StatusViewNodeT.hh 5.34 KB
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/*===========================================================================*\
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\*===========================================================================*/


//=============================================================================
//
//  StatusViewNode: Combined rendering of multiple Status Nodes
//
//=============================================================================

#ifndef STATUSVIEWNODE_HH
#define STATUSVIEWNODE_HH

//== INCLUDES =================================================================

#include <OpenFlipper/common/GlobalDefines.hh>

#include <ACG/Scenegraph/StatusNodesT.hh>

#include "StatusNodeMods.hh"


//== CLASS DEFINITION =========================================================

namespace ACG
{
namespace SceneGraph
{

template <class MeshT>
class DLLEXPORTONLY StatusViewNodeT : public ACG::SceneGraph::BaseNode
{
public:
  StatusViewNodeT(
    BaseNode* _parent,
    const std::string& _name,
    ACG::SceneGraph::SelectionNodeT<MeshT>* _statusNode,
    ACG::SceneGraph::StatusNodeT<MeshT, AreaNodeMod<MeshT> >* _areaNode,
    ACG::SceneGraph::StatusNodeT<MeshT, HandleNodeMod<MeshT> >* _handleNode,
    ACG::SceneGraph::StatusNodeT<MeshT, FeatureNodeMod<MeshT> >* _featureNode);

  // BaseNode implementation

  ACG_CLASSNAME(StatusNodeView);


  void draw(GLState& , const DrawModes::DrawMode& );

  void getRenderObjects(IRenderer* _renderer, GLState& _state , const DrawModes::DrawMode& _drawMode , const Material* _mat);

  void enter(GLState& _state, const DrawModes::DrawMode& _drawmode);
  void leave(GLState& _state, const DrawModes::DrawMode& _drawmode);

private:

  ACG::SceneGraph::SelectionNodeT<MeshT>*                       statusNode_;
  ACG::SceneGraph::StatusNodeT<MeshT, AreaNodeMod<MeshT> >*     areaNode_;
  ACG::SceneGraph::StatusNodeT<MeshT, HandleNodeMod<MeshT> >*   handleNode_;
  ACG::SceneGraph::StatusNodeT<MeshT, FeatureNodeMod<MeshT> >*  featureNode_;

  // visibility of nodes
  bool statusNodeVis_;
  bool areaNodeVis_;
  bool handleNodeVis_;
  bool featureNodeVis_;
};


}
}

//=============================================================================
#if defined(INCLUDE_TEMPLATES) && !defined(STATUSVIEWNODE_C)
#define STATUS_VIEW_NODE_TEMPLATES
#include "StatusViewNodeT.cc"
#endif
//=============================================================================
#endif // STATUSVIEWNODE_HH
//=============================================================================