Commit e618caa0 authored by Dario Seyb's avatar Dario Seyb

Added 'none' shading option

parent 6ce6e841
......@@ -80,6 +80,8 @@ class Context(object):
mat = three.MeshLambertMaterial(color='#dddddd', colorWrite=shading is not 'hidden')
elif shading == 'phong':
mat = three.MeshPhongMaterial(color='#dddddd')
elif shading == 'none':
mat = three.MeshBasicMaterial(color='#FFFFFF')
if len(clipping_planes) != 0:
mat.clipShadows = True
......
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