The StatusNodesBase class extends StatusNodesT with a halfEdge vbo for coreProfile rendering support.
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#include <OpenFlipper/libs_required/ACG/Scenegraph/StatusNodesT.hh>
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| void | updateIBOData (GLuint &bufferName_, size_t numberOfElements_, size_t sizeOfElements_, void *data_) |
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| void | updateHEVBOPoints (size_t numberOfElements_, size_t sizeOfElements_, void *data_) |
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The StatusNodesBase class extends StatusNodesT with a halfEdge vbo for coreProfile rendering support.
StatusNodesT is supposed to derive from this class.
Definition at line 96 of file StatusNodesT.hh.
◆ StatusNodesBase()
| ACG::SceneGraph::StatusNodesBase::StatusNodesBase |
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◆ ~StatusNodesBase()
| ACG::SceneGraph::StatusNodesBase::~StatusNodesBase |
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◆ bindHEVBO()
| void ACG::SceneGraph::StatusNodesBase::bindHEVBO |
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◆ bindIBO()
| void ACG::SceneGraph::StatusNodesBase::bindIBO |
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GLuint & |
_name | ) |
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◆ createHEVBO()
| void ACG::SceneGraph::StatusNodesBase::createHEVBO |
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◆ createIBO()
| void ACG::SceneGraph::StatusNodesBase::createIBO |
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GLuint & |
_name | ) |
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◆ unbindHEVBO()
| void ACG::SceneGraph::StatusNodesBase::unbindHEVBO |
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◆ unbindIBO()
| void ACG::SceneGraph::StatusNodesBase::unbindIBO |
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◆ updateHEVBOPoints()
| void ACG::SceneGraph::StatusNodesBase::updateHEVBOPoints |
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size_t |
numberOfElements_, |
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size_t |
sizeOfElements_, |
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void * |
data_ |
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◆ updateIBOData()
| void ACG::SceneGraph::StatusNodesBase::updateIBOData |
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GLuint & |
bufferName_, |
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size_t |
numberOfElements_, |
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size_t |
sizeOfElements_, |
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void * |
data_ |
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◆ eIBO_
| GLuint ACG::SceneGraph::StatusNodesBase::eIBO_ |
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◆ fIBO_
| GLuint ACG::SceneGraph::StatusNodesBase::fIBO_ |
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◆ heVBO_
| GLuint ACG::SceneGraph::StatusNodesBase::heVBO_ |
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◆ pIBO_
| GLuint ACG::SceneGraph::StatusNodesBase::pIBO_ |
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◆ prevBuffer
| GLint ACG::SceneGraph::StatusNodesBase::prevBuffer |
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◆ vIBO_
| GLuint ACG::SceneGraph::StatusNodesBase::vIBO_ |
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The documentation for this class was generated from the following files: