Definition at line 101 of file GlutPrimitiveNode.hh.
◆ Primitive() [1/3]
◆ Primitive() [2/3]
◆ Primitive() [3/3]
| ACG::SceneGraph::GlutPrimitiveNode::Primitive::Primitive |
( |
const Primitive & |
_p | ) |
|
|
inline |
◆ operator=()
| Primitive & ACG::SceneGraph::GlutPrimitiveNode::Primitive::operator= |
( |
const Primitive & |
_p | ) |
|
|
inline |
◆ axis
| Vec3d ACG::SceneGraph::GlutPrimitiveNode::Primitive::axis |
◆ color
| ACG::Vec4f ACG::SceneGraph::GlutPrimitiveNode::Primitive::color |
◆ innersize
| double ACG::SceneGraph::GlutPrimitiveNode::Primitive::innersize |
◆ position
| Vec3d ACG::SceneGraph::GlutPrimitiveNode::Primitive::position |
◆ size
| double ACG::SceneGraph::GlutPrimitiveNode::Primitive::size |
◆ slices
| unsigned int ACG::SceneGraph::GlutPrimitiveNode::Primitive::slices |
◆ stacks
| unsigned int ACG::SceneGraph::GlutPrimitiveNode::Primitive::stacks |
◆ type
The documentation for this struct was generated from the following file: