|
Developer Documentation
|
Structure to hold options for one LightSource. More...
Public Attributes | |
| bool | enabled |
| bool | fixedPosition |
| Vec4f | ambientColor |
| Vec4f | diffuseColor |
| Vec4f | specularColor |
| Vec4f | position |
| Vec4f | realPosition |
| Vec3f | spotDirection |
| float | spotExponent |
| float | spotCutoff |
| float | constantAttenuation |
| float | linearAttenuation |
| float | quadraticAttenuation |
Structure to hold options for one LightSource.
Definition at line 95 of file LightSourceNode.hh.