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Developer Documentation
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Classes | |
| class | StatusInfo |
Enumerations | |
| enum | AttributeBits { None = 0 , Normal = 1 , Color = 2 , PrevHalfedge = 4 , Status = 8 , TexCoord1D = 16 , TexCoord2D = 32 , TexCoord3D = 64 , TextureIndex = 128 } |
| enum | StatusBits { DELETED = 1 , LOCKED = 2 , SELECTED = 4 , HIDDEN = 8 , FEATURE = 16 , TAGGED = 32 , TAGGED2 = 64 , FIXEDNONMANIFOLD = 128 , UNUSED = 256 } |
This namespace holds per item attributes like normal/color. There are some macros provided for convenience, see Attributes.hh.
Attribute bits
Use the bits to define a standard property at compile time using traits.
| Enumerator | |
|---|---|
| None | Clear all attribute bits. |
| Normal | Add normals to mesh item (vertices/faces) |
| Color | Add colors to mesh item (vertices/faces/edges) |
| PrevHalfedge | Add storage for previous halfedge (halfedges). The bit is set by default in the DefaultTraits. |
| Status | Add status to mesh item (all items) |
| TexCoord1D | Add 1D texture coordinates (vertices, halfedges) |
| TexCoord2D | Add 2D texture coordinates (vertices, halfedges) |
| TexCoord3D | Add 3D texture coordinates (vertices, halfedges) |
| TextureIndex | Add texture index (faces) |
Definition at line 79 of file Attributes.hh.
Status bits used by the Status class.