A a container for properties.
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typedef Properties::iterator | iterator |
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typedef Properties::const_iterator | const_iterator |
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size_t | _add (BaseProperty *_bp) |
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BaseProperty & | _property (size_t _idx) |
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const BaseProperty & | _property (size_t _idx) const |
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iterator | begin () |
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iterator | end () |
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const_iterator | begin () const |
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const_iterator | end () const |
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A a container for properties.
Definition at line 67 of file MeshNode2T.cc.
| void ACG::SceneGraph::OpenMesh::PropertyContainer::reserve |
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size_t |
_n | ) |
const |
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inline |
Reserves space for _n elements in all property vectors.
Definition at line 249 of file MeshNode2T.cc.
| void ACG::SceneGraph::OpenMesh::PropertyContainer::resize |
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size_t |
_n | ) |
const |
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inline |
Resizes all property vectors to the specified size.
Definition at line 256 of file MeshNode2T.cc.
| void ACG::SceneGraph::OpenMesh::PropertyContainer::resize_if_smaller |
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size_t |
_n | ) |
const |
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inline |
Same as
- See also
- resize() but ignores property vectors that have a size larger than
_n.
Use this method instead of
- See also
- resize() if you plan to frequently reduce and enlarge the property container and you don't want to waste time reallocating the property vectors every time.
Definition at line 268 of file MeshNode2T.cc.
| void ACG::SceneGraph::OpenMesh::PropertyContainer::swap |
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size_t |
_i0, |
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size_t |
_i1 |
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) |
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inline |
Swaps the items with index _i0 and index _i1 in all property vectors.
Definition at line 276 of file MeshNode2T.cc.
The documentation for this class was generated from the following file: