Commit 60b0ffad authored by Martin Schultz's avatar Martin Schultz
Browse files

* removed further unused variables and outcommented code corpses

git-svn-id: 383ad7c9-94d9-4d36-a494-682f7c89f535
parent d7b72de1
......@@ -677,7 +677,6 @@ void SkeletonEditingPlugin::inverseKinematic(ACG::Vec3d dest,Skeleton::Pose* cur
ACG::Quaterniond quaternion(rotationAxis ,theta);
ACG::Matrix4x4d changingMatrix = currentGlobalMatrix * quaternion.rotation_matrix();
ACG::Vec3d currentTranslation = currentPose->globalTranslation( currentId );
//set position and rotation of our currentJoint, so pickedJoint is moving to our destination
currentPose->setGlobalMatrix(currentId, changingMatrix, false);
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment