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BaseRemesherT.hh
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40\*===========================================================================*/
41
42
43//=============================================================================
44//
45// CLASS BaseRemesherT
46//
47//=============================================================================
48
49
50#ifndef BASE_REMESHERT_HH
51#define BASE_REMESHERT_HH
52
60//== INCLUDES =================================================================
61
62#include <OpenMesh/Core/Utils/Property.hh>
63#include <ACG/Geometry/bsp/TriangleBSPT.hh>
64
65#include "../ProgressEmitter.hh"
66
67//== FORWARDDECLARATIONS ======================================================
68
69
70//== NAMESPACES ===============================================================
71
72namespace Remeshing {
73
74
75//== CLASS DEFINITION =========================================================
76
77
78template <class Mesh>
80{
81public:
82
83 enum Selection
84 {
85 VERTEX_SELECTION,
86 FACE_SELECTION
87 };
88
89 typedef typename Mesh::Scalar Scalar;
90 typedef typename Mesh::Point Point;
91 typedef typename Mesh::EdgeHandle EdgeHandle;
92 typedef typename Mesh::HalfedgeHandle HalfedgeHandle;
93 typedef typename Mesh::VertexHandle VertexHandle;
94
95
96 BaseRemesherT(Mesh& _mesh, ProgressEmitter* _progress = NULL);
97 virtual ~BaseRemesherT();
98
99 void remesh(unsigned int _iters,
100 unsigned int _area_iters,
101 bool _use_projection = true,
102 Selection _selection=VERTEX_SELECTION);
103
104
105
106protected:
107
112 void remeshh(unsigned int _iters, unsigned int _aiters, bool _proj);
113 void cleanup();
114
115 virtual void init_reference();
116 virtual void delete_reference();
117 virtual void project_to_reference(VertexHandle _vh) const;
118
119 void split_long_edges();
120 void collapse_short_edges();
121 void flip_edges();
122 void tangential_smoothing(bool _use_projection);
123 void balanace_area(unsigned int _iters, bool _use_projection);
124 void remove_caps();
125
126 virtual bool is_too_long (VertexHandle _v0, VertexHandle _v1) const = 0;
127 virtual bool is_too_short (VertexHandle _v0, VertexHandle _v1) const = 0;
128
129 bool edge_flip_flips_normal(EdgeHandle _eh);
130 bool collapse_flips_normal(HalfedgeHandle _heh);
131
132
133protected:
134
136
137 Mesh& mesh_;
138 Mesh* refmesh_;
139 BSP* bsp_;
140 bool nothing_selected_;
141
145
146 ProgressEmitter* progress_;
147};
148
149
150//=============================================================================
151} // namespace Remeshing
152//=============================================================================
153#if defined(INCLUDE_TEMPLATES) && !defined(BASE_REMESHERT_C)
154#define BASE_REMESHERT_TEMPLATES
155#include "BaseRemesherT_impl.hh"
156#endif
157//=============================================================================
158#endif // BASE_REMESHERT_HH defined
159//=============================================================================
160
Kernel::VertexHandle VertexHandle
Handle for referencing the corresponding item.
Definition PolyMeshT.hh:136
Kernel::Scalar Scalar
Scalar type.
Definition PolyMeshT.hh:110
Kernel::EdgeHandle EdgeHandle
Scalar type.
Definition PolyMeshT.hh:138
Kernel::HalfedgeHandle HalfedgeHandle
Scalar type.
Definition PolyMeshT.hh:137
Kernel::Point Point
Coordinate type.
Definition PolyMeshT.hh:112
void prepare_vertex_selection()
prepare for remeshing only selected vertices (if no vertex was selected, remesh whole mesh)
void prepare_face_selection()
prepare for remeshing only vertices which are fully surrounded by selected faces (if no face was sele...