Developer Documentation
QtPlaneSelect.hh
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41 
42 
43 
44 #ifndef QTPLANESELECT_HH
45 #define QTPLANESELECT_HH
46 
47 #include <ACG/GL/GLState.hh>
48 #include <ACG/Math/VectorT.hh>
49 #include <ACG/Geometry/Types/PlaneType.hh>
50 
52 
53 #include <ACG/Scenegraph/TransformNode.hh>
54 #include <ACG/Scenegraph/LineNode.hh>
55 #include <ObjectTypes/Plane/PlaneNode.hh>
56 
57 #include <qnamespace.h>
58 #include <QObject>
59 
60 class OBJECTTYPEDLLEXPORT QtPlaneSelect : public QObject
61 {
62  Q_OBJECT
63 
64  /*******************************************************************************
65  Initialization and deinitialization
66  *******************************************************************************/
67  public:
68  explicit QtPlaneSelect( ACG::GLState& glState );
69  ~QtPlaneSelect();
70 
71 
72  /*******************************************************************************
73  Public slots.
74  *******************************************************************************/
75  public slots:
76 
77  /*******************************************************************************
78  Call this to notify the scissor about mouse actions.
79  *******************************************************************************/
80  void slotMouseEvent(QMouseEvent* _event);
81 
82  /*******************************************************************************
83  Call this to notify the scissor about mouse actions.
84  *******************************************************************************/
85  void slotKeyReleaseEvent(QKeyEvent* _event);
86 
87  /*******************************************************************************
88  Signals ("callbacks")
89  *******************************************************************************/
90  signals:
91  void signalTriggerCut( );
92  void updateViewProxy();
93  void nodeVisChangedProxy(int _id);
94 
95 
96  /*******************************************************************************
97  Public accessors.
98  *******************************************************************************/
99  public:
100  ACG::Vec3d getNormal() { return normal_; }
101  ACG::Vec3d getSourcePoint( ) { return sourcePoint3D; }
102  size_t getNode() { return nodeIdx_; };
103  size_t getTargetIndex() { return targetIdx_; };
104  void setClamping(bool clamp) { clamp_ = clamp; };
105 
106  /*******************************************************************************
107  Members
108  *******************************************************************************/
109  protected:
110  ACG::GLState& glState;
111  ACG::Vec3d sourcePoint2D;
112  ACG::Vec3d sourcePoint3D;
113  ACG::Vec3d normal_;
114  size_t nodeIdx_;
115  size_t targetIdx_;
116  bool isDragging_;
117  bool clamp_ = false;
118 
119  PlaneNode* planeNode_;
120 
121  private:
122  using Plane = ACG::Geometry::Plane;
123  Plane plane_;
124  void setPlaneAndSize(const ACG::Vec3d& _sourcePoint3D,const ACG::Vec3d& _target2D);
125 };
126 
127 
128 
129 #endif // QTPLANESELECT_HH