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Developer Documentation
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#include <ACG/Scenegraph/SceneGraph.hh>
Public Member Functions | |
| MouseEventAction (QMouseEvent *_event, GLState &_state) | |
| bool | operator() (BaseNode *_node) |
Private Attributes | |
| GLState & | state_ |
| QMouseEvent * | event_ |
This action is used to give mouse events to scenegraph nodes like e.g. the manipulator nodes.
Definition at line 805 of file SceneGraph.hh.