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FileOfv.cc
1/*===========================================================================*\
2* *
3* OpenFlipper *
4 * Copyright (c) 2001-2015, RWTH-Aachen University *
5 * Department of Computer Graphics and Multimedia *
6 * All rights reserved. *
7 * www.openflipper.org *
8 * *
9 *---------------------------------------------------------------------------*
10 * This file is part of OpenFlipper. *
11 *---------------------------------------------------------------------------*
12 * *
13 * Redistribution and use in source and binary forms, with or without *
14 * modification, are permitted provided that the following conditions *
15 * are met: *
16 * *
17 * 1. Redistributions of source code must retain the above copyright notice, *
18 * this list of conditions and the following disclaimer. *
19 * *
20 * 2. Redistributions in binary form must reproduce the above copyright *
21 * notice, this list of conditions and the following disclaimer in the *
22 * documentation and/or other materials provided with the distribution. *
23 * *
24 * 3. Neither the name of the copyright holder nor the names of its *
25 * contributors may be used to endorse or promote products derived from *
26 * this software without specific prior written permission. *
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28 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS *
29 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED *
30 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A *
31 * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER *
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39* *
40\*===========================================================================*/
41
42
43
46
47#include <OpenMesh/Core/IO/IOManager.hh>
48
49 #include <QtWidgets>
50
51#include "FileOfv.hh"
52
53
56
58 return QString( tr("View definition files ( *.ofv )") );
59}
60
62 return QString( tr("View definition files ( *.ofv )") );
63}
64
68
69int FileViewPlugin::loadObject(QString _filename) {
70
71 // Declare variables
72 ACG::Vec3d eye(1.0,1.0,1.0);
73 ACG::Vec3d center(0.0,0.0,0.0);
74 ACG::Vec3d up(1.0,0.0,0.0);
75 ACG::Vec4f background;
76
77 bool e_eye = false;
78 bool e_center = false;
79 bool e_up = false;
80 bool e_background = false;
81
82 QSettings settings(_filename, QSettings::IniFormat);
83 settings.beginGroup("VIEW");
84
85 if(settings.contains("Width") && settings.contains("Height")) {
86 const int width = settings.value("Width").toInt();
87 const int height = settings.value("Height").toInt();
88 std::cerr << "Setting new viewport to " << width << "x" << height << std::endl;
89 }
90
91 if(settings.contains("EyeX")) {
92 eye[0] = settings.value("EyeX").toDouble();
93 eye[1] = settings.value("EyeY").toDouble();
94 eye[2] = settings.value("EyeZ").toDouble();
95 std::cerr << "Setting new eye position to " << eye << std::endl;
96 e_eye = true;
97 }
98
99 if(settings.contains("CenterX")) {
100 center[0] = settings.value("CenterX").toDouble();
101 center[1] = settings.value("CenterY").toDouble();
102 center[2] = settings.value("CenterZ").toDouble();
103 std::cerr << "Setting new scene center to " << center << std::endl;
104 e_center = true;
105 }
106
107 if(settings.contains("UpX")) {
108 up[0] = settings.value("UpX").toDouble();
109 up[1] = settings.value("UpY").toDouble();
110 up[2] = settings.value("UpZ").toDouble();
111 std::cerr << "Setting new up vector to " << up << std::endl;
112 e_up = true;
113 }
114
115
116 if(settings.contains("BackgroundR")) {
117 background[0] = settings.value("BackgroundR").toDouble();
118 background[1] = settings.value("BackgroundG").toDouble();
119 background[2] = settings.value("BackgroundB").toDouble();
120 background[3] = settings.value("BackgroundA").toDouble();
121 std::cerr << "Setting new background color to " << background << std::endl;
122 e_background = true;
123 }
124
125 settings.endGroup();
126
127 // Now set new projection and view
128
129 // LookAt
130 ACG::Vec3d new_eye = e_eye ? eye : PluginFunctions::eyePos();
131 ACG::Vec3d new_center = e_center ? center : PluginFunctions::sceneCenter();
132 ACG::Vec3d new_up = e_up ? up : PluginFunctions::upVector();
133
134 PluginFunctions::lookAt(new_eye, new_center, new_up);
135
136 // Background color
137 if(e_background) {
139 }
140
141 emit updateView();
142
143 return 0;
144}
145
146bool FileViewPlugin::saveObject(int /*_id*/, QString /*_filename*/) {
147
148 return true;
149}
150
151
152
Predefined datatypes.
Definition DataTypes.hh:83
void initializePlugin()
Initialize Plugin.
Definition FileOfv.cc:54
QString getSaveFilters()
Definition FileOfv.cc:61
QString getLoadFilters()
Definition FileOfv.cc:57
DataType supportedType()
Return your supported object type( e.g. DATA_TRIANGLE_MESH )
Definition FileOfv.cc:65
ACG::Vec3d eyePos(int _viewer)
Get the current viewer position.
void setBackColor(OpenMesh::Vec4f _color)
Set the background color of the examiner widget.
ACG::Vec3d upVector(int _viewer)
Get the current up vector.
void lookAt(const ACG::Vec3d &_eye, const ACG::Vec3d &_center, const ACG::Vec3d &_up, int _viewer)
Set the look at transformation directly.
const ACG::Vec3d sceneCenter(int _viewer)
Get the current scene center.