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Developer Documentation
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Public Attributes | |
| std::string | vs_ |
| vertex shader | |
| std::string | tcs_ |
| tess-control | |
| std::string | tes_ |
| tess-eval | |
| std::string | gs_ |
| geometry | |
| std::string | fs_ |
| fragment | |
| bool | relativePaths_ |
| rel or abs path | |
Definition at line 745 of file BaseNode.hh.
| std::string ACG::SceneGraph::BaseNode::ShaderSet::fs_ |
fragment
Definition at line 762 of file BaseNode.hh.
| std::string ACG::SceneGraph::BaseNode::ShaderSet::gs_ |
geometry
Definition at line 759 of file BaseNode.hh.
| bool ACG::SceneGraph::BaseNode::ShaderSet::relativePaths_ |
rel or abs path
Definition at line 765 of file BaseNode.hh.
| std::string ACG::SceneGraph::BaseNode::ShaderSet::tcs_ |
tess-control
Definition at line 753 of file BaseNode.hh.
| std::string ACG::SceneGraph::BaseNode::ShaderSet::tes_ |
tess-eval
Definition at line 756 of file BaseNode.hh.
| std::string ACG::SceneGraph::BaseNode::ShaderSet::vs_ |
vertex shader
Definition at line 750 of file BaseNode.hh.