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| | Face (int _i0=-1, int _i1=-1, int _i2=-1, int _t0=-1, int _t1=-1, int _t2=-1) |
| |
Definition at line 111 of file OBJNode.hh.
◆ Face()
| ACG::SceneGraph::OBJNode::Face::Face |
( |
int |
_i0 = -1, |
|
|
int |
_i1 = -1, |
|
|
int |
_i2 = -1, |
|
|
int |
_t0 = -1, |
|
|
int |
_t1 = -1, |
|
|
int |
_t2 = -1 |
|
) |
| |
|
inline |
◆ i0
| int ACG::SceneGraph::OBJNode::Face::i0 |
◆ i1
| int ACG::SceneGraph::OBJNode::Face::i1 |
◆ i2
| int ACG::SceneGraph::OBJNode::Face::i2 |
◆ t0
| int ACG::SceneGraph::OBJNode::Face::t0 |
◆ t1
| int ACG::SceneGraph::OBJNode::Face::t1 |
◆ t2
| int ACG::SceneGraph::OBJNode::Face::t2 |
The documentation for this struct was generated from the following file:
- OpenFlipper/libs_required/ACG/Scenegraph/OBJNode.hh