/*===========================================================================*\ * * * OpenFlipper * * Copyright (c) 2001-2015, RWTH-Aachen University * * Department of Computer Graphics and Multimedia * * All rights reserved. * * www.openflipper.org * * * *---------------------------------------------------------------------------* * This file is part of OpenFlipper. * *---------------------------------------------------------------------------* * * * Redistribution and use in source and binary forms, with or without * * modification, are permitted provided that the following conditions * * are met: * * * * 1. Redistributions of source code must retain the above copyright notice, * * this list of conditions and the following disclaimer. * * * * 2. Redistributions in binary form must reproduce the above copyright * * notice, this list of conditions and the following disclaimer in the * * documentation and/or other materials provided with the distribution. * * * * 3. Neither the name of the copyright holder nor the names of its * * contributors may be used to endorse or promote products derived from * * this software without specific prior written permission. * * * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A * * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER * * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * * \*===========================================================================*/ //== INCLUDES ================================================================= #include "elementFunction.hh" #include "graphicsScene.hh" #include "sceneElement.hh" #include "../parser/function.hh" #include "../parser/element.hh" #include "baseWidget.hh" //== NAMESPACES =============================================================== namespace VSI { //============================================================================= // // CLASS VSI::ElementFunction - IMPLEMENTATION // //============================================================================= /// Constructor ElementFunction::ElementFunction (Function *_f, SceneElement *_element) : element_ (_element), function_ (_f) { scene_ = new GraphicsScene (_f->element()->context(), this); connect (scene_, SIGNAL (contentChanged ()), _element->graphicsScene (), SLOT (contentChange ())); } //------------------------------------------------------------------------------ /// Destructor ElementFunction::~ElementFunction () { delete scene_; } //------------------------------------------------------------------------------ /// Save to xml void ElementFunction::saveToXml(QDomDocument & _doc, QDomElement & _root) { QDomElement main = _doc.createElement("function"); _root.appendChild(main); main.setAttribute ("name",function_->name ()); scene_->saveToXml (_doc, main); } //------------------------------------------------------------------------------ /// Load from xml void ElementFunction::loadFromXml(QXmlQuery & _xml) { scene_->loadFromXml (_xml); } //------------------------------------------------------------------------------ // initiate editing void VSI::ElementFunction::editFunction() { BaseWidget::getBaseWidget ()->pushScene (scene_); } //------------------------------------------------------------------------------ }