Developer Documentation
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ACG::SceneGraph::BaseNode::ShaderSet Struct Reference

Public Attributes

std::string vs_
 vertex shader
 
std::string tcs_
 tess-control
 
std::string tes_
 tess-eval
 
std::string gs_
 geometry
 
std::string fs_
 fragment
 
bool relativePaths_
 rel or abs path
 

Detailed Description

Definition at line 745 of file BaseNode.hh.

Member Data Documentation

◆ fs_

std::string ACG::SceneGraph::BaseNode::ShaderSet::fs_

fragment

Definition at line 762 of file BaseNode.hh.

◆ gs_

std::string ACG::SceneGraph::BaseNode::ShaderSet::gs_

geometry

Definition at line 759 of file BaseNode.hh.

◆ relativePaths_

bool ACG::SceneGraph::BaseNode::ShaderSet::relativePaths_

rel or abs path

Definition at line 765 of file BaseNode.hh.

◆ tcs_

std::string ACG::SceneGraph::BaseNode::ShaderSet::tcs_

tess-control

Definition at line 753 of file BaseNode.hh.

◆ tes_

std::string ACG::SceneGraph::BaseNode::ShaderSet::tes_

tess-eval

Definition at line 756 of file BaseNode.hh.

◆ vs_

std::string ACG::SceneGraph::BaseNode::ShaderSet::vs_

vertex shader

Definition at line 750 of file BaseNode.hh.


The documentation for this struct was generated from the following file: