Commit de6426ae authored by Jan Möbius's avatar Jan Möbius

Removed some direkt acg references

git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@20462 383ad7c9-94d9-4d36-a494-682f7c89f535
parent f593b147
...@@ -185,7 +185,7 @@ compute_area(VertexHandle _vh) const ...@@ -185,7 +185,7 @@ compute_area(VertexHandle _vh) const
typename Mesh::HalfedgeHandle heh0, heh1, heh2; typename Mesh::HalfedgeHandle heh0, heh1, heh2;
typename Mesh::VertexOHalfedgeIter voh_it; typename Mesh::VertexOHalfedgeIter voh_it;
ACG::Vec3d P, Q, R, PQ, QR, PR; typename Mesh::Point P, Q, R, PQ, QR, PR;
double normPQ, normQR, normPR; double normPQ, normQR, normPR;
double angleP, angleQ, angleR; double angleP, angleQ, angleR;
double area; double area;
...@@ -202,9 +202,9 @@ compute_area(VertexHandle _vh) const ...@@ -202,9 +202,9 @@ compute_area(VertexHandle _vh) const
if (mesh_.is_boundary(heh0)) continue; if (mesh_.is_boundary(heh0)) continue;
ACG::Vec3d P = (ACG::Vec3d) mesh_.point(mesh_.to_vertex_handle(heh2)); P = mesh_.point(mesh_.to_vertex_handle(heh2));
ACG::Vec3d Q = (ACG::Vec3d) mesh_.point(mesh_.to_vertex_handle(heh0)); Q = mesh_.point(mesh_.to_vertex_handle(heh0));
ACG::Vec3d R = (ACG::Vec3d) mesh_.point(mesh_.to_vertex_handle(heh1)); R = mesh_.point(mesh_.to_vertex_handle(heh1));
(PQ = Q) -= P; (PQ = Q) -= P;
(QR = R) -= Q; (QR = R) -= Q;
......
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