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PolyLineBezierSplineData.hh
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40\*===========================================================================*/
41
42
43
44#pragma once
45
48#include <ACG/Math/VectorT.hh>
49#include <vector>
50
51#define BEZSPLINE_DATA "BezierSpline_Data"
52
53class OBJECTTYPEDLLEXPORT PolyLineBezierSplineData : public PerObjectData
54{
55
56public:
57
59 ACG::Vec3d position;
60 ACG::Vec3d normal;
61 };
62
63 std::vector<InterpolatePoint> points_;
64 std::vector<ACG::Vec3d> handles_;
66 size_t meshIndex_;
67
68public:
69
73 explicit PolyLineBezierSplineData(unsigned int _meshIndex);
74
80 void addInterpolatePoint(ACG::Vec3d _position, ACG::Vec3d _normal);
81
86 bool finishSpline();
87
92 InterpolatePoint& getInterpolatePoint(unsigned int _handleIndex);
93};
Object Payload.
size_t meshIndex_
Index of the corresponding mesh.