Commit 63afeda7 authored by Jan Möbius's avatar Jan Möbius

Dont expose skeleton type in header anymore.

parent d6632d36
......@@ -826,7 +826,7 @@ void SkeletonEditingPlugin::manipulatorMoved( QtTranslationManipulatorNode* _nod
continue;
BaseSkin* skin = reinterpret_cast< BaseSkin* > ( meshObject->objectData(OBJECTDATA_SKIN) );
skin->deformSkin( hAni, BaseSkin::M_LBS );
skin->deformSkin( hAni, Blending::M_LBS );
emit updatedObject(meshObject->id(), UPDATE_GEOMETRY);
}
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment