Commit b3226885 authored by Matthias Möller's avatar Matthias Möller

- fix: "rotate manipulator"-button doesn't deactivate "transform joint"-button

- add: descritption for "rotate manipulator"-button
- fix: "splitJoint" depends on "splitBone" in ""
- add: not possible to add/delete/split joints when not in reference pose
- fix: joint inserted by "splitJoint" will not be deleted, when you click on "addJoint"-Button and then press on another Button

git-svn-id: 383ad7c9-94d9-4d36-a494-682f7c89f535
parent 76f33b3c
This diff is collapsed.
......@@ -103,6 +103,7 @@ class SkeletonEditingPlugin : public QObject, BaseInterface, MouseInterface, Key
void moveJoint(QMouseEvent* _event);
bool canModify(QMouseEvent* _event);
void insertJoint(QMouseEvent* _event);
void cancelJointInsertion();
void deleteJoint(QMouseEvent* _event);
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