TextureControl2DTextureHandlingT.cc 4.34 KB
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/*===========================================================================*\
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*                              OpenFlipper                                   *
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 *           Copyright (c) 2001-2015, RWTH-Aachen University                 *
 *           Department of Computer Graphics and Multimedia                  *
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\*===========================================================================*/

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#define TEXTURECONTROL_2D_TEXTURE_HANDLING_C

#include "TextureControl.hh"

template< typename MeshT >
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void TextureControlPlugin::copyTexture ( Texture& /*_texture*/, MeshT& _mesh, OpenMesh::VPropHandleT< OpenMesh::Vec2d > _texProp )
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{
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  if ( !_mesh.has_vertex_texcoords2D() )
    _mesh.request_vertex_texcoords2D();
  
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  for ( typename MeshT::VertexIter v_it = _mesh.vertices_begin(); v_it != _mesh.vertices_end(); ++v_it) {
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    // Get the value of the property
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    OpenMesh::Vec2d value = _mesh.property(_texProp, *v_it);
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    // Write result to the openmesh texture coordinates
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    _mesh.set_texcoord2D( *v_it, ACG::Vec2f(float(value[0]), float(value[1]) ) );
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  }
}

template< typename MeshT >
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void TextureControlPlugin::copyTexture ( Texture& /*_texture*/, MeshT& _mesh, OpenMesh::HPropHandleT< OpenMesh::Vec2d > _texProp )
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{
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  if ( !_mesh.has_halfedge_texcoords2D() )
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    _mesh.request_halfedge_texcoords2D();
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  for ( typename MeshT::HalfedgeIter h_it = _mesh.halfedges_begin(); h_it != _mesh.halfedges_end(); ++h_it) {
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    // Get the value of the property
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    OpenMesh::Vec2d value = _mesh.property(_texProp, *h_it);
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    // Write result to the openmesh texture coordinates
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    _mesh.set_texcoord2D( *h_it, ACG::Vec2f(float(value[0]), float(value[1]) ) );
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  }
}