typename MeshT::Color> randomColor;

    if ( integerWidget->intRandom->isChecked() && integerWidget->intMapBlack->isChecked() )
        randomColor[ integerWidget->intMapBlackValue->value() ] = typename MeshT::Color(0.0, 0.0, 0.0,  1.0);

    //TODO check if this also works if the property is Vec3d
    OpenMesh::EPropHandleT< T > prop;

    if ( !OMPropertyVisualizer<MeshT>::mesh->get_property_handle(prop, OMPropertyVisualizer<MeshT>::propertyInfo.propName() ) )
        return;

    T max = std::numeric_limits<T>::min();
    T min = std::numeric_limits<T>::max();

    for (typename MeshT::EdgeIter e_it = OMPropertyVisualizer<MeshT>::mesh->edges_begin() ; e_it != OMPropertyVisualizer<MeshT>::mesh->edges_end() ; ++e_it){
        min = std::min( min, getValue(prop, e_it));
        max = std::max( max, getValue(prop, e_it));
    }

    // fixed range?
    if( integerWidget->intFixedRange->isChecked())
    {
        min = integerWidget->intFixedRangeMin->value();
        max = integerWidget->intFixedRangeMax->value();
    }
    else
    {
        integerWidget->intFixedRangeMin->setValue(min);
        integerWidget->intFixedRangeMax->setValue(max);
    }

    unsigned int range = max - min;

    if ( ! OMPropertyVisualizer<MeshT>::mesh->has_edge_colors() )
        OMPropertyVisualizer<MeshT>::mesh->request_edge_colors();

    for (typename MeshT::EdgeIter e_it = OMPropertyVisualizer<MeshT>::mesh->edges_begin() ; e_it != OMPropertyVisualizer<MeshT>::mesh->edges_end() ; ++e_it){

        if (range == 0)
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            OMPropertyVisualizer<MeshT>::mesh->set_color(*e_it, colorMin);
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        else {

            double pos = (getValue(prop, e_it) - min) / (double) range;

            typename MeshT::Color color;

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            if (integerWidget->intRandom->isChecked() ){
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                if ( randomColor.find( getValue(prop, e_it) ) == randomColor.end() ){

                    color = mColorGenerator.generateNextColor();
                    color[3] = 1.0;

                    randomColor[ getValue(prop, e_it) ] = color;
                }

                color = randomColor[ getValue(prop, e_it) ];
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            } else {
                color = cc->color_float4(pos);
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            }

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            OMPropertyVisualizer<MeshT>::mesh->set_color(*e_it, color);
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        }
    }

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    if (_setDrawMode)
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        this->setDrawMode(ACG::SceneGraph::DrawModes::EDGES_COLORED);
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}

template <typename MeshT, typename T>
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void OMPropertyVisualizerInteger<MeshT, T>::visualizeHalfedgeProp(bool _setDrawMode)
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{
    IntegerWidget* integerWidget = static_cast<IntegerWidget*>(PropertyVisualizer::widget);

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    typename MeshT::Color colorMin = ACG::to_Vec4f(integerWidget->intMin->color());
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    auto cc = integerWidget->buildColorCoder(); // color coder in [0,1]
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    std::map< int, typename MeshT::Color> randomColor;

    if ( integerWidget->intRandom->isChecked() && integerWidget->intMapBlack->isChecked() )
        randomColor[ integerWidget->intMapBlackValue->value() ] = typename MeshT::Color(0.0, 0.0, 0.0,  1.0);

    //TODO check if this also works if the property is Vec3d
    OpenMesh::HPropHandleT< T > prop;

    if ( !OMPropertyVisualizer<MeshT>::mesh->get_property_handle(prop, OMPropertyVisualizer<MeshT>::propertyInfo.propName() ) )
        return;

    T max = std::numeric_limits<T>::min();
    T min = std::numeric_limits<T>::max();

    for (typename MeshT::HalfedgeIter he_it = OMPropertyVisualizer<MeshT>::mesh->halfedges_begin() ; he_it != OMPropertyVisualizer<MeshT>::mesh->halfedges_end() ; ++he_it){
        min = std::min( min, getValue(prop, he_it));
        max = std::max( max, getValue(prop, he_it));
    }

    // fixed range?
    if( integerWidget->intFixedRange->isChecked())
    {
        min = integerWidget->intFixedRangeMin->value();
        max = integerWidget->intFixedRangeMax->value();
    }
    else
    {
        integerWidget->intFixedRangeMin->setValue(min);
        integerWidget->intFixedRangeMax->setValue(max);
    }

    unsigned int range = max - min;

    if ( ! OMPropertyVisualizer<MeshT>::mesh->has_halfedge_colors() )
        OMPropertyVisualizer<MeshT>::mesh->request_halfedge_colors();

    for (typename MeshT::HalfedgeIter he_it = OMPropertyVisualizer<MeshT>::mesh->halfedges_begin() ; he_it != OMPropertyVisualizer<MeshT>::mesh->halfedges_end() ; ++he_it){

        if (range == 0)
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            OMPropertyVisualizer<MeshT>::mesh->set_color(*he_it, colorMin);
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        else {

            double pos = (getValue(prop, he_it) - min) / (double) range;

            typename MeshT::Color color;

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            if (integerWidget->intRandom->isChecked() ){
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                if ( randomColor.find( getValue(prop, he_it) ) == randomColor.end() ){

                    color = mColorGenerator.generateNextColor();
                    color[3] = 1.0;

                    randomColor[ getValue(prop, he_it) ] = color;
                }

                color = randomColor[ getValue(prop, he_it) ];
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            } else {
                color = cc->color_float4(pos);
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            }

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            OMPropertyVisualizer<MeshT>::mesh->set_color(*he_it, color);
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        }
    }

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    if (_setDrawMode)
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        this->setDrawMode(ACG::SceneGraph::DrawModes::HALFEDGES_COLORED);
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}

template <typename MeshT, typename T>
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void OMPropertyVisualizerInteger<MeshT, T>::visualizeVertexProp(bool _setDrawMode)
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{
    IntegerWidget* integerWidget = static_cast<IntegerWidget*>(PropertyVisualizer::widget);

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    typename MeshT::Color colorMin = ACG::to_Vec4f(integerWidget->intMin->color());
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    auto cc = integerWidget->buildColorCoder(); // color coder in [0,1]
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    std::map< int, typename MeshT::Color> randomColor;

    if ( integerWidget->intRandom->isChecked() && integerWidget->intMapBlack->isChecked() )
        randomColor[ integerWidget->intMapBlackValue->value() ] = typename MeshT::Color(0.0, 0.0, 0.0,  1.0);

    //TODO check if this also works if the property is Vec3d
    OpenMesh::VPropHandleT< T > prop;

    if ( !OMPropertyVisualizer<MeshT>::mesh->get_property_handle(prop, OMPropertyVisualizer<MeshT>::propertyInfo.propName() ) )
        return;

    T max = std::numeric_limits<T>::min();
    T min = std::numeric_limits<T>::max();

    for (typename MeshT::VertexIter v_it = OMPropertyVisualizer<MeshT>::mesh->vertices_begin() ; v_it != OMPropertyVisualizer<MeshT>::mesh->vertices_end() ; ++v_it){
        min = std::min( min, getValue(prop, v_it));
        max = std::max( max, getValue(prop, v_it));
    }

    // fixed range?
    if( integerWidget->intFixedRange->isChecked())
    {
        min = integerWidget->intFixedRangeMin->value();
        max = integerWidget->intFixedRangeMax->value();
    }
    else
    {
        integerWidget->intFixedRangeMin->setValue(min);
        integerWidget->intFixedRangeMax->setValue(max);
    }

    unsigned int range = max - min;

    if ( ! OMPropertyVisualizer<MeshT>::mesh->has_vertex_colors() )
        OMPropertyVisualizer<MeshT>::mesh->request_vertex_colors();

    for (typename MeshT::VertexIter v_it = OMPropertyVisualizer<MeshT>::mesh->vertices_begin() ; v_it != OMPropertyVisualizer<MeshT>::mesh->vertices_end() ; ++v_it){

        if (range == 0)
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            OMPropertyVisualizer<MeshT>::mesh->set_color(*v_it, colorMin);
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        else {

            double pos = (getValue(prop, v_it) - min) / (double) range;

            typename MeshT::Color color;

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            if (integerWidget->intRandom->isChecked() ){
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                if ( randomColor.find( getValue(prop, v_it) ) == randomColor.end() ){

                    color = mColorGenerator.generateNextColor();
                    color[3] = 1.0;

                    randomColor[ getValue(prop, v_it) ] = color;
                }

                color = randomColor[ getValue(prop, v_it) ];
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            } else {
                color = cc->color_float4(pos);
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            }

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            OMPropertyVisualizer<MeshT>::mesh->set_color(*v_it, color);
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        }
    }

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    if (_setDrawMode)
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        this->setDrawMode(ACG::SceneGraph::DrawModes::SOLID_POINTS_COLORED);
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}

template <typename MeshT, typename T>
void OMPropertyVisualizerInteger<MeshT, T>::setFacePropertyFromText(unsigned int index, QString text)
{
    OpenMesh::FPropHandleT< int > prop;
    MeshT* mesh = OMPropertyVisualizer<MeshT>::mesh;

    if ( !mesh->get_property_handle(prop, PropertyVisualizer::propertyInfo.propName() ) )
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        emit this->log(LOGERR, QObject::tr("Error: No property with name ").append(PropertyVisualizer::propertyInfo.propName().c_str()));
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    typename MeshT::FaceHandle fh = mesh->face_handle(index);

    T dummy = 0;
    mesh->property(prop, fh) = this->strToT(text, dummy);
}

template <typename MeshT, typename T>
void OMPropertyVisualizerInteger<MeshT, T>::setEdgePropertyFromText(unsigned int index, QString text)
{
    OpenMesh::EPropHandleT< int > prop;
    MeshT* mesh = OMPropertyVisualizer<MeshT>::mesh;

    if ( !mesh->get_property_handle(prop, PropertyVisualizer::propertyInfo.propName() ) )
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        emit this->log(LOGERR, QObject::tr("Error: No property with name ").append(PropertyVisualizer::propertyInfo.propName().c_str()));
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    typename MeshT::EdgeHandle eh = mesh->edge_handle(index);

    T dummy = 0;
    mesh->property(prop, eh) = this->strToT(text, dummy);
}

template <typename MeshT, typename T>
void OMPropertyVisualizerInteger<MeshT, T>::setHalfedgePropertyFromText(unsigned int index, QString text)
{
    OpenMesh::HPropHandleT< int > prop;
    MeshT* mesh = OMPropertyVisualizer<MeshT>::mesh;

    if ( !mesh->get_property_handle(prop, PropertyVisualizer::propertyInfo.propName() ) )
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        emit this->log(LOGERR, QObject::tr("Error: No property with name ").append(PropertyVisualizer::propertyInfo.propName().c_str()));
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    typename MeshT::HalfedgeHandle heh = mesh->halfedge_handle(index);

    T dummy = 0;
    mesh->property(prop, heh) = this->strToT(text, dummy);
}

template <typename MeshT, typename T>
void OMPropertyVisualizerInteger<MeshT, T>::setVertexPropertyFromText(unsigned int index, QString text)
{
    OpenMesh::VPropHandleT< int > prop;
    MeshT* mesh = OMPropertyVisualizer<MeshT>::mesh;

    if ( !mesh->get_property_handle(prop, PropertyVisualizer::propertyInfo.propName() ) )
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        emit this->log(LOGERR, QObject::tr("Error: No property with name ").append(PropertyVisualizer::propertyInfo.propName().c_str()));
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    typename MeshT::VertexHandle vh = mesh->vertex_handle(index);

    T dummy = 0;
    mesh->property(prop, vh) = this->strToT(text, dummy);
}

template<typename MeshT, typename T>
void OMPropertyVisualizerInteger<MeshT, T>::removeProperty()
{
    OMPropertyVisualizer<MeshT>::template removeProperty_stage1<T>();
}

template<typename MeshT, typename T>
void OMPropertyVisualizerInteger<MeshT, T>::duplicateProperty()
{
    OMPropertyVisualizer<MeshT>::template duplicateProperty_stage1<T>();
}