Skip to content
GitLab
Projects
Groups
Snippets
Help
Loading...
Help
What's new
7
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
Open sidebar
OpenFlipper-Free
Type-Plane
Compare Revisions
d2c6d506ffa8e709b646e5ed164820c9e951c460...c1c9f8442ced39a95960f4d912dd26e65885d4bb
Commits (1)
overrides
· c1c9f844
Jan Möbius
authored
Jun 28, 2019
c1c9f844
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
5 additions
and
5 deletions
+5
-5
ObjectTypes/Plane/PlaneNode.hh
ObjectTypes/Plane/PlaneNode.hh
+5
-5
No files found.
ObjectTypes/Plane/PlaneNode.hh
View file @
c1c9f844
...
...
@@ -90,16 +90,16 @@ public:
ACG_CLASSNAME
(
PlaneNode
);
/// return available draw modes
ACG
::
SceneGraph
::
DrawModes
::
DrawMode
availableDrawModes
()
const
;
ACG
::
SceneGraph
::
DrawModes
::
DrawMode
availableDrawModes
()
const
override
;
/// update bounding box
void
boundingBox
(
ACG
::
Vec3d
&
_bbMin
,
ACG
::
Vec3d
&
_bbMax
);
void
boundingBox
(
ACG
::
Vec3d
&
_bbMin
,
ACG
::
Vec3d
&
_bbMax
)
override
;
/// draw Plane
void
draw
(
ACG
::
GLState
&
_state
,
const
ACG
::
SceneGraph
::
DrawModes
::
DrawMode
&
_drawMode
);
void
draw
(
ACG
::
GLState
&
_state
,
const
ACG
::
SceneGraph
::
DrawModes
::
DrawMode
&
_drawMode
)
override
;
/// draw Plane for object picking
void
pick
(
ACG
::
GLState
&
_state
,
ACG
::
SceneGraph
::
PickTarget
_target
);
void
pick
(
ACG
::
GLState
&
_state
,
ACG
::
SceneGraph
::
PickTarget
_target
)
override
;
/// get center position of the plane
ACG
::
Vec3d
position
();
...
...
@@ -126,7 +126,7 @@ public:
* @param _drawMode The active draw mode
* @param _mat Current material
*/
void
getRenderObjects
(
ACG
::
IRenderer
*
_renderer
,
ACG
::
GLState
&
_state
,
const
ACG
::
SceneGraph
::
DrawModes
::
DrawMode
&
_drawMode
,
const
ACG
::
SceneGraph
::
Material
*
_mat
);
void
getRenderObjects
(
ACG
::
IRenderer
*
_renderer
,
ACG
::
GLState
&
_state
,
const
ACG
::
SceneGraph
::
DrawModes
::
DrawMode
&
_drawMode
,
const
ACG
::
SceneGraph
::
Material
*
_mat
)
override
;
/// updates the plane before the next render call
void
update
();
...
...