56#ifndef QT_WIDGET_NODE_HH
57#define QT_WIDGET_NODE_HH
61#include <ACG/Geometry/Types/PlaneType.hh>
62#include <ACG/Scenegraph/BaseNode.hh>
63#include <ACG/Scenegraph/DrawModes.hh>
64#include <ACG/GL/VertexDeclaration.hh>
65#include <ACG/GL/IRenderer.hh>
66#include <ACG/GL/GLPrimitives.hh>
114 void mouseEvent(
GLState& _state, QMouseEvent* _event)
override;
115 void mouseEvent(QMouseEvent* _event);
117 QWidget* widget()
const{
return widget_;}
119 void setWidget(QWidget* _w);
127 bool eventFilter(QObject *obj, QEvent *event);
135 void createTexture();
138 void createGeometry(
GLState& _state);
141 void updateGeometry();
156 int oldWidgetHeight_;
165 bool anisotropicSupport_;
Class to define the vertex input layout.
Namespace providing different geometric functions concerning angles.